Commit Graph

5 Commits

Author SHA1 Message Date
Mike Klein
c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00
Ben Wagner
b2c4ea6219 Move Views into Sample and Viewer.
What is left of the SkView system is used only by samples or viewer.
As a result, move it out of the Skia source tree and re-organize so it
is a bit easier to understand and use more shared code.

Move samplecode/ClockFaceView.cpp to samplecode/SampleTextEffects.cpp,
sice that's what's actually in it.

Move SkAnimTimer.h to tools/timer, since it's actually shared between gm
and samples.

Change-Id: I55dafd94c64e4f930ddbd19168e0f812af86c455
Reviewed-on: https://skia-review.googlesource.com/146161
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2018-08-09 15:25:32 +00:00
Brian Osman
ede860e91c Delete even more unused views code
Bug: skia:
Change-Id: I41480aa89dfcd8cb7e016e477cbabe354f35ce8a
Reviewed-on: https://skia-review.googlesource.com/75480
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-11-29 18:12:35 +00:00
hstern
e2463ed91e Add cubic example and draw original path
- Add cubic example
- Draw original path
- Also added dumpHex to stderr option on 'D'

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2106063004

Review-Url: https://codereview.chromium.org/2106063004
2016-06-30 10:04:21 -07:00
hstern
9bd4c69302 Add SampleApp that shows problems in stroking
- When the stroke width gets too big the raster algorithm produces
  incorrect output
- This also causes the GPU path to produce incorrect output if the width
  is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer
  (which is the renderer used for this specific geometry)

- Other non-convex geometries probably also produce strange results

BUG=skia:5405,skia:5406
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002

Review-Url: https://codereview.chromium.org/2060903002
2016-06-15 09:13:35 -07:00