Bug: skia:10369
Add SkEncodeImageWithNDK, mirroring the CG and WIC versions, for
encoding with the NDK APIs added to R.
Rename SK_ENABLE_NDK_DECODING to SK_ENABLE_NDK_IMAGES and use it for
both encoding and decoding.
Move code for converting to/from NDK types into a common location.
Update encode_platform.cpp to use NDK encoding APIs when available and
to use both types of webp (lossy and lossless). Add tests specifically
for the new implementation.
Update NdkDecodeTest to use ToolUtils::equal_pixels for comparing
pixels.
Change-Id: Ic62f89af27372ccce90b8e028e01c388a135a68c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308800
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I5b06691d4f0383957b4031b3fd3e96bdfad94521
Cq-Include-Trybots: luci.skia.skia.primary:Canary-Flutter
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/309665
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Explanation: The sksl standalone compiler is used to convert the raw
(text) SkSL pre-includes into a "dehydrated" binary format. It also
(previously) depended on those files, as they were #included and used,
unless a special #define was changed. This created a dependency cycle
that we hid from GN (by lying about the outputs of the dehydrate step).
As a result, builds would never reach steady-state, because the compiler
would be rebuilt (due to the newer dehydrated files), and then the
dehydrated files would be rebuilt (due to the newer compiler).
This CL changes the logic so that the standalone compiler always uses
the textual pre-includes, and no longer depends on the dehydrated binary
files. Thus, to make any kind of change to the dehydrated files (whether
due to pre-include changes, or the encoding format itself), you just
need skia_compile_processors enabled. The dependencies are now honestly
communicated to GN, and we reach steady state after one build.
The NOTE above is because GN/ninja cache the dependencies of each
target, and will still think that the SkSLCompiler.obj linked into the
standalone compiler depends on the dehydrated files, at least until one
successful build, when it will realize that's no longer true.
Reland notes:
The bots originally rejected this CL, because SkSLCompiler was
hard-coded to load the text files from a relative path that assumed the
executable was in "<skia_checkout>/out/<some_dir>". That's not true for
bots, and it was fragile, even for users. Now, we use GN to directly
generate sksl_fp.sksl, and copy all of the other pre-includes to the
root out dir (working directory when running skslc). This means we
no longer need to generate the sksl_fp.sksl file into the src tree, and
the compiler can more safely assume that the files will be in the
working directory.
Bug: skia:10571
Change-Id: Id7837a9aba7ee0c3f7fa82eb84f7761e24b9c705
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308896
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit a1ed0dc9f8.
Reason for revert: Bots will need some guidance to ingest this CL
Original change's description:
> Untangle dependency cycle in sksl dehydration
>
> NOTE: If you have any out directories with skia_compile_processors
> enabled, you will likely need to run `gn clean <dir>`
>
> Explanation: The sksl standalone compiler is used to convert the raw
> (text) SkSL pre-includes into a "dehydrated" binary format. It also
> (previously) depended on those files, as they were #included and used,
> unless a special #define was changed. This created a dependency cycle
> that we hid from GN (by lying about the outputs of the dehydrate step).
> As a result, builds would never reach steady-state, because the compiler
> would be rebuilt (due to the newer dehydrated files), and then the
> dehydrated files would be rebuilt (due to the newer compiler).
>
> This CL changes the logic so that the standalone compiler always uses
> the textual pre-includes, and no longer depends on the dehydrated binary
> files. Thus, to make any kind of change to the dehydrated files (whether
> due to pre-include changes, or the encoding format itself), you just
> need skia_compile_processors enabled. The dependencies are now honestly
> communicated to GN, and we reach steady state after one build.
>
> The NOTE above is because GN/ninja cache the dependencies of each
> target, and will still think that the SkSLCompiler.obj linked into the
> standalone compiler depends on the dehydrated files, at least until one
> successful build, when it will realize that's no longer true.
>
> Bug: skia:10571
> Change-Id: I246360cec387b17d017805ed42ab6424329e32e7
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760
> Reviewed-by: Mike Klein <mtklein@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com,ethannicholas@google.com,johnstiles@google.com
Change-Id: Id0f3f6e18474f7531b8531cfa481031c26b88d51
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10571
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308802
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
NOTE: If you have any out directories with skia_compile_processors
enabled, you will likely need to run `gn clean <dir>`
Explanation: The sksl standalone compiler is used to convert the raw
(text) SkSL pre-includes into a "dehydrated" binary format. It also
(previously) depended on those files, as they were #included and used,
unless a special #define was changed. This created a dependency cycle
that we hid from GN (by lying about the outputs of the dehydrate step).
As a result, builds would never reach steady-state, because the compiler
would be rebuilt (due to the newer dehydrated files), and then the
dehydrated files would be rebuilt (due to the newer compiler).
This CL changes the logic so that the standalone compiler always uses
the textual pre-includes, and no longer depends on the dehydrated binary
files. Thus, to make any kind of change to the dehydrated files (whether
due to pre-include changes, or the encoding format itself), you just
need skia_compile_processors enabled. The dependencies are now honestly
communicated to GN, and we reach steady state after one build.
The NOTE above is because GN/ninja cache the dependencies of each
target, and will still think that the SkSLCompiler.obj linked into the
standalone compiler depends on the dehydrated files, at least until one
successful build, when it will realize that's no longer true.
Bug: skia:10571
Change-Id: I246360cec387b17d017805ed42ab6424329e32e7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308760
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This reverts commit 943463f60e.
Reason for revert: Flutter
Original change's description:
> Reland "Switch GN defs on Mac and iOS to use frameworks, take 2."
>
> This is a reland of c5f8e7df81
>
> Original change's description:
> > Switch GN defs on Mac and iOS to use frameworks, take 2.
> >
> > GN will be removing support for frameworks in the libs variable, so
> > might as well get ahead of it.
> >
> > Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
> > Reviewed-by: Mike Klein <mtklein@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
>
> Change-Id: Ie93c4b6a5e82bd61738367c68c2a2bac7bdf23f1
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308199
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=mtklein@google.com,jvanverth@google.com,herb@google.com,senorblanco@google.com
Change-Id: Iee06d5e787643643b0f2b206a7cfa2643de25f8b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308597
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This is a reland of c5f8e7df81
Original change's description:
> Switch GN defs on Mac and iOS to use frameworks, take 2.
>
> GN will be removing support for frameworks in the libs variable, so
> might as well get ahead of it.
>
> Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ie93c4b6a5e82bd61738367c68c2a2bac7bdf23f1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308199
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit c5f8e7df81.
Reason for revert: This breaks CLion.
Original change's description:
> Switch GN defs on Mac and iOS to use frameworks, take 2.
>
> GN will be removing support for frameworks in the libs variable, so
> might as well get ahead of it.
>
> Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
TBR=mtklein@google.com,jvanverth@google.com,senorblanco@google.com
Change-Id: I5479693596f9bb07686325489b58489e89f60c05
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308338
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
GN will be removing support for frameworks in the libs variable, so
might as well get ahead of it.
Change-Id: I990ffdb945c85a9868883d0cab1c2bdcdbdf545c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308189
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 07438b0cda.
Bug: skia:10369
Bug: skia:10371
This will allow Skia clients developing for Android 11+ to rely on
Android's NDK APIs for decoding, which will allow them to decode
without including their own decoding libraries (e.g. libjpeg-turbo).
Using these APIs also provides support for static HEIF images.
Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
visually.
Add tests and a grayscale png.
Update some test bots running Android R to specify ndk_api so they will
run the new code.
Change-Id: I4ca07d832dbd6a9d8cff0faea975fd70da00718f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308185
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit cfef980939.
Reason for revert: Breaking Google3 roll
Original change's description:
> Add an SkImageGenerator that uses NDK APIs
>
> Bug: skia:10369
> Bug: skia:10371
>
> This will allow Skia clients developing for Android 11+ to rely on
> Android's NDK APIs for decoding, which will allow them to decode
> without including their own decoding libraries (e.g. libjpeg-turbo).
> Using these APIs also provides support for static HEIF images.
>
> Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
> visually.
>
> Add tests and a grayscale png.
>
> Update some test bots running Android R to specify ndk_api so they will
> run the new code.
>
> Change-Id: Ica782339b2414d472ede0b61729a127ce41892a5
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305689
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: Leon Scroggins <scroggo@google.com>
TBR=djsollen@google.com,mtklein@google.com,scroggo@google.com,brianosman@google.com,reed@google.com
Change-Id: Ifed506a76a0ff5903d101c1bf7330d319b8376a6
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10369
Bug: skia:10371
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308180
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Bug: skia:10369
Bug: skia:10371
This will allow Skia clients developing for Android 11+ to rely on
Android's NDK APIs for decoding, which will allow them to decode
without including their own decoding libraries (e.g. libjpeg-turbo).
Using these APIs also provides support for static HEIF images.
Run ImageGenSrc in kPlatform_Mode on Android to verify decoding
visually.
Add tests and a grayscale png.
Update some test bots running Android R to specify ndk_api so they will
run the new code.
Change-Id: Ica782339b2414d472ede0b61729a127ce41892a5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305689
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Gradient layout FPs were passing a position to their colorizers via
sk_InColor.x. This worked, but it makes more sense to pass coordinates
to children by sampling the child at explicit coordinates.
Change-Id: I60520f2e54e04bc9c4d8562e6b2256b95e0de5b4
Bug: skia:10548
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307217
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
SkDescriptor's programatic API is neither
exposed for untrusted use nor harded for it.
Why are we fuzzing it?
Do we need a change in oss-fuzz before deleting this?
Bug: oss-fuzz:19648
Bug: oss-fuzz:24417
Change-Id: Id8d075938d831ec8cad4014c8fe6efaef46edb55
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/307177
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This speeds up compiler construction, because we no longer have to parse
and process a bunch of SkSL source code during startup.
Change-Id: I6d6bd9b5ce78b1661be691708ab84bf399c6df8b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305717
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This is an attempt to fuzz the usage of SkSurfaceCharacterization,
SkDeferredDisplayRecorder, and SkDeferredDisplayList.
This fuzzer first makes a surface and characterization from
GrDirectContext and then create a DDL and draw it on the surface.
The code is compiled with ninja and run with AFL at the speed around
600/sec
The future changes will include:
1. An alternative way to create DDL: first create the surface and
extract the characterization from that existing surface.
2.currently we just pass the ownership of the DDL into draw_ddl. In
the future we should add a version that retains ownership of the DDL
in order to fuzz the lifetime of the DDL.
3. Refactorize line 62-119
Change-Id: I9cd9736813be3abc82430bd4eeb559d6993ecbd4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/303600
Commit-Queue: Zepeng Hu <zepenghu@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
SkTypeface_FreeType uses SkFontData and makeFontData as a way to lazily
create FT_Face objects. Other SkTypeface types do not need this, so
remove it.
Change-Id: I2f2f829deac9f7f6aac06f9ce84f856922d8a861
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299443
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Change-Id: I6f4409e9e8c6d4a6d71bc41e57dce7417d7788f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302440
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
I spent a little time working on adding the --dylib JIT
mode to Windows where we'd shell out to Clang to make a .dll,
but then I remembered this VTune JIT API.
That dylib approach is nice for working with a wide range
of tools (perf, Instruments, gdb, etc.), but when your only
need is Vtune, this API is actually the best option. You
get your profiler aware of your JIT'd code with way less
overhead than the shell-then-dlopen approach.
If we need to expand to more tools I'll go make the dylib
mode work, but I think this is good enough to make me happy
on Windows for now.
This should look really similar to
https://skia-review.googlesource.com/c/skia/+/255124.
Change-Id: I9e283cdf9bdfeb11c647a2315a7916dc68ef73c7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301935
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Herb Derby <herb@google.com>
This CL is working towards replacing GrContext with the GrDirectContext/
GrRecordingContext pair.
Change-Id: Id4488e1280d76a16c37d58bd8d29fb7f8dde6b1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301940
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
The major improvement is that now the fuzzer is able to execute
the sksl code (before it just compiled it). The fuzzer will
reserve 256 bytes for providing uniforms to the shader;
meanwhile, the fuzzer will read the remaining bytes as sksl code
to create SkRuntimeEffect. It then creates a shader and executes
it by painting the shader on a canvas.
The code was tested locally with afl-fuzz, and the execution
speed was around 700/sec.
An alternative implementation would have been using Fuzz.h to
read bytes; I decided to go with sk_sp<SkData> since it has a
comparable format to other binary fuzzer and meets all the
functionality in this fuzzer.
For future changes, there are 2 important improvements to the
implementation:
1) Current shader does not have children shaders; thus,
makeShader() will fail if the SkSL ever tries to use an 'in shader'.
As pointed out in patchset 11, after creating the runtime effect,
effect->children().count() will tell you how many children it's
expecting (how many 'in shader' variables were declared). When you
call makeShader(), the second and third arguments are a
(C-style) array of shader pointers, and
a count (which must match children().count()).
Some helpful examples can be SkRTShader::CreateProc in
SkRuntimeEffect.cpp, make_fuzz_shader in FuzzCanvas.cpp.
2)
In this fuzzer, after creating the paint from a shader, the paint
can be drawn on either GPU canvas or CPU, so a possible way is to
use SkSurface::MakeRenderTarget to create GPU canvas and use a byte
to determine which canvas it will be drawn on.
Change-Id: Ib0385edd0f5ec2f23744aa517135a6955c53ba38
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300618
Commit-Queue: Zepeng Hu <zepenghu@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Previously, doing an official build of Skia with Vulkan and particles
enabled would succeed in compiling all of skia.lib, then fail to find
Vulkan headers for two particle .cpp files (that reach GrVkVulkan.h
via SkSL headers).
Bug: skia:10469
Change-Id: Ia5bdb7df25e7259e43cef3e6ff9719a8c8452022
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301002
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ie57fea197778f4b17ca08d2e3022b77f783de927
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/298616
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
GM was updated in:
https://skia-review.googlesource.com/c/skia/+/300172 (Make GM::onGpuSetup take a GrDirectContext)
This CL updates: skpbench, nanobench, and some testing infrastructure.
Only minor changes were made to the unit tests as they will be updated
en masse in a follow up cl.
Change-Id: Ieffc98865d4c9fc73e292d3c807ed4ae2081745a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300220
Reviewed-by: Adlai Holler <adlai@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit c61e35dbc6.
Reason for revert: Breaking builds
Original change's description:
> Switch GN defs on Mac and iOS to use frameworks instead of libs.
>
> GN will be removing support for frameworks in the libs variable, so
> might as well get ahead of it.
>
> Change-Id: I67b118457721975ac2408308438d71172be66592
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300181
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,jvanverth@google.com
Change-Id: I7b81a92a67181e08ee57bcb184768794281cd37a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300228
Reviewed-by: Jim Van Verth <jvanverth@google.com>
GN will be removing support for frameworks in the libs variable, so
might as well get ahead of it.
Change-Id: I67b118457721975ac2408308438d71172be66592
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300181
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Also added various sk_app headers to BUILD.gn for ease of access.
Change-Id: I99646c8f3906e00ca95f8e583319cb9b873c66ff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/300037
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: I26c7b6030bb6be7e5005a05c593d1de40dda88db
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299859
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In 75626e4b1a "Regularize selection of fontmgr." a clever change was
made which allowed the skia_fontmgr_factory to be specified as a source
file to allow the user to specify which factory to use. Unfortunately
this implies that the Skia target which uses this source does not know
which other targets (like fontmgr targets) to depend on. A factory
target must generally depend on the target which provides the widget the
factory makes.
This change puts all the current factories into targets of their own so
that they can depend on whatever they need. The skia_fontmgr_factory is
now the name of a target which is the sole public member of the
:fontmgr_factory target. Users can now specify a particular fontmgr
target to build into Skia as the default instead of simply specifying a
source file.
The fontmgr_fontconfig target now also properly publicly depends on the
fontconfig target since it has a public header which includes
fontconfig.h.
Bug: b/160133836
Change-Id: I212d842b8e07c4e99ab53e32310642d18eeb7cb2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299677
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This reverts commit 1caf3789f8.
Makes the image GMs detect an abandoned context just like the surface
GMs.
Bug: skia:10431
Change-Id: I56a3631a75e6b0383f96a73f461cfa314ee29afa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299379
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 7ac9b5fdb6.
Reason for revert: abandon context bots breaking
Original change's description:
> Add async rescale and read APIs to SkImage.
>
> These function the same as the already existing
> SkSurface APIs.
>
> Bug: skia:10431
>
> Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I351795274245fc9f553cd210d82178f497f22660
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:10431
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299376
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
These function the same as the already existing
SkSurface APIs.
Bug: skia:10431
Change-Id: I4f1e842d8d4b72ee27bae5f8a85e499e130d420c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299281
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Change-Id: I09b8f8bb95dac443b64d85340db12f59f8977654
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/299143
Auto-Submit: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Try to merge change 296417 again with new changes to skottie BUILD in google3
This time, the autoroller shouldn't get upset.
move setupSkiaLibraryBuild call to new lib module
Move shared skottie files we intend to distribute into a library module
Change-Id: I3a86ec611cb38e1940033b60d607fabe6a4b24e1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297842
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Jorge Betancourt <jmbetancourt@google.com>
This is a reland of c34344989a
Original change's description:
> Allow building with Wuffs v0.3, not just v0.2
>
> This is step 1 of a multi-step, multi-repository transition:
>
> 1. Let Skia work with either Wuffs v0.3 or v0.2. This repository
> defaults to v0.3 but other repositories' defaults remain at v0.2.
> 2. Update users' Skia version (automatic if they update regularly).
> 3. Update users' Wuffs version and opt them in to Skia-uses-Wuffs-v0.3.
> 4. Flip Skia choosing Wuffs version 0.3 from opt-in to opt-out.
> 5. Remove the option for Skia to work wih Wuffs v0.2.
>
> Change-Id: Ie5cf238057060f2a40cc7c0070d6e2a076943e2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295976
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
Change-Id: Iafc4acf69c3d61d512ffde25cc7e405092e384c0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296758
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
This reverts commit dff4d584ed.
Reason for revert: breaking the google3 roll
Change-Id: I0e26c77e9bad0f48bc726d3b63a97d5aa7fa51ac
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297190
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Previously, all backends allowed the SkSL to be edited, and GL allowed
GLSL to be edited. Now any backend's source can be seen, and they can
all be edited (other than SPIR-V). Tested with HLSL and SPIRV. I don't
have a Mac available, but MSL should work, too.
Change-Id: Ia2a11bb5922dd49a5f25840e48384e0246a28b69
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296856
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This reverts commit c34344989a.
Reason for revert: breaking the windows msvc compile bot as well as the flutter canary
Original change's description:
> Allow building with Wuffs v0.3, not just v0.2
>
> This is step 1 of a multi-step, multi-repository transition:
>
> 1. Let Skia work with either Wuffs v0.3 or v0.2. This repository
> defaults to v0.3 but other repositories' defaults remain at v0.2.
> 2. Update users' Skia version (automatic if they update regularly).
> 3. Update users' Wuffs version and opt them in to Skia-uses-Wuffs-v0.3.
> 4. Flip Skia choosing Wuffs version 0.3 from opt-in to opt-out.
> 5. Remove the option for Skia to work wih Wuffs v0.2.
>
> Change-Id: Ie5cf238057060f2a40cc7c0070d6e2a076943e2b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295976
> Commit-Queue: Leon Scroggins <scroggo@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
TBR=scroggo@google.com,nigeltao@google.com
Change-Id: I2c8a44962eb9b136b199dba5f52a860d756a0aa1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/296441
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
This is step 1 of a multi-step, multi-repository transition:
1. Let Skia work with either Wuffs v0.3 or v0.2. This repository
defaults to v0.3 but other repositories' defaults remain at v0.2.
2. Update users' Skia version (automatic if they update regularly).
3. Update users' Wuffs version and opt them in to Skia-uses-Wuffs-v0.3.
4. Flip Skia choosing Wuffs version 0.3 from opt-in to opt-out.
5. Remove the option for Skia to work wih Wuffs v0.2.
Change-Id: Ie5cf238057060f2a40cc7c0070d6e2a076943e2b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295976
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
This CL avoids the JNI complexity of reading the Java InputStream in
C++. Instead, the stream is read into memory (or mmap'd) in Java and
the resulting ByteBuffer is passed to the native code to be wrapped
in a SkData object.
Change-Id: Iba4e41999da03481188434ddfbbff2d7bd741edd
Bug: skia:10310
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295820
Commit-Queue: Ben Wagner <bungeman@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
This is a reland of a25422faa4
Original change's description:
> Fetch clang-format automatically when compiling .fp files.
>
> On a freshly fetched repo, setting `skia_compile_processors = true` will
> fail to compile because clang-format is missing from the bin directory.
> This CL automatically runs fetch-clang-format for you when clang-format
> is absent.
>
> Change-Id: Ieeb359176072e92ca235316c820310333732f608
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Change-Id: Ib397716771f742f192ebd6ed7ec0a9915b2400c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295956
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This reverts commit a25422faa4.
Reason for revert: breaks Windows build
Original change's description:
> Fetch clang-format automatically when compiling .fp files.
>
> On a freshly fetched repo, setting `skia_compile_processors = true` will
> fail to compile because clang-format is missing from the bin directory.
> This CL automatically runs fetch-clang-format for you when clang-format
> is absent.
>
> Change-Id: Ieeb359176072e92ca235316c820310333732f608
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,johnstiles@google.com
Change-Id: If6412e74a16aa515c223d5d4f326780c8a69766f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295832
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
It occurred to me that we try to guarantee this but don't test it.
Luckily this public_headers_warnings_check target is a perfect spot.
Change-Id: Ie06732706ee80da798a9c3bda215d5a65f02b5bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295856
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>