Commit Graph

85 Commits

Author SHA1 Message Date
Brian Salomon
9fa47cc1c6 Make class members that are static constexpr also be inline.
This is in prep for compiling with -std=c++14 and -Wno-c++17-extensions
when building with clang. Chrome has encountered problems with
third_party headers that are included both in Skia and other Chrome
sources that produce different code based on whether preprocessor macros
indicate a C++14 or C++17 compilation.

In C++17 they are already inline implicitly. When compiling with C++14
we can get linker errors unless they're explicitly inlined or defined
outside the class. With -Wno-c++17-extensions we can explicitly inline
them in the C++14 build because the warning that would be generated
about using a C++17 language extension is suppressed.

We cannot do this in public headers because we support compiling with
C++14 without suppressing the C++17 language extension warnings.

Bug: chromium:1257145
Change-Id: Iaf5f4c62a398f98dd4ca9b7dfb86f2d5cab21d66
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/457498
Reviewed-by: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2021-10-11 16:22:59 +00:00
Robert Phillips
4dca83162b Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext
This CL is mostly mechanical. It:

replaces "src/gpu/GrSurfaceDrawContext.h" #includes with
         "src/gpu/v1/SurfaceDrawContext_v1.h" and reorders

replaces "class GrSurfaceDrawContext;" with
         "namespace skgpu { namespace v1 { class SurfaceDrawContext; }}"

replaces "GrSurfaceDrawContext*" with "auto" where possible
replaces "rtc" with "sdc"
replaces "surfaceDrawContext" with "sdc"
replaces GrSurfaceDrawContext with skgpu::v1::SurfaceDrawContext
reflows parameters as needed

This CL does not try to:

make skgpu::v1::SurfaceDrawContext V1-only
minimize the skgpu and/or skgpu::v1 prefixes

Those two tasks will be accomplished in follow up CLs. This CL is just trying to get the bulk of the mechanical changes comprehensibly landed.

Bug: skia:11837
Change-Id: I6fe59080249d585df8f5d27c6b67569cdc35842f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/433156
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-28 20:12:10 +00:00
Robert Phillips
7a0d3c3f12 Revise GM infrastructure to not rely on GrSurfaceDrawContext
The SDC will soon be V1-only. Remove it from the generic testing infrastructure and require each V1-specific GM to explicitly retrieve it.

Bug: skia:11837
Change-Id: I4c904b7e333333382062bde4b17a1f9f81bee6a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/430425
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-07-21 20:59:37 +00:00
Robert Phillips
edcd431f42 Retract the SDC from GMs where possible (take 2)
In the future, the SDC won't be return by SkCanvas/SkDevices and gms/tests that rely on it won't be run. These GMs don't actually require the SDC.

There is also some opportunistic renaming going on.
TBR=michaelludwig@google.com

Change-Id: I15cbaf69269892fbbf229c0263b567425049c3f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415167
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-03 16:21:27 +00:00
Robert Phillips
7d05cdafe4 Revert "Retract the SDC from GMs where possible"
This reverts commit b8416d27be.

Reason for revert: pre-abandon context failures

Original change's description:
> Retract the SDC from GMs where possible
>
> In the future, the SDC won't be return by SkCanvas/SkDevices and gms/tests that rely on it won't be run. These GMs don't actually require the SDC.
>
> There is also some opportunistic renaming going on.
>
> Change-Id: Ib137232f4352fce586105298cda00a697d2efade
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414902
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>

TBR=robertphillips@google.com,michaelludwig@google.com

Change-Id: I7675996c43ac94e70d60fdadd3e0203531de8289
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/415159
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2021-06-02 22:46:12 +00:00
Robert Phillips
b8416d27be Retract the SDC from GMs where possible
In the future, the SDC won't be return by SkCanvas/SkDevices and gms/tests that rely on it won't be run. These GMs don't actually require the SDC.

There is also some opportunistic renaming going on.

Change-Id: Ib137232f4352fce586105298cda00a697d2efade
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414902
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
2021-06-02 21:28:11 +00:00
Brian Salomon
8f7d95382e Remove public getter for GrSurfaceDrawContext on SkSCanvas.
Made it private and accessible internally via SkCanvasPriv.

Update SkGpuDevice methods/variables after rename of GrDrawSurfaceContext.

Cq-Include-Trybots: luci.skia.skia.primary:Canary-G3,Canary-Flutter,Canary-Android
Change-Id: I3da64cee1de03c201243ee6c7ccd4b4c44cad8c9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/346498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2020-12-23 16:13:07 +00:00
Mike Reed
b41bd15a4b Use samplingoptions for bitmap shader
Change-Id: I64c67ddcac29b68cdd0d25e4af4153358939b0ee
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343736
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2020-12-12 17:08:11 +00:00
Brian Salomon
eebe735dea GrRenderTargetContext->GrSurfaceDrawContext
Just the class/files. variable names and additional comments to follow.

Change-Id: Ic03d07fd5009eaf3d706c2536486a117328963fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/342617
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-12-10 18:51:19 +00:00
Robert Phillips
b87b39b7a2 Make GM::onGpuSetup take a GrDirectContext
This should, hopefully, clarify the role of onGpuSetup vis a vis onDraw.

The remaining tools are updated in:
https://skia-review.googlesource.com/c/skia/+/300220/ (Update remaining tools to GrDirectContext)

Change-Id: I19d6eec4d16cb9ebad8924763a18225cc871f0f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300172
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 19:25:55 +00:00
Robert Phillips
b7bfbc299a Move GrRecordingContext.h and GrDirectContext.h into include/gpu
External clients will need access to these classes once GrContext
goes away.

This is a purely mechanical CL.

Bug: skia:10441
Change-Id: I7ffeb29d88bcc0f012412fba911e8362d046e24a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300206
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-07-01 17:32:14 +00:00
Robert Phillips
9eb0002b47 Double down on abandoned being publicly accessible on contexts
abandoned() is publicly accessible on GrContext. Since
GrRecordingContext is taking its place in many locations, make its
abandoned() call also publicly accessible.

This CL also removes abandoned() from GrContextPriv since it is
publicly accessible.

Change-Id: I72bdae369d06e34ec3f99a18a0feb72e2ae67666
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299876
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-06-30 20:01:51 +00:00
Robert Phillips
95c250c247 Downgrade GpuGMs to only receiving a GrRecordingContext
Most of this CL is just noise (i.e., all the header changes) due to the
signature change. The 'discard' GM has some substantive changes but
that's about it.

Change-Id: I72011a442c149b5db93cf8decade6779be4f63d8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296704
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-30 13:02:33 +00:00
Robert Phillips
e922953cab Adjust how GM::gpuSetup is handled in the tools
Change-Id: I7a49ff49030b4c8aba1f0798a3742641030fe44f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298710
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-26 15:37:30 +00:00
Robert Phillips
d26d25ed67 Make gpuSetup draw a error message on failure
Since gpuSetup can preempt draw's execution it needs to draw the error message too.

This is pulled out of the gpuSetup refactoring.

Change-Id: Iafe06d924fc1b694c59aa3100e9fbe95c4773222
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299140
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-26 13:50:35 +00:00
Robert Phillips
b795bea220 Add GM::gpuTeardown entry point
This call will bookend gpuSetup calls. Any GM that implements onGpuSetup should also implement onGpuTeardown.

This is pulled out of the gpuSetup refactoring.

Change-Id: If55599dc26370f589c5cafd20a7ccb9019b424cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299138
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-25 17:13:58 +00:00
Robert Phillips
83b749a706 Add GM::onceBeforeDraw method that encapsulates calling onOnceBeforeDraw
This is pulled out of the gpuSetup refactoring in an attempt to break it into simpler bits.

Change-Id: I01e1717b7f046ad4b87a3f38ac201347a51041ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299077
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-25 17:03:48 +00:00
Robert Phillips
889d613875 Add GM::gpuSetup step
In order to emulate OOP-R's behavior, GM needs to pass GPU-backed resources to a DDL recorder.

This change allows GMs to create GPU resources first (in onGpuSetup w/ a direct context) and then use them in onDraw (with only a GrRecordingContext).


Change-Id: Ifa3002af73eb9926f653fb4c4bf4542c0749d658
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294336
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2020-06-16 18:31:55 +00:00
Tyler Denniston
45f94f8344 Reland: Initial checkin of GM verifier framework
The goal of the verifier framework is to enable opt-in checks of the
images produced by individual GMs. The basis of verification will be
comparing the rendered output of a GM against a source-of-truth image,
such as one generated by the CPU backend.

In the short term this can enable coarse-grained sanity checks for a
subset of GMs to catch e.g. egregious rendering bugs. In the longer term
this can provide an SkQP-style suite of tests that can be run across
many/all GMs to provide a vote of confidence in the rendering
correctness of new devices.

Bug: skia:9855
Change-Id: I50f15ecd029b28b69c0f68dc4126df3a4dd61d75
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268685
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-02-06 15:01:31 +00:00
Tyler Denniston
14d64afaa8 Revert "Initial checkin of GM verifier framework"
This reverts commit 7e36f0015e.

Reason for revert: breaking google3 roll

Original change's description:
> Initial checkin of GM verifier framework
> 
> The goal of the verifier framework is to enable opt-in checks of the
> images produced by individual GMs. The basis of verification will be
> comparing the rendered output of a GM against a source-of-truth image,
> such as one generated by the CPU backend.
> 
> In the short term this can enable coarse-grained sanity checks for a
> subset of GMs to catch e.g. egregious rendering bugs. In the longer term
> this can provide an SkQP-style suite of tests that can be run across
> many/all GMs to provide a vote of confidence in the rendering
> correctness of new devices.
> 
> Bug: skia:9855
> Change-Id: Id7310de8005ffa7e8eb2fd0e4008f5f8db1419ab
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267761
> Commit-Queue: Derek Sollenberger <djsollen@google.com>
> Auto-Submit: Tyler Denniston <tdenniston@google.com>
> Reviewed-by: Derek Sollenberger <djsollen@google.com>

TBR=djsollen@google.com,tdenniston@google.com

Change-Id: Ie3beff447fea406b5ad3c3ca5a98fa2bd73d20fb
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9855
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268682
Reviewed-by: Tyler Denniston <tdenniston@google.com>
Commit-Queue: Tyler Denniston <tdenniston@google.com>
2020-02-04 20:54:39 +00:00
Tyler Denniston
7e36f0015e Initial checkin of GM verifier framework
The goal of the verifier framework is to enable opt-in checks of the
images produced by individual GMs. The basis of verification will be
comparing the rendered output of a GM against a source-of-truth image,
such as one generated by the CPU backend.

In the short term this can enable coarse-grained sanity checks for a
subset of GMs to catch e.g. egregious rendering bugs. In the longer term
this can provide an SkQP-style suite of tests that can be run across
many/all GMs to provide a vote of confidence in the rendering
correctness of new devices.

Bug: skia:9855
Change-Id: Id7310de8005ffa7e8eb2fd0e4008f5f8db1419ab
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267761
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
2020-02-04 20:11:24 +00:00
Brian Salomon
a8f43ce668 Remove unused GM deferred canvas feature
Change-Id: I57b7fab34a46dd03a045800989e73f9001bdb6cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240506
Commit-Queue: Robert Phillips <robertphillips@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-09-10 18:28:05 +00:00
Hal Canary
41248071ac tools: separate TimeUtils from AnimTimer
gm, slides, and samples no longer need to know about the implementation
details of AnimTimer.

This
    virtual bool onAnimate(const AnimTimer&);
becomes this:
    virtual bool onAnimate(double /*nanoseconds*/);
which is much easier to reason about.

AnimTimer itself is now part of viewer.

Change-Id: Ib70bf7a0798b1991f25204ae84f70463cdbeb358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226838
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2019-07-12 15:05:01 +00:00
Hal Canary
c74a55057b GM: s/handleKey/onChar/
Change-Id: I917de2705807f61e6a6c3f76d52e290e8194d204
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/225936
Commit-Queue: Ben Wagner <bungeman@google.com>
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2019-07-08 22:28:50 +00:00
Ben Wagner
51e15a69ce Use SkTextEncoding enum instead of macros.
Change-Id: I4b6259590fa0693ee0522b4999a1c0fe250b173d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212504
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-07 20:54:16 +00:00
Hal Canary
0a7b393e32 SkPaint: new constructor
Change-Id: I5033070bf5d52571869a687387b4f4fc6dddfdd2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211597
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-05-02 19:52:07 +00:00
Ben Wagner
7fde8e1728 IWYU for gms.
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.

Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2019-05-02 17:48:53 +00:00
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Mike Reed
50acf8f04b add makeShader() to SkBitmap, and deprecate SkShader version
Bug: skia:8937
Change-Id: I42f011e04937a751222bd8ecc6c69b45cf9626a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206681
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
2019-04-08 17:56:34 +00:00
Mike Reed
fae8fceb4a Use SkTileMode instead of nested enum
Add guard to transition clients

Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>
2019-04-03 15:24:18 +00:00
Mike Klein
290690c73a GrContext abandon: fail -> skip
It's hard to run the preAbandonGpuContext bots if we consider abandoned
to be a hard failure.

Actually, can you double check my suspicion that checking
ctx->abandoned() here might kind of make the whole bot moot?  If we
check ctx->abandoned() here before drawing any GpuGM's content, isn't
the bot just spinning through without ever attempting to draw anything?

Cq-Include-Trybots: skia.primary:Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-PreAbandonGpuContext
Change-Id: Id545ce88faef3bab6150cb5229422ab48399f5b3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205594
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2019-04-03 14:06:18 +00:00
Mike Klein
cd5104e942 SkAnimTimer -> AnimTimer
Change-Id: I700b7c0461475062ac66712cc29070f150cf777d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202315
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:26:35 +00:00
Mike Klein
ea3f014e2b sk_tool_utils -> ToolUtils, and git clang-format
sk_tool_utils doesn't really fit the naming convention
the rest of code under tools/ tends to use.

Change-Id: I45326a174101c6eb4b6149e9c742f658f2fd23b1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202313
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-03-20 18:05:42 +00:00
Mike Klein
9707e907ae move some methods out of line
This started because I noticed some repeated symbols while disassembling
object files.  I decided to fix up one or two to kill time while waiting
for Blink layout tests, but then I got a little quixotic.  In the end, I
ran:

    ninja -C out && git add -u && nm -U -j out/obj/gm/gm.*.o | sort | uniq -c | sort -g | c++filt | less

And then outlined things that stuck out as funny, either because they
were big, because they were virtual, because there were many copies of
them, or some combination of those factors.

I'm on the fence about moving a few of SkRefCnt's virtuals out of line,
so I've left SkRefCnt.h unchanged for now.

I'm not sure that this is important.

Change-Id: I425d05aa4beabbae40dd8df465155bfb909ef43a
Reviewed-on: https://skia-review.googlesource.com/c/190422
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2019-02-08 15:41:36 +00:00
Chris Dalton
50e24d7d5f Add a mechanism for GMs to silently exclude themselves from Gold
This is useful, for example, when trying to test a hardware feature
that isn't supported in the current context.

Bug: skia:8731
Change-Id: I9a363159300c92e4039bfd05400238c27002efb1
Reviewed-on: https://skia-review.googlesource.com/c/189133
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2019-02-08 00:05:15 +00:00
Chris Dalton
3a77837a5d Reland "Add a GpuGM class for GPU-only tests"
This is a reland of f5efa78902

Original change's description:
> Add a GpuGM class for GPU-only tests
>
> Bug: skia:8731
> Change-Id: Ic81f21621c0183bb356601eb663fa1ee334bca55
> Reviewed-on: https://skia-review.googlesource.com/c/189134
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=mtklein@google.com

Bug: skia:8731
Change-Id: Ia322d7e9280b67ebea1edbefc820cae72cd9c3a6
Reviewed-on: https://skia-review.googlesource.com/c/190148
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-07 23:11:16 +00:00
Chris Dalton
382b122e45 Revert "Add a GpuGM class for GPU-only tests"
This reverts commit f5efa78902.

Reason for revert: PreAbandon failures

Original change's description:
> Add a GpuGM class for GPU-only tests
> 
> Bug: skia:8731
> Change-Id: Ic81f21621c0183bb356601eb663fa1ee334bca55
> Reviewed-on: https://skia-review.googlesource.com/c/189134
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Chris Dalton <csmartdalton@google.com>

TBR=mtklein@google.com,brianosman@google.com,csmartdalton@google.com

Change-Id: Iab2a4323f077277445add18bb0e8c658d3bf0d2a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8731
Reviewed-on: https://skia-review.googlesource.com/c/190121
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-07 10:06:01 +00:00
Chris Dalton
f5efa78902 Add a GpuGM class for GPU-only tests
Bug: skia:8731
Change-Id: Ic81f21621c0183bb356601eb663fa1ee334bca55
Reviewed-on: https://skia-review.googlesource.com/c/189134
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-06 21:04:59 +00:00
Chris Dalton
d7a5a1d27e Add a central skiagm::GM::DrawFailureMessage for error messages
Bug: skia:8731
Change-Id: If73216bd427a1ce773fa41044a45c1bbd7ea08e9
Reviewed-on: https://skia-review.googlesource.com/c/189124
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-04 17:49:42 +00:00
Chris Dalton
21ca3702f8 Remove GM::onDrawBackground
Bug: skia:8731
Change-Id: Ied8f3035eff1c37dd4b785f850f95a8c56a8a67b
Reviewed-on: https://skia-review.googlesource.com/c/188632
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2019-02-04 05:57:23 +00:00
Hal Canary
6ac0df8e7d drawText Cleanup
Change-Id: Ibe1ac895f0347faf44820aa70350e7020807cb85
Reviewed-on: https://skia-review.googlesource.com/c/182080
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2019-01-08 15:26:36 +00:00
Mike Reed
36c4fb3fa1 force balanced save/restore after calling a GM
Gives the caller more predictable/reliable results, and allows GMs to be
a little sloppy about how they leave the canvas.

For normal saves, this isn't really significant. But if the gm left an
unbalanced saveLayer, then we can get wacky results... Before this CL:
- raster backend balanced because ~SkCanvas got called
- gpu backend was not balanced, all we did was call flush()

Bug: skia:
Change-Id: Id058351504876db22f9915e3db0f60970fa80e39
Reviewed-on: https://skia-review.googlesource.com/c/178927
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2018-12-18 17:15:42 +00:00
Mike Klein
c9eace8194 add unpremul gm
Change-Id: I3126fb8b055b58e45f1bd0d913413b4d4d38f032
Reviewed-on: https://skia-review.googlesource.com/c/166740
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2018-10-31 15:41:30 +00:00
Mike Reed
bdc3afa577 simplify gm matrices
rm gm that appears to have been there solely for pdf, but we don't use
it for that now.

Bug: skia:
Change-Id: I3cf88db923c2445b7c95dda14da679a594117643
Reviewed-on: https://skia-review.googlesource.com/31760
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
2017-08-08 12:43:19 +00:00
Mike Klein
b323a5ed1f sprinkle more tracing in GM, tests, and ok, and add TRACE_FUNC
Change-Id: I562d438bd65e9fd900cfc6831f971b4af25c8ae6
Reviewed-on: https://skia-review.googlesource.com/26361
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-07-24 20:02:07 +00:00
Cary Clark
2a475eae62 add drawString helper to canvas
Many tests and examples use drawText with
a guess of how long the text is in bytes,
or a call to strlen(). Add a helper to
SkCanvas to simplify these examples.

Add another helper for SkString.

R=reed@google.com

Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2
Reviewed-on: https://skia-review.googlesource.com/13642
Commit-Queue: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-04-28 20:41:04 +00:00
Mike Klein
33d2055e59 GM: some header cleanup
gm.h includes sk_tool_utils.h but does not use it.

The bulk of this CL makes each gm that uses sk_tool_utils include it.

sk_tool_utils.h also provided SkRandom and SkTDArray,
so a couple GMs add those headers too.

Change-Id: Ieb2a7c542f0ca89c3223f744fc11b0ff37af36c1
Reviewed-on: https://skia-review.googlesource.com/10014
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Herb Derby <herb@google.com>
2017-03-22 18:11:49 +00:00
reed
374772bd61 Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
This reverts commit c245574ba3.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2396953002

TBR=

Review-Url: https://codereview.chromium.org/2396953002
2016-10-05 17:33:03 -07:00
Mike Reed
c245574ba3 Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
This reverts commit Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8.

Reason for revert: new assert from 100K bot

Original change's description:
> Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
> 
> - perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
> This reverts commit 3ed485f424.
> 
> BUG=skia:
> 
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992
> 
> Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
> Reviewed-on: https://skia-review.googlesource.com/2992
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> 

TBR=reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I848e5a69c5cd67f2c14889f4f0a346652578c4ff
Reviewed-on: https://skia-review.googlesource.com/3023
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
2016-10-05 20:20:14 +00:00
Mike Reed
2b2fc7db4f Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
- perform version check in CreateProc for XfermodeImageFilter and ArithmeticImageFilter
This reverts commit 3ed485f424.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2992

Change-Id: Ib4a154cdd5f5d1dcac921ef50d53b79a2d6a1be8
Reviewed-on: https://skia-review.googlesource.com/2992
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2016-10-05 18:31:17 +00:00