mtklein
dbfd7ab108
Replace a lot of 'static const' with 'constexpr' or 'const'.
...
'static const' means, there must be at most one of these, and initialize it at
compile time if possible or runtime if necessary. This leads to unexpected
code execution, and TSAN* will complain about races on the guard variables.
Generally 'constexpr' or 'const' are better choices. Neither can cause races:
they're either intialized at compile time (constexpr) or intialized each time
independently (const).
This CL prefers constexpr where possible, and uses const where not. It even
prefers constexpr over const where they don't make a difference... I want to have
lots of examples of constexpr for people to see and mimic.
The scoped-to-class static has nothing to do with any of this, and is not changed.
* Not yet on the bots, which use an older TSAN.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005
Review-Url: https://codereview.chromium.org/2300623005
2016-09-01 11:24:54 -07:00
vjiaoblack
a8eabc4a2a
Moved ambient lights out of SkLight's light array
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
Review-Url: https://codereview.chromium.org/2287553002
2016-08-29 10:22:09 -07:00
vjiaoblack
84cddf6fa7
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:120001 of https://codereview.chromium.org/2287553002/ )
...
Reason for revert:
Made Deigo's GM miss their ambient lights
Original issue's description:
> Moved ambient lights out of SkLight's light array
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
>
> Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
TBR=robertphillips@google.com ,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2291663002
2016-08-29 08:38:04 -07:00
vjiaoblack
8f98f0aa2d
Moved ambient lights out of SkLight's light array
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
Review-Url: https://codereview.chromium.org/2287553002
2016-08-29 07:08:52 -07:00
vjiaoblack
e6f5d56231
Made shadows blurry (thru implementing variance mapping)
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2224163005
Review-Url: https://codereview.chromium.org/2224163005
2016-08-25 06:30:23 -07:00
vjiaoblack
772b5ee446
Added PointLights to SkLights::Light
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2237493002
Review-Url: https://codereview.chromium.org/2237493002
2016-08-12 11:38:47 -07:00
vjiaoblack
904527d165
moved code into onDrawShadowedPic, only renders into shadow maps if needed
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2220633002
Review-Url: https://codereview.chromium.org/2220633002
2016-08-09 09:32:09 -07:00
vjiaoblack
955e879c6d
Making a sample for shadow maps for more intensive development
...
Merge branch 'shadow-gm' into shadow-sample
Added variable size shadow maps. Also fixed some bugs
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2198933002
Review-Url: https://codereview.chromium.org/2198933002
2016-08-05 07:55:01 -07:00
vjiaoblack
53da5ba619
adding new GM to demostrate new shadows
...
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2118553002
Review-Url: https://codereview.chromium.org/2118553002
2016-08-01 10:02:31 -07:00