Change-Id: Icf60ae8fe7042ead63e70947f4a12f50d65bf43a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439337
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This adds sinh, cosh, tanh, asinh, acosh, and atanh. We now also support
compile-time optimization for the arc functions.
Change-Id: I688f579b50403db534622b82926aa20d1f445341
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439319
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
This change produces better code than the original SkNx version with the
specialized code. I tried the experiment to get the same pattern that SkNX
uses. But this is better and simpler.
Change-Id: I86d51d5aecc8404f6df371bc0e98aee308e97cee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439280
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This is just a minor simplification which will make it easier for me to
experiment with larger Module-related improvements.
Change-Id: I60b5d3dbb130ad1f3f877a0b466d3a3b39e357a1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439166
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
I will follow up with a CL actually moving the newly V1-only files to their final homes and adding namespaces.
Bug: skia:11837
Change-Id: I0fed1a802ae93a4357c53cde2b665ad6ddb49a6f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/418996
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 832c817bc8.
Reason for revert: uninitialized value in GrBackendTexture
Original change's description:
> Remove GrBackendFormat's textureType use from isFormatTexturable call.
>
> The goal of this change was to remove the use of GrBackendFormat::textureType()
> from GrCaps::isFormatTexturable call. Instead we will always pass in a
> GrTextureType into this call.
>
> To do this a lot of plumbing of GrTextureType was added to various call
> sites. However, this CL halts the plubming up at the proxy level where we
> get it from the GrBackendFormat still. Future CLs will continue removing
> these call sites and others that use GrBackendFormat::textureType().
>
> Bug: skia:12342
> Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,skcq-be@skia-corp.google.com.iam.gserviceaccount.com
Change-Id: I354bbbf00be7a86c480009f3e7b36a8777a6bf3a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:12342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439338
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The goal of this change was to remove the use of GrBackendFormat::textureType()
from GrCaps::isFormatTexturable call. Instead we will always pass in a
GrTextureType into this call.
To do this a lot of plumbing of GrTextureType was added to various call
sites. However, this CL halts the plubming up at the proxy level where we
get it from the GrBackendFormat still. Future CLs will continue removing
these call sites and others that use GrBackendFormat::textureType().
Bug: skia:12342
Change-Id: Ic0f02b9c7f7402405623b8aa31aa32a9a7c22297
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439277
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: I91187f35a33293914958fba1c0b3b6adf5364e19
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438318
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
It's not clear why this isn't failing on the bots, but it throws a
warning.
Change-Id: Id5eb88e6620efb5bbfcdb9bba83a7542e0d0e2a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439165
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11837
Change-Id: Icf18cbc3564b7de10f8c7c6dba5fea6ecefd3aa8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439157
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
We can now add functions to sksl_public.sksl with an $es3 prefix. These
will be allowed in a Runtime Effect when strict-ES2 mode is disabled.
Note that the CPU backend still doesn't have support for these calls,
and will fail ungracefully (assertion, nonsense result) if these
intrinsics are used.
The testing here is limited, due to an unrelated bug in SPIR-V
(skia:12340)
Change-Id: I9c911bc2b77f5051e80844607e7fd08ad386ee56
Bug: skia:12202, skia:12340
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439058
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: Ia92c86a902acc6864f3252431faeb157628b509e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439156
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
These pointers were largely redundant because the CodeGenerators also
had access to a Context, and in a future CL Context becomes the source
of truth regarding the current ErrorHandler, so they are potentially
dangerous.
Change-Id: Ie4175fcb3e1f586baaa42d16c05058aea78532f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439164
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Pulls the matrix and layer bounds from the captured skp that was
originally clipped, and asserts that both SkMatrix and SkM44's
separate mapRect functions don't regress.
Bug: skia:12335
Change-Id: I092d60b8a38fcd3cb70a8123802d730644cffda1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439276
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
This will allow more flexible data types for fixing the blur sigma limit.
Change-Id: I14b6222ea80f458deab08166a3930e4862f3b229
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439116
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This modifier is currently allowed on built-in functions only.
The presence of this modifier will be used to indicate intrinsics which
are ES3-specific (and therefore, not allowed in user code under typical
circumstances).
Change-Id: Ice6be8d9d1b2bf0c8f07f2a89f335bb2f90f6681
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439057
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will become a modifier in followup CLs; the presence of this
modifier will be used to indicate intrinsics which are ES3-specific
(and therefore, not allowed in user code under typical circumstances).
Change-Id: I968309e33ad80f9382bea8dc2f8fd2204b378777
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439056
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: I905459bf0bbaa205da7dc59e1910e345bed2af51
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438538
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The value of 32 was causing errors when other uniforms were present, as
the SPIR-V code generator would detect overlapping uniform offsets and
fail.
Change-Id: I7bb1cf1244e54c39596c3a39e9f6972c6a47899c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439059
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Iad222dcf5be61fec2eb33fc67030660caf37b060
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/439037
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ie04fae60971cdfeff7655ee73473296b16bf1593
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438822
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Breaking out the Capture method and creating a separate nullary
constructor makes the magic more obvious and makes it easier to
create empty positions.
Change-Id: Idd174522f11620fbd11679c7cd8f770ada5bde7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438820
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: Ib8b92275c5da71c4ee48540d434f3afdc45f4067
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438819
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Florin Malita <fmalita@google.com>
Reviewed-by: Florin Malita <fmalita@google.com>
Bug: chromium:1232744, chromium:1226344
Change-Id: I1fda9fb01f8c501bb5b410a8c7cd292f53b13142
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438577
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Basically, ensure all the headers about to become V1-only only appear in contexts that are currently or will soon be V1-only.
This is almost all fallout from retracting some of the moving headers from other headers i.e.:
GrMeshDrawOp.h from GrOpFlushState.h
GrDrawOp.h from GrOpsRenderPass.h
GrDrawOp.h from GrOpsTask.h
GrSimpleMeshDrawOpHelper.h from GrTessellationShader.h
Bug: skia:11837
Change-Id: I939f5c82c3042e9ab00571b5796ab82dbe968085
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438677
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is needed so we can support VK_EXT_image_drm_format_modifier. These
headers are just used internally in Skia so this should have no effect
on anyone using Skia.
Bug: skia:12336
Change-Id: I502f8e7dbbeb8e48ff03fb7ef0e5db3e8bcbb40d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438737
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I5698ccf6cc923f92fe2e4bc52fb74fe10b881612
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438757
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This adds a new set of Via-style config tags for changing the color
space of the underlying Sink. Now, instead of needing to invent more
names for combinations of color types and color spaces, we can just
separate the two concepts:
f16 -> linear-f16
srgb -> srgb-8888
esrgb -> srgb-f16
esgbr -> spin-f16
...
This also makes it easy to test novel combinations that don't currently
exist, and the mechanism works with GPU configs, too (where the
explosion of premade configs is even worse, thanks to multiple
backends).
Next step is to update all of our bots to use the new syntax when
specifying configs (this only applies to the BonusConfigs bots, I
think), then remove all of the previous special config names.
This is ultimately motivated by the addition of an sRGB *color type*,
which was going to make the existing system even more confusing and
untenable.
Change-Id: I66862e97adb3a6131ff2ab35185b1253b80e0656
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438756
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 879b2f2e6e.
Reason for revert: UAF
Original change's description:
> In SkCanvas destructor, discard (rather than blit) unbalanced layers
>
> Bug: skia:12267
> Change-Id: I6808f62b2385a3466b1a93db905041a6529f58cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433360
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Florin Malita <fmalita@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:12267
Change-Id: I616e6c65c1eb3b6d3f67b2dde6be3db4de6db18a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438739
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
29270a6369..ff64d2c7e5
2021-08-11 kbr@chromium.org Choose direct-to-Metal translator through a feature.
2021-08-11 lubosz.sarnecki@collabora.com Tests: Add Sonic The Hedgehog trace.
2021-08-11 gert.wollny@collabora.com Capture/Replay: Update expectations with bug IDs
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC robertphillips@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Tbr: robertphillips@google.com
Test: Test: angle_perftests --gtest_filter="*sonic_the_hedgehog*"
Change-Id: I0d1eea771cc875f142a97d32b87cc293dcd7fe2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438728
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Turns out we had removed all uses of the ref count but not removed
the ref count base class.
Change-Id: I96dfeb41229294e08be30281d1762eb5d51b0985
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438699
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
If we manage to fix all the existing cases of variable shadowing, we
could enable -Wshadow.
Change-Id: I571931e01b0b95d85a7b566fc785ac219e8e731f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438697
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This function was already divided into several different tests, but each
part relied on various bits and pieces from the others. This CL splits
it apart into smaller functions which should be easier to reason about.
This CL also fixes a handful of variable shadowing issues in the code.
Change-Id: Icfe189ae5fdf29913c1d94a6b5df9432442d648c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438658
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Move ProgramImpl function definitions into Processor subclass cpp files.
Delete separate h/cpp files.
Modify GrGLSLVaryingHandler::addPassThroughAttribute to break #include
cycle. It now takes a ShaderVar rather than a GP::Attribute, making
it slightly more flexible as the input can be any variable defined
in the vertex shader.
Bug: skia:11358
Change-Id: I94ee8cd44d29e194216592ecae5fd28de785c975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438596
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Updates TextureUsage::Sampled -> TextureBinding in all cases.
Sampled has been deprecated and this change will allow it's eventual
removal from Dawn.
Bug: dawn:1035
Change-Id: I3d802f49b035092d43b81315afeaae7a6b67531e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438616
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
A single fixed field for the error reporter doesn't play nice with the
DSL's ability to replace error handlers. This CL is the first step to
making the compiler respect the current DSL error handler; the Context
error() method will be updated to return the DSL error handler (when
available) in a future CL.
Change-Id: I05e42ec2e6c92a294f69bed383f2f1ded7a487a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/438636
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>