This is a reland of 76b80eca64
Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Bug: chromium:1220246
Change-Id: I4d6f74adff4e2eda4b55a459faf16b5f5a230d06
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422616
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Adds the ability to create an es3 command buffer context, but does not
yet begin testing it because libcommand_buffer_gles2.dylib needs to be
updated first to respect the EGL_CONTEXT_CLIENT_VERSION attrib. Adds a
version check on the context as well to verify we actually get an es3
context when we ask for one.
Bug: chromium:1220246
Change-Id: I996f482d8ad831b81f873e1bfd2f0526e5f1e73e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/419616
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 76b80eca64.
Reason for revert: Chrome layout test diffs
Original change's description:
> Use GL_ANGLE_instanced_arrays
>
> It turns out the es2 command buffer has supported instanced rendering
> all along. We just weren't using it! This CL starts using
> GL_ANGLE_instanced_arrays, after which point chrome es2 will start
> taking many of our instanced codepaths. It can even use tessellation if
> we update the shaders to not rely on gl_VertexID.
>
> Bug: chromium:1220246
> Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com
Change-Id: I62c25be4f6cf6937c0b5ab6e765a7113aad76916
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:1220246
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422441
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
It turns out the es2 command buffer has supported instanced rendering
all along. We just weren't using it! This CL starts using
GL_ANGLE_instanced_arrays, after which point chrome es2 will start
taking many of our instanced codepaths. It can even use tessellation if
we update the shaders to not rely on gl_VertexID.
Bug: chromium:1220246
Change-Id: I173f4c07771691143d2540ecb9c3f8222ed8e4b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/422379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We did this to allow pipelining of GPU/CPU work in nanobench on devices
that don't have GL sync objects (or NV fence). However, we've found
that on the AndroidOne/Mali400 and Nexus7/Tegra3 devices that the
majority of a frame's work can be reordered to complete before an
earlier EGL sync. This makes the results unreliable, especially the
min_ms result. Just accept that we will sync the CPU and GPU on these
devices.
Change-Id: I04d168cbb05504d367f6a06b7b4903163ab2aa79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414897
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adlai Holler <adlai@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Add GrCPixmap, a GrPixmap but with const void* instead of void*. Share
impl via template base class GrPixmapBase.
Change-Id: I7dfdf24a73c1bc8557ff7b90f93a9399da2f3f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/350022
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:11760, skia:11787
Change-Id: Idfedb90576e0484bf32a9002081c0fcb888141eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/388216
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of 4c4c80fa12
Original change's description:
> Remove ARC from tools lib.
>
> Trying this in baby steps to manage leaks better.
>
> Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
Change-Id: Ib5c949ee9e8ac9f47de1991297aec718f3185424
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/373616
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 4c4c80fa12.
Reason for revert: Need to update Flutter with sk_cf_obj renaming.
Original change's description:
> Remove ARC from tools lib.
>
> Trying this in baby steps to manage leaks better.
>
> Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Adlai Holler <adlai@google.com>
TBR=jvanverth@google.com,bsalomon@google.com,adlai@google.com
Change-Id: I7dc226d002184b80a1d8d2aee09d122d2e13d732
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372680
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Trying this in baby steps to manage leaks better.
Change-Id: Id8597ba236c752bcbf1c7ec94f6c1021e636d547
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/372556
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
This logic looks to have been dropped when we moved to the auto
generated interfaces
Bug: skia:11083
Change-Id: I5069d81c872ed2c084b8ddf773f63e5202b123eb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/348190
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Since we are now referencing the exact methods instead of calling
GetProcAddress, there is no need to cast the function pointers. This
also catches a bug where the emscripten signatures for glWaitSync and
glClientWaitSync did not match the OpenGL API.
Change-Id: If365a8f6090961cb4b44146d87e102430bc5b30f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/320659
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Mechanically updated via Xcode "Replace Regular Expression":
typedef (.*) INHERITED;
-->
using INHERITED = $1;
The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.
Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This will allow us to do performance comparisons against the
highest available GLES on a device.
This doesn't yet enable the new config on any bots.
Change-Id: I99d0f009573969b06d5294473de009a4d6940e8d
Bug: skia:10644
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313426
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This saves about 15kb of wasm code size (4kb gzipped), 11kb
of JS code size (2kb gzipped) and about 10ms
when creating a new surface (~35ms -> 25ms in a local test).
This also gates the webgl code more strongly (off unless you
really request it), since the headers won't be available
except in an emscripten environment.
Change-Id: I303f6c342c72e7cfe29be241f55ae8f5631a3f75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/311916
Reviewed-by: Brian Salomon <bsalomon@google.com>
https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-override.html
Adds override (introduced in C++11) to overridden virtual functions and
removes virtual from those functions as it is not required.
virtual on non base class implementations was used to help indicate to
the user that a function was virtual. C++ compilers did not use the
presence of this to signify an overridden function.
Change-Id: If66d8919358f72a4035190caf8d7569268037a9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/310160
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This also brings indirect draw support to CanvasKit because Emscripten
will expose WEBGL_multi_draw through these extensions.
Bug: skia:10419
Change-Id: Icea3fedb846bb932e7d19f8f4a1e5646e25d4c2d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303263
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
In order to stage the transition from GrContext to GrDirectContext, both
of them will have to have the factories for a while.
This CL also removes all internal uses of the old (GrContext) factories.
Change-Id: Ibe1edd0818ea23a0d54257c55f35f12526047ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Just refactored names. Looking at adding SkCloseDynamicLibrary too.
Change-Id: Ibc3ad556386dad3e80bf91bd9ee46e9b9fe68c4a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301900
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is how we will implement indirect draws in ANGLE and WebGL.
Emscripten will expose WEBGL_multi_draw through this extension.
Bug: skia:10419
Change-Id: I3fc56b130b06cdcc05a25be69878b398b8820f50
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301736
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This reverts commit 7d7cd2b178.
Reason for revert: breaking chrome roll
Original change's description:
> Make glPatchParameteri required when tessellation is supported
>
> Chrome started wrangling this entrypoint in the following CL:
>
> https://chromium-review.googlesource.com/c/chromium/src/+/2253344
>
> Change-Id: Ief4dfb1ddca8d86e0c09dfdc443e01830cb4de20
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298405
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
TBR=kjlubick@google.com,csmartdalton@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: I569f2a16de156c5b2e819cb2a45ea942ca2cdec7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298819
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Surfaces to client whether GrContext has seen a GL_OUT_MEMORY,
VK_ERROR_OUT_OF_HOST_MEMORY, or VK_ERROR_OUT_OF_DEVICE_MEMORY error.
Bug: chromium:1093997
Change-Id: I8e9799a0f7d8a74df056629d7d1d07c0d0a0fe30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298216
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is a reland of 4e37751693
Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
>
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
>
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
>
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ibf6921c97278c9f0f71c46883cfbaa04f229affa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297865
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 4e37751693.
Reason for revert: breaking some mac test bots
Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
>
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
>
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
>
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: Ia14c60ae996757369f1711ec0851e199cbbd4157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297812
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Also allows internal creation of rectangle textures, only used by unit
tests currently.
Previously GrContext::createBackendTexture() would ignore the request
for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
supported and always fails for EXTERNAL.
Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 8eeff5ccf3
Original change's description:
> Request specific ANGLE context versions.
>
> Using the ANGLE_create_context_backwards_compatible extension, request
> explicit ANGLE context versions to make sure test coverage of context
> versions matches Chrome.
>
> BUG=skia:10309
>
> Change-Id: Ifa4a36851a0517b369d094e5707348a20eaf3879
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293339
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Auto-Submit: Geoff Lang <geofflang@google.com>
Bug: skia:10309
Change-Id: Ida0f226a693354211f35c391bdc0b5bb285a2d3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293761
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Using the ANGLE_create_context_backwards_compatible extension, request
explicit ANGLE context versions to make sure test coverage of context
versions matches Chrome.
BUG=skia:10309
Change-Id: Ifa4a36851a0517b369d094e5707348a20eaf3879
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/293339
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Geoff Lang <geofflang@google.com>
This is a reland of d84b691950
Original change's description:
> Reland "Use glDraw.*BaseInstance calls to avoid deferred buffer binding"
>
> This is a reland of e8c963d474
>
> Original change's description:
> > Use glDraw.*BaseInstance calls to avoid deferred buffer binding
> >
> > Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> > Commit-Queue: Chris Dalton <csmartdalton@google.com>
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I9240c5cc6e58ce196be393c649bbdd86560602f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/281077
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This is a reland of e8c963d474
Original change's description:
> Use glDraw.*BaseInstance calls to avoid deferred buffer binding
>
> Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I79b2d23e5e66d47214898a9068079b6fe2269599
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280806
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit e8c963d474.
Reason for revert: assert failures: https://logs.chromium.org/logs/skia/4b4b7fcb2ff3fe11/+/steps/dm/0/stdout
Original change's description:
> Use glDraw.*BaseInstance calls to avoid deferred buffer binding
>
> Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,csmartdalton@google.com,michaelludwig@google.com
Change-Id: Ic760a56ca9d112e924baf7e833adb09b371928b0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280817
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I968dab317673051acc65f87ea76a0d657d89b3d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279538
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds the ANGLE extension to our list of options for
glDraw*BaseInstance.
Removes glDrawElementsInstancedBaseInstance since this method is not
supported by the ANGLE extension.
Change-Id: Ifd25324feeaad55a4d141b5064bcd8e059948ef7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280388
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
In particular, X.h has "#define None 0L".
Change-Id: I25f0becc9debd2d18a1735c7f573c7b1ca2b4c8a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/279406
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>