Commit Graph

5 Commits

Author SHA1 Message Date
Leon Scroggins III
495e0f079c Simplify SkAnimatedImage
Bug: b/63908092

Rather than keeping track of the time and whether the animation is
running, leave that up to the client. Offer a single method to decode
the next frame, allowing the client to stay one frame ahead.

Change-Id: I546013e32e3a0874181b0dce1349bbec07aaadd4
Reviewed-on: https://skia-review.googlesource.com/101544
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-30 18:46:35 +00:00
Leon Scroggins III
abe639caf4 Add SkAnimatedImage::getRepetitionCount
Bug: b/63908092

Android does not need to have its end listener attached if the
repetition count is infinite. Provide an accessor so it will know.

Change-Id: I481b048994a6e86ae88c913a5dcca3788b92bae2
Reviewed-on: https://skia-review.googlesource.com/99883
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-26 20:08:40 +00:00
Leon Scroggins III
8524c30a97 Make SkAnimatedImage::update return sentinel when stopped
Bug: b/63908092
Change-Id: I585f3d3efde1db4d5be36b11f19fe6e88f131608
Reviewed-on: https://skia-review.googlesource.com/98062
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-23 22:21:40 +00:00
Leon Scroggins III
2cb6cb1f33 Add SkAnimatedImage::isFinished
Bug: b/63908092

Allows Android to know when to call onAnimationEnd.

Change-Id: I9cc102fb485e944ad5983eed9f0b941153128e88
Reviewed-on: https://skia-review.googlesource.com/97401
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-22 19:32:17 +00:00
Leon Scroggins III
4c11945a97 Respect repetition count in SkAnimatedImage
Bug: b/63908092

By default use the repetition count stored in the encoded data (if
any). Allow setting the repetition count manually, so that the
animation will stop after n+1 total cycles (unless -1 is used for
infinite).

If the animation is complete, make start reset it.

When the animation is not running, make update return max double (i.e.
no need to update any time soon).

Fix a bug where the first call to update returned -1.

Share write_bm with CodecAnimTest, for debugging.

Update Sample to check isRunning rather than keeping its own record
of whether the animation is running.

Change-Id: I883e4d7325f7a7b23a422fa9d756f9ea3018f0f8
Reviewed-on: https://skia-review.googlesource.com/97082
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2018-01-22 18:53:47 +00:00