Moved the MatrixFoldingES2.sksl test case for matrix construction with
side-effects into a new PreserveSideEffects.sksl test and added new test
cases for various vector and matrix types and constructors. The new test
is written such that none of its contents should be folded away.
Note: This test does not pass on NVIDIA GPUs when using OpenGL as
discussed in skia:13035. Notably, NONE of the increments are executed on
those GPUs as ALL increment expressions seemingly get subjected to
constant-folding. The test is disabled on NVIDIA GPU bots.
This also means that the remaining MatrixFoldingES2.sksl tests now work
on NVIDIA GPUs when using OpenGL (with the exception of Tegra3 + OpenGL
ES).
Bug: skia:13035, skia:11919
Change-Id: I561bb62fe2b6b814ba80fbc492d3885bbcd6b65b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/518278
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
Bug: skia:13033
Change-Id: I2b4a30f8adb927966ab20e8175a0dcf15fb3ed1e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/518636
Reviewed-by: Erik Rose <erikrose@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
One very important, but agonizing to discover, change was
to go_repositories.bzl. Without it, we see cryptic errors like:
external/org_chromium_go_luci/cipd/api/cipd/v1/BUILD.bazel:22:17: no such package '@org_chromium_go_luci//go.chromium.org/luci/cipd/api/cipd/v1': BUILD file not found in directory 'go.chromium.org/luci/cipd/api/cipd/v1' of external repository @org_chromium_go_luci. Add a BUILD file to a directory to mark it as a package. and referenced by '@org_chromium_go_luci//cipd/api/cipd/v1:api_go_proto'
The rest of these changes are very similar to
https://skia-review.googlesource.com/c/buildbot/+/514074
which also has justification for the use of task drivers,
even in a Bazel-driven world.
All the BUILD.bazel files under infra/bots/task_drivers were
generated by Gazelle.
Note that the infra/bots/BUILD.bazel can happily build and
package up the task drivers from the infra repo. The old
build_task_drivers tasks did this too, because we have some
task drivers that are used in both repos.
Change-Id: I13c46c62bc7a6a4bfe7935b28efbfb34caabb6f2
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/515296
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
The `break_loop` test causes LLVM to get confused and crash when
compiled on some GPUs. The crash goes away if we pass a literal 5
instead of a 5 that is computed at runtime. This also results in a
simpler test for SkVM, for better or worse, but we still have
coverage for dynamic loop exits in other tests.
LLVM crash: https://paste.googleplex.com/4718583155261440
Dangerous shader: https://paste.googleplex.com/4776089520963584
Change-Id: Ic6cbd55a36d2de58e5dd3459d4dfd74acdbc9f91
Bug: skia:13005
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514538
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This GPU has lots of basic problems with matrices in GLSL, so this is
not entirely unexpected.
Change-Id: I21f663f7637f10320f7ce8a2a66e5e621bbca621
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514776
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
The LoopInt test fails in Metal on many devices with macOS 12, so it's
currently disabled.
Change-Id: I575b662ae543187d7062e0fba37afa6e80663fc5
Bug: skia:13005
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514576
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
Bug: skia:7603
Change-Id: I2d0406b544d03efbd5caa165ecf2f099d8d73881
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514217
Reviewed-by: Erik Rose <erikrose@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
That was making Gerrit unable to invoke the jobs; the regex for valid
jobs doesn't contain comma.
Change-Id: I9b8a42ab1d5b8ac204895388844bde88a604491f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514356
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
These have been failing for 9+ months
Change-Id: I9cc15298ee0ea1f2f1070affeeb5392ced376793
Bug: skia:12268
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/514276
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
In order to extract the PNG files produced by our CanvasKit gms,
we need our JS tests to POST them to a server which can write to
disk. The easiest way to do this is to use the test_on_env
rule defined in the Skia Infra repo for exactly this purpose.
This required https://skia-review.googlesource.com/c/buildbot/+/510717
to be able to configure the binary correctly and
https://skia-review.googlesource.com/c/buildbot/+/511862, for nicer
debugging so the skia-infra dep was updated via the following commands:
$ go get go.skia.org/infra@d8a552a29e
$ go mod download
$ make -C infra/bots train
$ make -C bazel gazelle_update_repo
This caused many automated changes to infra/bots/tasks.json
The flow is:
1. User types bazelisk test :hello_world_test_with_env
2. The test_on_env rule starts gold_test_env and waits
for the file defined in $ENV_READY_FILE to be created.
3. gold_test_env starts a web server on a random port. It
writes this port number to $ENV_DIR/port. Then, it
creates $ENV_READY_FILE to signal ready.
4. test_on_env sees the ready file and then starts the
karma_test rule. (Reminder: this is a bash script
which starts karma using the Bazel-bundled chromium).
5. The karma_test rule runs the karma.bazel.js file (which
has been injected with some JS code to fill in Bazel
paths and settings) using Bazel-bundled node. This reads
in the port file and sets up a Karma proxy to redirect
/gold_rpc/report to http://localhost:PORT/report
6. The JS tests run via Karma (and do assertions via Jasmine).
Some tests, the gms, make POST requests to the proxy.
7. gold_test_env gets these POST requests writes the images
to a special Bazel folder on disk as defined by
$TEST_UNDECLARED_OUTPUTS_DIR.
8. test_on_env identifies that the tests finish (because the
karma_test script returns 0). It sends SIGINT to gold_test_env.
9. gold_test_env stops the webserver. The special Bazel folder
will zip up anything inside it and make it available for
future rules (e.g. a rule that will upload to Gold via goldctl).
Suggested Review Order:
- bazel/karma_test.bzl to see the test_on_env rule bundled into
the karma_test macro. I chose to put it there because it might
be confusing to have to define both a karma_test and test_on_env
rule in the same package but not be able to call one because it
will fail to talk to the server.
- gold_test_env.go to see how the appropriate files are written
to signal the environment is ready and the handlers are set up.
- karma.bazel.js to see how we make our own proxy given the
port from the env binary. The fact that we could not create
our own proxy with the existing karma_test rule was why the
chain ending in https://skia-review.googlesource.com/c/skia/+/508797
had to be abandoned.
- tests/*.js to see how the environment is probed via /healthz
and then used to make POST requests with data.
- Everything else.
Change-Id: I32a90def41796ca94cf187d640cfff8e262f85f6
BUG: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/510737
Reviewed-by: Leandro Lovisolo <lovisolo@google.com>
The SKSL_TEST_CPU_ES3 has been misinterpreted to mean that the tests
should run on "SkVM and OpenGL" while it was originally meant for tests
that were explicitly disabled on GPU backends.
* This macro is now called "SKSL_TEST_CPU_NO_STRICT_ES2" and the comments
reflect the fact that the tests are meant for CPU-only.
* Removed the infra bot exceptions for the matrix constructor tests as
they are now restricted to run only on CPU.
Bug: skia:12970
Change-Id: I46dcec51ef6998f6a8a7b4610c39560da1e59057
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/512578
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
I've updated almost all Win10 Skolo machines to 19044. https://chromium-swarm.appspot.com/botlist?c=id&c=task&c=os&d=asc&f=os%3AWindows&f=os%3AWindows-10&f=pool%3ASkia&f=zone%3Aus-skolo&s=os.
This CL should get the Angle roller unstuck, and any other tasks that currently cannot be scheduled due to lack of capacity.
Context: Some Win10 Skolo machines self-updated from Windows-10-19041 to Windows-10-19043, which prevented some tasks from running due to lack of capacity (the "os" dimension of those tasks is currently "Windows-10-19041"). The solution I went with is to update all those machines to the latest Windows 10 version, then update the "os" dimension of Win10 tasks to match that OS version.
Change-Id: I94dfeb68f04bdddeff29387f2c2bc7049464e543
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/509727
Auto-Submit: Leandro Lovisolo <lovisolo@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Change-Id: I51d3f94bcb483e6e3de6f54a2e10683b0ea6d3d0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/512162
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Erik Rose <erikrose@google.com>
There are no more 10.14.3 bots in the farm and haven't been for some
time. This made all 10.14 tasks fail to run.
All we have now is 10.14.6, so we can remove the first if clause.
The second talks about an OS key that isn't even in the hash anymore, so
it can go away too.
Change-Id: I53cd54c9520b8a10f72de8e413f023027cdf8088
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/509728
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
Back in 47045c9e06 I had meant to "Add a
Debug-All-NativeFonts CPU job for all OS versions on the new Mac Mini 7.1s."
Well, none of those is running 12.
Change-Id: I9dd13ce33c9a4004faf4da5f53d25c5ce5d8ec04
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/509718
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
This is a reland of ecac712bec
Changes (best viewed comparing PS1 to latest)
- Use emsdk 3.1.3 which includes important bug fixes
- Remove unnecessary steps in compile.sh
- Fix use of various gn args.
- Avoid conflicts with Flutter's GN symbols
- Add/update docs
- Make activate-emsdk script compatible with our infra.
Original change's description:
> Build CanvasKit using GN/Ninja
>
> Build with
>
> ./bin/gn gen out/wasm_debug '--args=target_cpu="wasm"'
>
> or
>
> ./bin/gn gen out/wasm_release '--args=target_cpu="wasm" is_debug=false'
>
> Change-Id: Ib74586bf8397d57064a3899eaa6da76f9bce9049
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502036
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Ben Wagner <bungeman@google.com>
Change-Id: I601712a8953c2799fa029e782e097905b95e6b59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/507717
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Change-Id: I1bef9f9c8db0147d8cfb60354aa519cc3ca61b43
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/507319
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Ifcd6e9ced293d51b5c75849ec4a6a9899b2a0459
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506780
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
...since the other Debug-All-NativeFonts GPU job is on a different GPU
and CPU ISA.
Add an "i5" extraConfig option so we can distinguish between the 2
differently-CPU'd MacMini7,1s.
Change-Id: I609d5361c313a005d888ca7a847375cad78dec01
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506778
Reviewed-by: Ben Wagner <bungeman@google.com>
...since we have so many of those machines (which were recently racked).
Change-Id: I61baa5d7b5140633d707411ab3a7a9ecc376b042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506777
Reviewed-by: Ben Wagner <bungeman@google.com>
This CL adds the task driver and plumbing necessary to run CI tasks that upload build statistics to https://codesize.skia.org.
For now, a single CodeSize-dm-Debian10-Clang-x86_64-Release task is defined, which as the name suggests:
- Depends on Build-Debian10-Clang-x86_64-Release.
- Takes the "dm" binary built by the aforementioned job.
- Runs Bloaty against said binary.
- Uploads the Bloaty output, along with a JSON file with metadata, to the GCS bucket where https://codesize.skia.org gets its data from.
If one wishes to upload codesize statistics for another binary, the steps are as follows:
- Identify the target binary, for example "fm".
- Identify a compile task that builds said binary with the desired settings, for example "Build-Debian10-Clang-x86_64-Debug".
- Add a new job in //infra/bots/jobs.json named "CodeSize-<binary>-<compile task>", where <compile task> is the name of the compile task without the "Build-" prefix, for example "CodeSize-fm-Debian10-Clang-x86_64-Debug".
- Run "make train" from the //infra/bots directory.
Eventually the codesize.skia.org webserver will automatically pick up the output of any such CodeSize-* task and show it in the UI, with no additional steps needed.
One caveat is that the binary file name, and therefore the "<binary>" part of the task name, cannot contain dashes. This is due to how //infra/bots/gen_tasks_logic.go works. See comments in said Go file for ideas on how to work around this if we ever need to.
Bug: skia:12151
Change-Id: If406944ca7660c4dd15c8e6b8f34e48c65cbbe2f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502788
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Leandro Lovisolo <lovisolo@google.com>
This is a reland of 3225c8cc46
Original change's description:
> Add kR8_unorm_SkColorType
>
> Change-Id: I97b5bc7f90715664f233ca7b7c41c0ecbfc29ac4
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505679
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: I73fa17625d57e0e58da1b70e2e59ba200383cfe7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506460
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Brian Osman <brianosman@google.com>
...based on conversation with jvanverth@ on 2022-02-04 in Skia GChat.
Change-Id: I463737e33e87f2052326f6231781a801ad5c320c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/506877
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
Change-Id: I97b5bc7f90715664f233ca7b7c41c0ecbfc29ac4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/505679
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
GPUs that failed continued to fail when I put in error bars like
`distance(a, b) <= 0.001`, so they're just disabled entirely now.
Presumably their results are very busted.
Change-Id: I0f1b80f661563a20630740f8cfb6ef69f2a47934
Bug: skia:11209, skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503817
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This is a reland of e138730000
I fixed the tryjobs to move the compiled files into the right
location.
Original change's description:
> [pathkit] Reorganize to be more like CanvasKit
>
> Change-Id: I64226b57161f86277e0635592c2c11442888335a
> Bug: skia:8216
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502817
> Reviewed-by: Nathaniel Nifong <nifong@google.com>
Bug: skia:8216
Change-Id: I535f906b43816d3143e95ff9350ba20b998d817d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503826
Reviewed-by: Nathaniel Nifong <nifong@google.com>
These Minis have a new CPU (I5-4278U) we've never cared about before, so
add that too. (We had some other Minis of the same model in the Golo,
but we didn't care about their CPUs because we were running only GPU
jobs on them.)
If you want to see a good diff of those, use FileMerge or something that
uses a similar algorithm; git makes a total hash of it.
Change-Id: Id7c4f6bc06f83d2ed4a0034e9174b9e69d3d15b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/495424
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Erik Rose <erikrose@google.com>
This is a reland of 805acda3f3
It fixes the #if SK_GL which was causing the Android roll
to fail.
This disables unit tests on Test-Ubuntu18-Clang-Golo-GPU-QuadroP400-x86_64-Release-All-TSAN_Vulkan
which were consistently crashing with OOM.
Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
> 1. In oss-fuzz checkout, run
> `python infra/helper.py shell skia`
> to pull up local interactive version of Docker
> fuzzer build image.
> 2. Run `compile` in fuzzer shell. Stop after
> the swiftshader compiles and is copied into /out
> with Ctrl + C.
> 3. Comment out the swiftshader compilation part [1]
> (no need to re-do this when modifying Skia code).
> `apt-get install nano -y`
> `nano ../build.sh`
> 4. Make change to Skia repo using normal methods.
> 5. Run the following in the Skia repo
> `git diff origin main > foo.patch`
> Copy the patch into the Docker shell using Ctrl+C
> and nano.
> 6. Apply the patch inside the Docker shell
> `git apply foo.patch`
> and re-compile (which should skip right to
> building the fuzzer libs)
> `compile`
> 7. Repeat 4-7 or make small changes directly in
> the Docker shell via nano.
> 8. When compilation and link succeeds, run
> `ldd /out/api_mock_gpu_canvas`
> to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: oss-fuzz:44132, skia:12900
Change-Id: Ia2eff9403b0035e7f86098f296d7d9b1bbfd4876
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503716
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
I have trouble remembering how to interpret the skip
strings, so I documented it more and required the use of
four named arguments. Regex helped transform the old calls
into the new ones.
Change-Id: I2b970053b95b9a4d3d90a718b5790b0b25ce8dae
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503736
Reviewed-by: Eric Boren <borenet@google.com>
This reverts commit 805acda3f3.
Reason for revert: Looks to be breaking the Android roll. See https://android-build.googleplex.com/builds/pending/P29733268/aosp_bramble-userdebug/latest/view/logs/build_error.log
Original change's description:
> [fuzzer] Remove GL from (now-Vulkan) build
>
> The fuzzer runs against the Vulkan version of Swiftshader.
> There are no libGL.so (etc) on the fuzz runtime, so we
> want to avoid linking against those.
>
> The GL code that is #ifdef'd out is still necessary to
> avoid timeouts on TSAN with our NVIDIA jobs.
> https://skia-review.googlesource.com/c/skia/+/502638
>
> Procedure for testing this locally (and iterating):
> 1. In oss-fuzz checkout, run
> `python infra/helper.py shell skia`
> to pull up local interactive version of Docker
> fuzzer build image.
> 2. Run `compile` in fuzzer shell. Stop after
> the swiftshader compiles and is copied into /out
> with Ctrl + C.
> 3. Comment out the swiftshader compilation part [1]
> (no need to re-do this when modifying Skia code).
> `apt-get install nano -y`
> `nano ../build.sh`
> 4. Make change to Skia repo using normal methods.
> 5. Run the following in the Skia repo
> `git diff origin main > foo.patch`
> Copy the patch into the Docker shell using Ctrl+C
> and nano.
> 6. Apply the patch inside the Docker shell
> `git apply foo.patch`
> and re-compile (which should skip right to
> building the fuzzer libs)
> `compile`
> 7. Repeat 4-7 or make small changes directly in
> the Docker shell via nano.
> 8. When compilation and link succeeds, run
> `ldd /out/api_mock_gpu_canvas`
> to verify GL and friends were not dynamically linked.
>
> [1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
>
> Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
> Bug: oss-fuzz:44132
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>
Bug: oss-fuzz:44132
Change-Id: I3832417c60ff425572717d37dc9609419922b18e
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503351
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Brian Osman <brianosman@google.com>
These tests are not guaranteed to pass in ES2 (as ES2 specifically does
not require NaN to be implemented), so they are now run in GPU+ES3 and
on the CPU.
Change-Id: Ica78e15a06b3b00b651c5fabd0decf751853a83f
Bug: skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501238
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
The fuzzer runs against the Vulkan version of Swiftshader.
There are no libGL.so (etc) on the fuzz runtime, so we
want to avoid linking against those.
The GL code that is #ifdef'd out is still necessary to
avoid timeouts on TSAN with our NVIDIA jobs.
https://skia-review.googlesource.com/c/skia/+/502638
Procedure for testing this locally (and iterating):
1. In oss-fuzz checkout, run
`python infra/helper.py shell skia`
to pull up local interactive version of Docker
fuzzer build image.
2. Run `compile` in fuzzer shell. Stop after
the swiftshader compiles and is copied into /out
with Ctrl + C.
3. Comment out the swiftshader compilation part [1]
(no need to re-do this when modifying Skia code).
`apt-get install nano -y`
`nano ../build.sh`
4. Make change to Skia repo using normal methods.
5. Run the following in the Skia repo
`git diff origin main > foo.patch`
Copy the patch into the Docker shell using Ctrl+C
and nano.
6. Apply the patch inside the Docker shell
`git apply foo.patch`
and re-compile (which should skip right to
building the fuzzer libs)
`compile`
7. Repeat 4-7 or make small changes directly in
the Docker shell via nano.
8. When compilation and link succeeds, run
`ldd /out/api_mock_gpu_canvas`
to verify GL and friends were not dynamically linked.
[1] https://github.com/google/oss-fuzz/pull/7214/files#diff-76f13875e33875cdd372f1f0933206be599cd87952f1bd1eaa57ca928ee9e3e1R49-R53
Change-Id: Idf569820527c1304b0e5a68fd36295be89dfa2a0
Bug: oss-fuzz:44132
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/503016
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
This required an update to emscripten, due to there being
a few bug fixes regarding the non-dynamic code and the
Closure compiler/minifier.
Change-Id: Icc922bd98cdd52a6923a9367da3747dac2b897b3
Bug: skia:12795
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/492916
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Change-Id: Ia218fb2249abd479db9d27527b965fd0b8ad3367
Bug: skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501276
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
This should give us access to newer system headers. We are upgrading to
C++17, and in iOS 9, the <optional> header is buried in
<experimental/optional>.
Change-Id: I3e4d4861ddf06c6e02939f1c97857d9617284428
Bug: skia:12882
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502305
Reviewed-by: Erik Rose <erikrose@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Test "InlinerHonorsGLSLOutParamSemantics" was failing on Wembley devices
and is now disabled on that GPU.
Also, it turns out that the inliner has ignored functions with out
params for a long time now, but our test names haven't been updated to
account for this. So, did some additional cleanup:
- "InlinerHonorsGLSLOutParamSemantics" (the test in question) has been
moved to shared/ and renamed to "OutParamsAreDistinct."
- Removed test "OutParamsNoInline" as it is functionally the same as
"OutParams".
Change-Id: I1431ed197b9216cb482eee4f5e4eb2579a5303f7
Bug: skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502303
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Change-Id: If0ecc3c1080b8e44f17dbb34ff6cc1d66794ae0b
Bug: skia:11052, skia:11919, skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501843
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Removed a special case from `writeFunctionCallArgument` which avoided
using a scratch variable for out params; now we always use the scratch
variable and copy it back to the original variable at the end.
Change-Id: I0e446a3fde6d19554943384210bd911f6f9c8cfa
Bug: skia:11052, skia:11919, skia:12858
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/501836
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
My hope is that with Bazel, we will be able to remove
this CIPD package in favor of a properly maintained/created
toolchain.
Change-Id: I6a7b5013da22395511d828bee857777fbe0bcd8c
Bug: skia:12878
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502289
Reviewed-by: John Stiles <johnstiles@google.com>