reed
f786901ff0
add gm to test rounding between clips and drawBitmapRect
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BUG=skia:3179
Review URL: https://codereview.chromium.org/766333002
2014-12-01 13:54:01 -08:00
djsollen
6233c7b2d3
Revert to enabling all of -O2 as it exposes a bug in the toolchain.
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Instead as a workaround we will temporarily disable tiling the
few GMs that produce errors with the existing 64-bit ARM toolchain.
BUG=skia:2908
R=mtklein@google.com
Author: djsollen@google.com
Review URL: https://codereview.chromium.org/537713002
2014-09-03 13:38:32 -07:00
commit-bot@chromium.org
9a558d495d
using real tiles when simulating tiling
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BUG=skia:
R=mtklein@google.com
Author: reed@google.com
Review URL: https://codereview.chromium.org/303403003
git-svn-id: http://skia.googlecode.com/svn/trunk@14993 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-05-30 15:06:24 +00:00
reed@google.com
eb9a46cbbb
add legacy/helper allocN32Pixels, and convert gm to use it
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This is an intermediate api, but might help us quickly get to a point where
no one is creating bitmaps in a 2-step process (setConfig + alloc).
BUG=skia:
R=halcanary@google.com
Review URL: https://codereview.chromium.org/140593005
git-svn-id: http://skia.googlecode.com/svn/trunk@13182 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-25 16:46:20 +00:00
robertphillips@google.com
93f0332418
Fixed remaining clang compiler warnings
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https://codereview.appspot.com/6865053/
git-svn-id: http://skia.googlecode.com/svn/trunk@6646 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-12-03 17:35:19 +00:00
robertphillips@google.com
8fdb4c16a1
Fixed memory leak in bitmaprect GM
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https://codereview.appspot.com/6593058/
git-svn-id: http://skia.googlecode.com/svn/trunk@5763 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-02 11:47:16 +00:00
robertphillips@google.com
ffad46b264
Fixed bug in drawing of large bitmaps
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https://codereview.appspot.com/6595047/
git-svn-id: http://skia.googlecode.com/svn/trunk@5745 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-10-01 14:32:51 +00:00
skia.committer@gmail.com
44d498812a
Sanitizing source files in Skia_Periodic_House_Keeping
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git-svn-id: http://skia.googlecode.com/svn/trunk@5705 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-27 02:01:04 +00:00
robertphillips@google.com
653b0d678e
Disable memory intensive drawBitmapRectToRect tests on Android
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http://codereview.appspot.com/6567052/
git-svn-id: http://skia.googlecode.com/svn/trunk@5691 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-26 15:28:04 +00:00
robertphillips@google.com
21a95f16c9
Added more drawBitmapRectToRect tests
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http://codereview.appspot.com/6564053/
git-svn-id: http://skia.googlecode.com/svn/trunk@5688 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-26 13:10:19 +00:00
mike@reedtribe.org
3bd2173663
SkCanvas::setDevice() must die, and so we begin by removing our own
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references to setBitmapDevice() (gotta walk before we can run)
git-svn-id: http://skia.googlecode.com/svn/trunk@5680 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-26 02:45:10 +00:00
reed@google.com
7112173c3c
re-re-land 5578
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will follow w/ new .skp files to keep the waterfall green (I hope)
git-svn-id: http://skia.googlecode.com/svn/trunk@5584 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 15:14:33 +00:00
reed@google.com
10f9f4a844
revert 5580
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git-svn-id: http://skia.googlecode.com/svn/trunk@5581 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 14:04:54 +00:00
reed@google.com
eab16dea1c
re-land 5578 w/ pipe fix
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git-svn-id: http://skia.googlecode.com/svn/trunk@5580 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 13:47:20 +00:00
reed@google.com
c75c36a14b
revert 5578 -- broke pipe
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git-svn-id: http://skia.googlecode.com/svn/trunk@5579 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 13:20:52 +00:00
reed@google.com
f1ab723033
Change drawBitmapRect to take a float-src-rect instead of integer-src-rect. This
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allows the client more control over the scaling. Because of virtual overrides
and wanting to keep the old call-sites up and running, this CL renames the
virtual entry-point to drawBitmapRectToRect, and downgrades drawBitmapRect to
a non-virtual helper function.
The implementation is to use the float-rect for computing the matrix, but still
cons-up an integer rect for the purposes of subsetting the original bitmap. We
do this by calling float_src->roundOut(&int_src) so that we include all
(partially) covered src pixels.
No change needed on SkDevice, since that signature is explicitly passed the
computed matrix.
Review URL: https://codereview.appspot.com/6501140
git-svn-id: http://skia.googlecode.com/svn/trunk@5578 2bbb7eff-a529-9590-31e7-b0007b416f81
2012-09-18 12:59:44 +00:00