commit-bot@chromium.org
|
e0e7cfe44b
|
Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
|
2013-09-09 20:09:12 +00:00 |
|
skia.committer@gmail.com
|
cb6dc75228
|
Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8759 2bbb7eff-a529-9590-31e7-b0007b416f81
|
2013-04-19 07:01:00 +00:00 |
|
jvanverth@google.com
|
cabd0ed14f
|
Reset shader in ovals GM
Not resetting the shader for the paints produces interesting
results on the following configs...
Review URL: https://codereview.chromium.org/13947042/
git-svn-id: http://skia.googlecode.com/svn/trunk@8740 2bbb7eff-a529-9590-31e7-b0007b416f81
|
2013-04-18 14:48:35 +00:00 |
|
jvanverth@google.com
|
8e2962fbb5
|
Add a GM to test ovals with a variety of paint settings, matrices and sizes.
Review URL: https://codereview.chromium.org/14329008/
git-svn-id: http://skia.googlecode.com/svn/trunk@8737 2bbb7eff-a529-9590-31e7-b0007b416f81
|
2013-04-18 13:59:04 +00:00 |
|