Commit Graph

42 Commits

Author SHA1 Message Date
Greg Daniel
bcf612b5d0 Revert "Revert "Plumb the use of GrBackendRenderTarget throughout Skia""
This reverts commit e3bd422faf.

Reason for revert: Pre-req changes have all landed in other projects at this point.

Original change's description:
> Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
> 
> This reverts commit fdd77daedb.
> 
> Reason for revert: Apparently I have a few more build files to update before this can land.
> 
> Original change's description:
> > Plumb the use of GrBackendRenderTarget throughout Skia
> > 
> > Bug: skia:
> > Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> > Reviewed-on: https://skia-review.googlesource.com/14148
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> > Commit-Queue: Greg Daniel <egdaniel@google.com>
> > 
> 
> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> 
> Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
> Reviewed-on: https://skia-review.googlesource.com/14531
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.

Change-Id: Ib7ab94aada8a7cb80fe38f24daf32f9208c5b169
Reviewed-on: https://skia-review.googlesource.com/14826
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-05-01 14:14:50 +00:00
Greg Daniel
e3bd422faf Revert "Plumb the use of GrBackendRenderTarget throughout Skia"
This reverts commit fdd77daedb.

Reason for revert: Apparently I have a few more build files to update before this can land.

Original change's description:
> Plumb the use of GrBackendRenderTarget throughout Skia
> 
> Bug: skia:
> Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
> Reviewed-on: https://skia-review.googlesource.com/14148
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I984e1909870182474c4c3cce257f01b6a9d8581f
Reviewed-on: https://skia-review.googlesource.com/14531
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:48:19 +00:00
Greg Daniel
fdd77daedb Plumb the use of GrBackendRenderTarget throughout Skia
Bug: skia:
Change-Id: Ib99a58d9552f5c7b8d77c09dcc72fa88326c26aa
Reviewed-on: https://skia-review.googlesource.com/14148
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-27 18:15:38 +00:00
Brian Salomon
5db010bfb5 Link to vulkan in tools but not library.
This also now requires an explicit vulkan proc address getter to be used with GrVkBackendContext::Create.

Change-Id: I768ec487398dab68e6e10409419ac7a00ec1822a
Reviewed-on: https://skia-review.googlesource.com/14322
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-26 12:50:03 +00:00
Brian Salomon
290c69052b Add ability to relinquish control of VkDevice and VkInstance lifetime to GrVkBackendContext
Change-Id: I355a8bf573a84b4ba7cbfeed60feec13e251b352
Reviewed-on: https://skia-review.googlesource.com/14303
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-25 19:53:53 +00:00
Brian Salomon
cc90174cc4 Add GrVkInterface constructor with sepereate instance/device proc getters.
Change-Id: I8498c711ee1fa1cded71e4a7a63317a4b125272b
Reviewed-on: https://skia-review.googlesource.com/14277
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-25 19:19:07 +00:00
Greg Daniel
ec6ae52168 Use system Vulkan headers except when no building with vulkan support
We now will always use the system vulkan.h files whenever we are building
with vulkan. With non vulkan builds we use our checked in header to so
that we can get the needed symbols for compiling.

Bug: skia:
Change-Id: I352a3e007b33c575cefcfd6752db0b3b12b86a16
Reviewed-on: https://skia-review.googlesource.com/14270
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-04-25 18:30:37 +00:00
Brian Salomon
c1889823de Add new GrVkBackendContext::Create explicitly requiring vk proc getters
Also remove the feature of GrVkGpu that creates the instance/device if the client doesn't provide one.

Change-Id: Ie617313b6c684ed355333a475b80d0aae7e3a026
Reviewed-on: https://skia-review.googlesource.com/14261
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-04-24 21:29:44 +00:00
Greg Daniel
c819e66993 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

This is a reland of the reverted cl: https://skia-review.googlesource.com/13804

Bug: skia:
Change-Id: I9023e80e60d2f2ebbdc8e794ec46d6f5c5c7c917
Reviewed-on: https://skia-review.googlesource.com/13874
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-20 13:09:27 +00:00
Greg Daniel
5238f994bf Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h"
This reverts commit 3a3bc42b7d.

Reason for revert: still breaking android

Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
> 
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
> 
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
> 
> This is a reupload of CL: https://skia-review.googlesource.com/13651
> 
> Bug: skia:
> Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
> Reviewed-on: https://skia-review.googlesource.com/13804
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> 

TBR=djsollen@google.com,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: Ic595e32005761170156499cfb6efc1acfce96001
Reviewed-on: https://skia-review.googlesource.com/13806
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 14:44:47 +00:00
Greg Daniel
3a3bc42b7d Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

This is a reupload of CL: https://skia-review.googlesource.com/13651

Bug: skia:
Change-Id: I091f526b8c4a61774c34834cd7bfb7e2c822ff5c
Reviewed-on: https://skia-review.googlesource.com/13804
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 13:58:52 +00:00
Greg Daniel
df07ddd1f0 Revert "Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h"
This reverts commit edbb7d8860.

Reason for revert: breaking android

Original change's description:
> Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
> 
> This change is needed since once we start getting support for varrying of extensions
> and newer version support in general, we need a common vulkan header to compile off of.
> Otherwise we will run into problems if clients have older headers that don't include
> functions/symbols we are trying to use.
> 
> Additionally it has the benefit of not needing to add if SK_VULKAN around code in
> include which wants to use vulkan symbols.
> 
> Bug: skia:
> Change-Id: I674a253308596dc75bd23574984ae933923679f9
> Reviewed-on: https://skia-review.googlesource.com/13651
> Commit-Queue: Greg Daniel <egdaniel@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> 

TBR=mtklein@chromium.org,egdaniel@google.com,mtklein@google.com,jvanverth@google.com,bsalomon@google.com,reviews@skia.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Change-Id: I179647e6ae213b1b17a9c42ced5e98c6599b96c2
Reviewed-on: https://skia-review.googlesource.com/13774
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2017-04-19 01:22:52 +00:00
Greg Daniel
edbb7d8860 Check-in vulkan.h into third_party and use that instead of local sdk vulkan.h
This change is needed since once we start getting support for varrying of extensions
and newer version support in general, we need a common vulkan header to compile off of.
Otherwise we will run into problems if clients have older headers that don't include
functions/symbols we are trying to use.

Additionally it has the benefit of not needing to add if SK_VULKAN around code in
include which wants to use vulkan symbols.

Bug: skia:
Change-Id: I674a253308596dc75bd23574984ae933923679f9
Reviewed-on: https://skia-review.googlesource.com/13651
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-18 19:35:22 +00:00
Michael Jurka
3251ed8405 Refactor Vulkan support to support Fuchsia
- Refactor runtime lookup of Vulkan functions
- Support Magma surfaces
- Add build flags to toggle Vulkan support

BUG=skia:

Change-Id: Ic71965c453507882521443006c4155c7481a9a3f
Reviewed-on: https://skia-review.googlesource.com/9342
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Michael Jurka <mikejurka@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2017-04-05 17:32:09 +00:00
Brian Osman
fe3b51636d Use GrSemaphore rather than GrFence for external texture data
BUG=skia:

Change-Id: I0d23eb9dcf5c01c71d3571ef97690af68b900807
Reviewed-on: https://skia-review.googlesource.com/9141
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-03-02 20:47:36 +00:00
Brian Osman
2c2bc11aea Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

Re-land of https://skia-review.googlesource.com/c/8529/

BUG=skia:

Change-Id: I48ebd57d1ea0cfd3a1db10c475f2903afb821966
Reviewed-on: https://skia-review.googlesource.com/8960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-28 20:59:57 +00:00
Brian Osman
aa1ab8905e Revert "Add GrExternalTextureData and SkCrossContextImageData"
This reverts commit 9ad1f92e2f.

Reason for revert: Breaking lots of bots

Original change's description:
> Add GrExternalTextureData and SkCrossContextImageData
> 
> GrExternalTextureData is an API for exporting the backend-specific
> information about a texture in a type-safe way, and without pointing
> into the GrTexture. The new detachBackendTexture API lets us release
> ownership of a texture to the client.
> 
> SkCrossContextImageData is the public API that lets clients upload
> textures on one thread/GrContext, then safely transfer ownership to
> another thread and GrContext for rendering.
> 
> Only GL is implemented/supported right now. Vulkan support requires
> that we add thread-safe memory pools, or otherwise transfer the
> actual memory block containing the texture to the new context.
> 
> BUG=skia:
> 
> Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
> Reviewed-on: https://skia-review.googlesource.com/8529
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> 

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com,brianosman@google.com,reviews@skia.org,chinmaygarde@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Change-Id: If27d1f4c3a169efb6533170f67a172664c0fe8ce
Reviewed-on: https://skia-review.googlesource.com/8955
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-02-24 17:28:03 +00:00
Brian Osman
9ad1f92e2f Add GrExternalTextureData and SkCrossContextImageData
GrExternalTextureData is an API for exporting the backend-specific
information about a texture in a type-safe way, and without pointing
into the GrTexture. The new detachBackendTexture API lets us release
ownership of a texture to the client.

SkCrossContextImageData is the public API that lets clients upload
textures on one thread/GrContext, then safely transfer ownership to
another thread and GrContext for rendering.

Only GL is implemented/supported right now. Vulkan support requires
that we add thread-safe memory pools, or otherwise transfer the
actual memory block containing the texture to the new context.

BUG=skia:

Change-Id: I784a3a74be69807df038c7d192eaed002c7e45ca
Reviewed-on: https://skia-review.googlesource.com/8529
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-02-24 16:09:33 +00:00
bungeman
6bd5284415 Remove SkAutoTUnref and SkAutoTDelete from public includes.
This also makes the required changed to src, tests, and tools. The few
public APIs modified by this change appear to be unused outside of Skia.

Removing these from the public API makes it easier to ensure users are
no longer using them.

This also updates GrGpu::wrapBackendXXX and the
::onWrapBackendXXX methods to clarify ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2448593002

Review-Url: https://codereview.chromium.org/2448593002
2016-10-27 09:30:08 -07:00
Greg Daniel
fe2965af79 Fix interface validation in Vulkan.
TBR=bsalomon@google.com

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3176

Change-Id: Ifad3249e6839e9b4aa34792646b2d54ff9304da7
Reviewed-on: https://skia-review.googlesource.com/3176
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2016-10-12 14:14:52 +00:00
jvanverth
9d54afc38b Support use of non-coherent memory allocations in Vulkan.
BUG=skia:5034
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2348523002

Review-Url: https://codereview.chromium.org/2348523002
2016-09-20 09:20:03 -07:00
egdaniel
735109c248 Add gyp define to enable vulkan debug layers
On Debug vulkan bots, running with the debug layers on seems to be adding
more than an hour to the total running time. Since we suppress any output
on the bots anyways the debug layers are serving no purpose. Thus I am
adding a gyp define to disable the layers on the bot.

With this change, by default when running vulkan in Debug, the debug_layers
will be enabled. The bots should disable the layers. Android framework
should also have them disabled by default.

TBR=djsollen@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2185953003

Review-Url: https://codereview.chromium.org/2185953003
2016-07-27 08:03:57 -07:00
bsalomon
d1bdd1fcbd Use Windowing system-specific WindowContext factories.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2169543002

Review-Url: https://codereview.chromium.org/2169543002
2016-07-26 12:02:51 -07:00
egdaniel
ab527a5bbf Enable many more tests for Vulkan
BUG=skia:5461
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2103133002

Review-Url: https://codereview.chromium.org/2103133002
2016-06-28 08:07:26 -07:00
jvanverth
6b6ffc4ab6 Create free list heap for suballocation
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029763002

Review-Url: https://codereview.chromium.org/2029763002
2016-06-13 14:28:07 -07:00
jvanverth
1e305ba0d6 Add offset to memory allocations
This is setting up for suballocations within one large
allocation

BUG=skia:5031
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018933004
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/2018933004
2016-06-01 09:39:15 -07:00
jvanverth
1d15596200 Add Xlib support to viewer
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=1999213002

Review-Url: https://codereview.chromium.org/1999213002
2016-05-23 13:13:36 -07:00
brianosman
7888f780d8 Set the "mutable format" bit on sRGB images at creation time.
This allows us to later create an image view with a linear format, for
legacy-mode non-sRGB access.

No actual API change (just a comment change in public header).

TBR=bsalomon@google.com
BUG=skia:5308
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1981333004

Review-Url: https://codereview.chromium.org/1981333004
2016-05-17 11:47:32 -07:00
egdaniel
b2df0c2702 Refactor Vulkan image, texture, RTs so that create and getter handles match.
This allows allows us to track and notify clients when either side changes
and image layout.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1974983002

Review-Url: https://codereview.chromium.org/1974983002
2016-05-13 11:30:37 -07:00
bsalomon
18a2f9dff8 Add base class for GLTestContext and add new subclass VkTestContext.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1964243003

Review-Url: https://codereview.chromium.org/1964243003
2016-05-11 10:09:18 -07:00
benjaminwagner
9b92ebdf41 Remove executable bit from source code files.
TBR=reed
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1952773002

Review-Url: https://codereview.chromium.org/1952773002
2016-05-04 13:45:06 -07:00
jvanverth
2af0f1b014 Apply setImageLayout() to all of a VkImage's subresources.
This also adds fLevelCount to GrVkImage::Resource, which allows
clients to wrap mipmapped textures.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1943933002
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/1943933002
2016-05-03 10:36:49 -07:00
jvanverth
b0d4352ca6 Revise WSI setup.
- Set up present queue creation correctly.
- Move WSI functions to VulkanTestContext.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1899213002

Review URL: https://codereview.chromium.org/1899213002
2016-04-21 11:46:23 -07:00
egdaniel
58a8d9214a Update min Vulkan version to 1.0.8.0, and fix various bugs
With updating the SDK, the debug layers also showed multiple bugs.
I have fixed those as well in this CL. These include:

1. Incorrectly tracking the allocated descriptor sets from the descriptor pools

2. Using MemoryBarriers inside render passes.

3. Correctly setting the Stencil Image layout anytime we are using a render pass with a stencil attachment

4. Setting the correct aspect mask for Depth/Stencil in a barrier.

TBR=bsalomon@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1906623002

Review URL: https://codereview.chromium.org/1906623002
2016-04-21 08:03:10 -07:00
jvanverth
e50f3e7539 Add WSI functions to GrVkInterface
BUG=skia:5043
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834903003

Review URL: https://codereview.chromium.org/1834903003
2016-03-28 07:03:06 -07:00
jvanverth
fd7bd45ac2 Revise layer, extension and feature setup for Vulkan
Moves all the extension setup logic into GrVkBackendContext, and
pass extension and feature information to Skia via flags. Also adds
version information to GrVkBackendContext.

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1832613003
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1832613003
2016-03-25 06:29:52 -07:00
jvanverth
633b35657c GrVkGpu initialization cleanup.
Add GrVkBackendContext for GrVkGpu initialization
Add missing extension initialization
Use device function pointers rather than instance

BUG=skia:5116
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1825593002

Review URL: https://codereview.chromium.org/1825593002
2016-03-23 11:01:22 -07:00
jvanverth
d2497f35ce Enable extension support and debug layer.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1785813002
TBR=bsalomon@google.com

Review URL: https://codereview.chromium.org/1785813002
2016-03-18 12:39:05 -07:00
jvanverth
fd359caf0c Implement Vulkan GrBackendObject for textures.
BUG=skia:5043
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1808263002

Review URL: https://codereview.chromium.org/1808263002
2016-03-18 11:57:24 -07:00
Greg Daniel
164a9f061c Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
R=robertphillips@google.com
TBR=bsalomon@google.com

BUG=skia:4955
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002

Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f

Review URL: https://codereview.chromium.org/1718693002
2016-02-22 09:56:40 -05:00
egdaniel
ad3a13c4c3 Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ )
Reason for revert:
breaking builds

Original issue's description:
> Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
>
> R=robertphillips@google.com
> TBR=bsalomon@google.com
>
> BUG=skia:4955
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002
>
> Committed: https://skia.googlesource.com/skia/+/48cf268defad66f58f1aa03b4835e5583be96b2f

TBR=robertphillips@google.com,bsalomon@google.com,jvanverth@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:4955

Review URL: https://codereview.chromium.org/1723503002
2016-02-22 06:17:53 -08:00
Greg Daniel
48cf268def Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time.
R=robertphillips@google.com
TBR=bsalomon@google.com

BUG=skia:4955
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1718693002

Review URL: https://codereview.chromium.org/1718693002
2016-02-22 09:11:32 -05:00