Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is a variant of drawPaint but is automatically clipped
to the bounds of the most recent saveBehind buffer (axis-aligned bounds).
No public exposure.
Impl is pretty simple (its a variant of drawPaint)
- find the most recent saveBehind device bounds
- if there is none, draw nothing, else
- temporarily intersect the device's clip with that bounds
- drawPaint
- restore the clip
See https://buganizer.corp.google.com/issues/129117085
Change-Id: I7c532e63a80b118fb2416c572b8e0d2abf8cf59a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209166
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
SkCanvas.h has accumulated a need to include a few more headers. Fixing
this allows for easier changes to other files.
Change-Id: I520eecf6c67580cc1201e68e8ffb8f7ee79587d2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/208665
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This fixes compile errors in Windows DLL builds, where (due to
exceptions?) any of these members might need to call sk_sp's
destructor.
Change-Id: I82986afa4497216cda76b681782ccea3c530ba7a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207121
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This reverts commit 053b293993.
Reason for revert: breaks on Intel Vulkan
Original change's description:
> Support clip masks for SaveLayerRec and drawSpecial in Ganesh
>
> Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Implement SkAndroidFrameworkUtil::getBaseWrappedCanvas, which gets
the real canvas behind SkPaintFilterCanvas. This is useful, because
SkCanvas::drawDrawable works differently on a GPU backed canvas.
Test: Built and ran with Android
Bug: b/128792554
Change-Id: I5b75d42256d7a4efca987d55be2ce064c10fb4e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204442
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I21bd0155bf28420c10caf43af29748def510643c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203171
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
We're moving in a different direction for Skia documentation. We no
longer run bookmaker on the bots, and things have already degraded such
that it can't be run. This leaves the generated markdown in place for
the last set of docs that were generated (which are still useful until
the Doxygen docs catch up).
See also: https://skia-review.googlesource.com/c/skia/+/198162
Docs-Preview: https://skia.org/?cl=203464
Bug: skia:
Change-Id: I2f967a9c17dbc1cc899947d365071ef69cfb8ad7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203464
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I489a54860139d1820471aa0330b29a8ae9eca31e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202316
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I5df6735da3d574439f2ca2bcdcf01057adc95384
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201612
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit bd9d88a6e4.
Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
Original change's description:
> Reland "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 90791c202d.
>
> Reason for revert: Jumped the gun, just need to update blacklist
>
> Original change's description:
> > Revert "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 4bf964602a.
> >
> > Reason for revert: vulkan dm crashes
> >
> > Original change's description:
> > > Update SkCanvas' experimental SkiaRenderer API
> > >
> > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > deprecates the older experimental_DrawImageSetV1 and
> > > experimental_DrawEdgeAARect. The new functions can handle paints and
> > > transform batching. Internally, SkCanvas routes the old functions to the
> > > new entry points and all device-level code is updated to handle the new
> > > API features.
> > >
> > > While touching all of the canvas/device/recording areas, the
> > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > separated into the image category and the rectangle category.
> > >
> > > Bug: skia:8739
> > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 90791c202d.
Reason for revert: Jumped the gun, just need to update blacklist
Original change's description:
> Revert "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 4bf964602a.
>
> Reason for revert: vulkan dm crashes
>
> Original change's description:
> > Update SkCanvas' experimental SkiaRenderer API
> >
> > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > deprecates the older experimental_DrawImageSetV1 and
> > experimental_DrawEdgeAARect. The new functions can handle paints and
> > transform batching. Internally, SkCanvas routes the old functions to the
> > new entry points and all device-level code is updated to handle the new
> > API features.
> >
> > While touching all of the canvas/device/recording areas, the
> > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > separated into the image category and the rectangle category.
> >
> > Bug: skia:8739
> > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 4bf964602a.
Reason for revert: vulkan dm crashes
Original change's description:
> Update SkCanvas' experimental SkiaRenderer API
>
> This lifts the temporary functions in SkGpuDevice into SkCanvas and
> deprecates the older experimental_DrawImageSetV1 and
> experimental_DrawEdgeAARect. The new functions can handle paints and
> transform batching. Internally, SkCanvas routes the old functions to the
> new entry points and all device-level code is updated to handle the new
> API features.
>
> While touching all of the canvas/device/recording areas, the
> experimental functions are grouped in an "EdgeAA" cluster instead of being
> separated into the image category and the rectangle category.
>
> Bug: skia:8739
> Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This lifts the temporary functions in SkGpuDevice into SkCanvas and
deprecates the older experimental_DrawImageSetV1 and
experimental_DrawEdgeAARect. The new functions can handle paints and
transform batching. Internally, SkCanvas routes the old functions to the
new entry points and all device-level code is updated to handle the new
API features.
While touching all of the canvas/device/recording areas, the
experimental functions are grouped in an "EdgeAA" cluster instead of being
separated into the image category and the rectangle category.
Bug: skia:8739
Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 24adb3a356.
Reason for revert: fixes SkGpuDevice extraction when running gbr configs in dm.
Original change's description:
> Revert "Add general quad API to SkGpuDevice"
>
> This reverts commit 339e1cc8d4.
>
> Reason for revert: compositor GM breaks dm on windows
>
> Original change's description:
> > Add general quad API to SkGpuDevice
> >
> > Heavily refactors SkGpuDevice's internal texturing code in an attempt
> > to consolidate entry points for drawing an image. Helps lay the ground
> > work for eventually implementing bitmap tiling with per-edge AA.
> >
> > Bug: skia:
> > Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> > Reviewed-on: https://skia-review.googlesource.com/c/191571
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/c/195889
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I667eb5b4d1253b050670a64de9f0aa70f4df3a5e
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/196160
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 339e1cc8d4.
Reason for revert: compositor GM breaks dm on windows
Original change's description:
> Add general quad API to SkGpuDevice
>
> Heavily refactors SkGpuDevice's internal texturing code in an attempt
> to consolidate entry points for drawing an image. Helps lay the ground
> work for eventually implementing bitmap tiling with per-edge AA.
>
> Bug: skia:
> Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
> Reviewed-on: https://skia-review.googlesource.com/c/191571
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I74bc7eb08855dff5535cf809fc47ce6f16d2c15d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/195889
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Heavily refactors SkGpuDevice's internal texturing code in an attempt
to consolidate entry points for drawing an image. Helps lay the ground
work for eventually implementing bitmap tiling with per-edge AA.
Bug: skia:
Change-Id: I9feb86d5315d73119deb21e954c45e45513a63f6
Reviewed-on: https://skia-review.googlesource.com/c/191571
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This will cause the raster backend to draw shadermask_image incorrectly since
drawImageRect implementation has the wrong semantics. bitmapshader's expected
behavior has changed: GPU will draw the new version correctly, but raster's
will not change from the old, incorrect behavior.
Bug: skia:8752
Change-Id: Iee89082e2fdf95c2ee42ca3b052e65556f327eff
Reviewed-on: https://skia-review.googlesource.com/c/190675
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: Icd1104bfb88e324458d89e40633ddc01f131c4e9
Reviewed-on: https://skia-review.googlesource.com/c/189165
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also updates GM_draw_quad_set to use this API instead of the
bulk API on GrRenderTargetContext.
Bug: skia:8506
Change-Id: Ia342d83c509f9db69f06f01599c7041c98aabdb6
Reviewed-on: https://skia-review.googlesource.com/c/184488
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
No longer used in Chromium.
Change-Id: I974fc345c78212fa0378bb3e5a57348c32319adc
Reviewed-on: https://skia-review.googlesource.com/c/181841
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
... need android to land 5869544 first
Bug: skia:
Change-Id: Ied6b5126b7fbf106134746b53277128d6bbcba56
Reviewed-on: https://skia-review.googlesource.com/c/179851
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Follow-ups assuming this sticks:
- remove client overrides, so we can remove the (empty) base class virtuals
- mark as obsolete the .skp enums for these entrypoints, and note date
- remove glyphrunlist helpers that now may not have any callers
- remove DrawCommands related to these entrypoints
Bug: skia:
Change-Id: I44b4e6ef3bee61911e77b9b2ab73f82c0817536a
Reviewed-on: https://skia-review.googlesource.com/c/175240
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>