Noticed that there was an include for <array> in there that didn't make
a lot of sense, so cleaned up the others which are hanging around from
older code which was in there.
Change-Id: I77acbb0914989e9bf67ab74dfd842a798ea592f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206172
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
instead of inline
Bug: skia:
Change-Id: I3c6c876fea9cfcc311fc09c0fdf0375b776004aa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210632
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
A simple JSON output for diagnostic purposes.
If the run is not 1:1 code points to glyphs, then
break the run into clusters.
Change-Id: I06980e0bac2cdca8a69b5b5ba0759a021fd4eb3b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209740
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Julia Lavrova <jlavrova@google.com>
This almost gets gms to be iwyu clean. The last bit is around gm.cpp
and the tracing framework and its use of atomic. Will also need a way
of keeping things from regressing, which is difficult due to needing to
do this outside-in.
Change-Id: I1393531e99da8b0f1a29f55c53c86d53f459af7d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211593
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Bug: skia:8243
Change-Id: Ifd27365014e89a39bc24ec59d2478c5a688c55b8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211592
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Change-Id: Ia9e9b49ebaa70d0777e9a3199a07ce2bce60ae04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211653
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Also fix the corners of clamp mode with alpha.
Also, add a GM.
Bug:chromium:957275
Change-Id: Icd288ff522e7ea70662380791f5ee2de628a5ef2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211594
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I64b20467e2df15768f2548cffcf09a2b5a2b8514
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211591
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Id7a43949b13a496b5a28be7c702fa01d7af5a0b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211654
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Icbb1adbb7276ef4e6952577db34bbc55b72ea4e6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211422
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
3fb957a00b..3089f92e8a
git log 3fb957a00ba3..3089f92e8a77 --date=short --no-merges --format='%ad %ae %s'
2019-05-01 jmadill@chromium.org Move EGL Display config into EGLPlatformParameters.
2019-05-01 geofflang@chromium.org Reset the default framebuffer if ContextImpl::onMakeCurrent fails.
2019-05-01 jmadill@chromium.org Fix link to dirty bit diagram.
2019-05-01 jmadill@chromium.org Add diagram illustrating dirty bit flow.
2019-05-01 syoussefi@chromium.org Fix GL_MAX_COMBINED_UNIFORM_BLOCKS query
2019-05-01 jmadill@chromium.org Clean up ANGLE test extension functions.
2019-05-01 jonahr@google.com Add generated dEQP charts to the ANGLE doc.
2019-05-01 jmadill@chromium.org Set swap interval explicitly.
2019-05-01 jmadill@chromium.org Roll Chromium DEPS (April 30, 2019).
2019-05-01 geofflang@chromium.org Vulkan: Don't present on surface destruction.
Created with:
gclient setdep -r third_party/externals/angle2@3089f92e8a77
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: Ia24e8c030046b7941f31f4af6d9883e437113b58
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211696
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Change-Id: I094fd08c25593a7957c3e91b330ec914a7cf86da
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211585
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9043
Change-Id: I399b4d72a81645076febd3ef06d6a47a03723cd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Part of a multi-step plan:
1) Add this option (which is *not* GL specific).
2) Disable this in Chromium at context-creation.
3) Finish adding the shader error handler, with default
behavior controlled via this flag, and remove Chromium
driver checks from the corresponding code at the same time.
Change-Id: I7e50c8404a05c1f291f187cf48481d0cbb34066a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211646
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9033
Change-Id: Icb56d63c19e86d70e8dc373b3082fb7b2f76760b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Change-Id: I34ded4a4b9c4600eaf801eec121ca851e04a6c23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211586
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Local Skia and DDL recording will always attempt to reduce opList splitting.
Android, Flutter, Google3 and non-DDL Chrome will not.
Note that this is a bit aggressive. Intermediate flushes based on memory usage have not yet been implemented.
The plan is to run this locally in Skia until the next Chrome branch and then enable it everywhere else (when intermediate flushes have been implemented).
OpList splitting reduction in Chrome is disabled in the following Chrome-side CL:
https://chromium-review.googlesource.com/c/chromium/src/+/1588756/ (Disable opList splitting reduction in Skia)
It is disabled in Android in:
https://googleplex-android-review.git.corp.google.com/c/platform/external/skia/+/7259923 (Update #defines to suppress Ganesh features in SkUserConfigManual.h)
It is disabled in Flutter and Google3 w/in this CL.
Change-Id: I59ff448d2c42629fab6cffccb2894d030c73431d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211101
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- Moves the pretty-printer and line-by-line printer into a new GrShaderUtils.
- Maintain strings as SkSL::String longer, to avoid possibly re-converting
from char* when we need to print them.
- GL shader compilation doesn't need the SkSL settings, so stop plumbing that.
- Converting SkSL to GLSL was taking the GL enum to specify the kind of shader,
but only used it to convert to a SkSL::Program::Kind. Just take that. To make
this simpler, move the GLSL printing code into that function, clumped with
the SkSL printing code. Reuse that banner printer in GrGLPrintShader, too.
Change-Id: I4536547604612a6fa1596e5a8e97f6322e12a1fb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211583
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9036
Change-Id: I0e8b44a0c586abd982e7301d1b366c04d69aff0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211421
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
1ad7a07212..3fb957a00b
git log 1ad7a07212b2..3fb957a00ba3 --date=short --no-merges --format='%ad %ae %s'
2019-05-01 angle-autoroll@skia-public.iam.gserviceaccount.com Roll ./third_party/spirv-tools/src 736376dbf989..32af42616abe (6 commits)
2019-04-30 shrekshao@google.com Fix error report when active color buffer has no fs output
2019-04-30 geofflang@chromium.org Vulkan: Wrap aquire semaphore in a vk::Scoped
2019-04-30 geofflang@chromium.org Vulkan: Add an unMakeCurrent for contexts.
Created with:
gclient setdep -r third_party/externals/angle2@3fb957a00ba3
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=ethannicholas@google.com
Change-Id: I55c3730e733b4f4a061dbc5479d75fa78aafb026
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211541
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: skia:9028
Change-Id: I8e3d37050d3fce7602eee62ae911eae756e603a2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211100
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
There is still a bit of manual mucking about with iwyu output to get
things nice, but the checker seems to be doing ok and the process is now
a bit easier. Will see how it goes.
This also pointed out the amount of code behind ifdefs should be
minimized by using the build system and 'constexpr if' when possible.
Change-Id: Ic63fa33c65e5ff40b58858e15fc51f27d862e20d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211349
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I83c1fb19e22034ddff4a46a776d94df46b95b790
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
In Metal, the alignment requirements for float and float2 arrays allow
them to be packed tightly. Packing them loosely was uploading the
data to the wrong locations in GPU memory.
Bug: skia:8243
Change-Id: Ie09edf3363a1f3cefc1da73aa85c4352f0fbedf0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211341
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit bcbf9633db.
Next patch set implements a local shared spinlock
rather than depending on SkSharedMutex.
Next patch removes the thread safety and the unit test.
Original change's description:
> Temporarily revert runtime decoder registration.
>
> Some builds in Google3 can't find SkSharedMutex at link time.
>
> This reverts commit ff7006ff80.
> This reverts commit 05f45b21b7.
>
> Change-Id: I889e9a3169cf017b8d5daacf75099663fc996d73
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210785
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I6df8e2dfb64a92c780b62acddf7a797f24ba8e31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210792
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Fixes https://skia-review.googlesource.com/c/skia/+/204264. I should
have realized before that the '-t -t' option to ssh was the cause of all
the ANSI escape codes.
Change-Id: I43b745115f4672230bf28469e03fdfbaec602b9a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209041
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
... but keep the apis for now
Bug: skia:4872
Bug: skia:9012
Change-Id: I3a9b0c9194be6897c0e59b7edd972b7218168183
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211343
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Auto-Submit: Mike Reed <reed@google.com>