Commit Graph

3490 Commits

Author SHA1 Message Date
egdaniel
58daedb12e Update GYP for linux Vulkan to support SDK 1.0.13
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2077043002

Review-Url: https://codereview.chromium.org/2077043002
2016-06-17 12:04:05 -07:00
jvanverth
063ece7184 Enable viewer in non-Vulkan builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002

Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b
Review-Url: https://codereview.chromium.org/2067023002
2016-06-17 09:29:14 -07:00
bungeman
2853f00728 Move headers in include/utils/win to src/utils/win.
These headers are not intended for external use and are only used in src.

Review-Url: https://codereview.chromium.org/2070983002
2016-06-16 15:31:43 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
jvanverth
c7027ab03f Add samples to Viewer.
This adds support with animation, assuming the sample has
implemented onAnimate. Event handling has not been
implemented.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004

Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658
Review-Url: https://codereview.chromium.org/2056343004
2016-06-16 09:52:35 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
egdaniel
963632f686 Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https://codereview.chromium.org/2067023002/ )
Reason for revert:
breaking compile bots

Original issue's description:
> Enable viewer in non-Vulkan builds
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002
>
> Committed: https://skia.googlesource.com/skia/+/746b792a9aad1230ab69158a51c49b2e5437d95b

TBR=djsollen@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072563002
2016-06-15 14:23:40 -07:00
jvanverth
746b792a9a Enable viewer in non-Vulkan builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067023002

Review-Url: https://codereview.chromium.org/2067023002
2016-06-15 13:44:15 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
dvonbeck
115e925dc8 Added warning for variable-length arrays to GYP, since they are unsupprted under Win targets
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068863002

Review-Url: https://codereview.chromium.org/2068863002
2016-06-15 09:13:51 -07:00
hstern
9bd4c69302 Add SampleApp that shows problems in stroking
- When the stroke width gets too big the raster algorithm produces
  incorrect output
- This also causes the GPU path to produce incorrect output if the width
  is larger than an arbitrary limit in GrAALinearizingConvexPathRenderer
  (which is the renderer used for this specific geometry)

- Other non-convex geometries probably also produce strange results

BUG=skia:5405,skia:5406
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060903002

Review-Url: https://codereview.chromium.org/2060903002
2016-06-15 09:13:35 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
egdaniel
f533f116e6 Revert of Add samples to Viewer. (patchset #4 id:60001 of https://codereview.chromium.org/2056343004/ )
Reason for revert:
breaking on android compile

Original issue's description:
> Add samples to Viewer.
>
> This adds support with animation, assuming the sample has
> implemented onAnimate. Event handling has not been
> implemented.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004
>
> Committed: https://skia.googlesource.com/skia/+/76963e73704a42a18c29d6fbdcccb566e5c67658

TBR=bsalomon@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2063883002
2016-06-13 11:30:10 -07:00
jvanverth
76963e7370 Add samples to Viewer.
This adds support with animation, assuming the sample has
implemented onAnimate. Event handling has not been
implemented.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056343004

Review-Url: https://codereview.chromium.org/2056343004
2016-06-13 09:31:27 -07:00
kjlubick
b7b4293524 Create .gyp rules for shaderc libraries
To build shaderc, gyp used to punt to cmake, which did not work well on the bots and I couldn't find any way to pipe the variables into cmake which would have made it happy.

So, I wrote a gyp file for shaderc and its dependencies.  Nothing super complicated (thank goodness), except for the files that spirv-tools needed generated.

BUG=skia:5186
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2047833003

Review-Url: https://codereview.chromium.org/2047833003
2016-06-10 12:07:50 -07:00
egdaniel
5dfe7bbcfd Define LEAN_AND_MEAN and NOMINMAX for all windows builds
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055223002

Review-Url: https://codereview.chromium.org/2055223002
2016-06-10 06:42:45 -07:00
egdaniel
066df7ca91 Add GpuCommandBuffer support.
Currently this is not actually hooked into the system.

To give some context, in a follow up CL I'll add this to GrDrawTarget.
For this I will move the gpu onDraw command to the GpuCommandBuffer as well.
For GL this will end up just being a pass through to a non virtual draw(...)
on GrGLGpu, and for vulkan it will mostly do what it currently does but
adding commands to the secondary command buffer instead.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038583002

Review-Url: https://codereview.chromium.org/2038583002
2016-06-08 14:02:27 -07:00
msarett
469f1c503d Use SK_TEST_QCMS to mark qcms test code
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2031053005

Review-Url: https://codereview.chromium.org/2031053005
2016-06-06 08:20:38 -07:00
milko.leporis
401e77cfe1 MIPS32r2: Fix Chromium runtime crash
Crash is caused by ldxc1 instruction, which traps when double values are
not aligned on 8-byte boundaries. Problem was tracked to SkChunkAlloc which
produces pointers aligned on 4-byte boundaries leading to misalignment.

This change makes sure that SkChunkAlloc will produce pointers that are
aligned to 8 bytes.

Appropriate tests are added to tests/MemsetTest.cpp

TEST=Build Chromium with Clang and run on MIPS32r2 platform
TEST=./out/Debug/dm --match Memset
BUG=130022
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849183004

Review-Url: https://codereview.chromium.org/1849183004
2016-06-05 13:14:21 -07:00
robertphillips
adf5afa628 Add SampleApp slide with animating lightmapped objects & transparency
This is pulled out of the drawLitAtlas CL (may it someday land). It does nicely demonstrate animating normal mapped objects and normal maps combined with partially transparent diffuse textures.

It is a crude Asteroids game.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026393005

TBR=reed@google.com

Review-Url: https://codereview.chromium.org/2026393005
2016-06-03 10:12:08 -07:00
scroggo
3965825b97 Check libpng directly into third_party/
With this change, the CMake build, which does not use DEPS to sync
external projects, is able to build and use the same version of libpng
that is used in other builds.

This will allow all platforms (including Google3 CMake build) to test on
the same version of libpng, so we do not need to make SkPngCodec support
all versions of libpng.

- Update CMakeLists.txt to use the checked in libpng.
- Check in libpng version 1.6.22rc01
- Update README.google
- Replace our old LICENSE file with the latest one from libpng
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2033063003
CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot,Build-Mac-Clang-x86_64-Release-CMake-Trybot

Review-Url: https://codereview.chromium.org/2033063003
2016-06-02 12:59:59 -07:00
halcanary
45420a945c SkMultiPictureDocument & SkMultiPictureDocumentReader
also, a new DM::Src.

motivation: To be used to test the printing pipeline in Chromium.

BUG=skia:5370

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2023593002

Review-Url: https://codereview.chromium.org/2023593002
2016-06-02 12:41:14 -07:00
msarett
9876ac5b30 Create SkColorSpaceXform to handle color conversions
Also adds testing of qcms color correction, so we can compare
SkColorSpaceXform outputs to qcms outputs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002

Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c

Review-Url: https://codereview.chromium.org/1952063002
2016-06-01 14:47:18 -07:00
msarett
4a603fc591 Revert of Create SkColorSpaceXform to handle color conversions (patchset #10 id:260001 of https://codereview.chromium.org/1952063002/ )
Reason for revert:
Google3 can't find qcms

Original issue's description:
> Create SkColorSpaceXform to handle color conversions
>
> Also adds testing of qcms color correction, so we can compare
> SkColorSpaceXform outputs to qcms outputs.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002
>
> Committed: https://skia.googlesource.com/skia/+/740cc88ee3d63c75e52d31238f2a32600cc57a8c

TBR=reed@google.com,scroggo@google.com,mtklein@google.com,herb@google.com,brianosman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2023093004
2016-06-01 09:16:04 -07:00
msarett
740cc88ee3 Create SkColorSpaceXform to handle color conversions
Also adds testing of qcms color correction, so we can compare
SkColorSpaceXform outputs to qcms outputs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952063002

Review-Url: https://codereview.chromium.org/1952063002
2016-06-01 07:55:30 -07:00
sdefresne
e3fa811657 [GN] Add support for disabling opts via SK_BUILD_NO_OPTS define.
When targetting iOS and using gyp to generate the build files, it is not
possible to select files to build depending on the architecture. Due to
that, the skia code was disabling all optimisation when SK_BUILD_FOR_IOS
was defined.

Since it is possible to select the correct optimised version when using
gn, this pessimisation is hurting the build. Introduce a new define to
disable the optimisation SK_BUILD_NO_OPTS. It will be used by Chromium
when building skia for iOS with gyp but not gn.

Define SK_BUILD_NO_OPTS along-side SK_BUILD_FOR_IOS for all files that
look like build configuration (Xcode projects, gyp configuration files,
public.bzl) in order to avoid introducing breakage on those builds.

BUG=607933
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002423002

Review-Url: https://codereview.chromium.org/2002423002
2016-06-01 07:08:56 -07:00
robertphillips
71e0552793 Make use of new SkLights class
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2026763002

Review-Url: https://codereview.chromium.org/2026763002
2016-05-31 12:08:25 -07:00
halcanary
bfa9275968 SkXPS: clean up SkConstexprMath
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2000853003

Review-Url: https://codereview.chromium.org/2000853003
2016-05-31 11:23:42 -07:00
robertphillips
93966d88ef Add SkLights class
The SkLights class is intended to be passed to the drawLitAtlas call (and then on to SkLightingShader).

This CL is calved off of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call).
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1255133004

Review-Url: https://codereview.chromium.org/1255133004
2016-05-31 06:56:28 -07:00
mtklein
785a5b941a Clean up SkFloatBits
- remove dead code
- rewrite float -> int converters

The strategy for the new converters is:
   - convert input to double
   - floor/ceil/round in double space
   - pin that double to [SK_MinS32, SK_MaxS32]
   - truncate that double to int32_t

This simpler strategy does not work:
   - floor/ceil/round in float space
   - pin that float to [SK_MinS32, SK_MaxS32]
   - truncate that float to int32_t

SK_MinS32 and SK_MaxS32 are not representable as floats:
they round to the nearest float, ±2^31, which makes the
pin insufficient for floats near SK_MinS32 (-2^31+1) or
SK_MaxS32 (+2^31-1).

float only has 24 bits of precision, and we need 31.
double can represent all integers up to 50-something bits.

An alternative is to pin in float to ±2147483520, the last
exactly representable float before SK_MaxS32 (127 too small).

Our tests test that we round as floor(x+0.5), which can
return different numbers than round(x) for negative x.
So this CL explicitly uses floor(x+0.5).

I've updated the tests with ±inf and ±NaN, and tried to
make them a little clearer, especially using SK_MinS32
instead of -SK_MaxS32.

I have not timed anything here.  I have never seen any of these
methods in a profile.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2012333003

Review-Url: https://codereview.chromium.org/2012333003
2016-05-27 10:47:32 -07:00
djsollen
4145792736 Remove VisualBench and its Android implementation.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018603003

Review-Url: https://codereview.chromium.org/2018603003
2016-05-27 05:39:29 -07:00
caryclark
64022c1ed2 toy to play with antialias raytracing
Here's the ray tracer I wrote.
I've commented out the calls to experimental
stroking -- enough of it remains working
to help visualize what you've been talking
to me about.

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2014993002

Review-Url: https://codereview.chromium.org/2014993002
2016-05-27 05:13:26 -07:00
msarett
0e5b249e54 Add exact version of qcms used by Chrome for testing and comparison
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2014023003

Review-Url: https://codereview.chromium.org/2014023003
2016-05-26 11:05:37 -07:00
halcanary
910fff4244 gyp: supress more warnings for zlib
TBR=

Review-Url: https://codereview.chromium.org/2008763003
2016-05-24 05:23:52 -07:00
halcanary
3d5942e8a4 gyp: clean up warnings with clang-3.8
Also: update zlib DEPS.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002233002

Review-Url: https://codereview.chromium.org/2002233002
2016-05-23 14:02:54 -07:00
jvanverth
1d15596200 Add Xlib support to viewer
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=1999213002

Review-Url: https://codereview.chromium.org/1999213002
2016-05-23 13:13:36 -07:00
msarett
8cc2091118 Make SkColorSpace a public API
I've trimmed uniqueID for now, and added some comments.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1996973002

Review-Url: https://codereview.chromium.org/1996973002
2016-05-23 09:29:29 -07:00
stephana
de8af07e41 Remove custom bundle ID for iOS
BUG=skia:
R=borenet
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=1998273002

Review-Url: https://codereview.chromium.org/1998273002
2016-05-20 11:20:38 -07:00
halcanary
e76ca8b9c2 gyp (third_party) warning changes for ccache
Also fix a broken unit test in MatrixTest.cpp.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2002663002

Review-Url: https://codereview.chromium.org/2002663002
2016-05-20 10:36:50 -07:00
reed
d46e585986 remove animator from SampleApp
There is no xml parser hooked up, so the animator test file (already behind #if 0) is not testable. Removing the files to speedup building SampleApp.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1987963002

Review-Url: https://codereview.chromium.org/1987963002
2016-05-18 06:55:17 -07:00
msarett
d1227a7417 Delete SkBitmapRegionCanvas
This was an approach we considered for implementing Android's
BitmapRegionDecoder.

It was useful for testing and comparison, but now is no longer worth
maintaining and testing.

The approach to subset/scaled decodes (clipped decode, then scale)
may be worth reconsidering at some point.

BUG=skia:5307
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1990543002

Review-Url: https://codereview.chromium.org/1990543002
2016-05-18 06:23:57 -07:00
bsalomon
c2878e23d4 Remove GrFontScaler class.
This class is now effectively a set of helpers for interacting with a SkGlyphCache by GrBatchTextStrike. The class is deleted and the code is made into static functions in GrBatchFontCache.cpp

BUG=chromium:608566

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1985163002

Review-Url: https://codereview.chromium.org/1985163002
2016-05-17 13:18:03 -07:00
liyuqian
d3cdbcad65 Implement touch control
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1982643004

Review-Url: https://codereview.chromium.org/1982643004
2016-05-17 12:44:20 -07:00
borenet
d2c7ef9495 Move VisualBench_APK and SampleApp_APK to "everything" target
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1986433002

Review-Url: https://codereview.chromium.org/1986433002
2016-05-16 10:38:51 -07:00
fmalita
796e365999 SkPictureGpuAnalyzer
Stateful helper for gathering multi-picture GPU stats.

Exposes the existing SkPicture GPU veto semantics, while preserving
the SKP impl (which has some nice properties: lazy, hierarchical,
cached per pic).

R=reed@google.com,bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974833003

Review-Url: https://codereview.chromium.org/1974833003
2016-05-13 11:40:07 -07:00
msarett
aabe15e206 Simple program for visualizing gamuts
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1972343002

Review-Url: https://codereview.chromium.org/1972343002
2016-05-13 07:32:59 -07:00
bungeman
13b9c95295 Move SkTypeface to sk_sp.
Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1933393002

Review-Url: https://codereview.chromium.org/1933393002
2016-05-12 10:09:31 -07:00
scroggo
9a9a7b29e5 Revert of Move SkTypeface to sk_sp. (patchset #5 id:80001 of https://codereview.chromium.org/1933393002/ )
Reason for revert:
fontmgr_iterAndroid failing to draw emoji. E.g. https://gold.skia.org/search2?blame=6296da736fbf40aae881650c239420f64e576c3f&unt=true&head=true&query=source_type%3Dgm

Original issue's description:
> Move SkTypeface to sk_sp.
>
> Committed: https://skia.googlesource.com/skia/+/6296da736fbf40aae881650c239420f64e576c3f

TBR=reed@google.com,fmalita@chromium.org,tomhudson@google.com,bungeman@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review-Url: https://codereview.chromium.org/1974783002
2016-05-12 06:22:30 -07:00
cdalton
93a379bd4d Separate user and raw stencil settings
Adds a new GrUserStencilSettings class that describes in abstract terms
how a draw will use the stencil (e.g. kAlwaysIfInClip, kSetClipBit,
etc.). GrPipelineBuilder now only defines the GrUserStencilSettings.
When the GrPipeline is finalized, the user stencil settings are then
translated into concrete GrStencilSettings.

At this point, GrClipMaskManager only needs to tell the GrAppliedClip
whether or not there is a stencil clip. It does not need to modify
stencil settings and GrPipelineBuilder does not need
AutoRestoreStencil.

This is one step of the stencil overhaul. In the future it will also
allow us to clean up the special case handling for nvpr and the
stateful fClipMode member of GrClipMaskManager.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1962243002

Committed: https://skia.googlesource.com/skia/+/12dbb3947e1aaf205b4fcf13b40e54e50650eb37

Review-Url: https://codereview.chromium.org/1962243002
2016-05-11 13:58:09 -07:00