Generalizes the system used on SkPathRef where a GrTexture's key
destructor signals that a listener on the image can be removed via
the unique key custom data.
Removes texturesAreCacheable() from SkImageGenerator. This was used to
prevent unbounded growth in a narrow situation related to
GrBackendTextureImageGenerator.
Change-Id: I3c605da099acfac94751e793331e356a0979d359
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274038
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The only thing that affects the view returned is whether it ought to
be MIP mapped or not. So don't take a whole GrSamplerState.
The view() function won't ever change the colortype so just query
GrTextureProducer rather than having view() return a tuple.
The rest is transitively reaching through callers and callees of
GrTextureProducer::view() to only pass filter or GrMipMapped instead of
GrSamplerState. Also, some params that indicate whether MIPs are
requested are changed from bool to GrMipMapped. And some minor style
stuff (mainly de-yoda-ifying GrMipMapped checks, using
GrSurfaceProxyView operator bool()).
Change-Id: Ia184aa793cf51d42642ea3bb0521ce06da2efb10
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/274205
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
For Flutter, mark each bounds rect as a draw or not.
saveLayer() is the trickiest part: it doesn't draw, but its paired
restore() does, while a restore() paired with save() doesn't.
Change-Id: I5f0dc61ad5543265c5ea2bf41b236f57915847b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273501
Reviewed-by: Emmanuel Garcia <egarciad@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This reverts commit 915b779f9c.
Reason for revert: finally coming back to this, figure out what's wrong on Android
Original change's description:
> Revert "Track device coordinate space as matrix"
>
> This reverts commit b74d5548a4.
>
> Reason for revert: see if this fixes the android roll
>
> Original change's description:
> > Track device coordinate space as matrix
> >
> > This is a required step to be able to cleanly draw image filtered
> > device layers with arbitrary matrices, instead of relying on
> > SkMatrixImageFilter to apply the transformation.
> >
> > Bug: skia:9545
> > Change-Id: I8d84679a281538875cf4a1b73565294fb7f89c86
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249076
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Mike Reed <reed@google.com>
>
> TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
>
> # Not skipping CQ checks because original CL landed > 1 day ago.
>
> Bug: skia:9545
> Change-Id: Ie374a7500cfbff35cb0782beb863086e118a005a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/249986
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=robertphillips@google.com,reed@google.com,michaelludwig@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:9545
Change-Id: If31a9be86cb340a0874533c044c19b6787d5f176
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272340
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
With the removal of rescaling of NPOT textures this no longer matters.
Change-Id: I313e895407c3a2c616e6113a5bde75dc6a167e7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273519
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Salomon <bsalomon@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I696c058f1c409fb459229552fbbdd935ec112358
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272643
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
When per-character 3D is enabled, text properties can be animated in
3 dimensions.
- position and scale become 3-value vectors
- in addition to existing "r" (really rz), rotation gains "rx" and "ry"
- instead of specializing for 3D, expand the existing structures to
handle both 3D and 2D modes
- also ensure that sksg::Transform does not flatten to SkMatrix
Change-Id: I426a7ee1ff38c1702deb85e9f1db80f6069f36d6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272648
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
This reverts commit ad3b2c9886.
Reason for revert: clang
Original change's description:
> Move SkDeferredDisplayList.h into include\core
>
> Clients will need official access to this class for the compilation iterator.
>
> This CL also hides some of the cruft we don't want exposed.
>
> Bug: skia:9455
> Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: Ica80434e7423fb202355eb77a614ece1c4d54726
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9455
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272641
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Clients will need official access to this class for the compilation iterator.
This CL also hides some of the cruft we don't want exposed.
Bug: skia:9455
Change-Id: I408c19f9ecd6880a5a7853def591407b0ca43e4e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272343
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Need to migrate clients from private/ to core/ include
Unexperimentalize concat44() methods on SkCanvas
Change-Id: I64b8816722a9d93316cb8b8691d2d9a3e36f167f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272464
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Reed <reed@google.com>
In SkSurface::ReplaceBackendTexture, it used to always retain a copy
of the the current content. The ContentChangeMode is added as a
parameter to allow the callers to decide whether retain or discard the
current content.
Bug: 1014246
Change-Id: I8736e7795b4755bbde94009ffe4d943c75112b98
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271016
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Khushal Sagar <khushalsagar@chromium.org>
Perhaps just make this SkTStack...
Change-Id: Iefdbb1e33acec96aec5f885e3e16ac2d97fd5f73
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271320
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
These make it easier for clients to create new surface characterizations that differ only a little from an existing surface characterization.
Change-Id: Iebd0b32ae941d3f91427927108d092cb5864b09f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270444
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Stroking in Skia follows the SVG rules of adding end caps to degenerate
contours. Skip all degenerate contours and degenerate curves on contours
to avoid this.
Bug: skia:9820
Change-Id: I320beeeb3728f39c764729454dcb128a05524d35
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268166
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Herb Derby <herb@google.com>
I don't necessarily like this long term, but in the short term Flutter
would like to record pictures using their own type separate from
SkRTree. This makes SkBBoxHierarchy public, and converts it to use
other public types (SkTDArray -> vector).
Change-Id: I29c5ef9da7d641d8f4ba18522b168ddf7cefe84f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270387
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Updated every switch that yelled at me, and added support to dm and fm,
and then founds some more switches that shouldn't have defaults...
The tricky spots outside those were mips and dither,
since they aren't simply exhaustive switches.
_Now_ no diffs between RGB/BGR 1010102 and 101010x.
No GPU support.
Bug: skia:9893
Change-Id: I73ab3fd22bdef0519296dfe4cb84031e23ca0be3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270114
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
These docs repeat the possible values for these enums at
the time they were written ad nauseum. They're not kept
up to date.
This is the result of searching for "one of" and deleting most.
I did keep one set of docs where some enum values were permitted
on some platforms and others on others. And I kept docs for args
that didn't take enums but only accepted a particular range, like
[0,8] for matrix value indices or 0-4 for pixel size shifts.
Change-Id: Ib21ec54ebbc4abe456e9b3f436f3823d7da9097d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/270107
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Reed <reed@google.com>
The GDI Typeface is the only one that can fail to make a
scaler context. Move all the logic to the GDI specific code.
Change-Id: I50a0a58529bb44625068244e6ae27e54bccd9f67
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269913
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
This reverts commit 33c7a468c8.
Reason for revert: wow, lots of gm diffs, need to investigate
Original change's description:
> Defined N32 to always be BGRA
>
>
> https://critique.corp.google.com/#review/294013931
>
> Change-Id: I0e837b2a97b1d95918e9054c036e2a3d913009e2
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269636
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=djsollen@google.com,mtklein@google.com,bsalomon@google.com,reed@google.com
Change-Id: Ic8aeafbbed91ed4619737be168ca4cacedac68fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269916
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
Replace with SkISize.
Also change some const SkISize& params to just SkISize.
Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Use std::min and std::max everywhere.
SkTPin still exists. We can't use std::clamp yet, and even when
we can, it has undefined behavior with NaN. SkTPin is written
to ensure that we return a value in the [lo, hi] range.
Change-Id: I506852a36e024ae405358d5078a872e2c77fa71e
Docs-Preview: https://skia.org/?cl=269357
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269357
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I0394f0956c0589597ce910f4c0ad9f44bf4ee05e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269194
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
I prefer the SkTClamp spelling, but there were 4 uses vs. ~200. And
eventually we'll replace all of these with std::clamp anyway.
Change-Id: I418fce5080d089745c3f9eb42c36e3fc7962c895
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269155
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I9709dfdfd6069d46c331d08e181e36cc9a21e71a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269149
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
We treat them as part of SkTypes.h, so let's just merge them in?
Change-Id: Icd6db3913a679ceb9de09027d17eb9361754b016
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268769
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Ic96a0ea2cd1bfd59ee3f236543e1d6dd102544ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269142
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Use std::max and std::min instead
Change-Id: I7fd2626ea9ea8ea09c709ff962523ca3de2f8a16
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269136
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Use std::max and std::min instead
Change-Id: Icf3796609e5cb511687fb50bd31229ae4b6b9b39
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268841
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ie0d2ec6e1ca1ddeb83338df232570443502e6cdb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/268697
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Mostly this is really just removing strictly unused bits.
Removing SkNO_RETURN_HINT() from SK_ABORT() isn't quite
strictly unused, but I think maybe it's moot since we
added SkUNREACHABLE to the end of SK_ABORT().
Change-Id: I1b23a7f1cb325723b359762b0879110a2c82575f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/267071
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
TBR=reed@google.com
Change-Id: I8c672ccc7db5cd098f629c3469ae7cbdc7436392
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266939
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 3234ce1347.
Reason for revert: missing etc1.h
Original change's description:
> Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types
>
> This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
>
> Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
> Reviewed-by: Mike Reed <reed@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reed@google.com
Change-Id: Ia497e6767c43ab6f8bfeb28e70244107a1442cf2
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266937
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is intended to make using compressed textures easier since developers can just provided compressed data and it will be uploaded to the GPU in some way, shape or form.
Change-Id: Ieed008f083d6e3594eaa9a02bc5348e00ee60d2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/265601
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Since we just rely on SkBitmap to manage rowbytes, we don't need to
separately track it in the surface.
Bug: 1038304
Change-Id: Iea2d486019bf4c5bf4f2a87eabc5f00ad71949fc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266219
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>