This caused a performance regression after Skia started seeing the real GL strings.
BUG=chromium:703774
Change-Id: Ib0878062670b5ea51a005718a64a58d89fbaa42c
Reviewed-on: https://skia-review.googlesource.com/10165
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This reverts commit 9f4b0ae91e.
Reason for revert: Nanobench asserts.
../../../src/core/SkBitmapCache.cpp:81: fatal error: "assert(scaledWidth != image->width() || scaledHeight != image->height())"
Aborted
Command exited with code 134
step returned non-zero exit code: 134
https://chromium-swarm.appspot.com/task?id=351b1d10c7936310&refresh=10
Original change's description:
> simplify api to bitmapcache
>
> Force all Find callers to make a bitmpacachedesc, which now
> has more rigid validation.
>
> Goal is to ensure we never make two desc (which turn into keys)
> that look different but represent the same image/transformation.
>
> BUG=skia:
>
> Change-Id: I8571837ee4754a69acc99e949bee9a465fa25f2b
> Reviewed-on: https://skia-review.googlesource.com/10114
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
>
TBR=brianosman@google.com,fmalita@chromium.org,reed@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I21b3c8a5bae409ba740cfc28b352c3b970dcf5af
Reviewed-on: https://skia-review.googlesource.com/10171
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Change-Id: I47ac01f0c2c0f2f7b925de09c18d3c8265398c8a
Reviewed-on: https://skia-review.googlesource.com/10117
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Force all Find callers to make a bitmpacachedesc, which now
has more rigid validation.
Goal is to ensure we never make two desc (which turn into keys)
that look different but represent the same image/transformation.
BUG=skia:
Change-Id: I8571837ee4754a69acc99e949bee9a465fa25f2b
Reviewed-on: https://skia-review.googlesource.com/10114
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: I3b4a6a95ec9f890b35948d745dd02a2b05a8d7cb
Reviewed-on: https://skia-review.googlesource.com/10116
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 3e7cddaf32.
Reason for revert: Precision issue on some mobile GPUs.
Original change's description:
> Remove texture sampling from GrConfigConversionEffect
>
> Re-land fixed version of https://skia-review.googlesource.com/c/10026/
>
> BUG=skia:
>
> Change-Id: I0754ffb72da2966eb57e5cd7ec818b1cdce84a74
> Reviewed-on: https://skia-review.googlesource.com/10056
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: I66f52efe191b170612775e26d84a2af3d3f856af
Reviewed-on: https://skia-review.googlesource.com/10118
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: I63cab1d5467fa908358a46199dc44cfe53c20f4f
Reviewed-on: https://skia-review.googlesource.com/10115
Commit-Queue: Mike Reed <reed@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The dstColorSpace is a badly named parameter. It's a hint about where/how
the returned pixels are going to be used. Raster and GPU are meant to
ignore that information - codecs use it to drive our decoding heuristic.
I've adopted that name in several places, although it's quite bad. Maybe
usageColorSpace would be better?
Bug: skia:
Change-Id: I99acaac4bed57ed8acd8433e1c5b39a60c3af09e
Reviewed-on: https://skia-review.googlesource.com/10109
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
BUG=skia:
Change-Id: Ia0688876915cd773614ca0c4ccd467cf6e7c603e
Reviewed-on: https://skia-review.googlesource.com/10105
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Use this in path and instanced ops.
Change-Id: I6c2d3fc9b3aaa0220c560c70aa1b85515bd35a6d
Reviewed-on: https://skia-review.googlesource.com/10059
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: If752152daabcdb7420fd13863fea4ce49f725aab
Reviewed-on: https://skia-review.googlesource.com/10108
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
The 'dont_clip_to_layer' GM does not balance its layers. It calls
saveLayer() 3x but restore() only 2x. This may be a bug in the GM
itself, but I'm not sure so I haven't changed it here.
If ok is writing .pngs, the surface passes ownership of its buffer to an
image snapshot, simply marking it as immutable. Then, when the surface
is destroyed later, it destroys its inner canvas, which restores its
save stack to zero, actually doing some drawing in the case of
unbalanced saveLayer()s. We then call notifyPixelsChanged() and hit an
assert saying "you just wrote some pixels but this buffer was marked
immutable."
DM doesn't show this problem because it's doesn't really use surfaces
and images, just bitmaps. There's no ownership handoff and nothing is
ever immutable, so the condition triggering the assert never comes up.
I'm not really sure where we want to say is the bug:
- SkCanvas can draw in its destructor?
- SkSurface doesn't restore to zero before snapping an image?
- that dont_clip_to_layer should call restore three times?
In any case, this guards against it in ok.
I was using this as a convenient crash to help figure out how to best
save and print stack traces, but now that I've got that worked out we
might as well fix this.
Change-Id: Id6d397f534dd1b50219e0d3078c989a4910883a6
Reviewed-on: https://skia-review.googlesource.com/10140
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This seems to work pretty nicely for each engine in the expected case of
few crashes. The serial and thread engines just dump the first crash
stack to stderr before dying, while the fork engine saves all crashes to
a temporary file, then prints that to stderr once everything's finished.
I'm not sold on this TLS solution as being the best way to know what
was running when we crashed, but it's better than printing nothing.
Change-Id: I0aca66529301b1ad9bd51ec728848817586c606d
Reviewed-on: https://skia-review.googlesource.com/10102
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
This is a step towards removing the non-linear blending flag from
SkColorSpace. The flag on SkColorSpace used to control the premul
behavior - now it is controlled by this option.
BUG=skia:
Change-Id: Ia29bd8c2b0596a93c6aa14332dcd9bd39e388a90
Reviewed-on: https://skia-review.googlesource.com/10008
Reviewed-by: Mike Reed <reed@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
This reverts commit fde9bff19c.
Reason for revert: RenderNodeDrawableTests.cpp fix has landed in Android
Original change's description:
> Revert "Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag"
>
> This reverts commit c3efe67856.
>
> Reason for revert: RenderNodeDrawableTests.cpp
>
> Original change's description:
> > Remove Android-specific SK_SUPPORT_LEGACY_IMG_SNAPSHOT flag
> >
> > Android has been updated to use the new signature so this should no longer be needed
> >
> > Change-Id: Id745191e815381d032aba6a49bf4baf9c53b2385
> > Reviewed-on: https://skia-review.googlesource.com/9985
> > Reviewed-by: Derek Sollenberger <djsollen@google.com>
> > Commit-Queue: Robert Phillips <robertphillips@google.com>
> >
>
> TBR=djsollen@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
>
> Change-Id: I0211342b237373fe40d205bb18bbef5efce56bf3
> Reviewed-on: https://skia-review.googlesource.com/9946
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
>
TBR=djsollen@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ia517aafc7c9c589d18c0e94699cad3f5acc0e941
Reviewed-on: https://skia-review.googlesource.com/10103
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- Updates GrPathUtils to computes the KLM functionals directly instead
of deriving them from their explicit values at the control points.
- Updates the utility to return these functionals as a matrix
rather than an array of scalar values.
- Adds a benchmark for chopCubicAtLoopIntersection.
BUG=skia:
Change-Id: I97a9b5cf610d33e15c9af96b9d9a8eb4a94b1ca7
Reviewed-on: https://skia-review.googlesource.com/9951
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Android is the only user of this looper. They never pass any flags.
BUG=skia:
Change-Id: I87b02ef7bc0ed94bca82637d60adddf34575a3e6
Reviewed-on: https://skia-review.googlesource.com/10057
Commit-Queue: Matt Sarett <msarett@google.com>
Reviewed-by: Mike Reed <reed@google.com>
This runs much faster. Very good idea.
Change-Id: I088aa9588c069a17e4745be55c2397114ee8a2bc
Reviewed-on: https://skia-review.googlesource.com/10053
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
From recent changes these should now all pass.
BUG=skia:6396
Change-Id: I4423de1a192017794a732e5bb6eeef7ccc87407c
Reviewed-on: https://skia-review.googlesource.com/10048
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
The FontMetricsFlags::kUnderlineThinknessIsValid_Flag has a typo in it.
Fortunately no user currently uses this enumeration value by name but
instead uses the getter so the name can be updated.
BUG=skia:6174
Change-Id: I810260d826482de1da8876cd9739d24b3bfb0f95
Reviewed-on: https://skia-review.googlesource.com/10050
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
This reverts commit 3bc9bfea5e.
Reason for revert: I broke something subtle.
Original change's description:
> Remove texture sampling from GrConfigConversionEffect
>
> BUG=skia:
>
> Change-Id: If5df087d3fe11098f468deab5f2fc8beb782cc83
> Reviewed-on: https://skia-review.googlesource.com/10026
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
>
TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Change-Id: Icca2f435b30512305f3e483689320a5930dc1467
Reviewed-on: https://skia-review.googlesource.com/10052
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I9d01656a9d9b7aa3ab352dd4c168b26da620a903
Reviewed-on: https://skia-review.googlesource.com/9978
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Minor cleanup.
Change-Id: Ide69516c686450e6441368382c86444da6a74937
Reviewed-on: https://skia-review.googlesource.com/9950
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
BUG=skia:
Change-Id: If99ba2797dfca547ce98cd9c1a1f1c234cf8791e
Reviewed-on: https://skia-review.googlesource.com/10027
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Fixes the gamut gm in gbr modes and maybe others.
BUG=skia:
Change-Id: I341f8fe795860862158a823c99efddaa4478a3a7
Reviewed-on: https://skia-review.googlesource.com/10040
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
BUG=skia:
Change-Id: If5df087d3fe11098f468deab5f2fc8beb782cc83
Reviewed-on: https://skia-review.googlesource.com/10026
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: If524a02e916d711057d6f2102efb0404b1c0b988
Reviewed-on: https://skia-review.googlesource.com/10036
Commit-Queue: Ravi Mistry <rmistry@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
If SkRefCnt_SafeAssign is erroneously invoked simultaneously by two
threads on the same destination, a likely outcome is that the
reference count of an object other than the replaced dst will
be decremented. This results in an extra reference count decrement,
which usually means that the final reference count decrement will
be applied to a random location in an object that has already been
reallocated. This is exceedingly hard to debug.
We add a hack to detect such data races with sufficiently high
probability, so that such a data race bug should sometimes actually
generate bug reports that lend themselves to diagnosis.
We detect changes within a relatively larger range that normally
includes several (typically slow) memory fences. Not all such changes
would provoke a crash. Even if we decrement the wrong reference count,
there's a chance we would decrement a dead location. Thus, to
avoid potentially adding instability, we currently only log.
This change tries to minimize additional runtime overhead.
The macro is only expanded a few dozen times, so we do not worry too
much about code size.
Bug: b/31227650
Change-Id: Ia40c9ed2c4d0fa578ea682fbec4b71a2ef22a5d1
Reviewed-on: https://skia-review.googlesource.com/9994
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
The zlib source we DEPS in for testing has been patched with x86
optimizations, some requring SSE2, some SSE4.2, and some PCLMULQDQ
(between SSE4.2 and AVX).
Might as well turn them on?
zlib actually boils everything down into one do-we-have-everything bit.
That's a little weird... I don't see any real reason not to use
fill_window_sse() on a machine with SSE2 but not SSE4.2. Whatever.
While tweaking libpng settings is really where it's at to make PNG
encoding faster, this is kind of a nice little cherry on top. Won't
help people who are using their own zlib, of course.
BUG=skia:6409
Change-Id: I459689069f7559365a66d0d29b33664907704d8e
Reviewed-on: https://skia-review.googlesource.com/10033
Reviewed-by: Matt Sarett <msarett@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
It appears we were not setting the CPU for our Build
Tasks, which confused our capacity metrics.
BUG=skia:
Change-Id: I60cbe3b99b9de6865141f124df5618975bf65a05
Reviewed-on: https://skia-review.googlesource.com/10020
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
BUG=skia:6405
Change-Id: I63b60135f1562a4ce1f1a37b719aa01fc62d8790
Reviewed-on: https://skia-review.googlesource.com/9984
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
whenever we change the VkPipeline. All these secondary CBs are still
submitted within one render pass.
This works around the amd bug linked in the bug below. It will probably
cause a slight performance hit, so I will track it on perf and revert if
the hit is significant.
BUG=skia:6406
Change-Id: I48ff39ab36cfa96a67397f745ff65fe8b199f02b
Reviewed-on: https://skia-review.googlesource.com/9987
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>