SkPurgeableImageCache:
New image cache that uses virtual memory to store the pixels. Combines
features of SkAshmemImageCache (which has been removed) with SkPurgeableMemoryBlock, which has android and Mac versions.
SkImageCache:
Modified the API. pinCache now returns a status out parameter which
states whether the pinned memory retained the old data. This allows
allocAndPinCache to only be used for allocations.
Add a new debug only interface to purge unpinned data.
Updates to documentation, clarifying behavior.
Changed CachedStatus to MemoryStatus
SkLruImageCache:
Implement the new function purgeAllUnpinnedCaches and change implementation
of pinCache for the new behavior.
SkLazyPixelRef:
Rewrite onLockPixels to account for the new behavior of pinCache.
BitmapFactoryTest:
Test the new SkPurgeableImageCache.
Write tests which directly test the SkImageCaches.
Create a larger bitmap, since some of the SkImageCaches are designed
to handle large bitmaps.
bench_ and render_pictures:
Consolidate lazy_decode_bitmap into one function.
Allow using a flag to specify using the purgeable image cache.
Clean up some #includes.
Review URL: https://codereview.chromium.org/12433020
git-svn-id: http://skia.googlecode.com/svn/trunk@8207 2bbb7eff-a529-9590-31e7-b0007b416f81
The new pixel ref behaves similarly to SkImageRef, with some key differences:
It does not depend on the images project.
It requires an SkImageCache, which handles allocation and caching of the pixel
memory.
It takes a function signature for decoding which decodes into already allocated
pixel memory rather than into an SkBitmap.
Add two implementations of SkImageCache: SkLruImageCache and SkAshmemImageCache.
Replace SkSerializationHelpers::DecodeBitmap with SkPicture::InstallPixelRefProc,
and update sites that referenced it.
SkBitmapFactory now sets the pixel ref to a new object of the new
class SkLazyPixelRef, provided it has an SkImageCache for caching.
Provide an option to do lazy decodes in render_pictures and bench_pictures.
SkPicture:
Eliminate the default parameters in the constructor.
If a proc for decoding bitmaps is installed, use it to decode any encoded
data in subpictures.
When parsing deserializing subpictures, check for success.
When serializing subpictures, pass the picture's bitmap encoder to the
subpicture's call to serialize.
Update BitmapFactoryTest to test its new behavior.
BUG=https://code.google.com/p/skia/issues/detail?id=1008
BUG=https://code.google.com/p/skia/issues/detail?id=1009
Review URL: https://codereview.appspot.com/7060052
git-svn-id: http://skia.googlecode.com/svn/trunk@7835 2bbb7eff-a529-9590-31e7-b0007b416f81
Add a test and a GM for the factory, and a PNG file for it to decode.
The PNG file is copyright-free, obtained from
http://openclipart.org/detail/29213/paper-plane-by-ddoo
In cmykjpeg, do not attempt to decode in the constructor, since it
currently crashes on Mac (if you provide the correct resource path).
Even when we fix this crash there is no need to do it in the
constructor, since we create all of the gms in order to
get their names (to determine whether to run them).
Review URL: https://codereview.appspot.com/6847122
git-svn-id: http://skia.googlecode.com/svn/trunk@6618 2bbb7eff-a529-9590-31e7-b0007b416f81