TraceID was unused, remove it.
Simplify casting logic by using the same union helper as the macros.
This fixes a bug that was present in the bool handling - we were
treating the union value as a pointer, so we were dereferencing
random stack memory. Luckily it never crashes, we did get the wrong
values for bools.
Bug: skia:
Change-Id: I15d44756214f34c1f6479980d9a487ac7f3d8f6c
Reviewed-on: https://skia-review.googlesource.com/25801
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: I4d0bdb9d954e49b79ace0552d7b74b36a512c00d
Reviewed-on: https://skia-review.googlesource.com/25642
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Also adds more trace events to GPU backend.
Change-Id: Ifa5f0cd4b1fd582f0cc30d37d9e6414dc498c75d
Reviewed-on: https://skia-review.googlesource.com/24622
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>