This should not cause any functional changes, and is just a prerequisite
for upcoming DSL work.
Change-Id: Iea165d3b7ede39ccc9cf5f5d78f623bc883b391e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356816
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This CL limits the availability of functions like "MakeLiteralType" and
"MakeScalarType" to the BuiltinTypes class. This allows us to know,
definitively, that whenever we encounter these types, they are part of
the BuiltinTypes class and available anywhere in the program without
needing to be cloned.
The remaining MakeXxxxxxTypes in SkSL::Type are constructed dynamically
and injected into child symbol tables during parse/IR generation. These
types must be treated with special care when being moved or cloned:
- Arrays (MakeArrayType)
- Structs (MakeStructType)
- Enums (MakeEnumType)
Change-Id: I5490d6739c2a5ffdd54195f5a0b9b5be05d07953
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/354878
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This was only used for nullable fragment processors, which are gone.
Change-Id: I1ea805c683995367a7525b787c9113ae6d2d0ae0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347051
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Nullable fragment processors still exist, but they're handled
transparently by sample() within C++, so there's no need for .fp files
to ever do these tests manually.
Change-Id: Idf2bc58505207560553066c0126a2a036c5d970b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347039
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11095
Change-Id: Icd69df40675e5ecde5004e04a7dcd78eedf8343c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/344765
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This makes it much easier to understand what sorts of types we are
creating.
This has some minor repercussions for the SPIR-V code generator, which
actually created temporary Types on the stack occasionally, but these
were simple to fix.
Change-Id: I1ca43cdef0445d2b9789a435221dce50b03d954a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343517
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Maintaining an array of Expression-based sizes is not necessary as GLSL
only supports a single dimension, and doesn't allow any expression other
than a constant integer or nothing (meaning "unsized").
Change-Id: Id58404c5c8d48786e02585d2a6391b2f3e5393e8
Bug: skia:11026
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340456
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Maintaining an array of Expression-based sizes is not necessary as GLSL
only supports a single dimension, and doesn't allow any expression other
than a constant integer or nothing (meaning "unsized").
Change-Id: I01b5f88b94234a27e694aa2fc087f9d5f01b99c5
Bug: skia:11026
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/340341
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, GLSL and Metal code generators would emit a struct wherever
the type was first used in the code, regardless of where it was
originally defined or what scope the type needs to live in. This CL adds
a ProgramElement for struct definitions, so that structs will now appear
at the top-level as they were originally defined. In the case of Metal,
some special handling is also needed to handle the Globals struct
properly.
Not yet fully supported:
- No special handling for structs declared inside functions yet
- No support for structs in separate scopes with overlapping names
The severity of the remaining issues depends mostly on whether we want
to support structs inside functions in Runtime Effects.
Change-Id: Ia95d4529506cb3fa6da63f5cb548199a93e1c0c5
Bug: skia:10922, skia:10923, skia:10925, skia:10926
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/338600
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Fixes a bug with ternary expressions in the pre-includes.
Change-Id: Ib277ce7d9f6a50ab3ee02610746af2672208afde
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/335820
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Rather than adding unique Modifiers to a vector and then returning
vector indices as opaque Handle objects, we can instead add them to an
unordered_set and return back the address of the object inside the set.
This removes a lot of complexity and saves an indirection.
STL unordered_sets guarantee pointer stability, so this is safe:
https://en.cppreference.com/w/cpp/container/unordered_set/insert
"If rehashing occurs due to the insertion, all iterators are
invalidated. Otherwise iterators are not affected. References are not
invalidated."
Change-Id: I580cad12b3711d490baab417affb8895f7fa18e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334598
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This has two advantages:
- sksl_gpu was on the verge of overflowing 255 program elements anyway
- this makes it easier to skip ProgramElements when generating the
dehydrated data; in particular, we don't have any need to dehydrate
function prototypes, but if we just skip them, the count would be
wrong
Change-Id: Idbcdec53518e9e6f42473a73a53dae408ce7c980
Bug: skia:10872
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331282
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Profiling sksl_large showed a non-trivial amount of time was spent on
allocating vector<int>s related to swizzle components. This CL
essentially eliminates that cost, for a ~2% savings.
Nanobench before: http://screen/35m2rfy5B8h9eyg
Nanobench after: http://screen/4GuW6ipodyBL34h
Change-Id: I653b69bf1bfbcfdf048987edd23e6f14a5ef3fbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330336
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This has a slight ripple effect into Enum, as it was using the builtin
status as an indicator that the enum was shared with C++ code. This now
has a dedicated bool flag.
Change-Id: Id03efa902546775666acd031e6d57123e02b6c6e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328381
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This is useful because we can clone FunctionDefinitions without cloning
the matching FunctionDeclaration. The FunctionDeclaration will remain a
builtin, but the definition should be a malleable clone.
Change-Id: Icfc1e0855fb8fcd6914a5d657f5098986fcf19ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/328396
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This flag is set on anything rehydrated and on the root symbol table;
that is, anything that will outlive your Program's tree.
Change-Id: Idd9a167ee69f1fb9e526aecbee733ce1ccb5d265
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/327920
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The semantics of `vector::reserve` and `SkTArray::reserve` were not the
same. SkTArray::reserve takes a delta over the current array size,
whereas vector takes a total array size. This could lead to subtle
errors with over- or under-reservation, hurting performance.
This CL renames `SkTArray::reserve` to `SkTArray::reserve_back` to give
the SkTArray behavior a distinct (hopefully easily understandable) name,
leaving its functionality as-is.
Change-Id: Icbd3114bb317fd5f307f393c02ae6fb6f83764e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326956
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This fixes up a handful of places which weren't caught in the initial
work (at http://review.skia.org/325861) because they haven't been
converted to the new IRNode structure yet.
Change-Id: I86b61fe3c601711b5802fe35218ca2e6378634da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/326357
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I40ceb5cab0473c08c92fbb6aa9afad6173c0fb37
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325624
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will help us avoid allocations for arrays of statements.
Currently, this is a wash in Nanobench (~0% change). In the near
future, we expect to collapse the expression array and statement array
into a single hybrid array, and this helps bring us closer to that end
goal.
Change-Id: Id146907352799c41b568090ab65e454247b294c8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325625
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This will help us avoid allocations for simple expressions.
Nanobench shows ~5% improvement with an array size of 2:
http://screen/8oDEY7hjrhY8C6k
Other array sizes will show different levels of improvement, but I
haven't done an exhaustive trial. (2 was noticeably better than 1.)
Change-Id: I005a7896a0db83df4e3c2d3c0fa3321203f8a0b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/325861
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I05b940c69b7756d41277626fc3eef06003d133c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/324886
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Change-Id: I97a59563914c4f75f8cfdc2bd5a9ae430de9bb3c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323881
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
We now assume that the Symbol's name() is its actual name, instead of
having it passed it in by the caller. This simplifies calling code, and
also removes redundant symbol names from the Dehydrator, saving a few
hundred bytes here and there.
Change-Id: I3e3d65b238ea58ab52f5dca205458d6f45c06c3d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323110
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Change-Id: I53af66c1b65971c204ac7c515e0d0e39481b015d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323097
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This removes VarDeclarationsStatement entirely. VarDeclaration instances
appear directly as statements in Programs. SkSL that declares multiple
variables in a single declaration is transformed to represent that as a
series of VarDeclaration statements.
Similarly, global variable declarations are represented by
GlobalVarDeclaration program elements, one per variable.
Bug: skia:10806
Change-Id: Idd8a2d971a8217733ed57f0dd2249d62f2f0e9c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323102
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
SymbolTable::addAlias can be used to create a Symbol that's an alias for
an existing symbol, but uses a different name. (e.g. in Runtime Effects,
a `fragmentProcessor` is a `shader` and `float4` is also `vec4`.)
SymbolTable::addWithoutOwnership will now assert if an attempt is made
to add a Symbol with the wrong name. In a followup CL, the name argument
will be removed entirely and it will simply use the Symbol's name.
Change-Id: I9aee7717e2600a6d84ebe4c3ab7fca40229faa5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/323106
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This moves the type juggling to the callers, but means that we don't
have to allocate a second vector in the constructor and copy things
over.
Change-Id: If017a7d6fe4eaa678679b1506f6c0c241d72a381
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322626
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This reverts commit 58384ad0a7.
Change-Id: I18fcf623675cd97224f99c048fd691b4799d2479
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322396
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This reverts commit 556b8bef61.
Reason for revert: TSAN (& ASAN?) bots unhappy
Original change's description:
> moved SkSL Field data into IRNode
>
> Change-Id: Ib119035466a9d5dbd870e5b4e22f45f3b56455c4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321120
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
TBR=brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Ibc6b41c8cfc13d1d7fafc43ff643483da5a5f368
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321980
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
- Use a named constant for unsized array columns. Some places were using
0, others were using -1. (It's now -1 everywhere).
- Fix dehydrate/rehydrate of unsized arrays.
- Change sk_in to be an unsized array - this matches the GLSL
declaration (the size is implicitly the number of vertices per
primitive). It also makes our use of sk_in where we index it not look
like out-of-bounds access.
Change-Id: I64b9e81872ed71bcb691657d21b5713217b0b5e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321553
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Similar to the same field on Enum and FunctionDeclaration, will be used
to facilitate cloning builtin variables into Programs that use them.
Bug: skia:10589
Change-Id: Ic63701c61ee4658a5ec72adb506cc96aa0b2836f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/321196
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
We will soon be re-targeting variable references, and this is going to
be much easier (and cheaper) than replacing the entire VariableReference
itself.
Change-Id: I8febc44a1c06e99251153f038a4f5f693cd30231
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319344
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ic6b30ea9052a762959fec600d5132c6409a80fed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318201
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This change doesn't accomplish anything by itself, but is a necessary
prerequisite for followup changes to node handling. Eventually all data
is going to be stored within IRNode itself, and the subclasses will not
add any fields; this is just the first step in that process.
Change-Id: If2bea4c62bd8f680e9d9f39248bb9679332b245b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315867
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: Ethan Nicholas <ethannicholas@google.com>
This will be leveraged in followup CLs to avoid recursive inlining death
spirals.
Change-Id: Icf99c88c4acaaa766e0dc0971830329e24d70509
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315861
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Fixes cases where symbol lookup inside an enum would be allowed to
resolve things from the outer scope.
Bug: oss-fuzz:24674
Change-Id: I841224a7449d2a4f97e41a9d2edd4631ba888a7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315602
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Moved the actual field into the base class, changed all of the enums
into non-overlapping enum classes, and finally renamed Type::Kind to
fix the ambiguity there.
Change-Id: I4e6c24d2dbbc7b1d12b7b7bf12e77c651eea7ed9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315318
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I83aec4a2f65fe34b79ecc292131feb4027ce4bd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/313139
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There's no ordering between elements that we need to maintain, so
there's no reason to use a collection that maintains an ordering.
Change-Id: I9ab5626dd048dd79cfcec2ec7a21b0685f46662a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309484
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).
Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Previously, `takeOwnership` was overloaded to take Symbols or IRNodes.
However, Symbols themselves are a subclass of IRNode, so attempting to
call `takeOwnership` with any subclass of Symbol was considered
ambiguous. This was fixed by splitting the API into
`takeOwnershipOfSymbol` and `takeOwnershipOfIRNode`, letting the caller
decide explicitly rather than forcing the compiler to choose.
These APIs also returned their input back to the caller as
`const Symbol*` and `const IRNode*`, although generally the caller
actually wanted the object in its original type. This meant most uses
of the return type were immediately cast back to their actual type.
(Some callers accidentally stripped const as well, although it would be
wrong to mutate an object in the symbol table.) Added templates to
allow the input to be returned as its original type, and removed
the now-unnecessary casts.
The String `takeOwnership` call was updated to `takeOwnershipOfString`
for consistency with its peers.
Change-Id: Ib44a08097d89caec2c30deb4a25463330b7d2bf2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307841
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
The majority of existing call sites were automatically updated using
clang-tidy -fix. A small handful required a manual update,
e.g. CppCodeGen.
This check is a bit lenient, and in particular will not flag cases like
`std::unique_ptr<Base>(new Derived())` which is still pretty common
throughout our codebase. This CL does not attempt to replace all the
cases that ClangTidy does not flag.
Change-Id: I5eba48ef880e25d22de80f321a68c389ba769e36
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307459
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This speeds up compiler construction, because we no longer have to parse
and process a bunch of SkSL source code during startup.
Change-Id: I6d6bd9b5ce78b1661be691708ab84bf399c6df8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>