Commit Graph

4 Commits

Author SHA1 Message Date
reed@android.com
c4cae85752 add BlitRow procs for 32->32, to allow for neon and other optimizations.
call these new procs in (nearly) all the places we had inlined loops before.
In once instance (blitter_argb32::blitAntiH) we get different results by a
  tiny bit. The new code is more accurate, and exactly inline with all of the
  other like-minded blits, so I think the change is good going forward.



git-svn-id: http://skia.googlecode.com/svn/trunk@366 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-09-23 15:06:10 +00:00
reed@android.com
0b9e2dbf2f use doubles in matrix.invert() to keep more precision, needed for subtle
bugs when drawing stretched bitmaps (like ninepatch) at nasty scale factors
like 1.5 (where the inverse matrix steps 0.333333, 1.0, 1.666667, etc.)



git-svn-id: http://skia.googlecode.com/svn/trunk@354 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-09-16 17:00:17 +00:00
reed@android.com
4bdd5f60f9 remove old test that assumed fBM had been decoded
git-svn-id: http://skia.googlecode.com/svn/trunk@49 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-23 18:50:15 +00:00
reed@android.com
8a1c16ff38 grab from latest android
git-svn-id: http://skia.googlecode.com/svn/trunk@27 2bbb7eff-a529-9590-31e7-b0007b416f81
2008-12-17 15:59:43 +00:00