Commit Graph

49 Commits

Author SHA1 Message Date
Brian Salomon
d1b8a166db Add ability to specify different GP textures for each mesh in a draw.
Uses GrPipeline::DynamicStateArrays to allow per-mesh GP textures when
drawing an array of GrMeshes.

Uses this along with op-chaining to make drawing multiple TextureOps
with different textures faster.

Change-Id: Iec4da1b72a13d0e0c94c8a8568fe4221c539dfcf
Reviewed-on: https://skia-review.googlesource.com/145960
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2018-08-08 17:48:53 +00:00
Brian Salomon
7eae3e04e3 Reland "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit fdf05f4ff4.

Reason for revert: Android fixed after removing multitexture support from TextureOp.

Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
> 
> This reverts commit af87483873.
> 
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
> 
> This reverts commit 607be37e3d.
> 
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
> 
> This reverts commit b948572c78.
> 
> Revert "Remove multitexturing support from GrTextureOp."
> 
> This reverts commit 986f64c601.
> 
> Revert "Make result of GrOp::combineIfPossible be an enum."
> 
> This reverts commit 641ac7daa8.
> 
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com

Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-07 14:02:49 +00:00
Brian Salomon
fdf05f4ff4 Revert "Move GrGeometryProcessor's textures out of classes and into"
This reverts commit af87483873.

Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."

This reverts commit 607be37e3d.

Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."

This reverts commit b948572c78.

Revert "Remove multitexturing support from GrTextureOp."

This reverts commit 986f64c601.

Revert "Make result of GrOp::combineIfPossible be an enum."

This reverts commit 641ac7daa8.

Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 22:27:48 +00:00
Brian Salomon
b948572c78 Store GrMeshDrawOps' meshes in GrOpFlushState's arena.
Remove late draw consolidation in GrOpFlushState. Rarely did anything
and doesn't work with new allocation strategy. Ops can use GrMesh arrays
to acheive the same thing. (Each Op that cared to would have to implement
but it isn't applicable to most Ops).

Modify GrMeshDrawOp::Target::draw() to take array of meshes, with single
mesh as a special case.

Change-Id: I552677de47b9ffd2fcaf55af85f70f290e5aa9c7
Reviewed-on: https://skia-review.googlesource.com/145426
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-08-06 14:38:22 +00:00
Brian Salomon
607be37e3d GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement.
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.

Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 20:51:48 +00:00
Brian Salomon
af87483873 Move GrGeometryProcessor's textures out of classes and into
GrPipeline::FixedDynamicState.

This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.

Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-03 17:24:05 +00:00
Brian Salomon
fd98c2c871 Make some GrSurfaceProxy and GrTextureProxy methods easier to access
Move peek[Surface|Texture|RenderTarget]() from GrSurfaceProxyPriv to
to GrSurfaceProxy.

Move proxyMipMapped(), textureType(), and hasRestrictedSampling()
from GrTextureProxyPriv to GrTextureProxy.

Change-Id: I259114d0508c4613d55f7f1faccac362fa6fb281
Reviewed-on: https://skia-review.googlesource.com/144641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-08-01 12:00:47 +00:00
Brian Salomon
493489054f Refactor GrPipeline dynamic state.
Remove scissor rect from GrPipeline.

Draws can specify "fixed dynamic state" which doesn't use the dynamism at
all or can specify dynamic state arrays with an entry per GrMesh.

When we state other than scissor rects this will allow the caller to
use a mix of truly dynamic and fixed dynamic state. So a caller that
only has dynamic scissor rects doesn't need to store its remaining
unvarying state in an array.

Change-Id: I8fcc07eb600c72a26cc712b185755c2116021a8a
Reviewed-on: https://skia-review.googlesource.com/137223
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2018-06-26 15:35:12 +00:00
Greg Daniel
4684f82ebc Add ability to uninstantiate lazy proxies after every flush.
Bug: skia:
Change-Id: Id32540cda54a9c5e3e6cb721776699be3cc8ac1a
Reviewed-on: https://skia-review.googlesource.com/113263
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2018-03-08 21:05:21 +00:00
Robert Phillips
5a66efbbab Remove GrRestrictedAtlasManager
Philosophically this relies on: https://skia-review.googlesource.com/c/skia/+/111807 (Revise Text & Small Path Atlas so instantiation failure is handled at flush time)

Change-Id: I4fdcf1af8c5e9ffefdfb973104045f4f5d223a4e
Reviewed-on: https://skia-review.googlesource.com/112702
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-08 14:29:11 +00:00
Robert Phillips
c4039ea466 Fission GrAtlasGlyphCache in two (take 2)
Reland all the things

This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.

The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.

In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.

TBR=jvanverth@google.com
Change-Id: I05c6cd8d301bf2decca39765e5cae62993d9da04
Reviewed-on: https://skia-review.googlesource.com/111362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-03-01 19:09:14 +00:00
Robert Phillips
5c56af1790 Revert "Fission GrAtlasGlyphCache in two"
This reverts commit acf17904d6.

Reason for revert: Chrome

Original change's description:
> Fission GrAtlasGlyphCache in two
> 
> This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
> 
> The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
> and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
> time and provides access to the proxies backing the atlases. The full GrAtlasManager is
> only available at flush time and allows instantiation of the proxies and uploading to them.
> 
> In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
> GrAtlasManager in the main thread. This future atlas manager will have had all of its
> GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
> 
> Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
> Reviewed-on: https://skia-review.googlesource.com/108001
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I7c760ea1a9f041a310b96d552aa1497ee5902cd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111040
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-02-28 16:37:47 +00:00
Robert Phillips
acf17904d6 Fission GrAtlasGlyphCache in two
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.

The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.

In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.

Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
Reviewed-on: https://skia-review.googlesource.com/108001
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2018-02-27 22:05:55 +00:00
Robert Phillips
40a29d7705 Move GrOpFlushState out of GrDrawingManager and onto the stack
Change-Id: If1b3481af7637bfed8a73d75be41c6422319951f
Reviewed-on: https://skia-review.googlesource.com/96540
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2018-01-18 18:31:58 +00:00
Brian Salomon
cbcb0a12ad Revert "Revert "Add Atlas Text interface for rendering SDF glyphs.""
This reverts commit 9c2202ffc2.

Bug: skia:
Change-Id: I482ddf74f8e40d3d0908c840ba5c6ff981ccefbd
Reviewed-on: https://skia-review.googlesource.com/73345
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-19 18:55:18 +00:00
Greg Daniel
9c2202ffc2 Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df1.

Reason for revert: break google3 rool

Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
> 
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
> 
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-11-18 13:32:08 +00:00
Brian Salomon
39631f3df1 Add Atlas Text interface for rendering SDF glyphs.
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.

Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-11-17 20:35:06 +00:00
Brian Salomon
7dc6e75e62 During flush store GrOp draw and upload records on GrOpFlushState instead of on the ops themselves.
Bug: skia:
Change-Id: Id99267d9e7762829a3f9bebce0e92e7b97a092f8
Reviewed-on: https://skia-review.googlesource.com/66680
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-11-02 16:42:41 +00:00
Brian Salomon
43fd6d8485 Devirtualized token management in GrDeferredUploadTarget.
Change-Id: I7bef9d532f19056b5581e24e95949d1d32e8dd95
Reviewed-on: https://skia-review.googlesource.com/65505
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-31 20:07:04 +00:00
Brian Salomon
29b60c9020 Make deferred upload handling and draw recording be virtual interfaces implemented by GrOpFlushState.
The motivation for this is to allow other clients of GrDrawOpAtlas. Making GrMeshDrawOp::Target also be an abstract interface is somewhat incidental to this goal.

Bug: skia:
Change-Id: I0987adfa8a269aa2ca94147e933a2827d734c1cc
Reviewed-on: https://skia-review.googlesource.com/65121
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-31 19:01:06 +00:00
Brian Salomon
943ed7910f Remove deferred upload types from GrDrawOp.h.
This is motivated by exposing these to an upcoming atlas text rendering API that doesn't use ops.

Change-Id: Id034dd43d13bc96fe1350fc6d8f699477bb74a05
Reviewed-on: https://skia-review.googlesource.com/65060
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-10-30 15:30:09 +00:00
Greg Daniel
500d58b2a6 Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Bug: skia:
Change-Id: I4eae4507e07278997e26419e94586eef0780c423
Reviewed-on: https://skia-review.googlesource.com/38361
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-24 20:18:27 +00:00
Brian Salomon
bfd18cdd54 Move GrAppliedClip into GrPipeline
Change-Id: I522c2fd52bea9813baba7cdb3f11b63e7ab96b50
Reviewed-on: https://skia-review.googlesource.com/28861
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-10 12:54:05 +00:00
Brian Salomon
91326c34ee Move GrProcessorSet into GrPipeline
Change-Id: Ibfa5e1adda3c32140590aa62a31d35654cef79dd
Reviewed-on: https://skia-review.googlesource.com/28187
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-08-09 20:42:45 +00:00
Robert Phillips
19e51dcd1e Store GrRenderTarget in GrGpuCommandBuffer
Change-Id: I545d53ffb5f9d450b87a360516b03bdd47232a70
Reviewed-on: https://skia-review.googlesource.com/32460
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-08-09 14:30:54 +00:00
Robert Phillips
2890fbfe14 Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
In a future world where GrSurface no longer has an origin it will be
useful for the GrPipeline to be holding the GrRenderTargetProxy (which will
still have an origin).

Change-Id: I743a8cc07b6b92f8116227fb77b7c37da43cde8a
Reviewed-on: https://skia-review.googlesource.com/26804
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-07-26 20:59:00 +00:00
Brian Salomon
0596909b05 Make ShadowRRectOp a non-legacy GrMeshDrawOp
This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.

Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2017-07-13 15:46:32 +00:00
Brian Salomon
98222ac41d Revert "Revert "Make DashOp a non-legacy GrMeshDrawOp.""
This reverts commit beae8a9faa.

Clean revert of revert.

Change-Id: Ibb486bf3411ed347b560fc110a2cfbb0e0caa4f2
Reviewed-on: https://skia-review.googlesource.com/22730
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-12 20:25:46 +00:00
Brian Salomon
beae8a9faa Revert "Make DashOp a non-legacy GrMeshDrawOp."
This reverts commit ebb38256c6.

Reason for revert: Assertions on ANGLE bots

Original change's description:
> Make DashOp a non-legacy GrMeshDrawOp.
> 
> Change-Id: I84ee3c64a5af8889e9a122cbc08d70ed6b25fbab
> Reviewed-on: https://skia-review.googlesource.com/22210
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,bsalomon@google.com

Change-Id: I886a0bd75221f05d737d8b27c6b3d8d6cce5573c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/22680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-07-12 16:59:04 +00:00
Brian Salomon
ebb38256c6 Make DashOp a non-legacy GrMeshDrawOp.
Change-Id: I84ee3c64a5af8889e9a122cbc08d70ed6b25fbab
Reviewed-on: https://skia-review.googlesource.com/22210
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2017-07-12 15:44:33 +00:00
Brian Osman
49b7b6f38f Handle too many (or too large) paths in GrDefaultPathRenderer
PathGeoBuilder constructs the geometry with the same basic
technique as before, but allows interrupting the process
to emit multiple draws.

Original test case was 2000 non-AA stroked circles, which
created ~66000 vertices. That now renders, as do various
tests with a single large path (as well as filled paths).

Added a new set of 'AtLeast' allocators for vertex and index
data. These take a minimum size and a fallback size. If the
minimum size can be satisfied by an existing block, then
the caller gets *all* memory in that block, otherwise they
get a new block sized for the fallback amount. The previous
allocation scheme wasn't a good fit for the new use-case,
and because we don't usually need many verts, the flexible
approach seems appropriate.

TODO: I think that this could be extracted and re-used for
MSAA path renderer without too much work? I need to read
that code more carefully to make sure it lines up.

Re-land of: https://skia-review.googlesource.com/18360
Re-land of: https://skia-review.googlesource.com/18983

Bug: skia:6695
Change-Id: I09ac1273e5af67ed0e3e886de90e2970c3d0b239
Reviewed-on: https://skia-review.googlesource.com/19480
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-20 19:15:58 +00:00
Robert Phillips
646e4293f0 Retract GrTexture*.h & GrRenderTarget*.h from other headers
This does push some additional work (& includes) into the .cpp files.

Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-06-13 17:21:41 +00:00
Brian Salomon
9bada5475f Revert "Revert "Expand partial render target write pixels workaround.""
New version limits the workaround to unorm configs.

This reverts commit fdd117025f.

Change-Id: I47a08a0ea4cf1acd88ca3c1bf9922cf0a8d215cc
Reviewed-on: https://skia-review.googlesource.com/19490
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-06-12 19:31:53 +00:00
Brian Salomon
fdd117025f Revert "Expand partial render target write pixels workaround."
This reverts commit 0cc507d225.

Reason for revert: Causing IntTextureText to fail on bots

Original change's description:
> Expand partial render target write pixels workaround.
> 
> The workaround is extended in the following ways:
> 
> 1) It now applies to any texture whose base level has *ever* been attached to a FBO.
> 2) It applies to Adreno 5xx in addition to Adreno 4xx
> 3) It applies in the atlas upload code path.
> 
> This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
> 
> Bug: skia:
> Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
> Reviewed-on: https://skia-review.googlesource.com/18150
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:

Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354
Reviewed-on: https://skia-review.googlesource.com/18229
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-31 16:22:03 +00:00
Brian Salomon
0cc507d225 Expand partial render target write pixels workaround.
The workaround is extended in the following ways:

1) It now applies to any texture whose base level has *ever* been attached to a FBO.
2) It applies to Adreno 5xx in addition to Adreno 4xx
3) It applies in the atlas upload code path.

This workaround (and a similar one) are narrowed to GLCaps rather than Caps.

Bug: skia:
Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
Reviewed-on: https://skia-review.googlesource.com/18150
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-31 14:38:43 +00:00
Robert Phillips
bb581ce30f Convert DstTexture to DstProxy (take 2)
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed

Reland of: https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy)

Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))

Change-Id: I3a497b6a950fad899f23882c0a9552894ef640f8
Reviewed-on: https://skia-review.googlesource.com/17205
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-05-29 19:26:26 +00:00
Robert Phillips
c375704a20 Revert "Convert DstTexture to DstProxy"
This reverts commit 87f7f1c3ce.

Reason for revert: grumble, grumble

Original change's description:
> Convert DstTexture to DstProxy
> 
> The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed
> 
> Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))
> 
> Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
> Reviewed-on: https://skia-review.googlesource.com/16908
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> 

TBR=egdaniel@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I9af52bb222bd2d8cc696250a9efb62afb80edba1
Reviewed-on: https://skia-review.googlesource.com/17203
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-17 13:00:27 +00:00
Robert Phillips
87f7f1c3ce Convert DstTexture to DstProxy
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed

Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))

Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
Reviewed-on: https://skia-review.googlesource.com/16908
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-05-17 12:17:03 +00:00
Brian Salomon
6d4b65e9da Revert "Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.""
This reverts commit 0f35332796.

Bug: skia:
Change-Id: I8def56fa55bfc70de4386bf0b7a7867f6e91c173
Reviewed-on: https://skia-review.googlesource.com/15251
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-03 21:41:38 +00:00
Brian Salomon
0f35332796 Revert "Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp."
This reverts commit ff574e0eb7.

Reason for revert: needs a merge

Original change's description:
> Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
> 
> This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
> 
> On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
> 
> Bug: skia:
> Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
> Reviewed-on: https://skia-review.googlesource.com/14604
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I2893d6ff7c183a18f7d0ba82818701b80b681eb0
Reviewed-on: https://skia-review.googlesource.com/15280
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-05-03 20:59:06 +00:00
Brian Salomon
ff574e0eb7 Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.

On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.

Bug: skia:
Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
Reviewed-on: https://skia-review.googlesource.com/14604
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2017-05-03 20:50:40 +00:00
Brian Salomon
d3ccb0a37f Move pipeline handling out of GrMeshDrawOp.
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.

The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.

Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-04-03 15:13:48 +00:00
Brian Salomon
54d212e1bf Revert "Revert "Remove GrPipeline from GrDrawOp.""
This reverts commit c48af93460.

Change-Id: I4ba78fd7e5a7d406b88223ca6f7245c029b60f76
Reviewed-on: https://skia-review.googlesource.com/9981
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-21 23:55:32 +00:00
Brian Salomon
c48af93460 Revert "Remove GrPipeline from GrDrawOp."
This reverts commit 2bf4b3a97b.

Reason for revert: nanobench assertion

Original change's description:
> Remove GrPipeline from GrDrawOp.
> 
> GrDrawOp subclasses are now free to construct their pipelines at flush time and now in theory could use multiple GrPipelines for multipass rendering.
> 
> GrProcessorSet may be used to retain the processors from a GrPaint with "pending execution" style refs.
> 
> NVPR and Instanced rendering are updated to create their pipelines at flush time without a GrPipelineBuilder.
> 
> The monolithic pipeline creation/management that was on GrDrawOp is moved to GrMeshDrawOp. However, this is temporary and will be removed in coming changes.
> 
> Change-Id: I124282e3cea5d070970b5460c8a679fcaf7a8eff
> Reviewed-on: https://skia-review.googlesource.com/7279
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> 

TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I1bc64f6cbbd5f482417637a034342c2b5371dc5c
Reviewed-on: https://skia-review.googlesource.com/9817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-03-16 19:51:55 +00:00
Brian Salomon
2bf4b3a97b Remove GrPipeline from GrDrawOp.
GrDrawOp subclasses are now free to construct their pipelines at flush time and now in theory could use multiple GrPipelines for multipass rendering.

GrProcessorSet may be used to retain the processors from a GrPaint with "pending execution" style refs.

NVPR and Instanced rendering are updated to create their pipelines at flush time without a GrPipelineBuilder.

The monolithic pipeline creation/management that was on GrDrawOp is moved to GrMeshDrawOp. However, this is temporary and will be removed in coming changes.

Change-Id: I124282e3cea5d070970b5460c8a679fcaf7a8eff
Reviewed-on: https://skia-review.googlesource.com/7279
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-03-16 19:10:15 +00:00
Brian Salomon
09d994ecb3 Misc batch->op cleanup Part 1 of 2
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-21 16:45:40 +00:00
Brian Salomon
2ee084e730 Rename GrBatchAtlas -> GrDrawOpAtlas.
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-17 00:35:39 +00:00
Brian Salomon
895274391d move src/gpu/batches -> src/gpu/ops
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325
Reviewed-on: https://skia-review.googlesource.com/6163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-16 16:58:24 +00:00
Brian Salomon
742e31de15 Rename GrBatchFlushState to GrOpFlushState
Change-Id: I1a8052c61d7624929caf45ba44e2a465cd0dc1c2
Reviewed-on: https://skia-review.googlesource.com/5649
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2016-12-07 23:36:31 +00:00