Create a platform description and base the size on the SkWindow
in order to create a RenderTarget, which results in changing the
viewport. This allows us to use only GR calls.
In the Android sample app, fix the problem where nothing is drawn
in the first frame, and default to drawing in GL.
Reviewed at http://codereview.appspot.com/4642043/
git-svn-id: http://skia.googlecode.com/svn/trunk@1615 2bbb7eff-a529-9590-31e7-b0007b416f81
Reviewed at http://codereview.appspot.com/4587042/
Android
- Added buttons for interaction without a keyboard.
- Added the ability to zoom in to a specific point (roughly).
- Added event handling (for showing a slideshow, for example).
- Allow changing screen orientation
- Updated README file, explaining how to build
Multiplatform changes
- Added SampleApp header file
- Remove FPS when turning off measure FPS mode
git-svn-id: http://skia.googlecode.com/svn/trunk@1596 2bbb7eff-a529-9590-31e7-b0007b416f81