The geometric method for concave shadows seems to be failing in certain
cases. See: https://github.com/flutter/flutter/issues/84262. I've never
been satisfied with this solution and I've been thinking of removing it. This flag allows for Flutter to disable it for the time being until I
can determine if anyone else is using it.
Change-Id: Ia0a3f57002d94928f2baa655c88dc4d10b9edef8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/533881
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 8a54d86c78.
Reason for revert: Causing issues with Android CTS
Original change's description:
> Move SkCamera.h to client_utils/android
>
> Android still uses this
> https://developer.android.com/reference/android/graphics/Camera
> but no other client does.
>
> This adds a little adaption layer until Android is updated
> to use the View3D version.
>
> Move SkCamera.h to View3D.h. Change names to android::skia::CLASS
> instead of SkCLASS. (3DView is not a valid class name, so rename it to
> View3D.)
>
> Forward-declare SkMatrix. Do not override SkNoncopyable - just delete
> the copy constructor/operator=. Make fU and fV private in Patch3D.
>
> Make Sk3DView override View3D temporarily until Android can be switched
> over to the new class.
>
> (View3D from http://review.skia.org/291371)
>
> I made Patch3D and Camera3D be private classes as they are
> currently not used by Android and wanted to constrain the
> exposed API as much as possible.
>
> Change-Id: Ibde45478421feeb610e045205c3f20c0e5b1567e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532456
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Change-Id: If6e768524a0e13e14ef886a6f081a09ddc0dc2fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/533396
Owners-Override: Kevin Lubick <kjlubick@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Android still uses this
https://developer.android.com/reference/android/graphics/Camera
but no other client does.
This adds a little adaption layer until Android is updated
to use the View3D version.
Move SkCamera.h to View3D.h. Change names to android::skia::CLASS
instead of SkCLASS. (3DView is not a valid class name, so rename it to
View3D.)
Forward-declare SkMatrix. Do not override SkNoncopyable - just delete
the copy constructor/operator=. Make fU and fV private in Patch3D.
Make Sk3DView override View3D temporarily until Android can be switched
over to the new class.
(View3D from http://review.skia.org/291371)
I made Patch3D and Camera3D be private classes as they are
currently not used by Android and wanted to constrain the
exposed API as much as possible.
Change-Id: Ibde45478421feeb610e045205c3f20c0e5b1567e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532456
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Mechanically updated via Xcode "Replace Regular Expression":
typedef (.*) INHERITED;
-->
using INHERITED = $1;
The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.
Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This reverts commit 1792b19485.
Reason for revert: need to update legacy_convexity, still used by google3
Original change's description:
> Revert "Revert "Use flat version of path-direction enum""
>
> This reverts commit 0dacc6b7d3.
>
> Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
> Auto-Submit: Mike Reed <reed@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: I0ecea0eb8a237298c6b908cc4bfd1cacdfc5b900
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255976
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit 0dacc6b7d3.
Change-Id: Ie103e9f36b07e4ee256a3688a4decf3a6dd74314
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255832
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
This reverts commit e0fbe94351.
Reason for revert: need to add guard flag to flutter
Original change's description:
> Use flat version of path-direction enum
>
> Bug: skia:9663
> Change-Id: I00077d9f2b14b3e983e6a46ef6f560cabdb1678d
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/242557
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Florin Malita <fmalita@chromium.org>
TBR=fmalita@chromium.org,reed@google.com
Change-Id: If47173d9b203b2d3a175af290a15d986accb4703
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9663
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/255831
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
- replace virtual with override.
- remove default constructor.
- use default field initializers
- move work from constructor into onOnceBeforeDraw
- mark everything private
- enum { N = 100 }; constants to constexpr
- remove unused variables
Change-Id: I8c7a19bc24fec416a6b88d634ee948d3e842b986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228056
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.
This
virtual bool onAnimate(const AnimTimer&);
becomes this:
virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.
AnimTimer itself is now part of viewer.
Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
Current strategy: everything from the top
Things to look at first are the manual changes:
- added tools/rewrite_includes.py
- removed -Idirectives from BUILD.gn
- various compile.sh simplifications
- tweak tools/embed_resources.py
- update gn/find_headers.py to write paths from the top
- update gn/gn_to_bp.py SkUserConfig.h layout
so that #include "include/config/SkUserConfig.h" always
gets the header we want.
No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.
Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
* For ambient we outset a constant amount around the perspective shape.
* For spot we compute the projection of the bounds from the light's
perspective, and from that compute a matrix to transform the path.
Bug: skia:7971
Change-Id: I7fffdd1446423956773d145ff4fae0a81602ad5b
Reviewed-on: https://skia-review.googlesource.com/150471
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: Ieac05047826b1fb80950d65573d38494a1a5c5e7
Reviewed-on: https://skia-review.googlesource.com/148383
Commit-Queue: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.
Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.
Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.
Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:7971
Change-Id: I6a92a5021f53ae10fb35ef355081653e96bc04b0
Reviewed-on: https://skia-review.googlesource.com/134844
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* Make geometric shadow generation more tolerant of nearly-convex paths.
* Ensure analytic and geometric shadow positions match with large blurs.
Bug: skia:
Change-Id: I8d3ba43b90d1520cb20f89de9f0b13d11a1a08c3
Reviewed-on: https://skia-review.googlesource.com/127045
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Fix inset value for analytic shadows to get full inset (and hence
proper falloff).
Fix compute_radial_values in tessellator to return only positive values
and produce cleaner arcs.
Adjust shadow params in Android sample to match Android.
Fix corner calculation for analytic shadow.
Bug: skia:7486
Change-Id: Ib393b5d577f5a5eb89d3388aa4726ea4dae37055
Reviewed-on: https://skia-review.googlesource.com/123220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit d75b34394b.
Reason for revert: Breaking GMs
Original change's description:
> Remove ambient clamp hack for analytic shadows.
>
> The hack was added to make analytic ambient shadows match the geometric
> ones exactly. Removing it does produce a slight difference, but it's
> only visible at full black values (and then, only slightly) and this
> makes room to pass a blend parameter for falloff.
>
> Also fixes an issue with filling out arcs in the shadow tesselator.
>
> Bug: skia:7486
> Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73
> Reviewed-on: https://skia-review.googlesource.com/122580
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:7486
Change-Id: If0a20a358759c08a3a475d60be54a3d62ff7b6ad
Reviewed-on: https://skia-review.googlesource.com/123120
Reviewed-by: Jim Van Verth <jvanverth@google.com>
The hack was added to make analytic ambient shadows match the geometric
ones exactly. Removing it does produce a slight difference, but it's
only visible at full black values (and then, only slightly) and this
makes room to pass a blend parameter for falloff.
Also fixes an issue with filling out arcs in the shadow tesselator.
Bug: skia:7486
Change-Id: If78d0104df7e18f4320c1658af75576f6a4a8c73
Reviewed-on: https://skia-review.googlesource.com/122580
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Adds support for spot shadow outlines. Since filling the penumbra still
needs to be done, this code is disabled for now.
Bug: skia:
Change-Id: I3369eb13832b47ad16dd29ce7c7d6a1a10b39aeb
Reviewed-on: https://skia-review.googlesource.com/22363
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:7263
Change-Id: I90fcc35e8d070b324287139ebecc3d15dbec0137
Reviewed-on: https://skia-review.googlesource.com/109164
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: Ib9bd9083da1d8a9fa90ae7c710386e6903541fd5
Reviewed-on: https://skia-review.googlesource.com/18148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I116bec82783d297e91ef061217b5e61f7ff16a76
Reviewed-on: https://skia-review.googlesource.com/16371
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: I948eceb2c58dc50468993dba54c209f18e440e48
Reviewed-on: https://skia-review.googlesource.com/15873
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Also enables mouse support in Viewer.
Change-Id: Iaed08d42a64f591f0cd9b24684b3aee43404ed94
Reviewed-on: https://skia-review.googlesource.com/15313
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
for geometric shadows.
This matches the analytic shadow approach better, and
is color space invariant.
Also includes cleanup in SampleAndroidShadows.
Bug: skia:6546
Change-Id: I7a7cd060420dae741f967334c8b19542a14f0bcf
Reviewed-on: https://skia-review.googlesource.com/15228
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
* Handles case where blur is greater than
corner radius.
* Speeds up shader by avoiding a divide.
* Tweaks shadow sample to be more MD-ish.
Bug: skia:
Change-Id: I2990357b39784c22f02a8e51872391fd68e8226a
Reviewed-on: https://skia-review.googlesource.com/14141
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
* Fix spot shadow placement for SkSpotShadowMaskFilter.
* Make sure we don't try to render an oval as a plain RRect
due to floating point error.
* Use fast path for uncached circles.
* Make sure ShadowMaskFilters can handle near-circles.
Change-Id: Ia9967a00a6e1c980a1c0a7ba8248f09fde61a3b7
Reviewed-on: https://skia-review.googlesource.com/13969
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: I1972f85f593828c982ea08143e1ed7eb70345eaa
Reviewed-on: https://skia-review.googlesource.com/10296
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Prep work for adding perspective support.
Bug: skia:
Change-Id: Id07d3050afb3f0d001b885e482adb8d03125b619
Reviewed-on: https://skia-review.googlesource.com/10167
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Adds examples of circular reveal and XY tilt.
BUG=skia:6119
Change-Id: I9e7e7729e1d74249e985bc185cb4936f70a75544
Reviewed-on: https://skia-review.googlesource.com/9540
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also cleans up some of the MaskFilter code to make it
more correct.
BUG=skia:6119
Change-Id: I93016bcdd9c55fcb2d1dc8776428a72eb563d67a
Reviewed-on: https://skia-review.googlesource.com/9116
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Fixes loading a Sample as first slide.
Adds char input.
Adds --slide and --list options.
Change-Id: I34b66818e3673fcfdc649443e7d9dfb74b478062
Reviewed-on: https://skia-review.googlesource.com/8445
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>