robertphillips
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f619a7af55
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Fixup SkRRectsGaussianEdgeShader's shaders
This fixes some visual artifacts in the original CL.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2335783003
Review-Url: https://codereview.chromium.org/2335783003
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2016-09-12 17:25:50 -07:00 |
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robertphillips
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2af83ac4f6
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Add shader-based GaussianEdgeShader for reveal case
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2321713004
Review-Url: https://codereview.chromium.org/2321713004
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2016-09-12 12:02:16 -07:00 |
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robertphillips
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05a4cf5959
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Add GM/slide to simulate Android-style reveal clip
Hopefully, this will let us play w/ geometric and shader-based solutions.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003
Committed: https://skia.googlesource.com/skia/+/ffac5c4aae18fc706e4077763c190a89c8507fb0
Review-Url: https://codereview.chromium.org/2316593003
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2016-09-08 09:02:44 -07:00 |
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robertphillips
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62e9b145a1
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Revert of Add GM/slide to simulate Android-style reveal clip (patchset #6 id:100001 of https://codereview.chromium.org/2316593003/ )
Reason for revert:
Shader compilation failure
Original issue's description:
> Add GM/slide to simulate Android-style reveal clip
>
> Hopefully, this will let us play w/ geometric and shader-based solutions.
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003
>
> Committed: https://skia.googlesource.com/skia/+/ffac5c4aae18fc706e4077763c190a89c8507fb0
TBR=jvanverth@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Review-Url: https://codereview.chromium.org/2316303002
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2016-09-07 11:34:05 -07:00 |
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robertphillips
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ffac5c4aae
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Add GM/slide to simulate Android-style reveal clip
Hopefully, this will let us play w/ geometric and shader-based solutions.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2316593003
Review-Url: https://codereview.chromium.org/2316593003
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2016-09-07 10:34:06 -07:00 |
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