Also fix crash if SkSurface has no color space.
Bug: skia:8962
Change-Id: I5826ddb10daa46f286d2405b7229ea4f0aefa8f2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/214306
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This is implemented at backend-neutral level and so misses some
opportunities to reduce the number of passes in the GPU backend.
Filter quality is interpreted as:
none - single nearest neighbor resampling
low - chain of bilinear resamplings. 2x up/down except for one
step which may be smaller than 2x.
medium - same as low
high - when both scale factors are up then same as low but with bicubic
filtering rather than linear. Otherwise, same as low.
Bug: skia:8962
Change-Id: I4467636c14b802d6a0d9b5c363c1ad9e87a1a44b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213831
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
It's been dead code since it was inlined into Android last summer.
Change-Id: I252f6392d9436ef357f22a54bab8a33c9d1b3ea9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/213625
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I64b20467e2df15768f2548cffcf09a2b5a2b8514
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211591
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Id7a43949b13a496b5a28be7c702fa01d7af5a0b9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211654
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:9043
Change-Id: I399b4d72a81645076febd3ef06d6a47a03723cd3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211660
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:9033
Change-Id: Icb56d63c19e86d70e8dc373b3082fb7b2f76760b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211601
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:9036
Change-Id: I0e8b44a0c586abd982e7301d1b366c04d69aff0b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211421
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
These devices run out of memory on the savelayer_clipmask GM when opList splitting reduction is enabled.
Bug: Skia:9033
Change-Id: I5d6be04ea95c0de07d995d88d07d1831804b0fb7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/211106
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: Ie72515f5b9c64bb156fee81a0f28d6335b528978
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210240
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Bug: skia:9023
Change-Id: Icf1afcbace2e64b7edd16c07b0df5a4961bbd342
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210631
Commit-Queue: Greg Daniel <egdaniel@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Greg Daniel <egdaniel@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Bug: skia:5127
Change-Id: I7ca117111fb7850d8dea4ad968776c7aa559e937
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210626
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
It's failing flakily on these devices. Also, these tests are really
slow, and those devices are on the CQ.
Bug: skia:9019
Change-Id: I1b2ebd3d80dcec6ee2519d1520e6857917b788c1
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210421
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:9019
Change-Id: Iad69aebb0e0192066fc8d82e4b5c032a3dfd58bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210380
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Change-Id: Ie74bc321dcd1a9150b55b36278e94acf1df34139
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/210220
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Change-Id: I70f4e01a2c55e85ee5e17a29f7f05a4a4aff2ae2
Bug: skia:8569 skia:8976
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204264
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This helps avoid flattening of YUV/A images when drawn with a strict src
rect constraint. SkiaRenderer almost always provides a strict constraint
for their YUV videos.
This adds a GM that replicates the issue in skbug:8959, and adds a GM to
the wacky_yuv set that checks domain clamping across all of the different
formats.
Bug: 8959
Change-Id: I53f531a94f3b63f81d8c3cbe22d868e3356aeabd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207020
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Change-Id: I3e9acc3f8e2690169b3c76f9aec1ac22f6dfc93a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205620
Commit-Queue: Ben Wagner aka dogben <benjaminwagner@google.com>
Auto-Submit: Ben Wagner aka dogben <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Bug: skia:8243
Change-Id: Ic95aefa7f08ff3f931923dd57faab0e2ceeb03e4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/207309
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
This reverts commit 3c3b194f3b.
Reason for revert: Seems to be a problem with Inteliris 655, which already
has an extensive blacklist, so adding this test to it
Original change's description:
> Revert "Support clip masks for SaveLayerRec and drawSpecial in Ganesh"
>
> This reverts commit 053b293993.
>
> Reason for revert: breaks on Intel Vulkan
>
> Original change's description:
> > Support clip masks for SaveLayerRec and drawSpecial in Ganesh
> >
> > Change-Id: I2e37e28fcbd3631bccc65253604015871503a089
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205929
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Robert Phillips <robertphillips@google.com>
> >
> Change-Id: Ic230fa9bcb16c97f218b94922a280f5b86a90491
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206203
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: 8961
Change-Id: Ie32071bc2be7501066f7b6cf6d40cfb48dbd9986
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206393
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Bug: skia:8243
Change-Id: I94499ab8f00d2d08498b3ac664c244a23001b662
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203728
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
I noticed this today while working on something else.
Looks like we added --threads 0 hoping it'd help something
on iOS a long time ago, and we decided it had no effect,
but didn't revert the change.
Bug: skia:6748
Change-Id: I4fb6722ae79ca21d1f7ee96bcb31b8ffb5319143
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202010
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Stephan Altmueller <stephana@google.com>
These two GMs started having 1-2 magnitude diffs after the following CL landed:
https://skia-review.googlesource.com/c/skia/+/205584 (Stop using pendingIO in read/writeSurfacePixels)
This is because in the non-threaded case, Ganesh now always flushes when the SWMash helper uploads a mask - changing how backing GrSurfaces are reused.
Change-Id: I5061d0bc79ea958f6ff8984c392d0baeb3cc298c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206069
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
We don't want to just disable the "ccpr" path renderer anymore (or
whatever it should be called), because we are adding an MSAA
implementation. This new cap will eventually tell ccpr whether it can
use coverage counting, or if it should just use the MSAA impl.
Bug: skia:
Change-Id: Ie6e5ca1a637ca4408bc6bb844153afa9da26f58e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/204883
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
We need to store (up to) three GLSL strings in the cache entry,
along with the bookkeeping to reconstruct them. To make things
simpler, we now store the null terminators.
Change-Id: Ic4fe03cb5d774464372ceec8740da1bfe9069550
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205823
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Change-Id: I1fd8cba067c0063c6621641e8196e69fd5e31cec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/203080
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
- SkColorSpaceXformer
- makeColorSpace on SkShader, SkColorFilter,
SkImageFilter, SkDrawLooper, and SkLights
- DM support and some bot configs
Bug: skia:8773
Change-Id: I16ef8f487de6c35329b3b0474c1d66d7fa0a6220
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202430
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Reed <reed@google.com>
Change-Id: Ibbfd36d0c1e89fdbbf8e7ba36f1bf5c236ef5e0d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/202107
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
with a little refactoring around --threads
Change-Id: I8dfb3f3c7344969842e6c566fcdfb3a35d934951
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201877
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
This reverts commit bd9d88a6e4.
Reason for revert: Breaks SkiaRenderer on Android. Rendering is all corrupted, bisected to this change.
Original change's description:
> Reland "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 90791c202d.
>
> Reason for revert: Jumped the gun, just need to update blacklist
>
> Original change's description:
> > Revert "Update SkCanvas' experimental SkiaRenderer API"
> >
> > This reverts commit 4bf964602a.
> >
> > Reason for revert: vulkan dm crashes
> >
> > Original change's description:
> > > Update SkCanvas' experimental SkiaRenderer API
> > >
> > > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > > deprecates the older experimental_DrawImageSetV1 and
> > > experimental_DrawEdgeAARect. The new functions can handle paints and
> > > transform batching. Internally, SkCanvas routes the old functions to the
> > > new entry points and all device-level code is updated to handle the new
> > > API features.
> > >
> > > While touching all of the canvas/device/recording areas, the
> > > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > > separated into the image category and the rectangle category.
> > >
> > > Bug: skia:8739
> > > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > > Reviewed-by: Brian Salomon <bsalomon@google.com>
> >
> > TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
> >
> > Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> > No-Presubmit: true
> > No-Tree-Checks: true
> > No-Try: true
> > Bug: skia:8739
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> > Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: Ib87ef9b8b8598c16a8a6915920adf0b5dffc644b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201391
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Bug: skia:8869
Change-Id: I6a3693b5614cab2fe468efcec17a46aafafb3e79
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201384
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 90791c202d.
Reason for revert: Jumped the gun, just need to update blacklist
Original change's description:
> Revert "Update SkCanvas' experimental SkiaRenderer API"
>
> This reverts commit 4bf964602a.
>
> Reason for revert: vulkan dm crashes
>
> Original change's description:
> > Update SkCanvas' experimental SkiaRenderer API
> >
> > This lifts the temporary functions in SkGpuDevice into SkCanvas and
> > deprecates the older experimental_DrawImageSetV1 and
> > experimental_DrawEdgeAARect. The new functions can handle paints and
> > transform batching. Internally, SkCanvas routes the old functions to the
> > new entry points and all device-level code is updated to handle the new
> > API features.
> >
> > While touching all of the canvas/device/recording areas, the
> > experimental functions are grouped in an "EdgeAA" cluster instead of being
> > separated into the image category and the rectangle category.
> >
> > Bug: skia:8739
> > Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> > Reviewed-by: Brian Salomon <bsalomon@google.com>
>
> TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
>
> Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Bug: skia:8739
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I75e9b6cbf079a7739b69a7e208730a930621abf9
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201229
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
This reverts commit 4bf964602a.
Reason for revert: vulkan dm crashes
Original change's description:
> Update SkCanvas' experimental SkiaRenderer API
>
> This lifts the temporary functions in SkGpuDevice into SkCanvas and
> deprecates the older experimental_DrawImageSetV1 and
> experimental_DrawEdgeAARect. The new functions can handle paints and
> transform batching. Internally, SkCanvas routes the old functions to the
> new entry points and all device-level code is updated to handle the new
> API features.
>
> While touching all of the canvas/device/recording areas, the
> experimental functions are grouped in an "EdgeAA" cluster instead of being
> separated into the image category and the rectangle category.
>
> Bug: skia:8739
> Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,robertphillips@google.com,michaelludwig@google.com
Change-Id: I87a5a258c5a1bd15e16389cdf91743772d6fa98a
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8739
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201226
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
This lifts the temporary functions in SkGpuDevice into SkCanvas and
deprecates the older experimental_DrawImageSetV1 and
experimental_DrawEdgeAARect. The new functions can handle paints and
transform batching. Internally, SkCanvas routes the old functions to the
new entry points and all device-level code is updated to handle the new
API features.
While touching all of the canvas/device/recording areas, the
experimental functions are grouped in an "EdgeAA" cluster instead of being
separated into the image category and the rectangle category.
Bug: skia:8739
Change-Id: I67c2a724873040ad5dc3307ab5b2823ba1eac54b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/190221
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Bug: skia:
Change-Id: If5b71aba04964b61a634ccda7115c9f37a777468
Reviewed-on: https://skia-review.googlesource.com/c/195367
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Bug: skia:
Change-Id: Iec4eb15a070aa26a5ccb741bbf80eb49b594d340
Reviewed-on: https://skia-review.googlesource.com/c/194426
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:8659, skia:7959
Change-Id: I952f7b3d91be4e1952045d291bcf97c217208da9
Reviewed-on: https://skia-review.googlesource.com/c/194380
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Bug: skia:8659
Change-Id: I48645518b16a1e467832c192aebb97c9ba9762e8
Reviewed-on: https://skia-review.googlesource.com/c/194192
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Also add a NativeFonts job for this bot so we have coverage of 10.14.
Change-Id: I8536d7725eb3492b59318695dd3ecadad76b68ff
Reviewed-on: https://skia-review.googlesource.com/c/194022
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
Bug: skia:8235
Bug: skia:8750
Bug: skia:8762
With these tests skipped, we can run the 'image' tests, meaning that we
will decode tests images at various scales and upload them to Gold. This
will help prevent us from introducing new bugs while we fix the
existing ones. It will also turn the Wuffs bot green.
Change-Id: Idf42abb170ede0944106116b9c4dbb60edafe91a
Reviewed-on: https://skia-review.googlesource.com/c/191740
Reviewed-by: Nigel Tao <nigeltao@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
Disables some invalid tests and re-enables others.
Fixes up a shader issue.
Bug: skia:8243
Change-Id: I03c3685c1f0bc55c435121d659e52115f114ca7f
Reviewed-on: https://skia-review.googlesource.com/c/190300
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Change-Id: Ie576bc8442e5a646c33191100be1be5f89d72290
Reviewed-on: https://skia-review.googlesource.com/c/189483
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Bug: skia:
Change-Id: I125466990b01b2fb1c9c30b2437a6bac134dda96
Reviewed-on: https://skia-review.googlesource.com/c/189302
Reviewed-by: Eric Boren <borenet@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
kUnbudgetedCacheable now means that the resource is never purged
until its unique key is removed.
This fixes an issue where a cached texture for a promise image
might get purged by cache pressure. This in turn could cause
Skia to call the promise image's Fulfill proc multiple times with
no intervening Release calls. The balancing Release calls would
occur, but the policy is that each Fulfill should be balanced by
Release *before* another Fulfill.
Update/add unit tests.
Bug: chromium:922851
Change-Id: I6411e413b3104721ca4bb6e7f07b3b73d14cbcf9
Reviewed-on: https://skia-review.googlesource.com/c/186361
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
This reverts commit 559c617137.
Reason for revert: breaking things
Original change's description:
> Reuse GrTexture instances when the same GrBackendTexture is used to
> repeatedly fulfill a promise SkImage.
>
> Bug: skia:8613
>
> Change-Id: I35c76435d630d2daa034e0c3efb59666bfd6882a
> Reviewed-on: https://skia-review.googlesource.com/c/175820
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>
TBR=bsalomon@google.com,robertphillips@google.com
Change-Id: I7548809945d0a875fdb9387398bbc45e733c0846
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:8613
Reviewed-on: https://skia-review.googlesource.com/c/182960
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Originally this started as a bump to r18, the latest stable release.
That's why each packages goes up two versions, from r17 -> r18 ->
r19-beta2.
But our ASAN bots started failing with r18, and despite quite a bit of
investigating, I've been unable to find anything wrong with our code.
Luckily, r19 is coming soon, and it looks like its beta2 works fine.
I think we should just skip r18.
Original change's description:
> bump NDK packages to r18
>
> Newer Clang, GCC is gone.
>
> Clang now supports half-float math on ARMv8, which is pretty neat.
>
> They've dropped support for everything below NDK version 16,
> which happens to be what we target for 32-bit ARM.
>
> Change-Id: Idd1b1b557c5ecaabec4040026fd2ad5adfee5ee7
> Reviewed-on: https://skia-review.googlesource.com/157260
> Reviewed-by: Derek Sollenberger <djsollen@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Cq-Include-Trybots: skia.primary:Test-Android-Clang-Pixel-CPU-Snapdragon821-arm64-Release-All-Android_ASAN
Change-Id: I0736558fc9b732113854b1b295642e1708b04581
Reviewed-on: https://skia-review.googlesource.com/c/157761
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
This tests F16 surfaces, and F16 vertex colors (because the sRGB paint
colors used in GMs are often outside the narrow gamut).
Bug: skia:
Change-Id: Ic11840df0c9919a6cca78ab3786ba7a11e879a07
Reviewed-on: https://skia-review.googlesource.com/c/175245
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This was based on old ideas about color management. We have better
mechanisms for testing this now.
Bug: skia:
Change-Id: If59b5039f31ab0ebbdbed4205c941dd9266f67c1
Reviewed-on: https://skia-review.googlesource.com/c/172860
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
I suspect these were fixed by the driver upgrade in
https://skia-review.googlesource.com/c/skia/+/166621
Bug: skia:6398, skia:6863
Change-Id: I9079454b385b209e0c4bf416063ec01883045ab1
Reviewed-on: https://skia-review.googlesource.com/c/167390
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Bug: skia:5774
This recently added image is incomplete, and CG leaves memory
uninitialized. Stop testing it to avoid seeing random images in Gold.
Change-Id: I512c3af6d6df6eedbea96ea5d809cdd5b475833a
Reviewed-on: https://skia-review.googlesource.com/c/165302
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Distance field glyphs draw slightly differently based on where the
glyph lands in the atlas.
Change-Id: If09f95e3a707db03a658b251906c912ba504cab7
Reviewed-on: https://skia-review.googlesource.com/c/163540
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The platform generators seem to leave memory uninitialized on these
files without reporting an error. Blacklist them so we do not get lots
of random images in Gold
Change-Id: If5f2b65d7a20c8a3c71716591d194556bdbf17a5
Reviewed-on: https://skia-review.googlesource.com/c/163254
Commit-Queue: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Leon Scroggins <scroggo@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Previously we didn't do this at all for multiple-texture ops.
Improve the test detecting when filtering can be disabled.
Make draw_image_set GM create tiles with pixel of overlap for correct
filtering.
Add draw_image_set_rect_to_rect to exercise filtering/aa disablement
in combination with tiling.
Makes SkGpuDevice filter out inverted src rects (as is done implicitly
in SkBaseDevice by relying on drawImageRect).
Puts GrTextureOp::fFilter in bitfield.
Change-Id: Iee96cb54d665877c7f4aee422a3a7af2b249b1d6
Reviewed-on: https://skia-review.googlesource.com/c/161641
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Also remove the unit tests that were enforcing those rules,
and the blacklist of that unit test.
Bug: skia:
Change-Id: I802c9e81a412fe0b19d02f9224b801f4fbd901f2
Reviewed-on: https://skia-review.googlesource.com/c/161562
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Brian Osman <brianosman@google.com>
Change-Id: Id9e86327bf85f766fac67704078e00bac4af346d
Reviewed-on: https://skia-review.googlesource.com/c/161422
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I92ea1b75bc72515d55bd753d42a6bfa0e701829e
Reviewed-on: https://skia-review.googlesource.com/c/161045
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This is a reland of b8fef7c986
readpixels is now disabled on serialize-8888.
The image encoding means it doesn't quite round trip,
though the image looks fine to the eye.
Original change's description:
> clamp gamut if needed in SkConvertPixels
>
> We need to clamp here for all the same reasons we need to clamp when
> blitting. I've centralized the clamp's implementation to help that.
>
> I've allowed any --config to run this GM. --config 565 was actually
> pointing out this problem by asserting, and now looks fine.
>
> Change-Id: Icc066792fc53747b161302d200abdd8dc4669f7f
> Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
> Reviewed-on: https://skia-review.googlesource.com/158721
> Reviewed-by: Brian Osman <brianosman@google.com>
> Commit-Queue: Mike Klein <mtklein@google.com>
Change-Id: I07601149e1d1e070bf96361f5303569b6a7b4e2a
Cq-Include-Trybots: master.tryserver.blink:linux_trusty_blink_rel
Reviewed-on: https://skia-review.googlesource.com/c/159001
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
This deletes the previous hand-built drivers and the
distinction between a debug and non-debug driver.
Bug: skia:
Change-Id: Ia733783d703da803f76361c61b938d9ce70c88f0
Reviewed-on: https://skia-review.googlesource.com/150163
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
We don't have anything drawing colors outside sRGB,
but now that we've got SkPaint::setColor4f(), that's easy.
Looks like we have lots of work to do.
Pin GrColor4f floats before converting to unsigned.
Underflowing floats would get pinned to 255 spuriously
instead of to 0. I think this fixes the failing CQ
bot, and the white square problem.
Change-Id: I866963ff026e6ab891b4c7d57decc43538000099
Reviewed-on: https://skia-review.googlesource.com/153640
Commit-Queue: Mike Klein <mtklein@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Change-Id: Ifc0b0ad39d9a35625691b3fb12e6e6c65166d760
Reviewed-on: https://skia-review.googlesource.com/150903
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
- This bot didn't start failing the non-ERA version that was added
yesterday, so I suspect it's going to pass all versions.
- Also, the CCPR Pixel bots are continuing to fail, but it's not clear
if the non-ERA version is passing, so label the failures to find out.
Bug: skia:
Change-Id: Ib5fcb3cf03065453fe31c2a4ac8a9f2fd5bdeaf8
Reviewed-on: https://skia-review.googlesource.com/149982
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: skia:6653
Change-Id: I034c8183c5550914d155acf842a7a73c6f1b5d15
Reviewed-on: https://skia-review.googlesource.com/149680
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This will help us distinguish between "rendered by skottie",
"rendered by lottie-web", etc.
Bug: skia:8108
Change-Id: I48b489adf8f8b7f950df397e5e94c1103dc4d306
Reviewed-on: https://skia-review.googlesource.com/149237
Reviewed-by: Stephan Altmueller <stephana@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Add "PowerVR" to GT7600, GT7800, and GX6450 (iOS jobs).
Add model number G6430 to NexusPlayer.
Change-Id: Id0beb9e25ac793378fcd353836a43b2ea9db1aef
Reviewed-on: https://skia-review.googlesource.com/148668
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This is a followup to
https://skia-review.googlesource.com/c/skia/+/145431
Also clean up old job names in recipe expectations.
No-Try: true
Change-Id: Ic63a64a98fb39076680941bb2415b7bb64415179
Reviewed-on: https://skia-review.googlesource.com/148671
Commit-Queue: Eric Boren <borenet@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
From robertphillips:
- not many Android devices use PowerVR chips
- the NexusPlayer is not getting P
- We're also ignoring the NexusPlayer vk gold result bc the driver
doesn't seem to be clearing the color buffer so almost all the
images are incorrect.
Bug: skia:7021 skia:6132 skia:7191 skia:7244 skia:7018 skia:7837 skia:8166
Change-Id: I2a1e9748deeee7f9cab6294b961783182ed5351e
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/148667
Commit-Queue: Greg Daniel <egdaniel@google.com>
Auto-Submit: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Move all CPU configs except 8888 to new BonusConfigs bots
(and keep them running on the *SAN bots), and turn on the
new rec2020 configs there too.
Change-Id: I0bba4b88c580cb627e2842f136318d98373c0543
Reviewed-on: https://skia-review.googlesource.com/147813
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Ben Wagner <benjaminwagner@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Change-Id: I88ee8200b82d12ba8cee637e01b360ce2d2bb2b3
Reviewed-on: https://skia-review.googlesource.com/145360
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This is necessary for lottie-ci so we can upload to different
buckets and fetch different hash files.
Bug: skia:
Change-Id: I98b4d551df34473e2b5fc04284b0de04fbc097f3
Reviewed-on: https://skia-review.googlesource.com/144840
Commit-Queue: Stephan Altmueller <stephana@google.com>
Reviewed-by: Eric Boren <borenet@google.com>