Commit Graph

39453 Commits

Author SHA1 Message Date
skia-autoroll
acd6e01cb3 Roll skia/third_party/skcms cecf6c0ebb91..1747706b4afe (1 commits)
https://skia.googlesource.com/skcms.git/+log/cecf6c0ebb91..1747706b4afe

2019-01-08 mtklein@google.com stifle /0 warnings in TF invert


The AutoRoll server is located here: https://autoroll.skia.org/r/skcms-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.



CQ_INCLUDE_TRYBOTS=luci.chromium.try:linux-blink-rel
TBR=bsalomon@google.com

Change-Id: Ia3313c38f48f1e3c0c5aa6a644e1af10a8ec3bf7
Reviewed-on: https://skia-review.googlesource.com/c/182103
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-08 14:38:26 +00:00
Florin Malita
07e4adf69e Remove SkCanvas::kPreserveLCDText_SaveLayerFlag
No longer used in Chromium.

Change-Id: I974fc345c78212fa0378bb3e5a57348c32319adc
Reviewed-on: https://skia-review.googlesource.com/c/181841
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-01-08 14:21:34 +00:00
Greg Daniel
2d2c09f829 Don't store the length and checksom on the GrProgramDesc key itself.
Bug: skia:
Change-Id: I9f75733962e3c4ed20e5818820f94eda2964f38a
Reviewed-on: https://skia-review.googlesource.com/c/181900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2019-01-08 14:12:34 +00:00
Joe Gregorio
87f1b9426a skottie - Use our new skottie-inline-sk element.
No-Try: true
Docs-Preview: https://skia.org/?cl=181901
Bug: skia:
Change-Id: If9a2f8e7216ded0042c0bcb40798b2946f727261
Reviewed-on: https://skia-review.googlesource.com/c/181901
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
2019-01-08 13:51:04 +00:00
Mike Klein
c46a7bcffe Revert "update p3 GM"
This reverts commit 754b5cb57d.

Reason for revert: will reland if the other CL does.

Original change's description:
> update p3 GM
> 
> The pixmap calls are pretty easy to update.
> There's no equivalent SkBitmap call, so bye bye.
> 
> Change-Id: I6eab40c69c0585d51b494e2761cd299a0758e79c
> Reviewed-on: https://skia-review.googlesource.com/c/181985
> Commit-Queue: Mike Klein <mtklein@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=mtklein@google.com,scroggo@google.com,brianosman@google.com

Change-Id: I29cb2685927731e22fc1dedef80f95c7dca49459
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/182102
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-01-08 13:34:12 +00:00
Robert Phillips
55ff5d3ba8 Fix truncation of sigma parameter in blur-mask-filtered mask key
This would allow blur-masks alias one another.

Bug: 912595
Bug: 878195
Change-Id: I44e86e893a505cf8abd991975a025cda52011db6
Reviewed-on: https://skia-review.googlesource.com/c/181902
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-01-08 13:05:30 +00:00
Robert Phillips
832c931d5b Revert "Make SkBitmap/SkPixmap::erase* do so in sRGB"
This reverts commit 6f44647e52.

Reason for revert: checking to see if this is blocking the Chrome roll

Original change's description:
> Make SkBitmap/SkPixmap::erase* do so in sRGB
> 
> We generally consider untagged colors to be sRGB, so this makes us more
> consistent with other parts of the API.
> 
> Add a test.
> 
> Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
> Change-Id: I5468c86ad92164797a65ffd9fbe471e01a97a2ca
> Reviewed-on: https://skia-review.googlesource.com/c/179245
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>

TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com,reed@google.com

Change-Id: Ia592adf2c790d294da1e32c1e83f9f34e81d79cc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Reviewed-on: https://skia-review.googlesource.com/c/182083
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2019-01-08 13:04:24 +00:00
skia-recreate-skps
b20e68e2a9 Update go_deps asset
Automatic commit by the UpdateGoDEPS bot.

TBR=borenet@google.com

Change-Id: I9d1657a5f936cdaaa89bab28029c42ded20d2bed
Reviewed-on: https://skia-review.googlesource.com/c/182100
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-01-08 06:21:56 +00:00
skia-autoroll
778ce5862d Roll third_party/externals/angle2 5df1d281a992..eb278cb04e97 (1 commits)
5df1d281a9..eb278cb04e


git log 5df1d281a992..eb278cb04e97 --date=short --no-merges --format='%ad %ae %s'
2019-01-08 jmadill@chromium.org D3D: Log GetLastError when compiler load fails.


Created with:
  gclient setdep -r third_party/externals/angle2@eb278cb04e97

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I95aba997d1889a9cd4fe90f5823465109f770542
Reviewed-on: https://skia-review.googlesource.com/c/182040
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-08 02:54:49 +00:00
Mike Klein
754b5cb57d update p3 GM
The pixmap calls are pretty easy to update.
There's no equivalent SkBitmap call, so bye bye.

Change-Id: I6eab40c69c0585d51b494e2761cd299a0758e79c
Reviewed-on: https://skia-review.googlesource.com/c/181985
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-01-08 01:58:49 +00:00
Mike Reed
146902511a no more text encoding in paint
Bug: skia:
Change-Id: If6911f8b7c258546e5c9efa3e0bd0a83f8829687
Reviewed-on: https://skia-review.googlesource.com/c/181844
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-08 00:46:08 +00:00
Brian Osman
80879d4a39 Revert "Revert "Support combining per-vertex coverage with color in default GP vertex shader""
This reverts commit ded032c4c9.

Bug: skia:
Change-Id: I89a0ef492c1930c9ba248fc0a92bc054f2f17205
Reviewed-on: https://skia-review.googlesource.com/c/181840
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-07 23:42:50 +00:00
skia-autoroll
7cb0fccf96 Roll skia/third_party/skcms d2f489e79366..cecf6c0ebb91 (1 commits)
https://skia.googlesource.com/skcms.git/+log/d2f489e79366..cecf6c0ebb91

2019-01-07 mtklein@google.com calculate k with one fewer divide


The AutoRoll server is located here: https://autoroll.skia.org/r/skcms-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.



CQ_INCLUDE_TRYBOTS=luci.chromium.try:linux-blink-rel
TBR=bsalomon@google.com

Change-Id: Iab40e3277a14e9939c170658c933daf414340254
Reviewed-on: https://skia-review.googlesource.com/c/181981
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 23:20:59 +00:00
Chris Dalton
7337dbea1a Revert "ccpr: Support caching of paths that span multiple tiles"
This reverts commit 6a3dc8be46.

Reason for revert: <INSERT REASONING HERE>

Original change's description:
> ccpr: Support caching of paths that span multiple tiles
> 
> Adds an accumulative "hit rect" for each cache entry that tracks the
> region of the path that has been drawn during its lifetime. Now, a
> path mask can be cached once the "hit rect" covers 50% of the path.
> This allows us to cache a path that spans multiple tiles.
> 
> To guard against unnecessarily caching gigantic path masks, we also
> require that 10% of the path be visible during the draw when it is
> cached.
> 
> Bug: skia:8462
> Change-Id: Iab2c277102b7a774eaa909c9663211694554c5a5
> Reviewed-on: https://skia-review.googlesource.com/c/180700
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: Ibae9d46333e3178856fd623f26317366102dd344
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8462
Reviewed-on: https://skia-review.googlesource.com/c/181982
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-01-07 22:41:19 +00:00
Leon Scroggins III
6f44647e52 Make SkBitmap/SkPixmap::erase* do so in sRGB
We generally consider untagged colors to be sRGB, so this makes us more
consistent with other parts of the API.

Add a test.

Cq-Include-Trybots: luci.chromium.try:linux-blink-rel
Change-Id: I5468c86ad92164797a65ffd9fbe471e01a97a2ca
Reviewed-on: https://skia-review.googlesource.com/c/179245
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-01-07 22:13:39 +00:00
skia-autoroll
1e160bfdca Roll third_party/externals/swiftshader f6d56f15c09e..24e71928441e (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/f6d56f15c09e..24e71928441e


git log f6d56f15c09e..24e71928441e --date=short --no-merges --format='%ad %ae %s'
2019-01-07 sergeyu@chromium.org [Fuchsia] Implement ExecutableMemory support on Fuchsia.


Created with:
  gclient setdep -r third_party/externals/swiftshader@24e71928441e

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I1366358c84251558382636622152d0a214bed850
Reviewed-on: https://skia-review.googlesource.com/c/181943
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 22:04:18 +00:00
Chris Dalton
6a3dc8be46 ccpr: Support caching of paths that span multiple tiles
Adds an accumulative "hit rect" for each cache entry that tracks the
region of the path that has been drawn during its lifetime. Now, a
path mask can be cached once the "hit rect" covers 50% of the path.
This allows us to cache a path that spans multiple tiles.

To guard against unnecessarily caching gigantic path masks, we also
require that 10% of the path be visible during the draw when it is
cached.

Bug: skia:8462
Change-Id: Iab2c277102b7a774eaa909c9663211694554c5a5
Reviewed-on: https://skia-review.googlesource.com/c/180700
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-07 21:58:28 +00:00
Cary Clark
26d173fee7 fix bookmaker
Illustrations calling SkTextUtils::DrawString must pass font
as well as paint.

TBR=reed@google.com,jcgregorio@google.com

Docs-Preview: https://skia.org/?cl=181562
Bug: skia:
Change-Id: I907c1c69026d3dc40282545b492a790b2349a8a0
Reviewed-on: https://skia-review.googlesource.com/c/181562
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-01-07 21:06:29 +00:00
Joe Gregorio
a3efc72e28 Fix extra semicolon.
Bug: skia:
Change-Id: I4e7612515dbbd9a623f29e0d1f97684a5ea93536
Reviewed-on: https://skia-review.googlesource.com/c/181843
Auto-Submit: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2019-01-07 21:00:38 +00:00
skia-autoroll
bf515da22a Roll third_party/externals/swiftshader a4afa24ff909..f6d56f15c09e (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/a4afa24ff909..f6d56f15c09e


git log a4afa24ff909..f6d56f15c09e --date=short --no-merges --format='%ad %ae %s'
2019-01-07 Tom.Tan@microsoft.com Add intrinsics and missing LLVM AsmParser files for Windows ARM64


Created with:
  gclient setdep -r third_party/externals/swiftshader@f6d56f15c09e

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I781b41496ab9c22c83158a2ac281aed255c63a16
Reviewed-on: https://skia-review.googlesource.com/c/181691
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 20:53:39 +00:00
skia-autoroll
d0b577fd2b Roll skia/third_party/skcms 8b9d1f9db8a8..d2f489e79366 (1 commits)
https://skia.googlesource.com/skcms.git/+log/8b9d1f9db8a8..d2f489e79366

2019-01-07 mtklein@google.com rewrite skcms_TransferFunction_invert


The AutoRoll server is located here: https://autoroll.skia.org/r/skcms-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.



CQ_INCLUDE_TRYBOTS=luci.chromium.try:linux-blink-rel
TBR=bsalomon@google.com

Change-Id: If6cbe7d36b2076eb5742eb1fb21747724b0d1822
Reviewed-on: https://skia-review.googlesource.com/c/181860
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 20:24:56 +00:00
recipe-roller
0b3b2e774a Roll recipe dependencies (trivial).
This is an automated CL created by the recipe roller. This CL rolls recipe
changes from upstream projects (e.g. depot_tools) into downstream projects
(e.g. tools/build).


More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug.
recipe_engine:
  https://crrev.com/1f61472de5efab2217261a2912af7682f0e5c62e [isolated] Allow ability to isolate a given root directory. (joshuaseaton@google.com)


TBR=borenet@google.com

Recipe-Tryjob-Bypass-Reason: Autoroller
Bugdroid-Send-Email: False
Change-Id: Id9eb9fe56b24305df63b007e78c99c00b30e0a7e
Reviewed-on: https://skia-review.googlesource.com/c/181761
Reviewed-by: Recipe Roller <recipe-roller@chromium.org>
Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
2019-01-07 19:33:24 +00:00
Mike Reed
cb268f6416 document drawSimpleText
Bug: skia:
Change-Id: I9c7135447b5ddcb3eb84581529fc442472e2ceda
Reviewed-on: https://skia-review.googlesource.com/c/181664
Auto-Submit: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2019-01-07 19:27:22 +00:00
Brian Osman
ded032c4c9 Revert "Support combining per-vertex coverage with color in default GP vertex shader"
This reverts commit 8e13f69262.

Reason for revert: Layout tests still failing.

Original change's description:
> Support combining per-vertex coverage with color in default GP vertex shader
> 
> Leverage this in ops that use tessellation with per-vertex coverage, to
> move the (color * coverage) work into the vertex shader.
> 
> For the tessellating path renderer, color is always uniform, but we were
> sending it per-vertex. Added support to the default GP for routing the
> uniform color to the vertex shader (when there is per-vertex coverage and
> coverage can be folded into alpha). The end result is that we do less work
> on the CPU, and send less data (for incompatible blend modes) or the same
> amount (for compatible blend modes).
> 
> Finally, because color is never sent through a vertex attribute, this
> solves wide color (and avoids the vertex bloat that would have happened
> when using half-floats). For the linearizing convex path renderer, do the
> usual fix for wide color.
> 
> PS6 is the "clean" version of this CL, later versions are guarded to
> rebaseline layout tests.
> 
> Bug: skia:
> Change-Id: I7fa87219177d36db800463d4492b78f2cb14a1c3
> Reviewed-on: https://skia-review.googlesource.com/c/179996
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

TBR=jvanverth@google.com,bsalomon@google.com,senorblanco@chromium.org,brianosman@google.com,senorblanco@google.com

Change-Id: Idf2b4c4b4d6bb6683bf6293d9e9a5ba097f38289
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/181762
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-07 19:14:26 +00:00
Herbert Derby
85ff9570a5 Isolate cache lookups in preparation to hoist into painter
This essentially reverts the CL
https://skia-review.googlesource.com/c/skia/+/180375

at this point combining the strike and glyph cache seems like
the wrong direction.

Change-Id: I66a673469fd12869263a3826d6ec6be622b2b9a1
Reviewed-on: https://skia-review.googlesource.com/c/180777
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2019-01-07 19:04:06 +00:00
Greg Daniel
3d92a49a5e Add wait function to GrVkSecondaryCBDrawContext for semaphores.
Bug: skia:
Change-Id: Icd4875fa8fa495f9ce02135bc0a8c37608ed09df
Reviewed-on: https://skia-review.googlesource.com/c/181661
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-01-07 18:37:04 +00:00
Mike Reed
023403ba99 hide setTextEncoding
Bug: skia:
Change-Id: Ia9d3acadc1ef8a9b3c175dba501a5324179d27e9
Reviewed-on: https://skia-review.googlesource.com/c/181566
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-07 18:34:55 +00:00
Brian Osman
b2fdcbf303 Add SkNamedGamut::kXYZ (ie, the identity matrix)
Sometimes useful when setting up transforms. And we didn't have a simple
way to reference/create an identity skcms_Matrix3x3 yet.

Bug: skia:
Change-Id: Ic35045f38e9c9a75133bf9167f165fcc6790bd69
Reviewed-on: https://skia-review.googlesource.com/c/181662
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-07 17:41:23 +00:00
Kevin Lubick
88115891e8 Add canvaskit to the CQ
Bug: skia:
NOTRY: true
Change-Id: I6808af663a427bc5984e2f7e0ef3b06ad684f644
Reviewed-on: https://skia-review.googlesource.com/c/181567
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
2019-01-07 17:19:33 +00:00
skia-autoroll
f4999a4cea Roll third_party/externals/swiftshader 050698222644..a4afa24ff909 (1 commits)
https://swiftshader.googlesource.com/SwiftShader.git/+log/050698222644..a4afa24ff909


git log 050698222644..a4afa24ff909 --date=short --no-merges --format='%ad %ae %s'
2019-01-07 thakis@chromium.org Remove unnecessary ldflags.


Created with:
  gclient setdep -r third_party/externals/swiftshader@a4afa24ff909

The AutoRoll server is located here: https://autoroll.skia.org/r/swiftshader-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=bsalomon@google.com

Change-Id: I328370199290c82e5207cfae64962c28654b6199
Reviewed-on: https://skia-review.googlesource.com/c/181606
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 17:03:51 +00:00
Chris Dalton
a13078cc2c ccpr: Convert GrCCDrawPathsOp::SingleDraw to a class
Just some cleanup.

Bug: skia:8462
Change-Id: Iad1d3111690c1db1c36a495b4badbe9edd4b5555
Reviewed-on: https://skia-review.googlesource.com/c/180740
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-07 17:02:51 +00:00
Kevin Lubick
da3d8acce5 [canvaskit] Add path/canvas methods
ToCmds/MakePathFromCmds taken from PathKit, as were the tests
for those methods.

Bug: skia:
Change-Id: I9c52c04fe61e8934543a10f84ebf8b01b449f7f4
Reviewed-on: https://skia-review.googlesource.com/c/181565
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-01-07 16:32:57 +00:00
Ethan Nicholas
8d058834a1 Revert "Revert "we now cache GLSL shaders when we can't cache the binaries""
This reverts commit 255f73a276.

Bug: skia:
Change-Id: I87c04ad340ebe107308d384cd91658330493d6ad
Reviewed-on: https://skia-review.googlesource.com/c/181564
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2019-01-07 16:32:31 +00:00
Mike Reed
1af9b48e47 use drawstring with font
Bug: skia:
Change-Id: I102f424b0f2beaf2ec5bef0fcdc0352f5766f490
Reviewed-on: https://skia-review.googlesource.com/c/181563
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-07 16:29:31 +00:00
Chris Dalton
351e80cc28 Reland "ccpr: Rework the path cache to support sporadic flushing"
This is a reland of d6fa45472c

Original change's description:
> ccpr: Rework the path cache to support sporadic flushing
> 
> Removes the notion of a stashed atlas that we store from the previous
> flush. Now we just cache every atlas we ever render. Cached atlases
> can either be 16-bit or 8-bit.
> 
> The "reuse" and "animation" cases should both behave exactly the same
> as before: Where before we would copy from the stashed atlas to 8-bit
> atlases, we now copy from a cached 16-bit atlas and then invalidate
> it. Where before we would recycle the stashed atlas's backing texture
> object, we now recycle this same texture object from an invalidated
> 16-bit cached atlas.
> 
> The main difference is that cases like tiled rendering now work. If
> you draw your whole scene in one flush, you still get one big 16-bit
> cached atlas, just like the "stashed atlas" implementation. But if you
> draw your scene in tiles, you now get lots of little cached 16-bit
> atlases, which can be reused and eventually copied to 8-bit atlases.
> 
> Bug: skia:8462
> Change-Id: Ibae65febb948230aaaf1f1361eef9c8f06ebef18
> Reviewed-on: https://skia-review.googlesource.com/c/179991
> Commit-Queue: Chris Dalton <csmartdalton@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

Bug: skia:8462
Change-Id: I2f64b0c37e2cd644a202dfc786366dda5d238391
Reviewed-on: https://skia-review.googlesource.com/c/181450
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-01-07 16:14:31 +00:00
Brian Osman
8e13f69262 Support combining per-vertex coverage with color in default GP vertex shader
Leverage this in ops that use tessellation with per-vertex coverage, to
move the (color * coverage) work into the vertex shader.

For the tessellating path renderer, color is always uniform, but we were
sending it per-vertex. Added support to the default GP for routing the
uniform color to the vertex shader (when there is per-vertex coverage and
coverage can be folded into alpha). The end result is that we do less work
on the CPU, and send less data (for incompatible blend modes) or the same
amount (for compatible blend modes).

Finally, because color is never sent through a vertex attribute, this
solves wide color (and avoids the vertex bloat that would have happened
when using half-floats). For the linearizing convex path renderer, do the
usual fix for wide color.

PS6 is the "clean" version of this CL, later versions are guarded to
rebaseline layout tests.

Bug: skia:
Change-Id: I7fa87219177d36db800463d4492b78f2cb14a1c3
Reviewed-on: https://skia-review.googlesource.com/c/179996
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-07 16:03:59 +00:00
Brian Salomon
8f40b66afb Run ddl2-vk and ddl2-gl on bots
Change-Id: Id5807bbabe1f9bd762d93f6eb569c0610441bdc5
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/c/179881
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2019-01-07 15:39:28 +00:00
Nigel Tao
a676648c3e Update third_party/wuffs version
Wuffs ships as a "single file C library". Previously, that single file
was a .h file. Now it is a .c file.

The contents of the file are practically the same. The different file
name extension means that the build system (GN/ninja) will treat that
file as a .c file, or "something that generates code", and not merely a
.h file, or "something #include'd by things that generate code".

This should hopefully fix mysterious linker errors when updating the
third_party/wuffs checkout results in the builder doing no work, since
no .c files changed.

Bug: skia:8235
Change-Id: I451e251d8cd23f3f0db359bbe03caa429c00fcea
Reviewed-on: https://skia-review.googlesource.com/c/180420
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
2019-01-07 15:13:07 +00:00
Mike Reed
46ee3f7a8f return proper false for jpeg
Bug: skia:
Change-Id: I52385a9259545808db540cc31dfded2021b614df
Reviewed-on: https://skia-review.googlesource.com/c/180364
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2019-01-07 15:06:36 +00:00
Mike Reed
c4745d6e51 use drawString with font
Bug: skia:
Change-Id: If193ce2abad59124d24478f24f2bc2fd85ac0d16
Reviewed-on: https://skia-review.googlesource.com/c/181408
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-07 15:03:06 +00:00
skia-recreate-skps
a47eb45536 Update go_deps asset
Automatic commit by the UpdateGoDEPS bot.

TBR=borenet@google.com

Change-Id: If9f516119308a8ea348816062e242aae16c61fa4
Reviewed-on: https://skia-review.googlesource.com/c/181538
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-01-07 05:52:34 +00:00
Kevin Lubick
faa73875d2 [*kit] fulfil promise immediately
I think this would only commonly happen for cases which files aren't
being loaded (debug asmjs), but could happen if multiple ready() calls
are made (which is discouraged).

Bug: skia:
Change-Id: If848aad8603f997661502563136ac590cc9a6d5a
Reviewed-on: https://skia-review.googlesource.com/c/181409
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2019-01-07 03:29:04 +00:00
skia-autoroll
3ac3a4053f Roll third_party/externals/angle2 86b0868d367c..5df1d281a992 (1 commits)
86b0868d36..5df1d281a9


git log 86b0868d367c..5df1d281a992 --date=short --no-merges --format='%ad %ae %s'
2019-01-07 jiajia.qin@intel.com Add std430 support (continue)


Created with:
  gclient setdep -r third_party/externals/angle2@5df1d281a992

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.

CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I2002a41ea291d4195dfa57957be734d99cc2e43f
Reviewed-on: https://skia-review.googlesource.com/c/181531
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-07 03:16:23 +00:00
skia-autoroll
caf4f92412 Roll third_party/externals/angle2 f75e654d1966..86b0868d367c (1 commits)
f75e654d19..86b0868d36


git log f75e654d1966..86b0868d367c --date=short --no-merges --format='%ad %ae %s'
2019-01-06 fjhenigman@chromium.org Enable RenderingProgramFailsWithProgramInstalled.


Created with:
  gclient setdep -r third_party/externals/angle2@86b0868d367c

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: Id4c6ce4268c472275ad3b87435047dab2c056684
Reviewed-on: https://skia-review.googlesource.com/c/181526
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-06 17:22:35 +00:00
skia-recreate-skps
41a5eaca8b Update SKP version
Automatic commit by the RecreateSKPs bot.

TBR=rmistry@google.com
NO_MERGE_BUILDS

Change-Id: I27cd43ca0046d17ff2ce2fea63e1bbce32d363a6
Reviewed-on: https://skia-review.googlesource.com/c/181522
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-01-06 08:45:53 +00:00
skia-recreate-skps
d6f349750b Update go_deps asset
Automatic commit by the UpdateGoDEPS bot.

TBR=borenet@google.com

Change-Id: I411eae202cdcdc7864ae5d8fac3bc22293d6fdc7
Reviewed-on: https://skia-review.googlesource.com/c/181497
Reviewed-by: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
Commit-Queue: <skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com>
2019-01-06 06:06:27 +00:00
skia-autoroll
e9d28bdbe5 Roll third_party/externals/angle2 dbc605cecc64..f75e654d1966 (1 commits)
dbc605cecc..f75e654d19


git log dbc605cecc64..f75e654d1966 --date=short --no-merges --format='%ad %ae %s'
2019-01-06 jmadill@chromium.org Add DrawElements on WGL perf test.


Created with:
  gclient setdep -r third_party/externals/angle2@f75e654d1966

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

Documentation for the AutoRoller is here:
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com

Change-Id: I47431ebff6ca01eeb4ca413db6dc266a14f12241
Reviewed-on: https://skia-review.googlesource.com/c/181493
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-06 04:41:53 +00:00
Mike Reed
4de2f1fead add drawString to ease the pain of converting to skfont
Bug: skia:
Change-Id: I88418f87883b66204427fbdab471e74c78835ac4
Reviewed-on: https://skia-review.googlesource.com/c/181407
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-01-05 22:04:34 +00:00
Brian Osman
82ebe04caf Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
Moved named common transfer functions and gamuts to constexpr values in
SkColorSpace.h, in SkNamedTransferFn and SkNamedGamut namespaces.

Converted nearly all SkColorSpace::MakeRGB calls within Skia to use the
new factory with the named values. Multiple clients want a way to
extract named transfer function and gamut - this still doesn't provide
that, but this may be a better path forward for honestly advertising how
SkColorSpace works internally.

Originally landed as:
https://skia.googlesource.com/skia/+/a9549ab31630fc244094e6f1692371cbaf87f666

Re-landing with a new serialization format, but maintaining ability to
load old serialized color spaces, for SKP compatibility.

Bug: skia:
Change-Id: Ib84a6e1cd5d7d9816175773fdbaff2ca32658667
Reviewed-on: https://skia-review.googlesource.com/c/181176
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2019-01-05 20:06:51 +00:00
skia-autoroll
b282e1f622 Roll third_party/externals/angle2 9db8df4c3e6e..dbc605cecc64 (2 commits)
9db8df4c3e..dbc605cecc


git log 9db8df4c3e6e..dbc605cecc64 --date=short --no-merges --format='%ad %ae %s'
2019-01-05 jmadill@chromium.org Vulkan: Optimize VBO state changes.
2019-01-05 jmadill@chromium.org Pass GN header visibility check.


Created with:
  gclient setdep -r third_party/externals/angle2@dbc605cecc64

The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll

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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bungeman@google.com

Change-Id: I900e2b169742de87ad73d232da56ace051820bd9
Reviewed-on: https://skia-review.googlesource.com/c/181483
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
2019-01-05 08:16:28 +00:00