Commit Graph

18 Commits

Author SHA1 Message Date
Florin Malita
43398a8a4a [sksg] Use SkTrimPathEffect for path trimming
Refactor TrimEffect using SkTrimPathEffect instead of SkDashPathEffect.

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Change-Id: I1415b30b58db28cb74b70fb176307634ab0774e8
Reviewed-on: https://skia-review.googlesource.com/114264
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-13 23:25:08 +00:00
Florin Malita
19f292247e [sksg] Cache transformed TrimEffect geometry
Apply the effect at revalidation time, and cache the result.

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Change-Id: I166fc0e4e2869bea51e5e45e5a2a50df2f034691
Reviewed-on: https://skia-review.googlesource.com/112801
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-03-07 22:01:20 +00:00
Florin Malita
97b3d2bcdb [sksg] Add 'plane' geometry node
SG geometry corresponding to SkCanvas::drawPaint().

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Change-Id: I3b368adda187fb92f524756496a3694c03a3113d
Reviewed-on: https://skia-review.googlesource.com/108562
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-02-20 17:08:53 +00:00
Florin Malita
51012ce332 [sksg] Initial text support
Use the new node type for SkottieSlide2 labels.

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Change-Id: Icd6a4faf1c281bd83a2331c0072d1a6ed71acc09
Reviewed-on: https://skia-review.googlesource.com/102441
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-31 22:36:05 +00:00
Florin Malita
38ea40eb75 [skottie] Layer clip support
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Change-Id: Ibf65efc69031f8f6e19f4f28cccab29c357e704d
Reviewed-on: https://skia-review.googlesource.com/101540
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-29 21:57:44 +00:00
Florin Malita
055b0f5cb0 [skottie] Improved trim path support
|offset| is an angular value in [0..360].

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Change-Id: I10a91bec7e8f43db1f54c8b5358dd0604c974998
Reviewed-on: https://skia-review.googlesource.com/98560
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-23 04:42:45 +00:00
Florin Malita
3ba3fa72ae [sksg] Refactor inval registration
... to avoid having too many Node friends.

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Change-Id: I8f8ff570d94ea48017935066a3d51cd8265ec120
Reviewed-on: https://skia-review.googlesource.com/97980
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-22 15:50:49 +00:00
Florin Malita
07853659fa [sksg] Improved trim-path emulation
Skip zero-length trims, simplify dashing.

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Change-Id: I0b30d78a1eeb93131ba0bd915431ab21d05cc00a
Reviewed-on: https://skia-review.googlesource.com/97663
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-21 17:28:11 +00:00
Florin Malita
16d0ad06b4 [skottie,sksg] Improved shape group semantics
* paints also apply to preceding nested geometries
  * path effects also apply to preceding nested geometries

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Change-Id: Ic72f8d032fb5823f506ff688630b786a23219f20
Reviewed-on: https://skia-review.googlesource.com/97222
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-19 20:44:56 +00:00
Florin Malita
54f65c473f Skotty -> Skottie
Change-Id: If8b6516024c69b0fc256208874f6666a4e70e12c
Reviewed-on: https://skia-review.googlesource.com/95241
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-17 14:15:36 +00:00
Florin Malita
51b8c89b1c [skotty,sksg] Initial trim path effect
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Change-Id: I5b612c5aade23f727a3622daeff2534f68e6b66a
Reviewed-on: https://skia-review.googlesource.com/91404
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-07 14:30:08 +00:00
Florin Malita
c14f144484 [sksg] More inval fixes
Backpedal on node/reval-time-determined damage: nodes cannot control
the invalidation order, and shared descendants may be revalidated before
a particular ancestor gets to query their state - thus making any
decisions based on that invalid.

Instead, apply damage suppression at invalidation time, based on node
type/traits.  Node types which don't generate direct damage are marked
as such, and the invalidation logic bubbles damage past them, until it
finds a valid damage receiver.

Nodes which currently suppress damage:

 - PaintNode    (and subclasses)
 - GeometryNode (and subclasses)
 - Matrix

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Change-Id: I843e683e64cb6253d8c26d8397c44d02a7d6026f
Reviewed-on: https://skia-review.googlesource.com/91421
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-05 18:08:31 +00:00
Florin Malita
0ebf4192f1 [sksg] More inval fiddling
Node subclasses can now control whether their bounds (changes)
contribute to damage.

Tristate:

  * Default:   The node bounds contribute to damage if the node itself was
               invalidated, observing hasSelfInval().  This is the default
               behavior.

  * ForceSelf: The node bounds contribute to damage, regardless of
               hasSelfInval().  Used for domain-boundary nodes (e.g. Draw),
               which gate blocked fragments (e.g. geometry, paint nodes).

  * BlockSelf: The node bounds do not contribute to damage, regardless of
               hasSelfInval().  Used for nodes which do not contribute
               damage directly (e.g. paints, geometry).

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Change-Id: I7c941c7ea12e14b008d846ec13108e66e34dbc73
Reviewed-on: https://skia-review.googlesource.com/91104
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-05 00:42:14 +00:00
Florin Malita
e6345d90f8 [skotty,sksg] Add support for geometry merge
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Change-Id: Ia5edbfeae61779ead6031f6dd4e33794b3eefdc0
Reviewed-on: https://skia-review.googlesource.com/90382
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-04 15:22:59 +00:00
Florin Malita
c75e2401a8 [sksg] Refine invalidation logic
We need to discriminate between nodes whose bounds updates contribute to the dirty
region, and nodes whose bounds changes do not.

E.g. animated shape in a group: the animated shape node bounds should yield damage,
but the ancestor group bounds should not.

To accomplish this, we refine the invalidation state:

  1) self invalidation == the node itself was invalidated, and its bounds updates
     yield damage.
  2) descendant invalidation == the node has some (self-)invalidated descendant,
     but its own bounds are not contributing damage.

Also:

  * hoist the bounding box invalidation logic into the base class (Node::revalidate)
    and update to respect the states described above.
  * remove (now-redundant) GeometryNode bbox logic.
  * update revalidation methods to return the node bbox instead of void

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Change-Id: I8023d1793fb501c945a53f2dc2d2983e5b620ade
Reviewed-on: https://skia-review.googlesource.com/90581
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2018-01-04 00:59:20 +00:00
Florin Malita
2e1d7e2342 [skotty,sksg] Initial RRect support
Bug: skia:
Change-Id: I51bf6619e8d857d5d14fcd6651c144bd3c59453f
Reviewed-on: https://skia-review.googlesource.com/90027
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
2018-01-02 15:56:30 +00:00
Florin Malita
047ae27431 [sksg] Initial Path support
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Change-Id: I594634d339b5e1ad9181dc5303af1a1c754d0fe3
Reviewed-on: https://skia-review.googlesource.com/89540
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-27 16:32:15 +00:00
Florin Malita
4aa4441186 Initial scene graph (SkSG)
Sketching a thin (as in close-to-skia-semantics) scene graph API, focused on
external animation, inval tracking and minimal repaint.

Only a few concrete classes/features so far:

* Rect/Color/Transform/Group
* basic inval tracking
* a trivial animated sample with inval visualization

Pretty much everything (especially naming) is volatile, so treat accordingly.

The interesting bits to review are likely in Node.{h,cpp} for inval and
SampleSGInval.cpp for usage.

Initial class hierarchy:

  * Node: invalidation/ancestors tracking
  |
   -- * RenderNode: onRender(SkCanvas)
  |   |
  |    -- * Draw (concrete): rendering a [geometry, paint] tuple
  |   |
  |    -- * Group (concrete): grouping multiple RenderNodes
  |   |
  |    -- * EffectNode: single-descendant effect wrapper
  |       |
  |        -- * Transform (concrete): transform effect
  |
   -- * PaintNode: onMakePaint()
  |   |
  |    -- * Color (concrete): SkColor paint wrapper
  |
   -- * GeometryNode: onComputeBounds(), onDraw(SkCanvas, SkPaint)
      |
       -- * Rect (concrete): SkRect wrapper

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Change-Id: Iacf9b773c181a7582ecd31ee968562f179d1aa1b
Reviewed-on: https://skia-review.googlesource.com/85502
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2017-12-21 20:56:32 +00:00