When only the left or top edge of a crop rect is given, the
right and bottom should be computed based on the incoming width
and height, not based on the crop rect's width & height. This
complies more accurately with SVG semantics.
BUG=240827
Review URL: https://codereview.chromium.org/1232873002
This CL continues cleaning up Skia's usage of SkSurfaceProps. It:
Removes the duplicate SkSurfaceProps object from SkImageFilter::Proxy.
Removes a dispreferred ctor from SkCanvas
Removes the initForRootLayer entry point from SkDevice (since the root device and the canvas should always have the same pixel geometry now).
Review URL: https://codereview.chromium.org/1201983006
This CL starts the process of pushing kLegacyFontHost_InitType-type SkSurfaceProps up the call stack and out of Skia. It:
Gets rid of the default SkBaseDevice ctor. This means everyone has to always hand an explicit SkSurfaceProps to it.
It makes public the SkBitmapDevice creation methods that require SkSurfaceProps.
Removes (in Skia's code base) all SkBitmapDevice ctor calls w/o SkSurfaceProps.
Makes the "recording" canvases (e.g., pdf, svg, xps) explicitly not use kLegacyFontHost_InitType.
Replicates the creating canvas/device's flags on saveLayer devices
BUG=skia:3934
Review URL: https://codereview.chromium.org/1204433002
If one of the inputs to a SkMergeImageFilter was clipped away or
otherwise caused the filterImage(...) invocation for it to return
false, the entire effect would be "failed" and return false --
regardless of if it had produced a result or not.
Instead of returning false directly if filterImage(...) for a source
returned false, consider all the inputs, and then only return false if
all of them do.
BUG=chromium:489046
Review URL: https://codereview.chromium.org/1133523006
More nullptr checks for factories I have added.
Other checks more Yoda-like I have made. (Skia style this is.)
BUG=skia:
Review URL: https://codereview.chromium.org/1086393004
(This is essentially a revert of https://codereview.chromium.org/503833002/.)
This was necessary back when SkPaint was flattened even for in-process use. Now that we only flatten SkPaint for cross-process use, there's no need to serialize UniqueIDs.
Note: SkDropShadowImageFilter is being constructed with a croprect and UniqueID (of 0) in Blink. I've made the uniqueID param default to 0 temporarily, until this rolls in and Blink can be changed. (Blink can't be changed first, since unlike the other filters, there's no constructor that takes a cropRect but not a uniqueID.)
BUG=skia:
Review URL: https://codereview.chromium.org/1019493002
Clarify asColorFilter ...
1. Rename to isColorFilterNode for DAG reduction
2. Add asAColorFilter for removing the imagefilter entirely (future use-case)
Need layouttest rebaseline suppression before this can land in chrome...
https://codereview.chromium.org/984023004/
BUG=skia:
Review URL: https://codereview.chromium.org/982933002
The tests assert on Sk_ColorGREEN, which is in BRGA non-premul. Read the
pixels in same color format.
Currently the tests pass on all platforms because GREEN is fully opaque
and the component stays in the same place both on BGRA and
RGBA. However, hypothetically somebody could copy-paste the assertion
for further tests but use, say, RED. This creates latent error that is
only visible on some platforms like mac.
Review URL: https://codereview.chromium.org/989463002
Reason for revert:
Need to suppress these for rebaselining, so reverting for now.
Regressions: Unexpected image-only failures (5)
css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
virtual/slimmingpaint/css3/filters/effect-brightness-clamping-hw.html [ ImageOnlyFailure ]
virtual/slimmingpaint/css3/filters/effect-combined-hw.html [ ImageOnlyFailure ]
Original issue's description:
> Use ComposeColorFilter in factory to collapse consecutive filters (when possible).
> Change asColorFilter to reflect its reliance on the new factory behavior.
>
> patch from issue 967143002 at patchset 80001 (http://crrev.com/967143002#ps80001)
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/dac843bf046c2cd79fd955cb177aee241d7a4b0cTBR=senorblanco@chromium.org,robertphillips@google.com,bsalomon@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/978923005
This makes SkComposeImageFilter::computeFastBounds compose its
filters' bounds (rather than falling back to
SkImageFilter::computeFastBounds, which takes the union of the bounds).
This also makes SkComposeImageFilter::onFilterImage correctly handle
an offset produced when applying the inner filter; such offsets were
previously ignored.
BUG=chromium:453924
Review URL: https://codereview.chromium.org/908273002
Restructure SkGpuDevice creation:
*SkSurfaceProps are optional.
*Use SkSurfaceProps to communicate DF text rather than a flag.
*Tell SkGpuDevice::Create whether RT comes from cache or not.
Review URL: https://codereview.chromium.org/848903004
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
This was needed for pictures before v33, and we're now requiring v35+.
Will follow up with the same for skia/ext/pixel_ref_utils_unittest.cc
BUG=skia:
Review URL: https://codereview.chromium.org/769953002
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
Reason for revert:
try again
Original issue's description:
> Fix bounds computation of all 0-input filters.
>
> The SkRectShaderImageFilter had the same bug as previously fixed for
> SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
> the implementation, this change makes all filters with 0 inputs return
> their source bounds, instead of returning false.
>
> BUG=427251
>
> Committed: https://skia.googlesource.com/skia/+/ba036cc82b5a543a13cafd11a19ba0e3087fca38TBR=bsalomon@google.com,senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=427251
Review URL: https://codereview.chromium.org/678273002
The SkRectShaderImageFilter had the same bug as previously fixed for
SkBitmapSource and SkPictureImageFilter. Rather than copy-and-paste
the implementation, this change makes all filters with 0 inputs return
their source bounds, instead of returning false.
BUG=427251
Review URL: https://codereview.chromium.org/681643003
This is basically how blink uses the filter. Currently, I can't use it for "ShadowOnly" mode with the filter at all, but instead of copying the code and risking to have the codepaths diverge, I'm simply going to add the option here.
BUG=skia:
Review URL: https://codereview.chromium.org/646213004
There are two ways negative sigma values may occur: in
the original filter parameters, or after multiplication
by a negative scaling CTM. The former case is
invalid according to the spec, so we continue to check
for it at validation time. In the latter case, we should
interpret it as a horizontal flip in the kernel pixel
access, and simply take the absolute value (since the
filter kernel is symmetric).
Also refactor all this logic into a single place for the
CPU, GPU and onFilterBounds() paths.
BUG=https://code.google.com/p/chromium/issues/detail?id=409602R=sugoi@google.com, reed@google.com, sugoi@chromium.org
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/555603002
morphology, blur.
[Reland with fixed tests.]
Because we're computing "backwards" from a clip rect of destination
pixels to be filled to the required source pixels, we should use tail
recursion rather than head recursion in onFilterBounds().
This actually only makes a difference for drop-shadow, where
the computation is non-commutative. Blur and morphology commute, but I
moved them to tail recursion anyway for clarity (so all onFilterBounds
use tail recursion).
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/481273005
Reason for revert:
This CL is currently breaking the Win7 and Win8 bots on some of the new tests (in DM).
Original issue's description:
> Fix recursive computation of filter bounds for drop shadow,
> morphology, blur.
>
> Because we're computing "backwards" from a clip rect of destination
> pixels to be filled to the required source pixels, we should use tail
> recursion rather than head recursion in onFilterBounds().
>
> This actually only makes a difference for drop-shadow, where
> the computation is non-commutative. Blur and morphology commute, but I
> moved them to tail recursion anyway for clarity (so all onFilterBounds
> use tail recursion).
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/28648fe4a69b0cee8df42b5966e4e645c3aabefbR=bsalomon@google.com, senorblanco@chromium.orgTBR=bsalomon@google.com, senorblanco@chromium.org
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/504773003
morphology, blur.
Because we're computing "backwards" from a clip rect of destination
pixels to be filled to the required source pixels, we should use tail
recursion rather than head recursion in onFilterBounds().
This actually only makes a difference for drop-shadow, where
the computation is non-commutative. Blur and morphology commute, but I
moved them to tail recursion anyway for clarity (so all onFilterBounds
use tail recursion).
BUG=skia:
R=bsalomon@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/481273005
In SkBBoxHierarchyRecord:
Since the bounds we pass to saveLayer are in the pre-filtering
coordinate space, they aren't correct for determining the actual
device pixels touched by the saveLayer in this case.
The easiest fix for now is to pass the clip bounds, since the final
draw done in restore() will never draw outside the clip.
In SkRecordDraw:
We do adjust the bounds passed to saveLayer, so we just need to make
sure that when we're using a paint that may affect transparent black,
we ignore the calculated bounds of draw ops and use the clip intersected
with those adjusted bounds.
See originally crrev.com/497773002
BUG=skia:
R=reed@google.com, senorblanco@chromium.org, junov@chromium.org, mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/496963003
Add a unique ID to SkImageFilter, and use it as part
of a persistent cache of image-filtered results. This is used for
caching frame-to-frame coherent filters.
We also keep track of which filter subtrees do not reference the
src input, and use a GenID of zero for the src input in that case.
That way, subtrees which are not dependent on the filter input can be
cached independently of it.
This gives approximately a 4X speedup on
letmespellitoutforyou.com/samples/svg/filter_terrain.svg on Z620
and Nexus10. The cache key consists of the uniqueID of the filter, the
clip bounds, the CTM and the genID of the input bitmap.
Since this does not yet handle the case where the input primitives
(and part of the resulting filter tree) are unchanged, we have
to keep around the external cache for that painting case.
When the work to cache unchanging input primitives is done, the
old cache can be removed, and the new UniqueIDCache will be renamed
to Cache.
R=bsalomon@google.com, mtklein@google.com
Author: senorblanco@chromium.org
Review URL: https://codereview.chromium.org/414483003