This CL is intended to further wean Ganesh off of using the GrBackendTexture's pixel config
Bug: skia:6718
Change-Id: I593c0c73922fb76045e379214e20adb1f17ea215
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227780
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: I7fd3a8f6c02217d011f353ef602718a537bb87b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/228116
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Also don't use GrPixelConfig to create the VkImage.
Bug: skia:7959
Bug: skia:6718
Change-Id: Ia13c5ed2fbe0542c060b725694eff9d566c491f0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/226078
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
In order to effectively use the explicit backend texture allocation API Chrome needs a way to use them with surface characterizations
Change-Id: Ic61eff9f3b6b0e8280481149d7c08d37a2fe7ec0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222781
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit ff95f6ca9d.
Reason for revert: Broke command buffer GLBackendAllocationTest??
Original change's description:
> Removed made-up kSBGRA pixel config.
>
> We made up this pixel config and don't actually use it ourselves so lets
> kill it for simplicity.
>
> Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com,brianosman@google.com
Change-Id: I62e954495a702c7ad050719d8a1d6c4abcea3f60
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223990
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
We made up this pixel config and don't actually use it ourselves so lets
kill it for simplicity.
Change-Id: I6ae1c78fe7ada336a2411d295e8836dfeecb2d5c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223979
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
By itself this CL isn't all that compelling but I believe we need some intermediate path to wean ourselves off of GrPixelConfig. In particular, I believe isFormatTexturable will not need an SkColorType parameter in the future.
This is pulled out of:
https://skia-review.googlesource.com/c/skia/+/222781/ (Add bridge between GrContext::createBackendTexture and SkSurface::MakeFromBackendTexture)
which adds SkSurface::isCompatible - so the SkSurface_Gpu::isCompatible calls have been removed from this CL.
Change-Id: I6c2b8a2c4af98c1437b92c58513f34014e551b2e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223188
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This CL allows user to indicate that they have a protected content in
GrVkBackendContext creation which results in protected CommandPool and Queue
usage.
Bug: skia:9016
Change-Id: I6a478d688b6988c2c5e5e98f18f58fb21f9d26ae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210067
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Emircan Uysaler <emircan@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
We want the non-color, non-pixel-data version of createBackendTexture to truly create uninitialized textures.
Change-Id: I08867508ea181b7ba3685638cc7a3ea11d527a24
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218396
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This is to support the P016 and P010 YUV formats. Initially, only Vulkan and GL support these formats.
Change-Id: I4e896f1d3fb32207227a755517ae5a00a58e6045
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219403
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 93d0146dc6.
Reason for revert: revertting so we can revert previous change
Original change's description:
> Experimental: Add R_16 and RG_1616 to Ganesh
>
> This is to support the P016 and P010 YUV formats. Initially, only Vulkan and GL support these formats.
>
> Change-Id: Ie9609e59c12528079f8d379359ddb9bac85b6a29
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218546
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,robertphillips@google.com
Change-Id: I00e1bf32404983b09f0933b2a9d65aa40a5ee754
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218959
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Just your basic periodic cleanup.
Change-Id: I04d9ca5cfff05e6e2c29dd9caef3ce12cda45247
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/219340
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is to support the P016 and P010 YUV formats. Initially, only Vulkan and GL support these formats.
Change-Id: Ie9609e59c12528079f8d379359ddb9bac85b6a29
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/218546
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
This bug also appears to occur on Adreno and PowerVR HW.
Bug: skia:9141
Change-Id: I75a6e71ff76ee6fa6f4e1c1ba9307e9fdbb967e0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/217996
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
- in preparation for making createBackendTexture call createTextureImpl (just like GrGLGpu::onCreateTexture)
This is more pre-work for making https://skia-review.googlesource.com/c/skia/+/214445/ (Expand backend allocation API to allow an initialization color) reasonable to review.
Change-Id: I28a9ec889532fb72fd05bea4b1fdbb8935e5228b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/215170
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
- tweak comments to be immune to tools/rewrite_headers.py
- remove a few bonkers settings no user should change
While I'm at it, re-run tools/rewrite_headers.py.
Change-Id: Ie588d604010dd26abcdd277c586cd6c58568dcf5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214740
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This initial portion of the API should be ready to go. Follow on CLs will add the other entry points.
Change-Id: Ia9c708046ba08b16f9a71558e2bf2c38279abe5d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214680
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>