Provides a reasonably flexible fragment processor that defines another
colorizer implementation for gradients. It can support up to 8
interpolation intervals (which is 16 colors if every stop is a hard stop
or 9 colors if every stop is a smooth transition). It
supports mixtures of hard and smooth stops. It is conditionally compiled
into versions specific to the interval count (so it can produce up to
8 shader variants).
The GrGradientShader controller does not remove the single and dual
interval colorizers, which are useful specializations of this explicit
binary search colorizer. Similarly, since it can only handle up to 8
intervals, the texture colorizer is still used as a fallback.
Currently it does not employ capabilities detection to determine if the
hardware can support the number of required uniforms, which can become
substantial for the larger gradient configurations.
Bug: chromium:796479, chromium:729727, chromium:696603, chromium:543625, chromium:414254
Change-Id: Ia1f735a5019766ae4796cc22964b2913db34b95b
Reviewed-on: https://skia-review.googlesource.com/155080
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I got a little jealous of the Windows version of this that breaks into
the debugger. Using __builtin_debugtrap() here should have basically
the effect of abort() when not under a debugger, but lets you continue
on if you want when run under a debugger.
Change-Id: If5f12776758b1753ffad083b34a53661450b0812
Reviewed-on: https://skia-review.googlesource.com/156248
Auto-Submit: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
As far as I can tell, the attached bugs are self-inflicted wounds.
Bug: skia:8383, oss-fuzz:10378
Change-Id: Ie0bee292982d9e56193b90c04fef5e43bb2e36d4
Reviewed-on: https://skia-review.googlesource.com/156249
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This is a reland of c5de102ff4
This time around, SkColor4f::FromColor() is also exported,
as it is used by Chrome OS.
Original change's description:
> focus exported color apis
>
> Change-Id: I97f9db61698b6fee783fa3d6bfbbdd023fd6fee5
> Reviewed-on: https://skia-review.googlesource.com/156245
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Bug: chromium:888381
Cq-Include-Trybots: luci.chromium.try:linux-chromeos-compile-dbg
Change-Id: I616e28ab7262bdce1c80a027a898119f4ff0eee3
Reviewed-on: https://skia-review.googlesource.com/156246
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Remove unused fn: SkPDFDevice::GraphicStateEntry::compareInitialState
All test PDFs render identically
Change-Id: I99bb708b27fbe75b49244b8b70001204235e984f
Reviewed-on: https://skia-review.googlesource.com/156364
Auto-Submit: Hal Canary <halcanary@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
77db6f4af1..f668a4b5fb
git log 77db6f4af19f..f668a4b5fb72 --date=short --no-merges --format='%ad %ae %s'
2018-09-24 jmadill@chromium.org Skip Texture::syncState when no dirty bits.
Created with:
gclient setdep -r third_party/externals/angle2@f668a4b5fb72
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I0dc05e56a2c5fe5e1b24602de2c5a9157dcf68c5
Reviewed-on: https://skia-review.googlesource.com/156402
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
55e57f96fb..77db6f4af1
git log 55e57f96fbf8..77db6f4af19f --date=short --no-merges --format='%ad %ae %s'
2018-09-24 jmadill@chromium.org Use global Context lookup in single-threaded cases.
Created with:
gclient setdep -r third_party/externals/angle2@77db6f4af19f
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=bsalomon@google.com
Change-Id: I9b8969c773c0d445774dd328ebf6e3ef82a792eb
Reviewed-on: https://skia-review.googlesource.com/156401
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
This reverts commit c5de102ff4.
Reason for revert: SkColor4f::FromColor() is used by Chromium too.
Original change's description:
> focus exported color apis
>
> Change-Id: I97f9db61698b6fee783fa3d6bfbbdd023fd6fee5
> Reviewed-on: https://skia-review.googlesource.com/156245
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,bungeman@google.com,brianosman@google.com,reed@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ib8479e8d5ac9e124358188b1f58d3100613312fb
Reviewed-on: https://skia-review.googlesource.com/156362
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Android use of this API has been removed
Bug: skia:
Change-Id: I7f05704472a6024c9009123a169a8ece37761447
Reviewed-on: https://skia-review.googlesource.com/156361
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
9d84ccbaf2..55e57f96fb
git log 9d84ccbaf233..55e57f96fbf8 --date=short --no-merges --format='%ad %ae %s'
2018-09-22 jmadill@chromium.org Remove some redundant dirty bits notifications.
2018-09-21 bryan.bernhart@intel.com ES31: Support atomic functions on D3D11 - Part III
2018-09-21 geofflang@chromium.org Revert "D3D11: Resolve multisampled EGL surfaces at eglSwapBuffers"
Created with:
gclient setdep -r third_party/externals/angle2@55e57f96fbf8
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=reed@google.com
Change-Id: I899bc189d667b8ee275cb9f3df09f5648055d990
Reviewed-on: https://skia-review.googlesource.com/156400
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Bug: skia:
Change-Id: If60b571be2aaf0ab6e1ec37e28a2fb29a2940270
Reviewed-on: https://skia-review.googlesource.com/156191
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: I97f9db61698b6fee783fa3d6bfbbdd023fd6fee5
Reviewed-on: https://skia-review.googlesource.com/156245
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
ab5fb5edb1..9d84ccbaf2
git log ab5fb5edb186..9d84ccbaf233 --date=short --no-merges --format='%ad %ae %s'
2018-09-21 fjhenigman@chromium.org Vulkan: renderer->finish() before reading buffers.
Created with:
gclient setdep -r third_party/externals/angle2@9d84ccbaf233
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=reed@google.com
Change-Id: I4aef5ec2400c8cc765cc16d7b96d0ede52567ff9
Reviewed-on: https://skia-review.googlesource.com/156322
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
take color4f out of bookmakers completed list,
since it ain't so
TBR=brianosman@google.com,reed@google.com
NOTRY=true
Bug: skia:
Change-Id: I45af282964e2013e45909a0f8ca258eac0faaea9
Reviewed-on: https://skia-review.googlesource.com/156192
Commit-Queue: Cary Clark <caryclark@skia.org>
Auto-Submit: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
Most functionality is shared, but this lets us get type safety.
SkColor4f = SkRGBA4f<kUnpremul>
SkPMColor4f = SkRGBA4f<kPremul>
Change-Id: I27408565dc92e722f42a185cecbf7af15d1dde3f
Reviewed-on: https://skia-review.googlesource.com/156243
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
part 2 can follow after android patch lands.
Change-Id: If2a8135ac7384d84fd97d68933684ad8486d7471
Reviewed-on: https://skia-review.googlesource.com/156189
Auto-Submit: Hal Canary <halcanary@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
Have path use the same scaler flags as BMP because fallback
may use the same cache as the fallback, and fallback should
have the same flags as BMP.
Change-Id: I3721d43324d894ffb9bd02c30e2c10cb323df7e6
Reviewed-on: https://skia-review.googlesource.com/156244
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
Adds a grid data structure for doing fast triangle checks.
Bug: skia:7971
Change-Id: I1c492fab55dbc20125dd5f2460b53ba60c62c6c7
Reviewed-on: https://skia-review.googlesource.com/155002
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: Ie93981df676e5e525f64ff8754760f24fa317412
Reviewed-on: https://skia-review.googlesource.com/156187
Commit-Queue: Robert Phillips <robertphillips@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Making a SkSpecialImage via snapSpecial on the layer device during restore
triggers an unnecessary and problematic copy. The layer device will never
be further modified since it is about to be destroyed, but the snapshot
does not know of this since it is never informed.
This ensures that the layer device's internal bitmap is properly marked
as immutable before it is composited so that snapshotting it does not
create a copy anymore.
Bug: skia:
Change-Id: I13dd3b5c0e1b8e7c9dfededba53d21dbac2d5c63
Reviewed-on: https://skia-review.googlesource.com/155635
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit 0d08b3e4b1.
Reason for revert: Fixed Chrome test.
Original change's description:
> Revert "Preserve colorType and alphaType in SkImage::makeColorSpace"
>
> This reverts commit d842557c07.
>
> Reason for revert: Chrome roll failing CanvasAsyncBlobCreatorTest.ColorManagedConvertToBlob test.
>
> Original change's description:
> > Preserve colorType and alphaType in SkImage::makeColorSpace
> >
> > Raster images were always converting to N32, and GPU images were
> > always converting to premul. These were unexpected and inconsistent.
> >
> > Bug: skia:8382
> > Change-Id: I78fe6cff1208eef077a71d08e676cf8f8d5fed9a
> > Reviewed-on: https://skia-review.googlesource.com/156142
> > Commit-Queue: Brian Osman <brianosman@google.com>
> > Reviewed-by: Mike Klein <mtklein@google.com>
>
> TBR=mtklein@google.com,brianosman@google.com
>
> Change-Id: I366b097644ac1fa920fc9addcad3e09c2a0a63cc
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8382
> Reviewed-on: https://skia-review.googlesource.com/156184
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I860f33a1d57e0e77ce63b78d66d49a1082d2b4dd
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8382
Reviewed-on: https://skia-review.googlesource.com/156188
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This is a reland of f3ebd312f2
PS 2: use faster half->float routine
PS 3: relax tolerance to 2^-10 for half, keeping others 2^-12
Original change's description:
> add getAlphaf() to pixmap/bitmap
>
> Convenient for just extracting alpha (and more efficient than getColor()) and
> works for super-normal formats w/o loss of precision.
>
> Somewhat inspired by examining multiple chrome call-sites for getColor(), where
> chrome only really cared about the alpha. This new method runs about twice
> as fast as getColor() for the simple cases (i.e. no colorspace xforms), and
> even faster in the complex cases (since retrieving alpha doesn't care about
> colorspaces).
>
> Bug: skia:
> Change-Id: I7cd5a2c7f78de781aaa69dd1aa0dba3c532fcb73
> Reviewed-on: https://skia-review.googlesource.com/155606
> Commit-Queue: Mike Reed <reed@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
Cq-Include-Trybots: skia.primary:Test-Android-Clang-Nexus7-CPU-Tegra3-arm-Debug-All-Android,Test-Debian9-Clang-GCE-CPU-AVX2-x86_64-Release-All-SK_CPU_LIMIT_SSE2,Test-Debian9-GCC-GCE-CPU-AVX2-x86_64-Release-All,Test-Win2016-MSVC-GCE-CPU-AVX2-x86_64-Release-All,Test-Win8-Clang-Golo-CPU-AVX-x86_64-Debug-All
Bug: skia:
Change-Id: Ie94e5c89e185fde12cbd6c56ed4026c4dc5a1623
Reviewed-on: https://skia-review.googlesource.com/156242
Commit-Queue: Ravi Mistry <rmistry@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.
Disabled the fuzzer.
Removed the bench so Android's building nanobench doesn't block this.
Bug: chromium:886713
Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This adds one more skottie example and spruces up
the demos a bit (including making the star only
respond when you hold down the mouse)
No-Try: true
Docs-Preview: https://skia.org/?cl=156141
Bug: skia:
Change-Id: Ib577d6c06bd9784f4566d506150c451beadf1f1c
Reviewed-on: https://skia-review.googlesource.com/156141
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
I edited some of the samples that had only white things to have
some color so we can see them in gold. Those now have the
suffix _edit.
Additionally, I removed one that required a bundled image that we
don't have (WeAccept.json)
NOTRY: true
Bug: skia:
Change-Id: Ie5104315f5ebf19f9c5f7f2b7a58454d8def2737
Reviewed-on: https://skia-review.googlesource.com/156182
Reviewed-by: Florin Malita <fmalita@chromium.org>
This is a reland of 6d0e566e94
On second thought, it's probably better to correct the
types of the swizzle functions to express their required alignment.
This is a more involved CL, but I think leaves things better off.
Original change's description:
> have SkConvertPixels use SkColorSpaceXformSteps
>
> This ought to allow the fast paths in more cases, e.g. memcpy() when
> both src and dst are the same format. Today if we tag a dst color space
> at all, we'll think we need to fall back to the general case pipeline.
>
> Some refactoring too, but no big functional change beyond using steps.
>
> Change-Id: I8fa01025229e3b9418e7f43241a2f03628a97288
> Reviewed-on: https://skia-review.googlesource.com/155640
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: Ia17d93acfe88a36c4c36d29e3a0b243f91178b61
Reviewed-on: https://skia-review.googlesource.com/156241
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit d842557c07.
Reason for revert: Chrome roll failing CanvasAsyncBlobCreatorTest.ColorManagedConvertToBlob test.
Original change's description:
> Preserve colorType and alphaType in SkImage::makeColorSpace
>
> Raster images were always converting to N32, and GPU images were
> always converting to premul. These were unexpected and inconsistent.
>
> Bug: skia:8382
> Change-Id: I78fe6cff1208eef077a71d08e676cf8f8d5fed9a
> Reviewed-on: https://skia-review.googlesource.com/156142
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Mike Klein <mtklein@google.com>
TBR=mtklein@google.com,brianosman@google.com
Change-Id: I366b097644ac1fa920fc9addcad3e09c2a0a63cc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8382
Reviewed-on: https://skia-review.googlesource.com/156184
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Added SkColor4f premul/unpremul that just return SkColor4f.
Renamed existing premul to toPM4f. For many uses of SkPM4f,
conversion to pure SkColor4f code was simple. In all other
cases, continue to use SkPM4f for now.
Also convert usage of one-off SkRGBAf class in SkPatchUtils,
and delete that class, along with some truly tautological
unit tests that were the only thing keeping some PM4f API
around.
Bug: skia:
Change-Id: I344c3290ee7af6bbe86c3ff74a2df2f5e87afa38
Reviewed-on: https://skia-review.googlesource.com/156005
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This clarifies ownership and makes the code more readable.
It is safe to use unique_ptr directly for UniqueCFRef, since
unique_ptr does not call the deleter with nullptr.
Change-Id: I4326a86059fb31488d1e163faca95a6c29960039
Reviewed-on: https://skia-review.googlesource.com/155612
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Bug: oss-fuzz:9430
Change-Id: If785ed487d007fc01a7625686246fe5a66575371
Reviewed-on: https://skia-review.googlesource.com/156180
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Raster images were always converting to N32, and GPU images were
always converting to premul. These were unexpected and inconsistent.
Bug: skia:8382
Change-Id: I78fe6cff1208eef077a71d08e676cf8f8d5fed9a
Reviewed-on: https://skia-review.googlesource.com/156142
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:
Change-Id: I7dc2cc011827654c2dd3faf681d1909afeb9bb85
Reviewed-on: https://skia-review.googlesource.com/156143
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
In order to test YUV promise images we need to be able to access the planes.
Split out of: https://skia-review.googlesource.com/c/skia/+/151983 (Test YUV images in DDL)
Bug: skia:7903
Change-Id: If232a5fdeb90833da6db727b1997a3c744bcd9dd
Reviewed-on: https://skia-review.googlesource.com/156140
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
a977acc857..ab5fb5edb1
git log a977acc85769..ab5fb5edb186 --date=short --no-merges --format='%ad %ae %s'
2018-09-21 oetuaho@nvidia.com Reland "Support EXT_blend_func_extended in the GLES2 context"
2018-09-21 jmadill@chromium.org Remove secondary Texture rendering loop check.
2018-09-21 oetuaho@nvidia.com Fix using a large vertex attrib divisor on D3D11
2018-09-21 jmadill@chromium.org Move sampler sync out of syncProgramTextures.
Created with:
gclient setdep -r third_party/externals/angle2@ab5fb5edb186
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=reed@google.com
Change-Id: I7224ee76ad73a44c2b150f0ec193745e4382c261
Reviewed-on: https://skia-review.googlesource.com/156100
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
52ea49706f..a977acc857
git log 52ea49706fd7..a977acc85769 --date=short --no-merges --format='%ad %ae %s'
2018-09-21 jiawei.shao@intel.com ES31: Support translating textureGather into HLSL - Part I
2018-09-20 ianelliott@google.com Change the name of the opt'ed-in app from maps to cubey.
Created with:
gclient setdep -r third_party/externals/angle2@a977acc85769
The AutoRoll server is located here: https://autoroll.skia.org/r/angle-skia-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Build-Debian9-Clang-x86_64-Release-ANGLE;skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE;skia.primary:Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE
TBR=reed@google.com
Change-Id: I68afea91f967c6b6443221528badb4a210ebed7c
Reviewed-on: https://skia-review.googlesource.com/155861
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Most of this was entirely unused. Some was only used by the dithering
sample (which is now also deleted).
Bug: skia:
Change-Id: Ibafe61e9b19cae8738fd8df2c94dca182722e2e6
Reviewed-on: https://skia-review.googlesource.com/155921
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>