Commit Graph

13 Commits

Author SHA1 Message Date
Jim Van Verth
5fba9ae0cb Revert "Reland "Use Microsoft's ComPtr to wrap D3D12 objects.""
This reverts commit b8ae7fa12a.

Reason for revert: Introduced a memory leak

Original change's description:
> Reland "Use Microsoft's ComPtr to wrap D3D12 objects."
> 
> This is a reland of 0ef049177f
> 
> Original change's description:
> > Use Microsoft's ComPtr to wrap D3D12 objects.
> > 
> > Change-Id: I4bd173428a2b65f0bc1994fb794ef9d4d68d5ba0
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314957
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Jim Van Verth <jvanverth@google.com>
> 
> Change-Id: Id0199db4061c67ed53da35e74dc31a004744be95
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315655
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: I3f8744668558f6b8f4f367eeeeff2f6aa2c36992
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318209
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-09-21 22:02:12 +00:00
Jim Van Verth
b8ae7fa12a Reland "Use Microsoft's ComPtr to wrap D3D12 objects."
This is a reland of 0ef049177f

Original change's description:
> Use Microsoft's ComPtr to wrap D3D12 objects.
> 
> Change-Id: I4bd173428a2b65f0bc1994fb794ef9d4d68d5ba0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314957
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Change-Id: Id0199db4061c67ed53da35e74dc31a004744be95
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315655
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-09-08 22:04:05 +00:00
Jim Van Verth
bbbc28e0ba Revert "Use Microsoft's ComPtr to wrap D3D12 objects."
This reverts commit 0ef049177f.

Reason for revert: Looks like this is introducing a memory leak.

Original change's description:
> Use Microsoft's ComPtr to wrap D3D12 objects.
> 
> Change-Id: I4bd173428a2b65f0bc1994fb794ef9d4d68d5ba0
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314957
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: Ib0333c00a7f8c3650bd2b077cbdfb6926c5870f4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/315653
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-09-08 19:09:24 +00:00
Jim Van Verth
0ef049177f Use Microsoft's ComPtr to wrap D3D12 objects.
Change-Id: I4bd173428a2b65f0bc1994fb794ef9d4d68d5ba0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314957
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-09-08 17:22:50 +00:00
John Stiles
7571f9e490 Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'.
Mechanically updated via Xcode "Replace Regular Expression":

  typedef (.*) INHERITED;
    -->
  using INHERITED = $1;

The ClangTidy approach generated an even larger CL which would have
required a significant amount of hand-tweaking to be usable.

Change-Id: I671dc9d9efdf6d60151325c8d4d13fad7e10a15b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/314999
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-09-03 03:41:26 +00:00
Robert Phillips
f4f8011aef Add Context factories to GrDirectContext
In order to stage the transition from GrContext to GrDirectContext, both
of them will have to have the factories for a while.

This CL also removes all internal uses of the old (GrContext) factories.

Change-Id: Ibe1edd0818ea23a0d54257c55f35f12526047ef3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/302263
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Adlai Holler <adlai@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-07-14 12:40:46 +00:00
Greg Daniel
d4928d03e2 Implement flush finish proc support for d3d backend.
This also adds a GPUTEST_FOR_D3D_CONTEXT macro to help with debugging
tests.

Change-Id: I72db01d148755c3bbbbb4d948d441a31dcf9482b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297717
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2020-06-19 16:28:33 +00:00
Jim Van Verth
9aa9a683d3 Implement local version of gr_cp and use for GrD3DTextureResourceInfo.
Bug: skia:9935
Change-Id: I4c2d70f69e30f78caca0f49629880565f178f495
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/280609
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-04-01 16:06:17 +00:00
Jim Van Verth
8ec13300cd Fill in more D3DCaps
Bug: skia:9935
Change-Id: Id8b851afdd97f8405dbb405e3f142f86dbe1de31
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/273003
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-26 18:26:45 +00:00
Jim Van Verth
03b8ab225f Reland "Create D3D device and queue"
This is a reland of 29dc430f43

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

Bug: skia:9935
Change-Id: I1c8797e09cdeb3694ea7f47b2236ab7d91d9519f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272996
Reviewed-by: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2020-02-24 17:41:55 +00:00
Leandro Lovisolo
16656fc96c Revert "Create D3D device and queue"
This reverts commit 29dc430f43.

Reason for revert: This is breaking the Google3 autoroller due to header file d3d12.h not being available on google3.

Original change's description:
> Create D3D device and queue
> 
> Bug: skia:9935
> Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
> Commit-Queue: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>

TBR=egdaniel@google.com,jvanverth@google.com,bsalomon@google.com

Change-Id: I3857444cae52cc2338258c46b974ae5496bbaedc
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272726
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
2020-02-21 22:49:12 +00:00
Jim Van Verth
29dc430f43 Create D3D device and queue
Bug: skia:9935
Change-Id: Ib6548f413ca3a8befb553d2d47354b400c9162b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/272520
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-02-21 19:49:52 +00:00
Jim Van Verth
b01e12b716 Start adding D3D backend
Bug: skia:
Change-Id: Id24ed653adb80fe9b2ad597a34e459eb91ca53ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/271057
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2020-02-18 20:14:15 +00:00