commit-bot@chromium.org
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e0e7cfe44b
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Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-09-09 20:09:12 +00:00 |
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robertphillips@google.com
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1f2f338e23
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Split SkDevice into SkBaseDevice and SkBitmapDevice
https://codereview.chromium.org/22978012/
git-svn-id: http://skia.googlecode.com/svn/trunk@10995 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-08-29 11:54:56 +00:00 |
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commit-bot@chromium.org
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53a0b6cc19
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Add GMs for gpu Bezier shaders
BUG=
R=bsalomon@google.com, jvanverth@google.com, robertphillips@google.com
Author: egdaniel@google.com
Review URL: https://chromiumcodereview.appspot.com/23361024
git-svn-id: http://skia.googlecode.com/svn/trunk@10892 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-08-23 18:05:01 +00:00 |
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commit-bot@chromium.org
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78a1078f17
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Create new target to hold gpu test code, enable direct testing of GrEffects in GM.
R=robertphillips@google.com, jvanverth@google.com, egdaniel@google.com
Author: bsalomon@google.com
Review URL: https://chromiumcodereview.appspot.com/23352003
git-svn-id: http://skia.googlecode.com/svn/trunk@10866 2bbb7eff-a529-9590-31e7-b0007b416f81
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2013-08-21 19:27:48 +00:00 |
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