Bug: skia:7322
Change-Id: I1a5139f44d9aa9e0aab3faf53643350cbb765045
Reviewed-on: https://skia-review.googlesource.com/c/177500
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
The old win_toolchain script required a Chromium checkout, and
extracted portions of the win_toolchain from that to build the
Skia asset. Instead, use the depot_tools script that assembles
a toolchain from a locally installed MSVC.
The create script doesn't do that, but relies on the user to
run that script first. Automating everything would be a nice
follow-up.
With the new strategy, the toolchain directory is simpler, and
no longer contains the depot_tools kruft or extra directories.
Adjust the bot scripts accordingly. (Renaming the directory to
win_toolchain from 't' would be a nice touch, too).
Finally, I built the new toolchain with the updated process,
and included the ARM64 compiler and libraries, so we can set
up a bot to build Windows ARM64.
Docs-Preview: https://skia.org/?cl=176968
Bug: skia:8569
Change-Id: I4bdf3cfb29d50f4464853445d0226241e70c33b4
Reviewed-on: https://skia-review.googlesource.com/c/176968
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:7322
Change-Id: If51e9b3cf253bc357ecc102b2e244b589d02ab12
Reviewed-on: https://skia-review.googlesource.com/c/176591
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Bug: skia: 7322
Change-Id: If4dcb5400a9e8bc0a9a98a95b79d79650fd28d20
Reviewed-on: https://skia-review.googlesource.com/c/176586
Reviewed-by: Greg Daniel <egdaniel@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:8388
Change-Id: Ifb9654439abf252c6e466d568329b151a4915e3f
Reviewed-on: https://skia-review.googlesource.com/c/175588
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
This tests F16 surfaces, and F16 vertex colors (because the sRGB paint
colors used in GMs are often outside the narrow gamut).
Bug: skia:
Change-Id: Ic11840df0c9919a6cca78ab3786ba7a11e879a07
Reviewed-on: https://skia-review.googlesource.com/c/175245
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:7322
Change-Id: I46e9a1169a30b8b0ed5033c4ab9d877c43f4e59e
Reviewed-on: https://skia-review.googlesource.com/c/173643
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Bug: skia:
Change-Id: I223bef522ff8605674f4ecabcbd0624cfc92cb06
Reviewed-on: https://skia-review.googlesource.com/c/173224
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:7322
Change-Id: I2b50478e85c42beacbe67a8c7eaf46a487cf6f86
Reviewed-on: https://skia-review.googlesource.com/c/172973
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:8560
Change-Id: I9287d8286a49d067c14a4cc560220c08d3c0c040
Reviewed-on: https://skia-review.googlesource.com/c/172865
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
Bug: skia:7322
Change-Id: I337653006783910f806560a78018e4a291e2869d
Reviewed-on: https://skia-review.googlesource.com/c/172862
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This was based on old ideas about color management. We have better
mechanisms for testing this now.
Bug: skia:
Change-Id: If59b5039f31ab0ebbdbed4205c941dd9266f67c1
Reviewed-on: https://skia-review.googlesource.com/c/172860
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Now that we've got Flutter builds I'm not very interested in the old
-Mini bot, which was always a proxy for something like Flutter's build.
The NoDEPS bot shouldn't have to disable effects, I think.
Change-Id: I57abca5935b7da3917eb804cda10967af0a18f41
Reviewed-on: https://skia-review.googlesource.com/c/169221
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
I suspect these were fixed by the driver upgrade in
https://skia-review.googlesource.com/c/skia/+/166621
Bug: skia:6398, skia:6863
Change-Id: I9079454b385b209e0c4bf416063ec01883045ab1
Reviewed-on: https://skia-review.googlesource.com/c/167390
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:5774
This recently added image is incomplete, and CG leaves memory
uninitialized. Stop testing it to avoid seeing random images in Gold.
Change-Id: I512c3af6d6df6eedbea96ea5d809cdd5b475833a
Reviewed-on: https://skia-review.googlesource.com/c/165302
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Distance field glyphs draw slightly differently based on where the
glyph lands in the atlas.
Change-Id: If09f95e3a707db03a658b251906c912ba504cab7
Reviewed-on: https://skia-review.googlesource.com/c/163540
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The bloaty here was compiled with this patch:
https://github.com/google/bloaty/pull/149
Hopefully that lands upstream and we can track master again.
This adds BuildStats.+Debug because we need symbols
to get sensical data. Bloaty's WASM support is experimental
and currently doesn't support having a stripped (Release)
version be profiled using the symbols of a Debug version.
This means that the buildStats for debug will be higher
than actual, but hopefully the absolute positioning will be
the same and thus the outputs useful.
Bug: skia:
Change-Id: Id7bf721843e8c52a0aae2b7e57ff95397693b3dd
Reviewed-on: https://skia-review.googlesource.com/c/163256
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
The platform generators seem to leave memory uninitialized on these
files without reporting an error. Blacklist them so we do not get lots
of random images in Gold
Change-Id: If5f2b65d7a20c8a3c71716591d194556bdbf17a5
Reviewed-on: https://skia-review.googlesource.com/c/163254
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Of note, the perf results reported are not directly
comparable CPU->GPU because the GPU ones are likely
emulated (no real gpu in the Docker container on an
GCE VM).
Bug: skia:
Change-Id: I52259085f4d9e22c45b67f3e8ce1211a5c6c6d3e
Reviewed-on: https://skia-review.googlesource.com/c/163126
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Also make a CPU only and GPU only build (although
the latter still has a lot of CPU logic).
Bug: skia:
Change-Id: I857c2300021c2adb5344865c28e4ad3e8d332954
Reviewed-on: https://skia-review.googlesource.com/c/162022
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Previously we didn't do this at all for multiple-texture ops.
Improve the test detecting when filtering can be disabled.
Make draw_image_set GM create tiles with pixel of overlap for correct
filtering.
Add draw_image_set_rect_to_rect to exercise filtering/aa disablement
in combination with tiling.
Makes SkGpuDevice filter out inverted src rects (as is done implicitly
in SkBaseDevice by relying on drawImageRect).
Puts GrTextureOp::fFilter in bitfield.
Change-Id: Iee96cb54d665877c7f4aee422a3a7af2b249b1d6
Reviewed-on: https://skia-review.googlesource.com/c/161641
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
That's what their treemap says and we should try to match it.
Bug: skia:
Change-Id: Iefa95c0440eb6b45a94a72c1beffb8a1199152a4
Reviewed-on: https://skia-review.googlesource.com/c/161825
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
We have a similar ingestion strategy to Gold.
I tried to use something off the shelf like benchmark.js
but passing the PathKit context into the benchmarks was
non-trivial. Plus, making a basic benchmarking tool
ended up being not too hard.
We should be able to re-use the docker container/aggregator
for CanvasKit too.
Bug: skia:
Change-Id: I613dfc58ea57c31cf71566a8ac55f8df9272ad25
Reviewed-on: https://skia-review.googlesource.com/c/161620
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
Also remove the unit tests that were enforcing those rules,
and the blacklist of that unit test.
Bug: skia:
Change-Id: I802c9e81a412fe0b19d02f9224b801f4fbd901f2
Reviewed-on: https://skia-review.googlesource.com/c/161562
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: Id9e86327bf85f766fac67704078e00bac4af346d
Reviewed-on: https://skia-review.googlesource.com/c/161422
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I92ea1b75bc72515d55bd753d42a6bfa0e701829e
Reviewed-on: https://skia-review.googlesource.com/c/161045
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This creates a nice readable display, since Bloaty
doesn't allow filtering through the CLI.
Additionally, rename the flutter job to accurately
represent what settings it actually is (32 bit ARM built
with clang).
Bug: skia:
Change-Id: Iaed313caf43a31105adc8c85c545cc6cb2bcbe30
Reviewed-on: https://skia-review.googlesource.com/c/160920
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: skia:
Change-Id: Ibb47179315d191af5023039212e4c9b5e784bb75
Reviewed-on: https://skia-review.googlesource.com/c/160765
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Building CanvasKit uses very similar logic to PathKit, so there
was a fair amount of copy/paste/customize.
Fixes the name of skia.js/wasm -> canvaskit.js/wasm and
adds a package.json to formally track versions.
Also move PathKit helper scripts to align better.
Docs-Preview: https://skia.org/?cl=160463
Bug: skia:
Change-Id: Ie75b30592dcc4d520dca41f6f5579006aaa8849b
Reviewed-on: https://skia-review.googlesource.com/c/160463
Reviewed-by: Eric Boren <borenet@google.com>
Additionally, include the revision name in the json file name
to avoid collisions.
Bug: skia:
Change-Id: I6601c28679f82406721d740041a60077b460c0f4
Reviewed-on: https://skia-review.googlesource.com/c/160560
Reviewed-by: Eric Boren <borenet@google.com>
Uses Docker to compile an APK and then run it on an emulator.
We use a specialized image for build (includes Clang, etc)
And then the 3rd party base image for just the test (which
has the emulator and SDK on it).
Bug: skia:7578, skia:7692
Change-Id: I948e0b091868e7173b00e3affd7c3d59a5cd1ec2
Reviewed-on: https://skia-review.googlesource.com/c/159681
Reviewed-by: Stephan Altmueller <stephana@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
This should be extensible to do something similar
for libskia and other outputs.
Bug: skia:
Change-Id: Id9f30a82f4eb0e7ce868a32409b1be429917e7f6
Reviewed-on: https://skia-review.googlesource.com/c/160220
Reviewed-by: Eric Boren <borenet@google.com>
This is a reland of b8fef7c986
readpixels is now disabled on serialize-8888.
The image encoding means it doesn't quite round trip,
though the image looks fine to the eye.
Original change's description:
> clamp gamut if needed in SkConvertPixels
>
> We need to clamp here for all the same reasons we need to clamp when
> blitting. I've centralized the clamp's implementation to help that.
>
> I've allowed any --config to run this GM. --config 565 was actually
> pointing out this problem by asserting, and now looks fine.
>
> Change-Id: Icc066792fc53747b161302d200abdd8dc4669f7f
> Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
> Reviewed-on: https://skia-review.googlesource.com/158721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I07601149e1d1e070bf96361f5303569b6a7b4e2a
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Reviewed-on: https://skia-review.googlesource.com/c/159001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Bug: skia:8388
Change-Id: Id546d043a3a9be546f592dcab37325bc6b6c4e89
Reviewed-on: https://skia-review.googlesource.com/155164
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
The go_deps asset is almost two months old...
Bug: skia:
Change-Id: I3910d1812a3c8ec4b599e959b76f8d60202b877a
Reviewed-on: https://skia-review.googlesource.com/157425
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Removes the CCPR blacklist for Vulkan, and disables geometry shaders
on Vulkan while we continue to investigate http://skbug.com/7733.
Bug: skia:7733
Bug: skia:8408
Change-Id: I85b89a2f0170abed946441adbbf7c0b075897096
Reviewed-on: https://skia-review.googlesource.com/153625
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I3829035a33a3bf147dd4ca90a0a45443a5b28eb6
Reviewed-on: https://skia-review.googlesource.com/154042
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
This deletes the previous hand-built drivers and the
distinction between a debug and non-debug driver.
Bug: skia:
Change-Id: Ia733783d703da803f76361c61b938d9ce70c88f0
Reviewed-on: https://skia-review.googlesource.com/150163
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.
Looks like we have lots of work to do.
Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0. I think this fixes the failing CQ
bot, and the white square problem.
Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>