Just your basic periodic cleanup.
Change-Id: I04d9ca5cfff05e6e2c29dd9caef3ce12cda45247
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219340
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- tweak comments to be immune to tools/rewrite_headers.py
- remove a few bonkers settings no user should change
While I'm at it, re-run tools/rewrite_headers.py.
Change-Id: Ie588d604010dd26abcdd277c586cd6c58568dcf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214740
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
fix google3 build (don't build the new gm)
This reverts commit 9cc53fa4bd.
Change-Id: I3de8aa4959f62a380f1d4aaf2b788d250775e194
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214442
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
This reverts commit 69596470d1.
Reason for revert: breaks google3 roll
third_party/skia/HEAD/gm/video_decoder.cpp:8:10: fatal error: 'experimental/ffmpeg/SkVideoDecoder.h' file not found
#include "experimental/ffmpeg/SkVideoDecoder.h"
Original change's description:
> Experimental SkVideoDecoder, to wrap calls to ffmpeg
>
> If you want to build ffmpeg locally, here is how I configured it:
> ./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
>
> Bug: skia: 9085
> Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
TBR=mtklein@google.com,bsalomon@google.com,scroggo@google.com,brianosman@google.com,fmalita@chromium.org,reed@google.com,nifong@google.com
Change-Id: I33d68e11a67ccf3616296e3377b42438c7f95edc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia: 9085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214441
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
If you want to build ffmpeg locally, here is how I configured it:
./configure --disable-all --enable-avcodec --enable-avformat --enable-decoder=h264 --enable-parser=h264 --enable-demuxer=mov --enable-static --enable-protocol=file
Bug: skia: 9085
Change-Id: If1892b62314af26e56ecb0293850f7554106c3d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213664
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: Ide69d3c9f0f02e886bd0d52723d425a548edd2e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214187
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
No public headers are using it anymore, so move it from include/private
into src/core where SkTSearch.cpp resides.
Change-Id: I4499c629487ff1b8c391b44708616d67567a3e9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213674
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Tacking on parts[2] lets us keep things like IWYU comments
#include "something.h" // IWYU pragma: keep
Rerun the script too... not much interesting.
Change-Id: I9f02c81ffece0ecf3e99730d4a12d49e01417ddc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213697
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
- selection
- some state moved out of editor.
- Editor::getPosition() translates x,y mouse position into text
position
- General Editor::move() function for moving cursor
- Editor::insert() (does not yet handle newlines)
- Editor::remove() (does not yet delete across lines)
- new StringSlice class to replace SkString.
Change-Id: I1ca03247a745bc045e41619cd5a839c495dc405b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211884
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
No-Try: true
Change-Id: I7799cde0a361984ed958386d2568a959a6cf12ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212024
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Noticed that there was an include for <array> in there that didn't make
a lot of sense, so cleaned up the others which are hanging around from
older code which was in there.
Change-Id: I77acbb0914989e9bf67ab74dfd842a798ea592f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206172
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: Ie3ab5566b66f8255097001d015b39ca650cc0f20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210920
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Test: built and ran skia-c-example.c
Change-Id: I5691fa474f3efb6198c389180653ccded67e4f7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210633
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
Proof of principle of a text editor written with Skia & SkShaper.
(Work In Progress)
Bug: skia:9020
Change-Id: I4fb837b719bc42fab8d8bdce2ca68fb9c1829d21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210381
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most external users complain about -Werror,
and I've heard anecdotally that devs find it annoying too.
This turns it off by default, but keeps it on the bots.
Change-Id: I6e87c92215261ebf6e961f816177386d5d58f28e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209787
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
skcms is part of Skia's public API now. This attempts to recognize that,
and pave the way for moving the header to another location more easily
in a follow up CL, or - at a minimum - for clients that redistribute
Skia as a library + includes to relocate the skcms.h header as part of
that.
Change-Id: I15da63b0d4ab8916a71fb7e6ab3656db87252707
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209640
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Full list of externs that need exposing
Bug: skia:
Change-Id: I9abb3d2c595d213463f69f11b1164c965d036023
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206690
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Nathaniel Nifong <nifong@google.com>
There is some logic in here for 2.0 as well, just as a
"as long as I was looking at the specs", but only 1.0
is really supported.
This seems to resolve the bug where some GPUs weren't
advertising correctly that they had vertex array object
support, by checking for both extension names (with and
without "GL_" prefix)
Of note, this saves about 18 Kb (5.5 Kb gzipped) of code size
by compiling out the unneeded GLES checks/functionality.
Bug: skia:8378
Change-Id: I773bf4dbf231b991051d2a9f640b8047a9010e7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203461
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I489a54860139d1820471aa0330b29a8ae9eca31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202316
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Added methods for toggling clip viz, overdraw viz, gpu bound viz.
methods for getting number of commands, toggling command visibility and deleting commands.
Added method for writing out json command list.
bound methods with emscrpiten and connected up to buttons in barebones interface to prove they're working.
Bug: skia:
Change-Id: I3f733b13db00ce5d14b1b5170de8fb66102c8b14
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/199938
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
PS1 is mostly from luigi@2dimensions.com, with slight re-naming
tweaks (thanks!).
With the exposition of these extra methods, MakeWebGLCanvasSurface
is now really just a convenience function.
Bug: skia:
Change-Id: Ie61657bc580146e3e759fae8620e4df0c0212f62
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198720
Reviewed-by: Brian Osman <brianosman@google.com>
Speculative fix for flaky test bot. My guess is that since there were
3 .spec.js that were all trying to load CanvasKit at the same time, the
browser would fail to compile/process all that WASM and timeout.
This cleans it up so there's only one copy of CanvasKit shared by all
tests.
Bug: skia:8810
Change-Id: I60a77dae93b7c3e5d45923b4af93a223ac26220c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/198161
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:
Change-Id: I5bf08e8007b59b5e21005f5004d698e53b99ffe6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197849
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
isVolatile = false may make drawing some meshes faster.
saveLayer can be used to draw more rich effects.
Bug: skia:
Change-Id: If26f30cebba2a45f7519dd934eab02597cd6d2dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/197851
Reviewed-by: Kevin Lubick <kjlubick@google.com>