Commit Graph

1834 Commits

Author SHA1 Message Date
Mike Klein
23e856f369 add GM for exercising interesting paths in SkVMBlitter
It's not drawing anything earthshattering, but it does act as an easy
way to exercise some interesting code paths in SkVMBlitter, here first
program caching based on shader program and not shader identity.

With today's shader caching patches, this makes 2 calls to
skvm::Builder::done(), JITing the program, while if you patched this in
at head you'd see 3.  I'd like it to get down to 1 by converting paint
colors to color shaders.

Change-Id: I042f4d44a792b46e5543794c853e4ef0d95b11ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/252029
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-11-01 15:39:34 +00:00
Hal Canary
7823aeb8d6 refactor/layering: SkMalloc.cpp
Change-Id: Ie27c9f0ba2b9f160010d33548dc8359851610d79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251819
Commit-Queue: Hal Canary <halcanary@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-10-31 15:49:03 +00:00
Michael Ludwig
1beb8ae9a2 Reland "Add variety of bulk API benchmarks"
This reverts commit 659b21d480.

Reason for revert: Fixed skipping nonrendering benchmark

Original change's description:
> Revert "Add variety of bulk API benchmarks"
>
> This reverts commit e63595dd85.
>
> Reason for revert: Breaking the Perf tests:
>
> ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall]
> Command exited with code 139
> #######################################
> symbolized stacktrace follows
> #######################################
> build/nanobench BulkRectBench<1000, (RectangleLayout)1, (ImageMode)2, (DrawMode)2>::onPerCanvasPreDraw(SkCanvas*) at skia/bench/BulkRectBench.cpp:218
> build/nanobench main at skia/bench/nanobench.cpp:1277
> /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1)[0x7f1213dad2e1]
> build/nanobench _start at ??:?
>
>
>
>
>
> Original change's description:
> > Add variety of bulk API benchmarks
> >
> > Covers drawing 1000 anti-aliased rectangles, either sharing 1 image, using
> > a unique image, or as a solid color. Tests using the bulk APIs and regular
> > one-at-a-time drawing.
> >
> > Change-Id: Icdf5a1f6df229aed785212d0941b89c11aa785c0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251003
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
>
> TBR=robertphillips@google.com,egdaniel@chromium.org,michaelludwig@google.com
>
> Change-Id: I3b26d5a04c472993585242a108c2764ea2b96940
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251213
> Reviewed-by: Joe Gregorio <jcgregorio@google.com>
> Commit-Queue: Joe Gregorio <jcgregorio@google.com>

Change-Id: I83538faa29ada5ab1b02ff07ae9fe90734ed198e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251238
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-10-28 18:48:32 +00:00
Joe Gregorio
659b21d480 Revert "Add variety of bulk API benchmarks"
This reverts commit e63595dd85.

Reason for revert: Breaking the Perf tests:

ffffffffff600000-ffffffffff601000 r-xp 00000000 00:00 0 [vsyscall]
Command exited with code 139
#######################################
symbolized stacktrace follows
#######################################
build/nanobench BulkRectBench<1000, (RectangleLayout)1, (ImageMode)2, (DrawMode)2>::onPerCanvasPreDraw(SkCanvas*) at skia/bench/BulkRectBench.cpp:218
build/nanobench main at skia/bench/nanobench.cpp:1277
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1)[0x7f1213dad2e1]
build/nanobench _start at ??:?
  




Original change's description:
> Add variety of bulk API benchmarks
> 
> Covers drawing 1000 anti-aliased rectangles, either sharing 1 image, using
> a unique image, or as a solid color. Tests using the bulk APIs and regular
> one-at-a-time drawing.
> 
> Change-Id: Icdf5a1f6df229aed785212d0941b89c11aa785c0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251003
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=robertphillips@google.com,egdaniel@chromium.org,michaelludwig@google.com

Change-Id: I3b26d5a04c472993585242a108c2764ea2b96940
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251213
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2019-10-28 16:29:35 +00:00
Michael Ludwig
e63595dd85 Add variety of bulk API benchmarks
Covers drawing 1000 anti-aliased rectangles, either sharing 1 image, using
a unique image, or as a solid color. Tests using the bulk APIs and regular
one-at-a-time drawing.

Change-Id: Icdf5a1f6df229aed785212d0941b89c11aa785c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/251003
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-10-28 16:20:04 +00:00
Mike Klein
c466945ddd tweak ar/libtool setup
This is what I was getting at on the comments in PS 5.

Change-Id: I5435860ebea9ed01217d7acb378e1fadce19b107
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250776
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-10-25 18:21:22 +00:00
Jim Van Verth
5a8f3e4aac Reland "Enable Programs (formerly GLPrograms) test for other APIs"
This is a reland of 598741667a

Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
> 
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Bug: skia:9365
Change-Id: I94db6cb2b1465edbb2e6d32708b835a76e12cbc6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250016
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-10-24 19:53:25 +00:00
Herb Derby
740f85949d Redo removing annoying link messages
From mac's man libtool
   Libtool with -static is intended to replace ar(5) and ranlib

Libtool allows RSP files, and has -no_warning_for_no_symbols

Change-Id: I1d61095db02ae83fdf491c26eae7d9d4cefc2d17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250337
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-10-24 18:04:54 +00:00
Hal Canary
e107faa062 SkRemoteGlyphCache Add tracing to diff canvas
Use `extra_cflags=["-DSK_CAPTURE_DRAW_TEXT_BLOB"]` to enable.

Change-Id: I1d6db478ee91696cdce090647b889c17a83a2718
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/250259
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2019-10-24 17:09:31 +00:00
Florin Malita
36031207dc GPU support for SkColorFilters::HSLAMatrix
Change-Id: I5b762811b44861fcedd2fa5c0e48a82718458605
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/232398
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-10-23 16:10:27 +00:00
Michael Ludwig
6387dc19f6 Revert "Enable Programs (formerly GLPrograms) test for other APIs"
This reverts commit 598741667a.

Reason for revert: segfaults on Pixel bots

Original change's description:
> Enable Programs (formerly GLPrograms) test for other APIs
> 
> Bug: skia:9365
> Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=borenet@google.com,jvanverth@google.com,robertphillips@google.com

Change-Id: I286c637490bb8a21c0020a8935ce4c850b98f6b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9365
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249978
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-10-22 15:39:49 +00:00
Jim Van Verth
598741667a Enable Programs (formerly GLPrograms) test for other APIs
Bug: skia:9365
Change-Id: I2eeac4e628425411b0a8f9ffa94ad61d58254b77
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2019-10-22 14:36:09 +00:00
Greg Daniel
a83de58450 Add GrSurfaceProxyView and add support for it on GrRenderTargetContext.
Bug: skia:9556
Change-Id: I681c364cef6867feb0ae06a53cd7d264d7163e35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249879
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-10-22 13:58:17 +00:00
Herb Derby
c65eb34d2f Update for XCode 11 include system
With XCode 11 there is no more /usr/include directory. This
does not affect the XCode compilers, but does make goma compiler
break. This finds the system includes the same way that the iOS
builds currently do.

The gn_to_bp.py tool runs gn with target_os == mac, but host_os != mac.
In that case, the xcrun tool can not run, so make xcode_sysroot = "". This will
allow the xcode compilers to work when using the android.bp to build things.

TESTED:
builds on mac with and without goma

Change-Id: I9de6797c32760c59e62fe5ac505a3404e5eaf8e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249537
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-10-18 21:38:47 +00:00
Ben Wagner
e8960ecfbf Add SkColorData.h to gn.
Allows IDEs to find it, brings us a bit closer to getting gn check to
work.

Change-Id: I1e0c8d01f272c41c97dbbf40402b64f44a6c3c48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249421
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-10-18 14:54:41 +00:00
Nathaniel Nifong
60c37e7ba1 Enable SKSL in skia_nanobench, enforce resources being present.
Don't include SKSL interpreter bench when interpreter is disabled.

Bug: b/141263986 b/141871494
Change-Id: Ie9a5f3f28b28af077f7279da0d20bfafb41bd6cf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247054
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Pirama Arumuga Nainar <pirama@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2019-10-16 16:34:36 +00:00
Stephen White
20c626aa23 Update Dawn backend to ToT. This is about 3 months of changes.
Remove optional param to SetIndexBuffer().
Update SetVertexBuffers -> SetVertexBuffer.
PipelineStageDescriptor -> ProgrammableStageDescriptor.
Update past generator changes, ring buffer changes, etc.
Add ErrorScopeTracker.cpp/.h to the build.
Add Vulkan MemoryResourceAllocator files.
Fix vertexShader ShaderStageDescriptor.
Fix spirv-cross include path.
TextureUsageBit -> TextureUsage, etc.
DawnErrorCallback fixes.
Removal of texture.CreateDefaultView.
Fix GL supported_extesions mumbo jumbo.
Update past ChromeOS change.
Add PassResourceUsageTracker.cpp/.h to build.
Add GLFormat.cpp/.h to build.
Add Extensions and Toggles to the build.
Add EncodingContext, AttachmentState to build.
Add RenderEncoderBase to Dawn build.
gn format dawn BUILD.gn, spirv-cross BUILD.gn.

Change-Id: I26538d63c93668647048814aad6ad456ae323679
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/248261
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-15 22:26:38 +00:00
Herbert Derby
0be4c2cb86 Introduce SkGlyphDrawableBuffer
Used for efficient glyph id to glyph lookup.

This is part of a larger change:
https://skia-review.googlesource.com/c/skia/+/238196

Change-Id: Ifce43879685bf0d760a7e12dceb32f7a650be687
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247340
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-10-11 15:40:24 +00:00
Robert Phillips
865d8d682c Centralize error checking w/in the GrProgramInfo class
Although not necessary I would like to centralize/encapsulate the error checking so there is just one place to go to update/extend this code. It does have the nice property that, since we validate in the ctor and this object is immutable, we only have to do it once (and can delete some code spread throughout the code base).

Bug: skia:9455
Change-Id: Iaa26c7a896a9bd053358a6f8424d7f5944b0117e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/247339
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-10-09 19:09:01 +00:00
Robert Phillips
901aff018b Add GrProgramInfo to centralize management of program information
This is the first step in moving the marshaling of program information earlier in renderTask processing (i.e., to onPrePrepare).

Change-Id: I91e3baed9a128e845bd32f9dbbacd9b21d852a3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244118
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-10-08 20:35:51 +00:00
Michael Ludwig
05a777d442 Define coord space tagged geometry for image filters v2.
This is an alternative approach to https://skia-review.googlesource.com/c/skia/+/234896

It inverts the templates and coordinate spaces, so that each coordinate space is
defined by a struct that accepts the SkIRect/etc. type as an argument. For parameter
space and device space, the only exposed functionality is holding on to the coordinates
and moving into and out of the layer space (using the Mapping type, which now encapsulates
the definition of parameter, layer, and device space for a given CTM).

The LayerSpace struct has specialized definitions for each of the 6 key geometric types,
exposes accessors/mutators and operations like join/intersect that work on appropriate
layer-space geometry.

FilterResult and Context have been updated to use these new types, although they no
longer take a Usage enum. If this strategy works, FilterResult will be updated to have
more utilities to operate and read from its image in layer-space so there won't be a need
to have the image space (and the usage enum to differentiate between different image
spaces).

To further reinforce the differences between getInputBounds() and getOutputBounds() (which
previously used Usage to do this), they now accept/return values in device and parameter
space. This is no different than what SkCanvas would have done before calling the old
functions, but now that work is owned by SkImageFilter (seems like a good thing), and
achieves the same reinforcement.

Change-Id: I8bebb9fadf6c8f2bd51fa863b2d6f2e4a33dd08b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244515
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-10-04 16:40:00 +00:00
Brian Salomon
9241a6d394 Reland "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime""
This is a reland of 6fc04f88a8

Original change's description:
> Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
> 
> This is a reland of ce240cc6fd
> 
> Original change's description:
> > SkSurface asynchronous read APIs allow client to extend pixel lifetime
> > 
> > Previously the pixel data passed to the client was only valid during
> > the client's callback. This meant if the client wanted to defer
> > processing of the data a copy was necessary.
> > 
> > Now we pass an object to the callback and the pixel lifetime is tied
> > to the lifetime of that object.
> > 
> > The object may be holding a GPU transfer buffer mapped. We don't assume
> > that the object will be released on the direct GrContext thread. So
> > when the object is destroyed it posts a message to a new type,
> > GrClientMappedBufferManager, hanging off the direct context. The direct
> > context will periodically check for messages and unmap and then unref
> > buffers so that they can be reused. Currently this is done in
> > GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> > 
> > The old API is kept around for backwards compatibility but it is
> > reimplemented as a bridge on top of the new mechanism.
> > 
> > Also a utility function to SkImageInfo is added to directly make a new
> > info with a specified dimensions rather than passing the width and
> > height separately to makeWH().
> > 
> > Bug: chromium:973403
> > Bug: skia:8962
> > 
> > Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
> 
> Bug: chromium:973403, skia:8962
> Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:973403, skia:8962
Change-Id: Ie584c1c3ef8021c976f71b708e53871c693cc450
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246057
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-03 19:14:22 +00:00
Brian Osman
c95c4a69e1 Remove old SkSL JIT and cleanup include files a bit
- The raster pipeline JIT was an experiment that never really panned
  out (except for also introducing the interpreter, which survives).
  The removal should be pretty thorough, including undoing some changes
  to SkRasterPipeline itself. For reference, I basically undid most of
  https://skia-review.googlesource.com/c/skia/+/112204/

- With runtime shaders, always convert to Program using kPipelineStage
  This makes the first-pass compile consistent with runtime color filter,
  and with GrSkSLFP.

- Remove sksl_mixer.inc, which hasn't been used in a while.

- In sksl_pipeline.inc, all of the math symbols are already declared
  in sksl_gpu.inc, which forms the base symbol table when this include
  is parsed.

  sk_x and sk_y appear to never be used? Those builtin IDs are the IDs
  of the x and y params to main, but that logic still works without
  these declarations.

  sk_OutColor only makes sense in FP files (it's still declared in
  sksl_fp.inc).

Change-Id: Ie8dd68d2c4687745d46f96804a76695bce8c1ba2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/246017
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-10-03 18:00:40 +00:00
Ravi Mistry
cb55010652 Revert "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime""
This reverts commit 6fc04f88a8.

Reason for revert: Chrome roll failure suspect because of:
* https://chromium-review.googlesource.com/c/chromium/src/+/1837131 (22 commits)
* https://chromium-review.googlesource.com/c/chromium/src/+/1837214 (24 commits)

Original change's description:
> Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
>
> This is a reland of ce240cc6fd
>
> Original change's description:
> > SkSurface asynchronous read APIs allow client to extend pixel lifetime
> >
> > Previously the pixel data passed to the client was only valid during
> > the client's callback. This meant if the client wanted to defer
> > processing of the data a copy was necessary.
> >
> > Now we pass an object to the callback and the pixel lifetime is tied
> > to the lifetime of that object.
> >
> > The object may be holding a GPU transfer buffer mapped. We don't assume
> > that the object will be released on the direct GrContext thread. So
> > when the object is destroyed it posts a message to a new type,
> > GrClientMappedBufferManager, hanging off the direct context. The direct
> > context will periodically check for messages and unmap and then unref
> > buffers so that they can be reused. Currently this is done in
> > GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> >
> > The old API is kept around for backwards compatibility but it is
> > reimplemented as a bridge on top of the new mechanism.
> >
> > Also a utility function to SkImageInfo is added to directly make a new
> > info with a specified dimensions rather than passing the width and
> > height separately to makeWH().
> >
> > Bug: chromium:973403
> > Bug: skia:8962
> >
> > Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Brian Salomon <bsalomon@google.com>
>
> Bug: chromium:973403, skia:8962
> Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: I9e01d1b82fb399b94292441d91da51176bb161d9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:973403, skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245956
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
2019-10-03 09:19:24 +00:00
Brian Salomon
6fc04f88a8 Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
This is a reland of ce240cc6fd

Original change's description:
> SkSurface asynchronous read APIs allow client to extend pixel lifetime
> 
> Previously the pixel data passed to the client was only valid during
> the client's callback. This meant if the client wanted to defer
> processing of the data a copy was necessary.
> 
> Now we pass an object to the callback and the pixel lifetime is tied
> to the lifetime of that object.
> 
> The object may be holding a GPU transfer buffer mapped. We don't assume
> that the object will be released on the direct GrContext thread. So
> when the object is destroyed it posts a message to a new type,
> GrClientMappedBufferManager, hanging off the direct context. The direct
> context will periodically check for messages and unmap and then unref
> buffers so that they can be reused. Currently this is done in
> GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> 
> The old API is kept around for backwards compatibility but it is
> reimplemented as a bridge on top of the new mechanism.
> 
> Also a utility function to SkImageInfo is added to directly make a new
> info with a specified dimensions rather than passing the width and
> height separately to makeWH().
> 
> Bug: chromium:973403
> Bug: skia:8962
> 
> Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:973403, skia:8962
Change-Id: I5cecd36276c8b6dc942cf549c7095db2df88530c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245678
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-03 01:41:35 +00:00
Brian Salomon
9c219785a8 Revert "SkSurface asynchronous read APIs allow client to extend pixel lifetime"
This reverts commit ce240cc6fd.

Reason for revert: crashing in chrome unit test, abandoned context related?

Original change's description:
> SkSurface asynchronous read APIs allow client to extend pixel lifetime
> 
> Previously the pixel data passed to the client was only valid during
> the client's callback. This meant if the client wanted to defer
> processing of the data a copy was necessary.
> 
> Now we pass an object to the callback and the pixel lifetime is tied
> to the lifetime of that object.
> 
> The object may be holding a GPU transfer buffer mapped. We don't assume
> that the object will be released on the direct GrContext thread. So
> when the object is destroyed it posts a message to a new type,
> GrClientMappedBufferManager, hanging off the direct context. The direct
> context will periodically check for messages and unmap and then unref
> buffers so that they can be reused. Currently this is done in
> GrContext::performDeferredCleanup() and GrDrawingManager::flush().
> 
> The old API is kept around for backwards compatibility but it is
> reimplemented as a bridge on top of the new mechanism.
> 
> Also a utility function to SkImageInfo is added to directly make a new
> info with a specified dimensions rather than passing the width and
> height separately to makeWH().
> 
> Bug: chromium:973403
> Bug: skia:8962
> 
> Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,brianosman@google.com

Change-Id: Ic14cf07a7629b167c9f34a651aa87a0326e74207
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:973403, skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245721
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-02 22:51:15 +00:00
Brian Salomon
ce240cc6fd SkSurface asynchronous read APIs allow client to extend pixel lifetime
Previously the pixel data passed to the client was only valid during
the client's callback. This meant if the client wanted to defer
processing of the data a copy was necessary.

Now we pass an object to the callback and the pixel lifetime is tied
to the lifetime of that object.

The object may be holding a GPU transfer buffer mapped. We don't assume
that the object will be released on the direct GrContext thread. So
when the object is destroyed it posts a message to a new type,
GrClientMappedBufferManager, hanging off the direct context. The direct
context will periodically check for messages and unmap and then unref
buffers so that they can be reused. Currently this is done in
GrContext::performDeferredCleanup() and GrDrawingManager::flush().

The old API is kept around for backwards compatibility but it is
reimplemented as a bridge on top of the new mechanism.

Also a utility function to SkImageInfo is added to directly make a new
info with a specified dimensions rather than passing the width and
height separately to makeWH().

Bug: chromium:973403
Bug: skia:8962

Change-Id: Id5cf04235376170142a48e90d3ecd13fd021a2a6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245457
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-10-02 19:20:08 +00:00
Pirama Arumuga Nainar
5be3c13263 [Android] Use wildcard for data associated with skia_nanobench
'resources/**/*' includes the entire resources directory, while
'resources/*' does not include the recursive contents.

Bug: skia: none
Change-Id: Iae5a41af0d62f3eb00098f83721f7f01f0b0ab5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245317
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2019-10-01 19:07:12 +00:00
Brian Salomon
4bc0c1fc4b Rename GrColorSpaceInfo -> GrColorInfo
Add version SkImageInfo::Make() that takes SkISize instead of separate
width and height.

Change-Id: I42aa79d23b19e22f5405631728c245b04bce0559
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245172
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-09-30 21:53:24 +00:00
Brian Salomon
f2ebdd91bf Rename GrPixelInfo to GrImageInfo.
Give it its own header file.

Make it store SkISize rather than separate int w/h.

Change-Id: I732f2774c561decac743a950959a70cbc162b67b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/245163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-09-30 17:10:18 +00:00
Ben Wagner
076c50cc00 Use CIPD package for iOS provisioning profile.
Docs-Preview: https://skia.org/?cl=244996
Bug: skia:8271
Change-Id: I94e15138918e224221baa7a8a2829e05e938fa8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244996
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
2019-09-30 15:47:19 +00:00
Herb Derby
cbd235c746 Introduce SkIota a wrapper that adds an index
SkIota adds an index to some collection you already use:

std::vector<int> v;
for (auto t : SkMakeIota(v)) {
   size_t i; int v;
   std::tie(i, v) = t;
   ...
}

Change-Id: I18390fc084eb8509cfaeb50d9720541759a2986d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225546
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-27 15:17:06 +00:00
Herb Derby
53eb1ec5d5 Restrict SkStrikeInterface to GPU and rename to SkStrikeForGPU
SkStrikeInterface has become more and more focused on support of the GPU
stack. Finishing this focus clears up some of the confusing parts of the
Bitmap code.

Remove use of SkStrikeInterface from the BitmapCode.

Change-Id: I18a50d3ec17d81fcbe55030a3a3ec7eeeba23497
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244297
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-26 16:06:48 +00:00
Nathaniel Nifong
7ee3f93196 Add a test that draws subpictures within an MSKP and make it pass.
It would have been passing, note that he changes to SkRecorder are needed only to obtain the
SkRecord used in asseting the correct commands were recorded.

Bug: skia: 9462
Change-Id: Ic43ab400b5954cc4f6eb465168179c0204a66040
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243818
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
2019-09-25 20:12:35 +00:00
Herb Derby
2b92142b0e Add project declaration for CMake
Change-Id: I8a544fa91d2fba957dceb9e6b2a60ea824780e48
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/244096
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-09-25 17:08:26 +00:00
Shachar Langbeheim
497365778e Compile CanvasKit without -fPIC, for latest emscripten compatibility.
Due to an issue in emscripten's latest-upstream compiler (link below),
Skia's libraries can't be built using -fPIC. This change allows users
to opt-out of using -fPIC during compilation, and sets compile.sh to
opt-out accordingly.
https://github.com/emscripten-core/emscripten/issues/8995
https://github.com/emscripten-core/emscripten/issues/9317

Change-Id: I25b6e185b58ab1ba8263f2e2f450591f6025f62c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243317
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-09-24 20:19:02 +00:00
Chris Dalton
c096654fa7 ccpr: Don't assign inverse fill types to fan tessellations
Bug: skia:9453
Change-Id: Iabbd1089975efff4e89687e990128c075bf0ab9d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/243432
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-09-24 02:44:17 +00:00
Brian Osman
2e29ab5b03 added support for user-defined functions to GrSKSLFP
Bug: skia:
Change-Id: I1483cdf7229b7234be41d21407e2b4abf99fff76
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239925
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2019-09-20 17:13:57 +00:00
Jim Van Verth
b2f55532bb Set up prototype interface for MakeFromCAMetalLayer
Change-Id: I87b0fc76ef48c1a21498e576853a6c3b4a6a98f9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242563
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-19 17:37:00 +00:00
Brian Salomon
f19f9caab2 Handle F16Norm clamping in SkPaint->GrPaint conversion.
Previously this clamping was inserted by the program builder.

Adds GrSaturateProcessor to handle saturating in the fragment shader.

Clamp the GrPaint color rather than using a fp when possible.

Has to be plumbed through GrTextureOp because that skips SkPaint
conversion.

Removes a usage of GrPixelConfig.

Bug: skia:6718
Change-Id: Ifa6544496d34677f17e797433e6ef3a97be5c2b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242558
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-09-18 20:53:01 +00:00
Herb Derby
c44ee1a263 Reland "SkZip - synchronized indexing of several pointers"
This is a reland of f3c4a829c6

Original change's description:
> SkZip - synchronized indexing of several pointers
>
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
>
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
>
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

Change-Id: I7d1a91a9c35dde721147bb3c1f23c9b3a8d59d04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242476
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 19:16:32 +00:00
Herb Derby
a9d44b61f2 Revert "SkZip - synchronized indexing of several pointers"
This reverts commit f3c4a829c6.

Reason for revert: std::get<T> is a c++14 std library call

Original change's description:
> SkZip - synchronized indexing of several pointers
> 
> This is the mechanism for syncing a bunch of things with
> contiguous memory like vector<>, array<> and SkSpan<>.
> 
> In a following CL, a convenience function SkMakeZip will
> easily convert most containers into a zip.
> 
> Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
> Commit-Queue: Herb Derby <herb@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>

TBR=bungeman@google.com,herb@google.com

Change-Id: Idc52b0552cd01b163357a45d43d9531e62694dda
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242356
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-09-18 04:29:19 +00:00
Herb Derby
f3c4a829c6 SkZip - synchronized indexing of several pointers
This is the mechanism for syncing a bunch of things with
contiguous memory like vector<>, array<> and SkSpan<>.

In a following CL, a convenience function SkMakeZip will
easily convert most containers into a zip.

Change-Id: Icda5b1774ae21c4c163a663f6d2b0f119f63ccba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240200
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-09-17 23:01:50 +00:00
Hal Canary
3388c1a15e gn: split out iOS templates to gn/ios.gni
motivation:  BUILD.gn os too big, also can be reused in modules.

Also: add a BUILD.gn for minimal_ios_mtl_skia_app that uses the
template.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Mac-Clang-arm64-Debug-iOS_Metal,Build-Mac-Clang-arm64-Release-iOS,Test-iOS-Clang-iPhone7-GPU-PowerVRGT7600-arm64-Debug-All-Metal,Test-iOS-Clang-iPhone6-GPU-PowerVRGX6450-arm64-Release-All

Change-Id: I70ebb9668cce51ea9fa671a3d8c93041fbedcbfa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241761
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
2019-09-16 18:49:24 +00:00
Robert Phillips
de4456f6f2 Add bench for SkDDLRecorder detach
On Windows I'm getting:

curr/maxrss	loops	min	median	mean	max	stddev	samples   	config	bench
  33/38  MB	1495	2.62us	2.65us	2.66us	2.72us	1%	.o.o.oO.OO	gl	DDLRecorder

Change-Id: I529e6ac612c455915c166472124b08647eb7bffd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/241039
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-09-12 17:09:08 +00:00
Stephen White
7fba36b88a Dawn: implement staging buffer manager.
Use managed staging buffers for texture uploads, uniforms and buffers.

Change-Id: I063707c160236725d27a1d1bfb197d3096a07b34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/238120
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2019-09-10 19:02:15 +00:00
Greg Daniel
c30f1a936d Move surface wait ops to GrRenderTasks.
Change-Id: Id989a666e67be85af6ed72447696657b8c11aaa5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239443
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-06 19:57:26 +00:00
Robert Phillips
d470e1b905 Add kRG_88_SkColorType
Bug: skia:9121

Change-Id: Id2a12a5d607b84ce393d2b58233bf8e23f646059
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/235797
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-09-06 17:55:26 +00:00
Michael Ludwig
6d1c0d4196 Avoid use of SkMatrixImageFilter to handle CTM for backdrop filtering
The DrawDeviceWithFilter function used to rely on SkImageFilter's
applyCTMForBackdrop, which would create a new DAG and use an
SkMatrixImageFilter node to account for the transformation. However,
that filter is really meant to perform a transformation prior to the
CTM matrix. Abusing matrix math to instead have it map the backdrop
contents back into the CTM local space grossly inflated the size of the
temporary images needed when under many perspective transforms.

This CL instead takes over control of the CTM decomposition and draws
the backdrop (src) content into a temporary layer directly, and then
feeds that through the image filtering. The code is somewhat cumbersome
to follow because of the combination of coordinate spaces and need to
make everything relative to the top left corner of the images.

When the rest of my image filter refactor is more underway, I believe that
a lot of the coordinate space math and image origin accounting will
be much cleaner, but the overall backdrop filtering strategy would remain
similar to this new implementation.

Bug: skia:9074
Change-Id: Ibd2995e81d2b308c74b2d298da5e38daa74c8677
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239108
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2019-09-05 16:35:18 +00:00
Chris Dalton
d6cda8d1cb Rename GrGLIRect to GrNativeRect
This will allow us to reuse the "setRelativeTo" logic in more places
than GL.

Bug: skia:
Change-Id: Ic67b211d2a1b27535187ddae8e4771f595dc0397
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/239414
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-09-05 15:46:18 +00:00