It is unused, is becoming a maintainence burden and source of bugs,
and takes up a lot of time on the *SAN bots.
Change-Id: If383eb6e4838ca23140f9e16d518b1bfc655fa12
Reviewed-on: https://skia-review.googlesource.com/143307
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Added P3 configs (tagged surface and SkColorSpaceXformCanvas)
Added logic to tag the output PNGs when using a xform canvas,
so the images look correct in Chrome (and work correctly with
skdiff).
We don't use the gamma_correct tag for much in gold, but only
set it for outputs with a linear transfer function.
Change-Id: Iee713682e5010b0bd3212538a6dcb201ae4e8592
Reviewed-on: https://skia-review.googlesource.com/142170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I181ed6d294774a9c6886fde8252bfdde99adc572
Reviewed-on: https://skia-review.googlesource.com/140982
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
- Encoders and decoders always assume kIgnore.
- They are less opinionated about F16 and color space,
we just trust the color space that's passed in, and
put that directly in the image (no sRGB encoding).
- SkBitmap and SkPixmap read/write pixels functions were
defaulting to kResepct, those are now always kIgnore.
- Many other bits of plumbing are simplified, and I
added a default of kIgnore to SkImage::makeColorSpace,
so we can phase out that argument entirely.
- Still need to add defaults to other public APIs that
take SkTransferFunctionBehavior.
- This makes gold think that we've dramatically changed
the contents of all F16 images, but that's because
it doesn't understand the (now linear) color space
that's embedded. Once we triage them all once, they
will work fine (and they'll look perfect in the browser).
Bug: skia:
Change-Id: I62fa090f96cae1b67d181ce14bd91f34ff2ed747
Reviewed-on: https://skia-review.googlesource.com/140570
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Uses a new GPU sink that runs each test twice, once to populate the
cache and then again with a new GrContext but a warmed cache. It
verifies that the two generated images are the same.
Change-Id: Iaba195a69751f14ea946afe7174228a813b83a63
Reviewed-on: https://skia-review.googlesource.com/140567
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This led to removing a lot of transfer function behavior code. There is
more that could be done, and we need to add in decoding to dst color
space, but this CL is almost entirely mechanical.
Change-Id: I91b2169f95aadcfaacdd2b9821bb1a01ce53f9a6
Reviewed-on: https://skia-review.googlesource.com/140349
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:8076
Move SkImageGeneratorCG and SkImageGeneratorWIC to include/ports/,
and make them SK_API.
Remove SkImageGeneratorCG::NewFromEncodedCG. No known clients are using
it, and it was a private API in src/. There is already a
MakeFromEncodedCG to replace it.
Similarly, switch WIC from New to Make.
Add a compile test for using them with
SetImageGeneratorFromEncodedDataFactory.
Change-Id: I897eb7a887b3736a6c614a68e38f38b6a1942cf1
Reviewed-on: https://skia-review.googlesource.com/137387
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...
PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.
PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.
At this point, sRGB configs are (obviously) going to be broken.
Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.
Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).
This is almost entirely mechanical.
Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I6b08cd586d313e3bc41c0da90698fc26ae1a8bb8
Reviewed-on: https://skia-review.googlesource.com/130822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Most of this CL is just repackaging the promise image and tile
code from ViaDDL for reuse by SKPBench.
Change-Id: Ie5003c36fe85cc5be9639552f9488b8e92dcdbbf
Reviewed-on: https://skia-review.googlesource.com/129805
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I6319b00ae35a15ffeaf8a785dde874b730f42c13
Reviewed-on: https://skia-review.googlesource.com/129649
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This is a reland of 328490c6a1
Original change's description:
> Add driver bug workarounds to GrCaps
>
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps. This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
>
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>
Bug: chromium: 829614
Change-Id: I7b539f99caa3032c8c595dd5068dc3b179747ccd
Reviewed-on: https://skia-review.googlesource.com/127304
Commit-Queue: Adrienne Walker <enne@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Moves getCaps() from GrContext to GrContextPriv and removes unused refCaps().
Change-Id: Ic6a8951b656c0d1b2773eae73bff8e88af819866
Reviewed-on: https://skia-review.googlesource.com/127389
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit 328490c6a1.
Reason for revert: Breaking compiles inside chrome
Original change's description:
> Add driver bug workarounds to GrCaps
>
> This moves GrDriverBugWorkarounds to include so that it can be included
> by GrCaps. This also makes GrContextOptions a nearly empty class in
> the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
> in GrDriverBugWorkarounds.cpp.
>
> Bug: chromium: 829614
> Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
> Reviewed-on: https://skia-review.googlesource.com/126581
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Adrienne Walker <enne@chromium.org>
TBR=bsalomon@google.com,enne@chromium.org
Change-Id: I3b35bf65a7b78d2fe16d7c2bcd0e4b3f9bb7fdff
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium: 829614
Reviewed-on: https://skia-review.googlesource.com/127303
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This moves GrDriverBugWorkarounds to include so that it can be included
by GrCaps. This also makes GrContextOptions a nearly empty class in
the case of !SK_SUPPORT_GPU so that non-gpu builds don't need to build
in GrDriverBugWorkarounds.cpp.
Bug: chromium: 829614
Change-Id: Iedf73677fd09e9a487cfe618a696fd4b25c8703d
Reviewed-on: https://skia-review.googlesource.com/126581
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Adrienne Walker <enne@chromium.org>
Make Skottie truly optional (own flag), and disable in framework builds
(to unblock landing the RapidJson refactoring).
Change-Id: I4611f915e43fe11c1f6754ab4a9f63e45af2f8d3
Reviewed-on: https://skia-review.googlesource.com/125872
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I0b296bf5b80adc19758a3dc99160be9d2ed05680
Reviewed-on: https://skia-review.googlesource.com/125160
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Auto-Submit: Herb Derby <herb@google.com>
This reverts commit ea51393ba9.
Reason for revert: try again after many fixes of the threaded backend
Original change's description:
> Revert "Exercise the threaded backend in test bots"
>
> This reverts commit a39991ebd7.
>
> Reason for revert: Random bots timeout
>
> Original change's description:
> > Exercise the threaded backend in test bots
> >
> > We can't draw everything correctly now, but it's at least not crashing.
> >
> > The draw_to_canvas is modified by adding flush because now the raster
> > canvas also needs flush like GPU canvases because of the threaded
> > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> > and that's why it was not crashing.)
> >
> >
> > Bug: skia:
> > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> > Reviewed-on: https://skia-review.googlesource.com/118886
> > Reviewed-by: Kevin Lubick <kjlubick@google.com>
> > Commit-Queue: Yuqian Li <liyuqian@google.com>
>
> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
>
> Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/119100
> Reviewed-by: Yuqian Li <liyuqian@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:7838
Change-Id: I1405212204bf694b2f31dfc38154759e1d3e363f
Reviewed-on: https://skia-review.googlesource.com/121680
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Bug: skia:
Change-Id: Ifa8dbad3eca81790648476f9a6d3fa5a088fede9
Reviewed-on: https://skia-review.googlesource.com/122341
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled.
Bug: skia:7762
Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93
Reviewed-on: https://skia-review.googlesource.com/121892
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
I think these date back to GIF codec having a third value of this enum
that meant "interlaced" ?
Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746
Reviewed-on: https://skia-review.googlesource.com/119146
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a39991ebd7.
Reason for revert: Random bots timeout
Original change's description:
> Exercise the threaded backend in test bots
>
> We can't draw everything correctly now, but it's at least not crashing.
>
> The draw_to_canvas is modified by adding flush because now the raster
> canvas also needs flush like GPU canvases because of the threaded
> backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
> and that's why it was not crashing.)
>
>
> Bug: skia:
> Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
> Reviewed-on: https://skia-review.googlesource.com/118886
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Yuqian Li <liyuqian@google.com>
TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com
Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/119100
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
We can't draw everything correctly now, but it's at least not crashing.
The draw_to_canvas is modified by adding flush because now the raster
canvas also needs flush like GPU canvases because of the threaded
backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink
and that's why it was not crashing.)
Bug: skia:
Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd
Reviewed-on: https://skia-review.googlesource.com/118886
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Currently Via*::draw checks against the reference
immediately, before the sink is completely finished. This causes
via-gl to fail, since GPUSink::onDraw does not even create the
target pixmap until after drawing the Src into the canvas. This puts off
the actual check against the reference until after the sink is finished,
allowing via-gl to work as expected.
Change-Id: If1a19cc73f184b836e3421a03966db0ee9918fbe
Reviewed-on: https://skia-review.googlesource.com/118627
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6
Reviewed-on: https://skia-review.googlesource.com/116550
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
It's strange to include it since public.bzl currently excludes all of
the source files that define the symbols declared in the headers in this
directory.
This also fixes the two files which needed to put some of these includes
behind the SK_XML macro. The public.bzl never defines the SK_XML macro,
so there is no need to ever have the include/svg directory on the
include path, even for DM.
Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4
Reviewed-on: https://skia-review.googlesource.com/116547
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This will let us also render the GMs via DDLs.
TBR=mtklein@google.com
Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127
Reviewed-on: https://skia-review.googlesource.com/116463
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit bd2e2a0caf.
Reason for revert:
Build-Debian9-Clang-x86_64-Debug-MSAN
In file included from ../../../dm/DMSrcSink.cpp:8:
../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field]
const int fNumDivisions;
Original change's description:
> Switch DDL rendering to be a Via in DM
>
> This will let us also render the GMs via DDLs.
>
> Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
> Reviewed-on: https://skia-review.googlesource.com/116021
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com
Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/116560
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This will let us also render the GMs via DDLs.
Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e
Reviewed-on: https://skia-review.googlesource.com/116021
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I309aa420a7900c048c34873ede618f123719823c
Reviewed-on: https://skia-review.googlesource.com/115928
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This proc will notify the client when we will no longer call fulfill on
their promise image so that can delete any meta data they needed to store
to be able to complete the fulfill requests.
Bug: skia:
Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74
Reviewed-on: https://skia-review.googlesource.com/114092
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: b/70846442
Test: I5110881203c000474116a94a48f2afc9a9b62001
These methods were already called by the client. The client may have
further overridden the SkColorType (and therefore the SkColorSpace), so
respect their final decision on both.
Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b
Reviewed-on: https://skia-review.googlesource.com/114062
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.
Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
A mechanical bulk move just to get these out of the public API.
TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Currently with dm, it's possible to convert an .mskp to a multi-page PDF as
follows:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config pdf --verbose
The SVG equivalent partially works, although only outputs the first page:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config svg --verbose
This CL adds support for passing extended options to SVG. Specifically, the
'page' option , which now determines which page of the source mskp gets
converted to the SVG output. The new syntax is as follows:
out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \
--config svg[page=2] --verbose
The `[key=value]` syntax is the same extended options syntax currently used by
dm with --config gpu, e.g. `gpu[api=gl,color=8888]`.
BUG=skia:7601
Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead
Reviewed-on: https://skia-review.googlesource.com/105404
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The bug is spotted by the new sink. I'd expect more bugs to be revealed
and fixed using the new sink.
Bug: skia:
Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588
Reviewed-on: https://skia-review.googlesource.com/109720
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Bug: skia:
Change-Id: I8c91cfdb89e4f22448d1201d391556fe43d86dca
Reviewed-on: https://skia-review.googlesource.com/105289
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Cary Clark <caryclark@google.com>
ViaSingletonPictures simulates a load pattern that Blink no longer produces.
I don't even remember what Via2ndPic and ViaTwice are meant to test,
but I imagine they're quite obsolete.
There was a lingering reference to ViaMojo, which otherwise doesn't exist.
Bug: skia:7544
Change-Id: I033fd344314054ad66c363e5dbd0a373be188069
Reviewed-on: https://skia-review.googlesource.com/88780
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Some pieces still remain, but the next step looks less mechanical,
so I wanted to land this piece independently.
Bug: skia:
Change-Id: Ie63afcfa08af2f6e4996911fa2225c43441dbfb2
Reviewed-on: https://skia-review.googlesource.com/84120
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit cca2300559.
Reason for revert: think I guessed wrong about g32 -- unreverting
Original change's description:
> Revert "resources: remove most uses of GetResourcePath()"
>
> This reverts commit 5093a539de.
>
> Reason for revert: google3 seems broken
>
> Original change's description:
> > resources: remove most uses of GetResourcePath()
> >
> > Going forward, we will standardize on GetResourceAsData(), which will
> > make it easier to run tests in environments without access to the
> > filesystem.
> >
> > Also: GetResourceAsData() complains when a resource is missing.
> > This is usually an error.
> >
> > Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> > Reviewed-on: https://skia-review.googlesource.com/82642
> > Reviewed-by: Hal Canary <halcanary@google.com>
> > Commit-Queue: Hal Canary <halcanary@google.com>
>
> TBR=halcanary@google.com,scroggo@google.com
>
> Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/83001
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=halcanary@google.com,scroggo@google.com,reed@google.com
Change-Id: I5a46e4de61186a8a5eb9cacd3275e24e311d5a07
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/82942
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 5093a539de.
Reason for revert: google3 seems broken
Original change's description:
> resources: remove most uses of GetResourcePath()
>
> Going forward, we will standardize on GetResourceAsData(), which will
> make it easier to run tests in environments without access to the
> filesystem.
>
> Also: GetResourceAsData() complains when a resource is missing.
> This is usually an error.
>
> Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
> Reviewed-on: https://skia-review.googlesource.com/82642
> Reviewed-by: Hal Canary <halcanary@google.com>
> Commit-Queue: Hal Canary <halcanary@google.com>
TBR=halcanary@google.com,scroggo@google.com
Change-Id: Ic5a7c0167c995a672e6b06dc92abe00564432214
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/83001
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Going forward, we will standardize on GetResourceAsData(), which will
make it easier to run tests in environments without access to the
filesystem.
Also: GetResourceAsData() complains when a resource is missing.
This is usually an error.
Change-Id: Iaf70b71b0ca5ed8cd1a5538a60ef185ae8736188
Reviewed-on: https://skia-review.googlesource.com/82642
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
To our knowledge it's not used.
Its defer- mode in DM isn't even run on the bots.
Change-Id: Ifebfa2a77bfed8370eb421d379697f04fa2c8608
Reviewed-on: https://skia-review.googlesource.com/76420
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
SkImageGeneratorCG:
- Detect the origin and apply it to the output
- Deprecate NewFromEncodedCG and add MakeFromEncodedCG
SkCodecImageGenerator:
- Move code elsewhere for sharing
- Apply origin for incomplete decodes
SkPixmap.cpp/SkPixmapPriv.h:
- Now has the shared code for generators to apply origin
DMSrcSink.cpp:
- Call MakeFromEncodedCG
SkCGUtils.h:
- Add a version of SkCopyPixelsFromCGImage that takes an SkPixmap
Bug: skia:7138
Bug: skia:3834
Change-Id: Ic6dbc76360c6a84913b67373582f328d3946d637
Reviewed-on: https://skia-review.googlesource.com/63740
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This allows the via to work with GPU (where we don't render to N32).
Change-Id: I42e8457731a5ee51d14f7092eebd6efe72decd84
Reviewed-on: https://skia-review.googlesource.com/65822
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This reverts commit 5b9a037bf4.
Reason for revert:
I got confused in here somewhere and everything is drawing wrong.
Original change's description:
> gbr- has been brg- this whole time...
>
> Rewrite things to make that a little clearer.
>
> A red pixel ends up in channel 2, what would naively draw as blue
> without a rotation. A green pixel ends up in channel 0, which would
> naively draw as red without rotation. A blue pixel ends up in channel
> 1, which would naively draw as green without this rotation.
>
> So this transformation is:
>
> r -> b
> g -> r
> b -> g
>
> i.e. rgb_to_brg
>
> Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
> Reviewed-on: https://skia-review.googlesource.com/65521
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=mtklein@chromium.org,brianosman@google.com
Change-Id: Ib29800b242bf736b20d61375d3c437c8f4ffdce0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/65781
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Rewrite things to make that a little clearer.
A red pixel ends up in channel 2, what would naively draw as blue
without a rotation. A green pixel ends up in channel 0, which would
naively draw as red without rotation. A blue pixel ends up in channel
1, which would naively draw as green without this rotation.
So this transformation is:
r -> b
g -> r
b -> g
i.e. rgb_to_brg
Change-Id: I12331ff2622194e34a44f421f656fbe4db5d3dca
Reviewed-on: https://skia-review.googlesource.com/65521
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ic9e6cfe82dd22ac01be7a51724efa4c00399cfef
Reviewed-on: https://skia-review.googlesource.com/65320
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This reverts commit 88757dacd4.
Reason for revert: Still seems to be failing Chromium "telemetry_perf_unittests (with patch) on Android" on android_n5x_swarming_rel.
Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
>
> Now with legacy behavior for allocpixels
>
> This was reverted, so the current CL is a "fix" on top of ...
> https://skia-review.googlesource.com/c/skia/+/50980
>
> Related update to Chrome (in preparation for this change)
> https://chromium-review.googlesource.com/c/chromium/src/+/685719
>
> Bug: skia:
> Change-Id: I4b370ee7e95083ab27421f008132219c9c7b86e9
> Reviewed-on: https://skia-review.googlesource.com/51341
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: I827a0ca1d1e3909e648fde3342cdb8601d34da8d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/52381
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 98a6216b18.
Reason for revert: breaking the chrome roll. Looks like they may be writing data to create an image across all the row bytes and thus writing to unalloced data on the last row. Link to example failing bot:
https://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/539960
Original change's description:
> guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
>
> Previously we had size_t and uint64_t variations.
>
> The new (simpler) API always..
> - returns size_t, or 0 if the calculation overflowed
> - returns the trimmed size (does not include rowBytes padding for the last row)
>
> Bug: skia:
> Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
> Reviewed-on: https://skia-review.googlesource.com/50980
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=mtklein@google.com,herb@google.com,scroggo@google.com,fmalita@chromium.org,reed@google.com
Change-Id: I726f6ab1b36b14979ba6f37105e0a469b3f0dbc0
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/51262
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Previously we had size_t and uint64_t variations.
The new (simpler) API always..
- returns size_t, or 0 if the calculation overflowed
- returns the trimmed size (does not include rowBytes padding for the last row)
Bug: skia:
Change-Id: I05173e877918327c7b207d2f7f1ab0db36892e2e
Reviewed-on: https://skia-review.googlesource.com/50980
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
For configs that compare results of two drawing methods, it's helpful to
know how the two images differed. This takes both images, PNG encodes them
(at maximum compression settings), then base64 encodes them into data URIs
so they can be viewed directly from the logs.
These kinds of failures are typically very rare, and currently happen
infrequently due to flaky GMs - we don't want to be using this kind of
facility all the time.
Bug: skia:7011
Change-Id: Ib6c271cb8f6cd657cf6ca8ccfee97d0193b4e6ed
Reviewed-on: https://skia-review.googlesource.com/43240
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We like a LIFO default thread pool in tools like DM for better
memory/time locality... the bots use less memory this way, and
generally run faster.
But most use cases want a FIFO queue, so that they can get going
on the next parts of early work while later work is still running.
This splits the implementation into one using SkTArray and pop_back
for LIFO, and a new one using std::deque and pop_front for FIFO.
Change-Id: Ief203b6869a00f1f8084019431a781d15fc63750
Reviewed-on: https://skia-review.googlesource.com/41849
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I35bc08ad72fb94d8e47fe342d314c4496b954226
Reviewed-on: https://skia-review.googlesource.com/40881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Chrome would like to perform cpu-side preprocessing for gpu draws in parallel.
They do not want to go through a picture (since they have their own display list format).
The general idea is that we add a new SkDeferredDisplayListRecorder class to
perform all of Ganesh's cpu-side preprocessing ahead of time and in parallel.
The SkDDLRecorder operates like SkPictureRecorder. The user can get an SkCanvas
from the SkDDLRecorder and feed it draw operations. Once finished, the user
calls 'detach' to get an SkDeferredDisplayList. All the work up to and
including the 'detach' call can be done in parallel and will not touch
the GPU. To actually get pixels the client must call SkSurface::draw(SkDDL)
on an SkSurface that is "compatible" with the surface characterization
initially given to the SkDDLMaker.
The surface characterization contains the minimum amount of information Ganesh needs
to know about the ultimate destination in order to perform its cpu-side work
(i.e., caps, width, height, config).
Change-Id: I75faa483ab5a6b779c8de56ea56b9d90b990f43a
Reviewed-on: https://skia-review.googlesource.com/30140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Re-land of: https://skia-review.googlesource.com/36560
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: Idb92f385590749f41328a9aec65b2a93f4775079
Reviewed-on: https://skia-review.googlesource.com/40775
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was created by looking at warnings produced by clang's
-Wzero-as-null-pointer-constant. This updates most issues in
Skia code. However, there are places where GL and Vulkan want
pointer values which are explicitly 0, external headers which
use NULL directly, and possibly more uses in un-compiled
sources (for other platforms).
Change-Id: Id22fbac04d5c53497a53d734f0896b4f06fe8345
Reviewed-on: https://skia-review.googlesource.com/39521
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 76323bc061.
Reason for revert: Breaking NUC bots in threaded gm comparison:
https://chromium-swarm.appspot.com/task?id=382e589753187f10&refresh=10
Original change's description:
> Threaded generation of software paths
>
> All information needed by the thread is captured by the prepare
> callback object, the lambda captures a pointer to that, and does the
> mask render. Once it's done, it signals the semaphore (also owned by the
> callback). The callback defers the semaphore wait even longer (into the
> ASAP upload), so the odds of waiting for the thread are REALLY low.
>
> Also did a bunch of cleanup along the way, and put in some trace markers
> so we can monitor how well this is working.
>
> Traces of a GM that includes GPU and SW path rendering (path-reverse):
>
> Original:
> https://screenshot.googleplex.com/f5BG3901tQg.png
> Threaded, with wait in the callback (notice pre flush callback blocking):
> https://screenshot.googleplex.com/htOSZFE2s04.png
> Current version, with wait deferred to ASAP upload function:
> https://screenshot.googleplex.com/GHjD0U3C34q.png
>
> Bug: skia:
> Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
> Reviewed-on: https://skia-review.googlesource.com/36560
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,mtklein@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: Icac0918a3771859f671b69ae07ae0fedd3ebb3db
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/38560
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
All information needed by the thread is captured by the prepare
callback object, the lambda captures a pointer to that, and does the
mask render. Once it's done, it signals the semaphore (also owned by the
callback). The callback defers the semaphore wait even longer (into the
ASAP upload), so the odds of waiting for the thread are REALLY low.
Also did a bunch of cleanup along the way, and put in some trace markers
so we can monitor how well this is working.
Traces of a GM that includes GPU and SW path rendering (path-reverse):
Original:
https://screenshot.googleplex.com/f5BG3901tQg.png
Threaded, with wait in the callback (notice pre flush callback blocking):
https://screenshot.googleplex.com/htOSZFE2s04.png
Current version, with wait deferred to ASAP upload function:
https://screenshot.googleplex.com/GHjD0U3C34q.png
Bug: skia:
Change-Id: I3d5a230bbd68eb35e1f0574b308485c691435790
Reviewed-on: https://skia-review.googlesource.com/36560
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
We were ignoring the path renderer flag when drawing GMs or SKPs.
Bug: skia:
Change-Id: Iee443fb70f1faec65e46925fa0e3cea3716d448d
Reviewed-on: https://skia-review.googlesource.com/36861
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
review.skia.org/34361 accidentally started attempting to decode images
with transparency to a 565 sink. BRD helpfully decodes to N32 instead,
rather than failing. We don't need to test this here, and it draws to a
565 sink, resulting in incorrect images in Gold.
Change-Id: I9585b2c0c4526e5f33667bd8f57003449e735372
Reviewed-on: https://skia-review.googlesource.com/35707
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Move common code into the base class, so subclasses need not call
conversion_possible.
Use SkEncodedInfo rather than SkImageInfo, and use the proper frame.
API Changes:
- SkAndroidCodec:
- Add getEncodedInfo(), for SkBitmapRegionCodec
- SkEncodedInfo:
- Add opaque() helper
- SkBitmapRegionDecoder:
- Remove unused conversionSupported
(Split off from skia-review.googlesource.com/c/25746)
Bug: skia:5601
Change-Id: If4a40d4b98a3dd0afde2b6058f92315a393a5baf
Reviewed-on: https://skia-review.googlesource.com/34361
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.
Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Will need guards for android (at least)
Bug: skia:
Change-Id: I2bb8e656997984489ef1f2e41cd3d301c4e7b947
Reviewed-on: https://skia-review.googlesource.com/26040
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
Change-Id: Ia50661a8391da526d509adbe2d7203866c140b1c
Reviewed-on: https://skia-review.googlesource.com/25321
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
[√] convert all stages to use SkJumper_MemoryCtx / be 2d-compatible
[√] convert compile to 2d also, remove 1d run/compile
[√] convert all call sites
[√] no diffs
Change-Id: I3b806eb8fe0c3ec043359616409f7cd1211a1e43
Reviewed-on: https://skia-review.googlesource.com/24263
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I395e3387df44cf5370fef6ab73db73228225622f
Reviewed-on: https://skia-review.googlesource.com/23946
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 742a3e298f.
Reason for revert: Breaking Android roll:
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:453:18: error: no member named 'fColorPtr' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorPtr = colorPtr;
~~~~~~~~~~~~ ^
frameworks/base/core/jni/android/graphics/BitmapFactory.cpp:454:18: error: no member named 'fColorCount' in 'SkAndroidCodec::AndroidOptions'
codecOptions.fColorCount = colorCount;
~~~~~~~~~~~~ ^
Original change's description:
> Remove support for decoding to kIndex_8
>
> Fix up callsites, and remove tests that no longer make sense.
>
> Bug: skia:6828
> Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
> Reviewed-on: https://skia-review.googlesource.com/21664
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,scroggo@google.com
Change-Id: I1bc669441f250690884e75a9a61427fdf75c6907
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6828
Reviewed-on: https://skia-review.googlesource.com/22120
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Fix up callsites, and remove tests that no longer make sense.
Bug: skia:6828
Change-Id: I2548c4b7528b7b1be7412563156f27b52c9d4295
Reviewed-on: https://skia-review.googlesource.com/21664
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Previously, SkGifCodec treated an error in the LZW data as incomplete,
since we can still draw the partially decoded image. But a client doing
incremental decodes needs to distinguish this from truly incomplete
data. In the case of an error, the client should not attempt to provide
more data and decode again.
Add kErrorInInput, and return it when SkGifCodec sees a fatal error.
Treat it the same as kIncompleteInput when it comes to filling and DM.
Bug: skia:6825
Change-Id: Ic6ce3a62c0b065ed34dcd8006309e43272a3db9f
Reviewed-on: https://skia-review.googlesource.com/21530
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
We have removed support for drawing Index8, so stop testing it in DM.
Bug: skia: 6828
Change-Id: Ib2c4d3ebd371be704151a9f956c0ca2aaf2926a6
Reviewed-on: https://skia-review.googlesource.com/21525
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit 81c83a7db4.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"
>
> This reverts commit b6f4767294.
>
> Reason for revert: This breaks CTS tests in Android. Doh.
>
> Original change's description:
> > Do not return Index8 from SkAndroidCodec::computeOutputColorType
> >
> > Given that this is the only known use of Index8 color type,
> > this is essentially an experimental delete.
> >
> > Bug: skia:6620
> > Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> > Reviewed-on: https://skia-review.googlesource.com/10586
> > Reviewed-by: Leon Scroggins <scroggo@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
>
> TBR=msarett@google.com,scroggo@google.com,reed@google.com
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:6620
>
> Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
> Reviewed-on: https://skia-review.googlesource.com/19084
> Reviewed-by: Matt Sarett <msarett@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
TBR=msarett@google.com,scroggo@google.com,reviews@skia.org,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6620
Change-Id: I7e4e3a5ec068102244ad3a0259aa6aded4f12f36
Reviewed-on: https://skia-review.googlesource.com/19802
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Verified that this fixes the wrongness of a few of the colorImage
diffs in Gold.
Bug: skia:6738
Change-Id: Icf0b7573ccb87268b480d7cc0a6cfe6fa8ae73f7
Reviewed-on: https://skia-review.googlesource.com/19271
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit b6f4767294.
Reason for revert: This breaks CTS tests in Android. Doh.
Original change's description:
> Do not return Index8 from SkAndroidCodec::computeOutputColorType
>
> Given that this is the only known use of Index8 color type,
> this is essentially an experimental delete.
>
> Bug: skia:6620
> Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
> Reviewed-on: https://skia-review.googlesource.com/10586
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
TBR=msarett@google.com,scroggo@google.com,reed@google.com
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:6620
Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a
Reviewed-on: https://skia-review.googlesource.com/19084
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Given that this is the only known use of Index8 color type,
this is essentially an experimental delete.
Bug: skia:6620
Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095
Reviewed-on: https://skia-review.googlesource.com/10586
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
SkCodec sets fRequiredFrame to be the earliest possible frame that a
given frame can depend on. e.g.
- Frame A fills the screen, Keep
- Frame B does not cover A, Keep
- Frame C covers B but not A, and is opaque
Frame C can depend on either A or B. SkCodec already reports that C
depends on A. This CL allows a client of SkCodec to use either A or
B to create C.
Also expose the DisposalMethod. Since any frame between A and C can
be used to create C except for DisposePrevious frames, the client
needs to be able to know the disposal method so they do not try to
use such a frame to create C.
Further, the disposal method can be used to give the client a better
idea whether they will continue to need a frame. (e.g. if frame i is
DisposePrevious and depends on i-1, the client may not want to steal
i-1 to create i, since i+1 may also depend on i-1.)
TODO: Share code for decoding prior frames between GIF and WEBP
Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6
Reviewed-on: https://skia-review.googlesource.com/13722
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Chris Blume <cblume@chromium.org>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
y isn't used yet. This is just a warmup that updates the callers.
Change-Id: I78f4f44e2b82f72b3a39fa8a8bdadef1d1b8a99e
Reviewed-on: https://skia-review.googlesource.com/18381
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Tests were previously dependent on the fact that drawBitmap calls were
using the legacy sprite blitters. Now these tests are blocking the
change that fixes drawBitmap behavior.
https://skia-review.googlesource.com/c/17923/
Bug: skia:
Change-Id: Ia9e5244243f18680d7593b0fa9de942dbbeeeb1d
Reviewed-on: https://skia-review.googlesource.com/18027
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Matt Sarett <msarett@google.com>
Bug: skia:6673
Change-Id: Ia2bae4f6a9039a007a10b6b45bcf2f0854bf6e5c
Reviewed-on: https://skia-review.googlesource.com/17794
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
We special case N32, but need to also handle f16
Change-Id: I0d6061d55e55c5952c740255e4600366d8d77919
Reviewed-on: https://skia-review.googlesource.com/17786
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=reed@google.com
(No change to the public API, but changed a header file)
SkWebpCodec:
- Implement onGetFrameCount, onGetFrameInfo, and onGetRepetitionCount
- Respect the alpha reported by libwebp. Although the spec states that
it is only a hint, the libwebp encoder uses it properly. Respecting
allows us to draw opaque images faster and decode them to 565. This
also matches other SkCodecs (and Chromium).
- onGetPixels:
- Decode the frame requested, recursively decoding required frame if
necessary
- When blending with a prior frame, use SkRasterPipeline
SkCodec:
- Move check for negative index to getFrameInfo
- Reset the colorXform if one is not needed
SkCodecAnimation:
- Add new blend enum, for WebP's (and APNG's) non-blending option
SkFrameHolder:
- New base classes for frames and the owner of the frames, allowing
code sharing between SkWebpCodec and SkGifCodec (particularly for
determining whether a frame has alpha and what frame it depends on)
- When moving items from SkGIFFrameContext, use Skia conventions (i.e.
int instead of unsigned)
- Rename "delay time" to "duration", to match e.g. SkFrameInfo::
fDuration
SkGifImageReader:
- Move pieces to SkFrameHolder, and adapt to changes made in the
process
- Make setAlphaAndRequiredFrame (now on the base class SkFrameHolder)
more general to support webp, and add support for frames that do not
blend
- Change SkGIFFrameContext from a struct to a class, to match how we
use the distinction elsewhere (i.e. struct is a small object with
public fields)
- Rework hasTransparentPixel (now hasTransparency, since it returns true
in some cases where there is not a transparent pixel) to better fit
with the modified setAlphaAndRequiredFrame. Also be more consistent
when there is no transparent pixel but no color map.
- Simplify an if condition that was previously simplified in 2d61e717
but accidentally got reverted in a4db9be6
CodecAnimTest:
- Test new animated webp files
- Rearrange the test to more cleanly print alpha type mismatches for
the first frame
resources:
- webp-animated.webp
- animated webp from Chromium
- blendBG.webp
- new webp file using bits of webp-animated-semitransparent4.webp
from Chromium
- tests required frame and alpha when using the non-blending mode
- frames have the following properties:
- Frame 0: no alpha, fills screen
- Frame 1: alpha, fills screen
- Frame 2: no alpha, fills screen
- Frame 3: alpha, fills screen, blendBG
- Frame 4: no alpha, fills screen, blendBG
- Frame 5: alpha, blendBG
- Frame 6: covers 4, has alpha, blendBG
- also used to test decoding to 565 if the new frame data has alpha
but blends onto an opaque frame
DM.cpp:
- Test animated images to non-native 8888 and unpremul
DMSrcSink.cpp:
- Do not test non-native 8888 decodes to f16 dst
- Test unpremul decodes to f16
- Copy a frame of an animated image prior to drawing, since in unpremul
mode, the DM code will premultiply first.
Bug: skia: 3315
Change-Id: I4e55ae2ee5bc095b37a743bdcfac644be603b980
Reviewed-on: https://skia-review.googlesource.com/16707
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Summary of the new world...
--image
CodecSrc and ImageGenSrc tests run on:
(1) 8888 with kIgnore transfer fn behavior
(2) srgb with kRespect transfer fn behavior
(3) f16
AndroidCodecSrc and BRDCodecSrc tests run on:
(1) 8888, since SkAndroidCodec always uses kIgnore
(2) f16, since android uses f16
--colorImage
ColorCodecSrc tests run on:
(1) 8888 in kBaseline mode, so we can see what the raw pixels look like
(2) srgb in color correct modes
(3) f16 in color correct modes
Bug: skia:
Change-Id: I65d1a04051da6f94bf5e48f7bc610f482870dc75
Reviewed-on: https://skia-review.googlesource.com/17396
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This is fairly aggressive in that it will break any client
that is currently using SkImageGenerator with kIndex8.
I'm guessing that we don't have any clients doing that.
Bug: skia:6620
Change-Id: Ifd16f5232bb3a9f759c225315c57492d917ed9ca
Reviewed-on: https://skia-review.googlesource.com/16601
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
If/when we double check these settings we can either re-add these parameters or change the code manually.
The driving goal here is to shrink GrRenderTargetOpList.
Change-Id: I7819de18f97e8282e8754e3438130f797ebb3c37
Reviewed-on: https://skia-review.googlesource.com/14381
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This matches other Skia APIs. size_t was adopted from blink/
GIFImageReader.
Change-Id: Ic83e59f0942f597c4fb834e623acd9886ad483fe
Reviewed-on: https://skia-review.googlesource.com/13274
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Chris Blume <cblume@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
guarded by SK_SUPPORT_OBSOLETE_LOCKPIXELS
needs https://codereview.chromium.org/2820873002/# to land first
Bug: skia:6481
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Change-Id: I1c39902cbf6fe99f622adfa8192733b95f7fea09
Reviewed-on: https://skia-review.googlesource.com/13580
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Previosly, SkSize had a base class, which prevented it.
Also removes unused SkISize::clampNegToZero() and
SkSize::clampNegToZero().
Change-Id: I7b93b42f6f6381c66e294bbedee99ad53c6c3436
Reviewed-on: https://skia-review.googlesource.com/13187
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Motivation: We may want to make SkMultiPictureDocument.h public in the
future.
Change-Id: Ie97b88d51a179c2283155d65bcadee32178115ca
Reviewed-on: https://skia-review.googlesource.com/11402
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Fixes:
- create temp api for android to pass nullptr
- don't release and access sk_sp<SkData> at the same time in parameters
This reverts commit b14131c185.
Bug: skia:
Change-Id: Ic0e4f62520ba9f35455499ed30d306ad19d998a8
Reviewed-on: https://skia-review.googlesource.com/11129
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
This reverts commit 9920b10f52.
Reason for revert: trying to get details on w2k failure
https://chromium-swarm.appspot.com/task?id=354345d34ba3b310&refresh=10
Caught exception 3221225477 EXCEPTION_ACCESS_VIOLATION, was running:
unit test HugeBlurImageFilter
unit test FontNames
unit test Codec_PngRoundTrip
unit test ClampRange
unit test FontHost
unit test ColorMatrixFilter
f16 image scaled_codec_premul abnormal.wbmp
565 image brd_android_codec_divisor_0.167 interlaced3.png_0.167
unit test Codec_png
unit test ImageFilterBlurLargeImage
unit test FontObj
unit test DrawText
unit test GrShape
565 image brd_android_codec_divisor_0.333 interlaced2.png_0.333
unit test PathOpsOpCubicsThreaded
unit test PathOpsOpLoopsThreaded
unit test FontMgr
unit test ColorToHSVRoundTrip
unit test Image_Serialize_Encoding_Failure
Likely culprit:
unit test Image_Serialize_Encoding_Failure
step returned non-zero exit code: -1073741819
Original change's description:
> Revert[2] "clean up (partially) colortable api""
>
> This reverts commit 1d1165ca65.
>
> Bug: skia:
> Change-Id: Idbc0634ae3cec2e79f592d252de8751b077e6408
> Reviewed-on: https://skia-review.googlesource.com/11024
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
>
TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: Ia4e73434b083224baa36092c69526c2f59bb16aa
Reviewed-on: https://skia-review.googlesource.com/11025
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 2e491a6a11.
Reason for revert: Windows unit tests failing?
Original change's description:
> clean up (partially) colortable api
>
> Needs this to land: https://codereview.chromium.org/2789853002/
>
> Bug: skia:
> Change-Id: I38d916a546b7fa64d000d973e695ddda24a589e7
> Reviewed-on: https://skia-review.googlesource.com/10600
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Matt Sarett <msarett@google.com>
>
TBR=msarett@google.com,scroggo@google.com,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I626e7edfcea82576a440dcaa851a04cedee6233f
Reviewed-on: https://skia-review.googlesource.com/10966
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Allow evaluation choice of Lazy or Eager evaluation for SkDeferredCanvas.
Eager is used for drawing to a non-recording canvas to reduce the number of
all operations.
Lazy is used for drawing to a recording canvas to reduce the amount decode/encode
that happens.
R=reed@google.com
Change-Id: I7837c4f6e5911c153e0796162e1170edbc34839e
Reviewed-on: https://skia-review.googlesource.com/9839
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This reverts commit 73e21af213.
Reason for revert: I will fix the broken bot next week.
Original change's description:
> Revert "Add color spin test for SkColorSpaceXformCanvas"
>
> This reverts commit cb01aec63b.
>
> Reason for revert: Breaks Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-SK_USE_DISCARDABLE_SCALEDIMAGECACHE
>
> Original change's description:
> > Add color spin test for SkColorSpaceXformCanvas
> >
> > Also changes behavior to treat nullptr srcs as sRGB.
> >
> > Testing locally, it looks like 353 gms have no diffs from 8888.
> > There are 269 diffs - some are fine (gms that do color space stuff)
> > and some are bugs.
> >
> > BUG=skia:
> >
> > Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
> > Reviewed-on: https://skia-review.googlesource.com/9738
> > Reviewed-by: Brian Osman <brianosman@google.com>
> > Commit-Queue: Matt Sarett <msarett@google.com>
> >
>
> TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org
> # Not skipping CQ checks because original CL landed > 1 day ago.
> BUG=skia:
>
> Change-Id: I70bb69f747b863d267494e37a60888a51ab0184c
> Reviewed-on: https://skia-review.googlesource.com/9823
> Reviewed-by: Eric Boren <borenet@google.com>
> Commit-Queue: Eric Boren <borenet@google.com>
>
TBR=borenet@google.com,mtklein@google.com,msarett@google.com,reviews@skia.org,brianosman@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I766382e6655f614042cded84f547f9fd5b109fca
Reviewed-on: https://skia-review.googlesource.com/9879
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit cb01aec63b.
Reason for revert: Breaks Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Debug-SK_USE_DISCARDABLE_SCALEDIMAGECACHE
Original change's description:
> Add color spin test for SkColorSpaceXformCanvas
>
> Also changes behavior to treat nullptr srcs as sRGB.
>
> Testing locally, it looks like 353 gms have no diffs from 8888.
> There are 269 diffs - some are fine (gms that do color space stuff)
> and some are bugs.
>
> BUG=skia:
>
> Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
> Reviewed-on: https://skia-review.googlesource.com/9738
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Matt Sarett <msarett@google.com>
>
TBR=mtklein@google.com,msarett@google.com,brianosman@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
BUG=skia:
Change-Id: I70bb69f747b863d267494e37a60888a51ab0184c
Reviewed-on: https://skia-review.googlesource.com/9823
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Also changes behavior to treat nullptr srcs as sRGB.
Testing locally, it looks like 353 gms have no diffs from 8888.
There are 269 diffs - some are fine (gms that do color space stuff)
and some are bugs.
BUG=skia:
Change-Id: I55c2825f4f4b857e0b0a0ec050c6db82ac881492
Reviewed-on: https://skia-review.googlesource.com/9738
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
TODO:
images
shaders
color filters
image filters
a couple stray color arrays
Change-Id: Ib91639bb0a6a00af737dd5186180011fe5120860
Reviewed-on: https://skia-review.googlesource.com/9529
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This should fix flakiness on the Win 2k8 bots.
BUG=skia:
Change-Id: Ibdd33279a092172f0b154493f59790a8db9f58bd
Reviewed-on: https://skia-review.googlesource.com/9142
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Change-Id: Ieaa849bceba0e98e4c99491c721fe945a0694e68
Reviewed-on: https://skia-review.googlesource.com/9111
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Also changes the behavior of these flags to only override their
corresponding context options when set, and to leave them unchanged
when not set.
BUG=skia:
Change-Id: I09f6be09997594fa888d9045dd4901354ef3f880
Reviewed-on: https://skia-review.googlesource.com/8780
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
BUG=skia:
Change-Id: I4bc11042dd1dbf1eabd40af206027bc65acc3186
Reviewed-on: https://skia-review.googlesource.com/8444
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I01c5e1874c9a034febc64e25b3aaafb5050393a6
Reviewed-on: https://skia-review.googlesource.com/8021
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
Now requires a IXpsOMObjectFactory pointer. This will allow sandboxing
to be used in Chromium. (Chrome will create a IXpsOMObjectFactory, then
go into sandbox mode, then call SkDocumenent::MakeXPS().)
Change-Id: Ic4b48d4b148c44e188d12a9481fb74735546528a
Reviewed-on: https://skia-review.googlesource.com/8052
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
A later CL will move all document-level fields and methods into
SkXPSDocument.
* SkXPSDocument cnstructor requires a xps factory ptr.
* All device layers share ownership of a single factory.
* renames SkDocument_XPS to the easier-to-say SkXPSDocument.
* Moves autocoinitialize to DM.
TODO: pipe the IXpsOMObjectFactory* into the SkDocument api.
No change in rendered documents.
Change-Id: I8a4680a3603951b1ce5f6c1de48714d4902061a9
Reviewed-on: https://skia-review.googlesource.com/7998
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Testing premul f16 is enough test coverage, and we aren't doing
this correctly right now anyways (the drawing code assumes a
premul bitmap, we would need to premultiply after the unpremul
decode).
BUG=skia:
Change-Id: I798f56db67faadd0348974453a05cd726b9a509c
Reviewed-on: https://skia-review.googlesource.com/8020
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>