Commit Graph

10 Commits

Author SHA1 Message Date
commit-bot@chromium.org
cac5fd597f Factory methods for heap-allocated SkImageFilter objects.
This is part of an effort to ensure that all SkPaint effects can only be
allocated on the heap.

This patch makes the constructors of SkImageFilter and its subclasses non-public
and instead provides factory methods for creating these objects on the heap. We
temporarily keep constructor of publicly visible classes public behind a flag.

BUG=skia:2187
R=scroggo@google.com, mtklein@chromium.org, reed@google.com, senorblanco@google.com, senorblanco@chromium.org, bsalomon@google.com, sugoi@chromium.org, zork@chromium.org

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/182983003

git-svn-id: http://skia.googlecode.com/svn/trunk@13718 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-10 10:51:58 +00:00
commit-bot@chromium.org
ae761f7545 Make SkImageFilter methods const.
SkImageFilter had some non-const methods that could all be made const.
This is a first step towards making SkImageFilter immutable.

BUG=skia:2097
R=mtklein@google.com, reed@google.com, robertphillips@google.com

Author: dominikg@chromium.org

Review URL: https://codereview.chromium.org/148883011

git-svn-id: http://skia.googlecode.com/svn/trunk@13330 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-05 22:32:02 +00:00
senorblanco@chromium.org
c4b12f19a4 Implement correct clipping for image filters.
Image filters in Skia currently clip the size of the the offscreen
bitmap used for filtering to the device clip bounds. This means that
any pixel-moving filter (e.g., blur) has edge artifacts at the clip
boundaries. This is problematic for tiling, where a single SkPicture
is played back with a clip set to the tile boundaries.

By implementing the onFilterBounds() traversal, and using it in
saveLayer() when a filter is present, we can clip the layer to the
expanded clip rect. Note that this requires that the traversal be
performed in reverse as compared to computeFastBounds().  (It's also
done in device space, unlike computeFastBounds()).

New test imagefiltersclipped tests pixel-moving filters when clipped
by various clip rects.
New test imageblurtiled tests tiled (compositor-style) rendering of
blurred text. There should be no artifacts at the tile boundaries.

BUG=337831
R=reed@google.com

Review URL: https://codereview.chromium.org/23011012

git-svn-id: http://skia.googlecode.com/svn/trunk@13323 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-02-05 17:51:22 +00:00
commit-bot@chromium.org
8b0e8ac5f5 Refactor read and write buffers.
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer
a step each in the hierarchy.

What used to be this:

SkFlattenableWriteBuffer -> SkOrderedWriteBuffer
SkFlattenableReadBuffer  -> SkOrderedReadBuffer
SkFlattenableReadBuffer  -> SkValidatingReadBuffer

is now

SkWriteBuffer
SkReadBuffer -> SkValidatingReadBuffer

Benefits:
  - code is simpler, names are less wordy
  - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed
  - write buffers are completely devirtualized, important for record speed

This refactoring was mostly mechanical.  You aren't going to find anything
interesting in files with less than 10 lines changed.

BUG=skia:
R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/134163010

git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-30 18:58:24 +00:00
senorblanco@chromium.org
336d1d7595 Implement a computeFastBounds() traversal for SkImageFilter.
This allows for correct culling of primitives which have image filters applied.

R=reed@google.com
BUG=skia:

Review URL: https://codereview.chromium.org/137423005

git-svn-id: http://skia.googlecode.com/svn/trunk@13207 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-27 21:03:17 +00:00
senorblanco@chromium.org
01bdf3c568 Add crop rect support for SkDisplacementMapEffect (raster and GPU paths).
Covered by new test cases added to displacement GM (will require rebaseline).

R=bsalomon@google.com

Review URL: https://codereview.chromium.org/26531002

git-svn-id: http://skia.googlecode.com/svn/trunk@11782 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-10-15 19:02:43 +00:00
commit-bot@chromium.org
1aa54bf669 Added ctm matrix to GPU path
There should be no changes in behavior caused by this cl, it just adds the ctm matrix to filterImageGPU so that it may be used for scaling on all platforms when it is implemented on the blink side.

BUG=
R=senorblanco@google.com, senorblanco@chromium.org

Author: sugoi@chromium.org

Review URL: https://chromiumcodereview.appspot.com/22209002

git-svn-id: http://skia.googlecode.com/svn/trunk@10536 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-08-05 16:53:50 +00:00
commit-bot@chromium.org
7b320703d4 Implement offset for GPU filter path. Although we can't yet use this in Blink for FEOffset, due to SVG semantics, we can use it to support crop rect (upcoming patch).
This patch adds the parameter to the filterImageGPU() signature, plumbs through the code on the GPU side, and implements support for it in SkXfermodeImageFilter for both raster and GPU.

Of the remaining filters with GPU implementations, Blur, Morphology, Bicubic and Displacement work fine; they're commutative wrt offset and can simply pass it up the chain. Blend is not, but will be removed shortly anyway (has been replaced with SkXfermodeImageFilter in Blink).

R=reed@google.com, bsalomon@google.com

Author: senorblanco@chromium.org

Review URL: https://chromiumcodereview.appspot.com/15995026

git-svn-id: http://skia.googlecode.com/svn/trunk@9977 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-10 21:22:18 +00:00
senorblanco@chromium.org
c2594f4106 This changes the signature of SkImageFilter::filterImageGPU() to use SkBitmaps for input and output, and removes the rect param. This allows us to return textures which are larger than the actual result, such as when GrAutoScratchTextures are used. The SkBitmap's size represents the active region, while the GrTexture's size is the full texture size.
This fixes the bicubic image filter GM on the GPU, which otherwise draws garbage outside the filtered region.  It also moves us closer to unifying the signatures of SkImageFilter::onFilterImage() and SkImageFilter::filterImageGPU().

Review URL: https://codereview.appspot.com/7180048

git-svn-id: http://skia.googlecode.com/svn/trunk@7467 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-30 19:08:47 +00:00
sugoi@google.com
781cc76e0f Implementation of the displacement effect (both CPU and GPU)
TEST=Added new GM called "displacement"
Review URL: https://codereview.appspot.com/7058075

git-svn-id: http://skia.googlecode.com/svn/trunk@7182 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-01-15 15:40:19 +00:00