Uses GrPipeline::DynamicStateArrays to allow per-mesh GP textures when
drawing an array of GrMeshes.
Uses this along with op-chaining to make drawing multiple TextureOps
with different textures faster.
Change-Id: Iec4da1b72a13d0e0c94c8a8568fe4221c539dfcf
Reviewed-on: https://skia-review.googlesource.com/145960
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit fdf05f4ff4.
Reason for revert: Android fixed after removing multitexture support from TextureOp.
Original change's description:
> Revert "Move GrGeometryProcessor's textures out of classes and into"
>
> This reverts commit af87483873.
>
> Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
>
> This reverts commit 607be37e3d.
>
> Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
>
> This reverts commit b948572c78.
>
> Revert "Remove multitexturing support from GrTextureOp."
>
> This reverts commit 986f64c601.
>
> Revert "Make result of GrOp::combineIfPossible be an enum."
>
> This reverts commit 641ac7daa8.
>
> Bug: b/112244393
> Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
> Reviewed-on: https://skia-review.googlesource.com/145646
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com
Change-Id: I1d41c2ecf7862e31fb025a7a00bb07bae9d83a47
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: b/112244393
Reviewed-on: https://skia-review.googlesource.com/145780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit af87483873.
Revert "GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement."
This reverts commit 607be37e3d.
Revert "Store GrMeshDrawOps' meshes in GrOpFlushState's arena."
This reverts commit b948572c78.
Revert "Remove multitexturing support from GrTextureOp."
This reverts commit 986f64c601.
Revert "Make result of GrOp::combineIfPossible be an enum."
This reverts commit 641ac7daa8.
Bug: b/112244393
Change-Id: I579491a3f2f2f2093f1e2a6141fa1e4cc7b760a4
Reviewed-on: https://skia-review.googlesource.com/145646
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Remove late draw consolidation in GrOpFlushState. Rarely did anything
and doesn't work with new allocation strategy. Ops can use GrMesh arrays
to acheive the same thing. (Each Op that cared to would have to implement
but it isn't applicable to most Ops).
Modify GrMeshDrawOp::Target::draw() to take array of meshes, with single
mesh as a special case.
Change-Id: I552677de47b9ffd2fcaf55af85f70f290e5aa9c7
Reviewed-on: https://skia-review.googlesource.com/145426
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It probably doesn't need to be ref counted at all and should be stored
in GrOpFlushState's arena but that's a larger change for another day.
Change-Id: I5f593fb426b8e7794f2ca81194f5a8d9e0f0a072
Reviewed-on: https://skia-review.googlesource.com/145332
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
GrPipeline::FixedDynamicState.
This will allow specification of different textures for different
GrMeshes using GrPipeline::DynamicStateArrays in a future change.
Change-Id: I4a7897df33a84e4072151149e5d586dca074393f
Reviewed-on: https://skia-review.googlesource.com/145264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Move peek[Surface|Texture|RenderTarget]() from GrSurfaceProxyPriv to
to GrSurfaceProxy.
Move proxyMipMapped(), textureType(), and hasRestrictedSampling()
from GrTextureProxyPriv to GrTextureProxy.
Change-Id: I259114d0508c4613d55f7f1faccac362fa6fb281
Reviewed-on: https://skia-review.googlesource.com/144641
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Remove scissor rect from GrPipeline.
Draws can specify "fixed dynamic state" which doesn't use the dynamism at
all or can specify dynamic state arrays with an entry per GrMesh.
When we state other than scissor rects this will allow the caller to
use a mix of truly dynamic and fixed dynamic state. So a caller that
only has dynamic scissor rects doesn't need to store its remaining
unvarying state in an array.
Change-Id: I8fcc07eb600c72a26cc712b185755c2116021a8a
Reviewed-on: https://skia-review.googlesource.com/137223
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Philosophically this relies on: https://skia-review.googlesource.com/c/skia/+/111807 (Revise Text & Small Path Atlas so instantiation failure is handled at flush time)
Change-Id: I4fdcf1af8c5e9ffefdfb973104045f4f5d223a4e
Reviewed-on: https://skia-review.googlesource.com/112702
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reland all the things
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
TBR=jvanverth@google.com
Change-Id: I05c6cd8d301bf2decca39765e5cae62993d9da04
Reviewed-on: https://skia-review.googlesource.com/111362
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit acf17904d6.
Reason for revert: Chrome
Original change's description:
> Fission GrAtlasGlyphCache in two
>
> This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
>
> The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
> and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
> time and provides access to the proxies backing the atlases. The full GrAtlasManager is
> only available at flush time and allows instantiation of the proxies and uploading to them.
>
> In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
> GrAtlasManager in the main thread. This future atlas manager will have had all of its
> GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
>
> Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
> Reviewed-on: https://skia-review.googlesource.com/108001
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I7c760ea1a9f041a310b96d552aa1497ee5902cd8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111040
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL splits the old GrAtlasGlyphCache into a GrAtlasGlyphCache and an GrAtlasManager.
The GrAtlasManager itself is split into a rather limited base class (GrRestrictedAtlasManager)
and the all powerful GrAtlasManager. The GrRestrictedAtlasManager is available at op creation
time and provides access to the proxies backing the atlases. The full GrAtlasManager is
only available at flush time and allows instantiation of the proxies and uploading to them.
In the DDL world all of the DDL Contexts will receive a GrRestrictedAtlasManager-version of the
GrAtlasManager in the main thread. This future atlas manager will have had all of its
GrDrawOpAtlases created (but not instantiated) so there should be no race conditions.
Change-Id: I9967d3a4116af50128f390c5039a712b8cd4db08
Reviewed-on: https://skia-review.googlesource.com/108001
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit 39631f3df1.
Reason for revert: break google3 rool
Original change's description:
> Add Atlas Text interface for rendering SDF glyphs.
>
> This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
> backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
> client issues text draws to potentially multiple targets and then the client flushes. The
> client then gets commands from Skia with data to put into a texture atlas and vertices to
> draw that reference the texture. The client is responsible for creating the texture, uploading
> the SDF data to the texture, and drawing the vertices provided by Skia.
>
> Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
> Reviewed-on: https://skia-review.googlesource.com/59360
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/73420
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU
backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The
client issues text draws to potentially multiple targets and then the client flushes. The
client then gets commands from Skia with data to put into a texture atlas and vertices to
draw that reference the texture. The client is responsible for creating the texture, uploading
the SDF data to the texture, and drawing the vertices provided by Skia.
Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3
Reviewed-on: https://skia-review.googlesource.com/59360
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The motivation for this is to allow other clients of GrDrawOpAtlas. Making GrMeshDrawOp::Target also be an abstract interface is somewhat incidental to this goal.
Bug: skia:
Change-Id: I0987adfa8a269aa2ca94147e933a2827d734c1cc
Reviewed-on: https://skia-review.googlesource.com/65121
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is motivated by exposing these to an upcoming atlas text rendering API that doesn't use ops.
Change-Id: Id034dd43d13bc96fe1350fc6d8f699477bb74a05
Reviewed-on: https://skia-review.googlesource.com/65060
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In a future world where GrSurface no longer has an origin it will be
useful for the GrPipeline to be holding the GrRenderTargetProxy (which will
still have an origin).
Change-Id: I743a8cc07b6b92f8116227fb77b7c37da43cde8a
Reviewed-on: https://skia-review.googlesource.com/26804
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This also removes the ability to have an arbitrary GrPaint with this op and as a consequence simplifies the op and its GrGeometryProcessor.
Change-Id: I19cc1c6f73a47e8925fc826291aad42e9423164d
Reviewed-on: https://skia-review.googlesource.com/22380
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
This reverts commit beae8a9faa.
Clean revert of revert.
Change-Id: Ibb486bf3411ed347b560fc110a2cfbb0e0caa4f2
Reviewed-on: https://skia-review.googlesource.com/22730
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
PathGeoBuilder constructs the geometry with the same basic
technique as before, but allows interrupting the process
to emit multiple draws.
Original test case was 2000 non-AA stroked circles, which
created ~66000 vertices. That now renders, as do various
tests with a single large path (as well as filled paths).
Added a new set of 'AtLeast' allocators for vertex and index
data. These take a minimum size and a fallback size. If the
minimum size can be satisfied by an existing block, then
the caller gets *all* memory in that block, otherwise they
get a new block sized for the fallback amount. The previous
allocation scheme wasn't a good fit for the new use-case,
and because we don't usually need many verts, the flexible
approach seems appropriate.
TODO: I think that this could be extracted and re-used for
MSAA path renderer without too much work? I need to read
that code more carefully to make sure it lines up.
Re-land of: https://skia-review.googlesource.com/18360
Re-land of: https://skia-review.googlesource.com/18983
Bug: skia:6695
Change-Id: I09ac1273e5af67ed0e3e886de90e2970c3d0b239
Reviewed-on: https://skia-review.googlesource.com/19480
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This does push some additional work (& includes) into the .cpp files.
Change-Id: I27c847e371802270d13594dcc22aae44039990bb
Reviewed-on: https://skia-review.googlesource.com/19660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
New version limits the workaround to unorm configs.
This reverts commit fdd117025f.
Change-Id: I47a08a0ea4cf1acd88ca3c1bf9922cf0a8d215cc
Reviewed-on: https://skia-review.googlesource.com/19490
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 0cc507d225.
Reason for revert: Causing IntTextureText to fail on bots
Original change's description:
> Expand partial render target write pixels workaround.
>
> The workaround is extended in the following ways:
>
> 1) It now applies to any texture whose base level has *ever* been attached to a FBO.
> 2) It applies to Adreno 5xx in addition to Adreno 4xx
> 3) It applies in the atlas upload code path.
>
> This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
>
> Bug: skia:
> Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
> Reviewed-on: https://skia-review.googlesource.com/18150
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354
Reviewed-on: https://skia-review.googlesource.com/18229
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The workaround is extended in the following ways:
1) It now applies to any texture whose base level has *ever* been attached to a FBO.
2) It applies to Adreno 5xx in addition to Adreno 4xx
3) It applies in the atlas upload code path.
This workaround (and a similar one) are narrowed to GLCaps rather than Caps.
Bug: skia:
Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5
Reviewed-on: https://skia-review.googlesource.com/18150
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed
Reland of: https://skia-review.googlesource.com/c/16908/ (Convert DstTexture to DstProxy)
Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))
Change-Id: I3a497b6a950fad899f23882c0a9552894ef640f8
Reviewed-on: https://skia-review.googlesource.com/17205
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 87f7f1c3ce.
Reason for revert: grumble, grumble
Original change's description:
> Convert DstTexture to DstProxy
>
> The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed
>
> Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))
>
> Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
> Reviewed-on: https://skia-review.googlesource.com/16908
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=egdaniel@google.com,robertphillips@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I9af52bb222bd2d8cc696250a9efb62afb80edba1
Reviewed-on: https://skia-review.googlesource.com/17203
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The last GrTexture-based TextureSampler::reset call must be removed before the TextureSamplers can become purely GrTextureProxy-backed
Split out of: https://skia-review.googlesource.com/c/10484/ (Omnibus: Push instantiation of GrTextures later (post TextureSampler))
Change-Id: Ic1435177d8b5d9bd3fc38b4903c9baae8205cfb0
Reviewed-on: https://skia-review.googlesource.com/16908
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit ff574e0eb7.
Reason for revert: needs a merge
Original change's description:
> Add a new non-AA rect op that does not inherit from GrLegacyMeshDrawOp.
>
> This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
>
> On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
>
> Bug: skia:
> Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
> Reviewed-on: https://skia-review.googlesource.com/14604
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I2893d6ff7c183a18f7d0ba82818701b80b681eb0
Reviewed-on: https://skia-review.googlesource.com/15280
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This uses a new helper class, GrSimpleMeshDrawOpHelper, which it uses to fullfill the GrMeshDrawOp contract and to construct its GrPipline when flushed. The helper is intended to be used such that the op only stores a GrProcessorSet if it is constructed with a "nontrivial" GrPaint. "Trivial" currently means no fragment processors and src-over blending. The helper allows the op subclass to specify whether it supports stenciling via a template parameter. The helper class is initially intended to be used for ops that don't have per-vertex colors and construct a single GrPipeline at flush time, though perhaps this can be relaxed in future changes.
On the microbenchmark "rotated_rects_bw_same_transparent_srcover" this produces a 18-20% reduction in time on my Z840 running Linux and 33% on my 2010 MacPro.
Bug: skia:
Change-Id: I9f655827a70bee585b0b0e1255371ffd995a0b80
Reviewed-on: https://skia-review.googlesource.com/14604
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The monolithic GrPipeline is moved to a subclass GrLegacyDrawMeshOp.
The pipeline used to record a GrMesh draw in a GrMeshDrawOp must now be passed rather than implicitly using the op's pipeline.
Change-Id: I50d77e4dcc8d91a523fa7566ce43a9a291174706
Reviewed-on: https://skia-review.googlesource.com/11002
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 2bf4b3a97b.
Reason for revert: nanobench assertion
Original change's description:
> Remove GrPipeline from GrDrawOp.
>
> GrDrawOp subclasses are now free to construct their pipelines at flush time and now in theory could use multiple GrPipelines for multipass rendering.
>
> GrProcessorSet may be used to retain the processors from a GrPaint with "pending execution" style refs.
>
> NVPR and Instanced rendering are updated to create their pipelines at flush time without a GrPipelineBuilder.
>
> The monolithic pipeline creation/management that was on GrDrawOp is moved to GrMeshDrawOp. However, this is temporary and will be removed in coming changes.
>
> Change-Id: I124282e3cea5d070970b5460c8a679fcaf7a8eff
> Reviewed-on: https://skia-review.googlesource.com/7279
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,csmartdalton@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I1bc64f6cbbd5f482417637a034342c2b5371dc5c
Reviewed-on: https://skia-review.googlesource.com/9817
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
GrDrawOp subclasses are now free to construct their pipelines at flush time and now in theory could use multiple GrPipelines for multipass rendering.
GrProcessorSet may be used to retain the processors from a GrPaint with "pending execution" style refs.
NVPR and Instanced rendering are updated to create their pipelines at flush time without a GrPipelineBuilder.
The monolithic pipeline creation/management that was on GrDrawOp is moved to GrMeshDrawOp. However, this is temporary and will be removed in coming changes.
Change-Id: I124282e3cea5d070970b5460c8a679fcaf7a8eff
Reviewed-on: https://skia-review.googlesource.com/7279
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca
Reviewed-on: https://skia-review.googlesource.com/6359
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I776f37e42dcab8b16535c48df9c405b1f211f6c9
Reviewed-on: https://skia-review.googlesource.com/6165
Commit-Queue: Brian Salomon <brian@thesalomons.net>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I6410eae41f051ce38bef6f38d670924c3483c325
Reviewed-on: https://skia-review.googlesource.com/6163
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I1a8052c61d7624929caf45ba44e2a465cd0dc1c2
Reviewed-on: https://skia-review.googlesource.com/5649
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>