This reverts commit abb5a315af.
Two fixes:
1) GMs pass valid rowBytes when calling directly to GrGpu.
2) Check for non-null data before trying to set UNPACK_ROW_LENGTH
Bug: chromium:981254
Change-Id: I24e46b0d2b14562d6b84a29fefe3410ce5c06c94
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226498
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Currently fails on GrContext's that don't support transfer buffers.
TODO: fallback to synchronous read pixels.
Bug: skia:8962
Change-Id: I464ea00519013a371ba29912a0220fa42b252243
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/220299
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Rescales a pixel rectangle from a SkSurface and then converts to YUV
planes. Currently only implemented on GPU.
Supports the same rescaling options as asyncRescaleAndReadPixels. The
RGB->YUV conversion is specified by a SkYUVColorSpace.
Y, U, and V are always separate planes. The U and V planes are
subsampled in X and Y by a factor of 2.
Currently fails if either the width or height of the rectangle is
not even.
Bug: skia:8962
Change-Id: I33237849a9ccf9b66cab13dc56785496f4ce556a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217123
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I78d076fe0bc0c49f57734b2b517f39407d92feea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214693
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Change-Id: Id2f2d76dfc7ba6865c7bd5c87960ff50b1ebd774
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214690
Auto-Submit: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This is a reland of 451b01fe09
Original change's description:
> Make SkSurface::asyncRescaleAndRead use kStrict constraint
>
> Also fix crash if SkSurface has no color space.
>
> Bug: skia:8962
> Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:8962
Change-Id: I05713351f62cc738ec8a4bba6377e9aa7a044975
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214684
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 451b01fe09.
Reason for revert: broke the existing GMs
Original change's description:
> Make SkSurface::asyncRescaleAndRead use kStrict constraint
>
> Also fix crash if SkSurface has no color space.
>
> Bug: skia:8962
> Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com
Change-Id: I8e5738492ebd0705c7a3e50a4e7bf9f1d8af578b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8962
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214420
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Also fix crash if SkSurface has no color space.
Bug: skia:8962
Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>