Most of this is (obviously) not necessary to do, but once
I started, I figured I'd just get it all. Tools (nanobench,
DM, skiaserve), all GMs, benches, and unit tests, plus support
code (command line parsing and config stuff).
This is almost entirely mechanical.
Bug: skia:
Change-Id: I209500f8df8c5bd43f8298ff26440d1c4d7425fb
Reviewed-on: https://skia-review.googlesource.com/131153
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The WebView needs this information in order to correctly draw into
an unclipped layer. This API can be removed when we update the
Android framework to no longer depend on unclipped layers.
Change-Id: Ibba63005730158021363d1d09e5338578f4fa541
Reviewed-on: https://skia-review.googlesource.com/131148
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This is a reland of 331c266ed7
Original change's description:
> Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.
>
> Besides using the new allocator, the big logical change is that map
> and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
> instead of a specific offset and size as they did before. As a
> consequence of this, we move the handling of non-coherent alignment
> for flush/invalidate calls to GrVkMemory instead of the callers.
>
> Bug: skia:
> Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
> Reviewed-on: https://skia-review.googlesource.com/130021
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
Bug: skia:
Change-Id: Ia9a4192d344449fb444d2adaa1d62ff1ede4b21d
Reviewed-on: https://skia-review.googlesource.com/131083
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/e92a88e..f459b04
git log e92a88e..f459b04 --date=short --no-merges --format='%ad %ae %s'
2018-05-31 capn@google.com Don't use X11 on Mac OS.
Created with:
gclient setdep -r third_party/externals/swiftshader@f459b04
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CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=rmistry@google.com
Change-Id: I7ee5885869a66a5fd37c821830c00d87b6c73ce9
Reviewed-on: https://skia-review.googlesource.com/131164
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This causes builders with skia_enable_gpu set to false to stop building
DM, nanobench, etc. Next step is to remove all of the GPU shimming used
throughout those tools, and conditional code and tests.
Bug: skia:
Change-Id: I59c1c64b7e4e300c3a72a2eed9b481ed1bdf732c
Reviewed-on: https://skia-review.googlesource.com/131146
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Don't want to test GPU with MSAN, but I'd like to make GPU support
required for DM and other internal tools.
Bug: skia:
Change-Id: I5f1a7669242be9767aa3b579b39740a1741977f3
Reviewed-on: https://skia-review.googlesource.com/131143
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: If75799bfd719ccc47c2064571723e6852c07bfaa
Reviewed-on: https://skia-review.googlesource.com/131144
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
A lot of the changes to get this compiling on the
win_chromium_compile_dbg_ng bot (i.e., moving a lot of header files to
private) should be undone if that bot is ever "fixed".
Bug: skia:7988
Change-Id: I704ff793d80b18e7312048538874498824803580
Reviewed-on: https://skia-review.googlesource.com/130920
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It seems to be confusing some obscure build configuration in Google3.
I don't really mind writing these out longform.
Change-Id: I78e82d9fa18726d89d206e692fd260317c5f8686
Reviewed-on: https://skia-review.googlesource.com/131108
Auto-Submit: Mike Klein <mtklein@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Most of the existing clients don't care about nested resources.
Change-Id: Ie7991dd25ebbd679b5b49e5624772c7e19e7ec79
Reviewed-on: https://skia-review.googlesource.com/131141
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This adds a 9 threads 3x3 grid of tiles DDL SKPBench bot that reports the total time. We will
eventually want a 4x4 bot, a 1x1 bot and a 0x1 bot. Additionally, we will want another whole set
that only emits the DDL record time.
So the ultimate naming scheme would be:
DDLTotal_9x9 DDLRecord_9x9
DDLTotal_4x4 DDLRecord_4x4
DDLTotal_1x1 DDLRecord_1x1
DDLTotal_0x1
Change-Id: Ia96c79ec05602077f4112c69cb344bd8c9b2b4b1
Reviewed-on: https://skia-review.googlesource.com/130923
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This adds checking for the input to SkColorMatrixFilterRowMajor255 and handles a potential seg fault.
Bug: skia:7955
Change-Id: I9aba6712c38d32c9fe20f617744a4dce6ebacae4
Reviewed-on: https://skia-review.googlesource.com/131111
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
feels so good.
Change-Id: I24d223957945ee81f34e5815a8e9afe32ef5004e
Reviewed-on: https://skia-review.googlesource.com/131110
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
86ce210..05cd6df
git log 86ce210..05cd6df --date=short --no-merges --format='%ad %ae %s'
2018-05-24 lucferron@chromium.org Vulkan: generateMipmaps with vkCmdBlitImage when possible
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TBR=rmistry@google.com
Change-Id: I4abc55fab7138d04e0a1adbb0bcef3de4f367907
Reviewed-on: https://skia-review.googlesource.com/131122
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This reverts commit 32a4910e57.
Reason for revert: SkMatrix::toString use has been removed from flutter and has been picked up in fuchsia
Original change's description:
> Revert "remove toString"
>
> This reverts commit 5191880cbf.
>
> Reason for revert: broke flutter
>
> Original change's description:
> > remove toString
> >
> > toString may have been used by obsolete debugger only
> > find out if that is so
> >
> > R=​brianosman@google.com,bsalomon@google.com
> >
> > Docs-Preview: https://skia.org/?cl=119894
> > Bug:830651
> > Change-Id: I737f19b7d3fbc869bea2f443fa3b5ed7c1393ffd
> > Reviewed-on: https://skia-review.googlesource.com/119894
> > Commit-Queue: Cary Clark <caryclark@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
>
> Change-Id: I9f81de6c3615ee0608bcea9081b77239b4b8816c
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: 830651
> Reviewed-on: https://skia-review.googlesource.com/129340
> Reviewed-by: Cary Clark <caryclark@google.com>
> Commit-Queue: Cary Clark <caryclark@google.com>
TBR=bsalomon@google.com,brianosman@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 830651
Change-Id: Ida8725b6051132d8c46faf99358a8fcc1bcabf34
Reviewed-on: https://skia-review.googlesource.com/129623
Reviewed-by: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
When support for out-of-range intersections was added in
3b5a3fa8b1, it was intended to support
splitting edges that are almost flat, where merging with the top or
bottom vertex would cause visual artifacts. However, it triggers too
often for other, non-nearly-flat cases, causing simplify() to loop
infinitely.
The fix is to support out-of-range intersections only if they differ by
1/2 machine epsilon. This also generalizes the
out_of_range_and_collinear() check, so it was removed.
Bug: 838978
Change-Id: I238f2b90e4b7ad647ecf072427ee38726e549581
Reviewed-on: https://skia-review.googlesource.com/130458
Reviewed-by: Stephen White <senorblanco@chromium.org>
dc0daf8..86ce210
git log dc0daf8..86ce210 --date=short --no-merges --format='%ad %ae %s'
2018-05-22 jmadill@chromium.org Vulkan: Clean up onResourceChanged.
2018-05-30 jmadill@chromium.org Vulkan: Clean up object releasing APIs.
2018-05-18 jmadill@chromium.org Vulkan: Mark some Resource APIs are protected.
2018-05-30 jmadill@chromium.org Vulkan: Make Resource's updateSerial private.
Created with:
gclient setdep -r third_party/externals/angle2@86ce210
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TBR=rmistry@google.com
Change-Id: I5988078900a915470ac213cb55784851e90ee0a3
Reviewed-on: https://skia-review.googlesource.com/131054
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
This reverts commit 331c266ed7.
Reason for revert: breaking an intel vulkan bot
Original change's description:
> Use GrVkMemoryAllocator for vulkan memory allocations in ganesh.
>
> Besides using the new allocator, the big logical change is that map
> and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
> instead of a specific offset and size as they did before. As a
> consequence of this, we move the handling of non-coherent alignment
> for flush/invalidate calls to GrVkMemory instead of the callers.
>
> Bug: skia:
> Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
> Reviewed-on: https://skia-review.googlesource.com/130021
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com
Change-Id: I5237c00625dc95d3d9b36c1e5591762988d85562
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/131081
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This reverts commit fac695317f.
Reason for revert: needed to revert early change
Original change's description:
> Move include into head to fix build breakage.
>
> Bug: skia:
> Change-Id: I47e182bf18f56c9c0749a1fd79b85d26fce9887e
> Reviewed-on: https://skia-review.googlesource.com/131022
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Auto-Submit: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=egdaniel@google.com,rmistry@google.com,brianosman@google.com
Change-Id: Ie396d213c2e43e053a6c6df9cfb18ac4be8b909c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/131080
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/9dfb70f..e92a88e
git log 9dfb70f..e92a88e --date=short --no-merges --format='%ad %ae %s'
2018-03-21 capn@google.com Use official headers to define GL_ARB_texture_rectangle.
2018-05-30 nicolas.capens@gmail.com Update Khronos headers to latest version.
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Change-Id: I091175b2dc4797c082da6fd318446629b6e7741a
Reviewed-on: https://skia-review.googlesource.com/131047
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Bug: skia:
Change-Id: I47e182bf18f56c9c0749a1fd79b85d26fce9887e
Reviewed-on: https://skia-review.googlesource.com/131022
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit 00f8866a32.
Reason for revert: Seems to be breaking angle test bots. Eg:
https://chromium-swarm.appspot.com/task?id=3dcb7f58728de610&refresh=10
Original change's description:
> Check for ANGLE's implementation of texture_rectangle
>
> ANGLE has implemented extension to support for texture_rectangle. Check
> for its existence as well as GL_ARB_texture_rectangle extension.
>
> Intended to follow up on Chrome side to avoid copy into texture 2d for
> PaintCanvasVideoRenderer.
>
> Bug: skia:7903
> Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
> Reviewed-on: https://skia-review.googlesource.com/130962
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
TBR=bsalomon@google.com,weiliangc@chromium.org
Change-Id: I9fbf9ff314ffcf3abcc5275bd68124f4b329da21
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7903
Reviewed-on: https://skia-review.googlesource.com/131060
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/45fcfe8..9dfb70f
git log 45fcfe8..9dfb70f --date=short --no-merges --format='%ad %ae %s'
2018-05-30 pcc@google.com Move the declaration of DrawCall after Renderer.
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Remove wide and narrow, adjust remaining configs to match the new CPU
configs, and fix several formatting problems in the help output.
Bug: skia:
Change-Id: I0946ac407d88a922e7f62220e7f4b39ae8c2e469
Reviewed-on: https://skia-review.googlesource.com/131000
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
ANGLE has implemented extension to support for texture_rectangle. Check
for its existence as well as GL_ARB_texture_rectangle extension.
Intended to follow up on Chrome side to avoid copy into texture 2d for
PaintCanvasVideoRenderer.
Bug: skia:7903
Change-Id: I450aa7fcd08628831251a9e142fd50719723282d
Reviewed-on: https://skia-review.googlesource.com/130962
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Weiliang Chen <weiliangc@chromium.org>
Besides using the new allocator, the big logical change is that map
and unmap calls form GrVkMemory are specc'd to map the entire GrVkAlloc
instead of a specific offset and size as they did before. As a
consequence of this, we move the handling of non-coherent alignment
for flush/invalidate calls to GrVkMemory instead of the callers.
Bug: skia:
Change-Id: I794d713106602f27aa7e808c306bbb69fd2b67be
Reviewed-on: https://skia-review.googlesource.com/130021
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
I'm planning to move the real SkColorTable.cpp to src/codec, but that
will require updating Chromium's BUILD.gn file to build it. Put this one
here so that Chromium has something to build until the real move takes
place.
Change-Id: I1f217cfc1f7841db34781510ef851497c58c086d
Reviewed-on: https://skia-review.googlesource.com/130940
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
0ed2aa2..dc0daf8
git log 0ed2aa2..dc0daf8 --date=short --no-merges --format='%ad %ae %s'
2018-05-29 ynovikov@chromium.org Add Android Vulkan trybots to ANGLE CQ
2018-05-27 fjhenigman@chromium.org Add vertex formats and lookup function.
2018-05-29 jmadill@chromium.org Add perf test for Error/Result class.
2018-05-24 lucferron@chromium.org Vulkan: Fix clear of specific mip level was clearing all mip levels
2018-05-28 lucferron@chromium.org Vulkan: Fix edge case in DynamicBuffer causing wrong allocations
2018-05-22 lucferron@chromium.org Vulkan: Support cube mimaps generation
2018-05-17 lucferron@chromium.org Vulkan: generateMipmaps for 2D textures
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If the roll is causing failures, please contact the current sheriff, who should
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CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=rmistry@google.com
Change-Id: Id9544f3fb406c655302bf987c0cec52e7bb83dd7
Reviewed-on: https://skia-review.googlesource.com/130872
Commit-Queue: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: <angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Pass in the behavioral switches, rather than deriving them from the
builder name inside the module.
Bug: skia:6473
Change-Id: I2cbf67d5c450ae7e0fa319d983431d26505f0b67
Reviewed-on: https://skia-review.googlesource.com/130846
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
The sk_sp class has been using the operator pointer to field as a c++98
version of explicit operator bool. This change updates this class to use
explicit operator bool. The one visible change is that the pointer to
field version isn't quite as explcit, requiring code changes for some
users.
Change-Id: Iddf8fb347b1d3ec33db1af08489c9fd885c9bf08
Reviewed-on: https://skia-review.googlesource.com/130380
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
https://swiftshader.googlesource.com/SwiftShader/+log/493fc54..45fcfe8
git log 493fc54..45fcfe8 --date=short --no-merges --format='%ad %ae %s'
2018-05-30 capn@google.com Fix new[] / delete mismatch.
Created with:
gclient setdep -r third_party/externals/swiftshader@45fcfe8
The AutoRoll server is located here: https://swiftshader-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=rmistry@google.com
Change-Id: I0c22b2b746c0b70b82d3e03352e1355b5962deeb
Reviewed-on: https://skia-review.googlesource.com/130874
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Update the script to search for headers in both 'sources' and 'public'.
Change-Id: I195c6e3720f3d3d99dea04628388821a58fa791b
Reviewed-on: https://skia-review.googlesource.com/130823
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: I6b08cd586d313e3bc41c0da90698fc26ae1a8bb8
Reviewed-on: https://skia-review.googlesource.com/130822
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Clamping here seems inconsistent with our color pipeline model,
and with the existing GPU impl. The SkRasterPipeline store
stages already do clamp when storing unorms, and table-lookup
stages clamp their inputs, so it should be safe.
While refactoring, slim its interface down a bit.
Change-Id: I4772457fdf90e483834d034f02974d7a859cbe24
Reviewed-on: https://skia-review.googlesource.com/130902
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
https://swiftshader.googlesource.com/SwiftShader/+log/4b74373..493fc54
git log 4b74373..493fc54 --date=short --no-merges --format='%ad %ae %s'
2018-05-29 capn@google.com Fix loop unrolling.
2018-05-29 capn@google.com Also copy shader info log on success.
Created with:
gclient setdep -r third_party/externals/swiftshader@493fc54
The AutoRoll server is located here: https://swiftshader-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Test-Debian9-Clang-GCE-GPU-SwiftShader-x86_64-Debug-All-SwiftShader
TBR=rmistry@google.com
Change-Id: Ic0c89abb3e8e1c22b1dddc6933b3470b97aaaf41
Reviewed-on: https://skia-review.googlesource.com/130867
Commit-Queue: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Reviewed-by: swiftshader-skia-autoroll <swiftshader-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com>
Change-Id: Ifffa6b9ef4fdce2779561e5cf8803785636c72de
Reviewed-on: https://skia-review.googlesource.com/130900
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Update the includes to match the bookmaker docs.
All edits are generated; if something looks amiss, I
probably introduced a bug in the generator. Please
let me know.
I was careful to pick up all direct edits to the includes
and add them to their bookmaker counterpart. Please take
a look to see if your favorites are there.
Note that enum and struct members have been shortened
to fit on one line. The intent is to provide more verbose
documentation online. Let me know if this is too terse.
TBR=reed@google.com
Bug: skia:6898
Change-Id: I374673ed884e03e142439d91532efc558deeaccd
Reviewed-on: https://skia-review.googlesource.com/130540
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
- formalize how aliases and substitutions work together
- add constexpr, #define, typedef support
- check for correct description order
- write short enum, struct members
R=caryclark@google.com
Docs-Preview: https://skia.org/?cl=129455
Bug: skia:6898
Change-Id: Id60fc2ed02f38a7ba4e5cad5ef493d8c674e6183
Reviewed-on: https://skia-review.googlesource.com/129455
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
This reverts commit 98bddf930e.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API."
>
> This reverts commit 26c0e4c1f5.
>
> Reason for revert: breaks roll into fuchsia
>
> Original change's description:
> > Create API for GrVkMemoryAllocator and impliment use of AMD VulkanMemoryAllocator on this API.
> >
> > Bug: skia:
> > Change-Id: I1e122e1b11ab308c2f83cb98c36c81511f4507d0
> > Reviewed-on: https://skia-review.googlesource.com/129980
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Jim Van Verth <jvanverth@google.com>
>
>
>
> Change-Id: I6c74978f778987c422e6162e7dd85ea9c6baa0e4
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:
> Reviewed-on: https://skia-review.googlesource.com/130182
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
Bug: skia:
Change-Id: I422ffb3562da567f2e85c806286ad1a17c3862cd
Reviewed-on: https://skia-review.googlesource.com/130183
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>