Commit Graph

12 Commits

Author SHA1 Message Date
caryclark
1049f1246e Now, path ops natively intersect conics, quads, and cubics in any combination. There are still a class of cubic tests that fail and a handful of undiagnosed failures from skps and fuzz tests, but things are much better overall.
Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.

TBR=reed
BUG=skia:3588

Review URL: https://codereview.chromium.org/1037953004
2015-04-20 08:31:59 -07:00
mtklein
406654be7a SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 15:34:37 -07:00
mtklein
2460bbdfbb Revert of SkThreadPool ~~> SkTaskGroup (patchset #4 id:60001 of https://codereview.chromium.org/531653002/)
Reason for revert:
Leaks, leaks, leaks.

Original issue's description:
> SkThreadPool ~~> SkTaskGroup
>
> SkTaskGroup is like SkThreadPool except the threads stay in
> one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
> and its wait() method applies only to tasks add()ed to that
> instance, not the whole thread pool.
>
> This means we don't need to bring up new thread pools when
> tests themselves want to use multithreading (e.g. pathops,
> quilt).  We just create a new SkTaskGroup and wait for that
> to complete.  This should be more efficient, and allow us
> to expand where we use threads to really latency sensitive
> places.  E.g. we can probably now use these in nanobench
> for CPU .skp rendering.
>
> Now that all threads are sharing the same pool, I think we
> can remove most of the custom mechanism pathops tests use
> to control threading.  They'll just ride on the global pool
> with all other tests now.
>
> This (temporarily?) removes the GPU multithreading feature
> from DM, which we don't use.
>
> On my desktop, DM runs a little faster (57s -> 55s) in
> Debug, and a lot faster in Release (36s -> 24s).  The bots
> show speedups of similar proportions, cutting more than a
> minute off the N4/Release and Win7/Debug runtimes.
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9c7207b5dc71dc5a96a2eb107d401133333d5b6f

R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, reed@google.com, mtklein@chromium.org
TBR=bsalomon@google.com, bungeman@google.com, caryclark@google.com, mtklein@chromium.org, reed@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/533393002
2014-09-03 14:17:48 -07:00
mtklein
9c7207b5dc SkThreadPool ~~> SkTaskGroup
SkTaskGroup is like SkThreadPool except the threads stay in
one global pool.  Each SkTaskGroup itself is tiny (4 bytes)
and its wait() method applies only to tasks add()ed to that
instance, not the whole thread pool.

This means we don't need to bring up new thread pools when
tests themselves want to use multithreading (e.g. pathops,
quilt).  We just create a new SkTaskGroup and wait for that
to complete.  This should be more efficient, and allow us
to expand where we use threads to really latency sensitive
places.  E.g. we can probably now use these in nanobench
for CPU .skp rendering.

Now that all threads are sharing the same pool, I think we
can remove most of the custom mechanism pathops tests use
to control threading.  They'll just ride on the global pool
with all other tests now.

This (temporarily?) removes the GPU multithreading feature
from DM, which we don't use.

On my desktop, DM runs a little faster (57s -> 55s) in
Debug, and a lot faster in Release (36s -> 24s).  The bots
show speedups of similar proportions, cutting more than a
minute off the N4/Release and Win7/Debug runtimes.

BUG=skia:
R=caryclark@google.com, bsalomon@google.com, bungeman@google.com, mtklein@google.com, reed@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/531653002
2014-09-03 14:06:48 -07:00
commit-bot@chromium.org
4431e7757c Mike R: please sanity check SkPostConfig.h
Mike K: please sanity check Test.cpp and skia_test.cpp

Feel free to look at the rest, but I don't expect any in depth review of path ops innards.

Path Ops first iteration used QuickSort to order segments radiating from an intersection to compute the winding rule.

This revision uses a circular sort instead. Breaking out the circular sort into its own long-lived structure (SkOpAngle) allows doing less work and provides a home for caching additional sorting data.

The circle sort is more stable than the former sort, has a robust ordering and fewer exceptions. It finds unsortable ordering less often. It is less reliant on the initial curve  tangent, using convex hulls instead whenever it can.

Additional debug validation makes sure that the computed structures are self-consistent. A new visualization tool helps verify that the angle ordering is correct.

The 70+M tests pass with this change on Windows, Mac, Linux 32 and Linux 64 in debug and release.

R=mtklein@google.com, reed@google.com

Author: caryclark@google.com

Review URL: https://codereview.chromium.org/131103009

git-svn-id: http://skia.googlecode.com/svn/trunk@14183 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-14 17:08:59 +00:00
commit-bot@chromium.org
e2eac8b2fd Move macros from TestClassDef.h to Test.h
Motivation: those macros don't make any sense without the definitions
in Test.h.

BUG=
R=mtklein@google.com

Author: halcanary@google.com

Review URL: https://codereview.chromium.org/138563004

git-svn-id: http://skia.googlecode.com/svn/trunk@13074 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-14 21:04:37 +00:00
tfarina@chromium.org
78e7b4e1b9 Get rid of DEFINE_TESTCLASS_SHORT() macro.
Instead tests should be written using DEF_TEST() macro, which is much
nicer and simplifies the process of setting up an unit test.

BUG=None
TEST=skpskgr_test, pathops_unittest
R=mtklein@google.com

Review URL: https://codereview.chromium.org/117863005

git-svn-id: http://skia.googlecode.com/svn/trunk@12870 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-01-02 21:45:03 +00:00
caryclark@google.com
8d0a524a48 harden and speed up path op unit tests
PathOps tests internal routines direcctly. Check to make sure that
test points, lines, quads, curves, triangles, and bounds read from
arrays are valid (i.e., don't contain NaN) before calling the
test function.

Repurpose the test flags.
- make 'v' verbose test region output against path output
- make 'z' single threaded (before it made it multithreaded)

The latter change speeds up tests run by the buildbot by 2x to 3x.

BUG=

Review URL: https://codereview.chromium.org/19374003

git-svn-id: http://skia.googlecode.com/svn/trunk@10107 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-07-16 16:11:16 +00:00
caryclark@google.com
16cfe40276 allow tests to optionally use multiple threads
modify threaded path ops tests to check

Background: this CL came out of a conversation with Eric where I learned that 10s of machines host 100s of bots. Since the bot hosting tests may be shared with many other tasks, it seems unwise for path ops to launch multiple test threads.

The change here is to make launching multiple threads "opt-in" and by default, bots can run path ops in a single thread.
Review URL: https://codereview.chromium.org/14002007

git-svn-id: http://skia.googlecode.com/svn/trunk@8750 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-18 18:47:37 +00:00
caryclark@google.com
ad65a3e5fb path ops work in progress
standardize tests
use SK_ARRAY_COUNT everywhere
debug why x87 differs from SIMD 64
various platform specific fixes

git-svn-id: http://skia.googlecode.com/svn/trunk@8689 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-15 19:13:59 +00:00
caryclark@google.com
66089e4ec4 Make parallel unit testing work on windows
Review URL: https://codereview.chromium.org/14072002

git-svn-id: http://skia.googlecode.com/svn/trunk@8594 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-10 15:55:37 +00:00
caryclark@google.com
818b0cc1b8 Add implementation of path ops
This CL depends on
https://codereview.chromium.org/12880016/
"Add intersections for path ops"

Given a path, iterate through its contour, and
construct an array of segments containing its curves.

Intersect each curve with every other curve, and for
cubics, with itself.

Given the set of intersections, find one with the 
smallest y and sort the curves eminating from the
intersection. Assign each curve a winding value.

Operate on the curves, keeping and discarding them
according to the current operation and the sum of
the winding values.

Assemble the kept curves into an output path.
Review URL: https://codereview.chromium.org/13094010

git-svn-id: http://skia.googlecode.com/svn/trunk@8553 2bbb7eff-a529-9590-31e7-b0007b416f81
2013-04-08 11:50:46 +00:00