Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Updates the GrPipeline to have user stencil settings instead of actual
settings. This allows us to further defer creating and attaching a
stencil buffer.
This change is a partial step. The ultimate goal is to attach the
stencil buffer and create the stencil settings during render target
flush, but for the sake of keeping this CL smaller, we create the
stencil settings right before use for now.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2468653002
Review-Url: https://codereview.chromium.org/2468653002
The original caching logic for sample locations wishfully assumed that
the GPU would always use the same sample pattern for render targets
that had the same number of samples. It turns out we can't rely on
that. This change improves the caching logic to handle mismatched
simple patterns with the same count, and adds a unit test that
emulates different sample patterns observed on real hardware.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2111423002
Review-Url: https://codereview.chromium.org/2111423002