Commit Graph

30419 Commits

Author SHA1 Message Date
Mike Klein
58628fdc33 ok, add via_skp
This is the same sort of thing as DM's serialize via.
It draws into a picture, serializes that, deserializes that,
and then draws that picture into the destination.

Change-Id: Ib58748786bc01fd8a0cb9355a2fd334311c361bf
Reviewed-on: https://skia-review.googlesource.com/49902
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 21:10:08 +00:00
angle-deps-roller@chromium.org
b97063b78a Roll skia/third_party/externals/angle2/ 1f9d68437..d48261595 (1 commit)
1f9d68437c..d482615954

$ git log 1f9d68437..d48261595 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Vulkan: Only init RenderPass once per frame.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Iab8ccd134dc40040748cfc9a0908b8121b897913
Reviewed-on: https://skia-review.googlesource.com/49920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 21:04:28 +00:00
Herb Derby
2917e0705e Remove unsafe align4 call
Align by 4 safely before calling malloc.

BUG=chromium:763972

Change-Id: I9278ae0df516adf3eb96fc390ad7318a47cbefa4
Reviewed-on: https://skia-review.googlesource.com/49760
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Herb Derby <herb@google.com>
2017-09-21 20:52:06 +00:00
Robert Phillips
cfbbcbe526 Temporary patch for Mac TSAN bot (with threaded Ganesh mask generation)
Change-Id: Id84e1534b00583eb2d76699386f42277d2007602
Reviewed-on: https://skia-review.googlesource.com/49900
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-21 20:43:56 +00:00
Mike Klein
85463e6ec4 Fix Android roll.
The GN->Android.bp script runs with target_cpu="none",
but Android needs SkJumper_generated.S.  Just skip it
explicitly for WASM.

Change-Id: I07b9761c591d48198460ce6300ed3bc9fd02a487
Reviewed-on: https://skia-review.googlesource.com/49903
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 20:31:06 +00:00
Mike Klein
9d5f1c5ce0 count total non-lowp runs
Change-Id: I2e24c990983ea93cbd7983c9c4e88120c2b7f358
Reviewed-on: https://skia-review.googlesource.com/49768
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 19:20:46 +00:00
Robert Phillips
0f17181047 Guard resource provider path creation methods against abandoned context
Change-Id: Idb447352d1c39b14137e8bb5af4f3c8fd7378750
Reviewed-on: https://skia-review.googlesource.com/49767
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-21 19:16:26 +00:00
angle-deps-roller@chromium.org
780f5bfdfe Roll skia/third_party/externals/angle2/ 981f0f8f6..1f9d68437 (1 commit)
981f0f8f6a..1f9d68437c

$ git log 981f0f8f6..1f9d68437 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill StateManager11: Defer RenderTarget invalidation to draw.

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=767279


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I6f9afe7c67a1f0d2a50605596865e8ffdeea4d20
Reviewed-on: https://skia-review.googlesource.com/49784
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 19:14:10 +00:00
Mike Klein
65e7063796 Don't call GrBuffer::map() in createPatternedIndexBuffer.
TSAN doesn't seem to be understanding that the memory coming back from
GrBuffer::map() is a new allocation.  Using AnnotateNewMemory() to tell
TSAN didn't seem to help.

This also appears to fix a memory leak if buffer->updateData() fails
when useTempData was true.  Not sure if that ever really happens?

Bug: skia:7058
Change-Id: I0a2786fa2c59e14c322ec5acc8cd26436c5a9477
Reviewed-on: https://skia-review.googlesource.com/49743
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-09-21 18:33:23 +00:00
Kevin Lubick
ebf648e57a [WASM] Add POC compile bot for WebAssembly
Fix core.gni to use not use Assembler for none cpu.

Right now, there are no outputs because we aren't compiling
dm or nanobench.  However, this still compiles the skia
library and creates two executables, so it's a good canary
for a real WASM build.

Additional note: the two executables in question don't draw
anything to the screen via GL, which is still not possible with
Skia+WASM.

Bug: skia:
Change-Id: I0d767467e94e40d01070e34223dd90e96f1c96f2
Reviewed-on: https://skia-review.googlesource.com/49540
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Eric Boren <borenet@google.com>
2017-09-21 18:24:43 +00:00
Mike Klein
5e996b85db no_sanitize is Clang 3.7+
Change-Id: Ifa67c3e5cc188db71fab389f20f55e7cbfc6de8d
Reviewed-on: https://skia-review.googlesource.com/49747
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Yuqian Li <liyuqian@google.com>
2017-09-21 18:23:03 +00:00
Brian Salomon
1e3b79e0c6 Serialize rrect/oval paths as rrects rather than points and verbs.
This is a step towards not trusting deserialized isoval/isrrect for general paths without losing the performance advantages of knowing that a path is a rrect/oval.

Change-Id: I1a8c0608c0f29f4bf7a118dfa1d475e2ab5802ea
Reviewed-on: https://skia-review.googlesource.com/49761
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-09-21 18:16:13 +00:00
Derek Sollenberger
2fbf1bc8c9 Add SK_API to APIs used by the android framework.
This CL enables us to set the default visibility of the symbols
on Android to hidden.  It is the intent that all of he SK_APIs
that have been added to /src directies should be removed as soon
as we can remove their callers within Android.

Bug: b/31971097
Change-Id: Ic787f94df0fb0c2b8d941aa7095a12b317c4b5de
Reviewed-on: https://skia-review.googlesource.com/49501
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2017-09-21 18:14:36 +00:00
Brian Salomon
f4b9bf7d9e Fix wrap mode asserts in GrVkSampler::GenerateKey
Samplers now use their own enum rather than SkShader::TileMode.

Change-Id: I25324f7905a3c22fcd3699d6a0f778befa8c32da
Reviewed-on: https://skia-review.googlesource.com/49764
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-09-21 17:58:53 +00:00
Yuqian Li
3528eb3190 Run the first bench for 1000ms to warm up the nanobench if FLAGS_ms < 1000.
Otherwise, the first few benches' measurements will be inaccurate.

For example, without this CL, the first few measurements are:
  337ns, 566µs, 1000µs, ... without "--ms 1000" arg
  211ns, 285µs,  874µs, ... with "--ms 1000" arg

With this CL, the first few measurements are:
  195ns, 296µs, 1.03ms, ... without "--ms 1000" arg
  204ns, 280µs,  859µs, ... with "--ms 1000" arg

In the example above, the first two measurements are vastly (>50%)
different without this CL. I think that's the reason why I keep
using "--ms 1000" arg locally. But it's really only necessary for
the first bench to warm up nanobench. It's a waste to apply
"--ms 1000" to all the following benches.

Bug: skia:
Change-Id: I1924ba3ff9185ed89aeda72794fafd1fe6625eef
Reviewed-on: https://skia-review.googlesource.com/49742
Reviewed-by: Yuqian Li <liyuqian@google.com>
Commit-Queue: Yuqian Li <liyuqian@google.com>
2017-09-21 17:44:53 +00:00
Mike Klein
3b7658a475 Teach TSAN directly about semaphore_t.
Instead of teaching TSAN than SkMutex is a lock to get around it not
understanding Mach semaphore_t routines, teach it that there is a
happens-before relationship between semaphore_signal() and
semaphore_wait().

This reverts commit e395bf2d18.
New changes are entirely restricted to SkSemaphore.cpp.

Change-Id: I27f647b93c48e81e8327db849881d669c4cd3d04
Reviewed-on: https://skia-review.googlesource.com/49180
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-21 17:09:40 +00:00
angle-deps-roller@chromium.org
f50f4a4c55 Roll skia/third_party/externals/angle2/ 1b7ed0ef2..981f0f8f6 (4 commits)
1b7ed0ef2d..981f0f8f6a

$ git log 1b7ed0ef2..981f0f8f6 --date=short --no-merges --format='%ad %ae %s'
2017-09-21 jmadill Add flag to do a fast pass through perf tests.
2017-09-20 jmadill D3D11: Minor optimizations to vertex attribute application.
2017-09-20 jmadill Minor cleanup to setIndexBuffer.
2017-09-20 jmadill Improve the speed of MarkAttachmentsDirty.

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=725308


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I69a0ded10bc43bfd7aaaa01cd9b03cc12c31bfa7
Reviewed-on: https://skia-review.googlesource.com/49820
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 17:07:20 +00:00
Cary Clark
d74d775cff add missing param names to SkBitmap.h
added names allow doxygen to reference
something

TBR=reed@google.com
Bug: skia:
Change-Id: I816f8e73ba4821356900ceb099404edee390d5b1
Reviewed-on: https://skia-review.googlesource.com/49741
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2017-09-21 17:03:00 +00:00
Cary Clark
6fc5041adb feedback
feedback from include review

Docs-Preview: https://skia.org/?cl=49260
Bug: skia: 6898
Change-Id: Ic60980dfe53d14fd8c6973ef2f4dabb6b650cdd8
Reviewed-on: https://skia-review.googlesource.com/49260
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-09-21 16:50:10 +00:00
Cary Clark
8a02b0bca0 regenerate includes
Fresh off the griddle versions of:
SkPaint.h, SkCanvas.h, SkPath.h, and SkPixmap.h.

TBR=reed@google.com
Bug: skia: 9868
Change-Id: If3f0c1cd7973c53482772c2478b12f1070c9fc4d
Reviewed-on: https://skia-review.googlesource.com/46587
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Cary Clark <caryclark@skia.org>
2017-09-21 16:49:10 +00:00
Robert Phillips
c0192e346c Remove pre-attachment of stencil buffers
Change-Id: I4ef555a2b36cf3a0ec74e0ecf7e8ab4f8779df3e
Reviewed-on: https://skia-review.googlesource.com/49740
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-09-21 16:42:41 +00:00
angle-deps-roller@chromium.org
5fdbb8a8a7 Roll skia/third_party/externals/angle2/ 61491505e..1b7ed0ef2 (1 commit)
61491505e8..1b7ed0ef2d

$ git log 61491505e..1b7ed0ef2 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Minor optimizations to Renderer11.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I89ad889c3836f5b23c0e6e92e72a6723532a0c19
Reviewed-on: https://skia-review.googlesource.com/49720
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 15:30:20 +00:00
Robert Phillips
ae7d3f3992 Add native caching of uniquely keyed GrTextureProxies (take 2)
TBR=bsalomon@google.com

Change-Id: I590dcdc85fb60706c7eb06277694791dc04c9141
Reviewed-on: https://skia-review.googlesource.com/49543
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-21 13:52:10 +00:00
angle-deps-roller@chromium.org
48497462c1 Roll skia/third_party/externals/angle2/ a5dc625c9..61491505e (1 commit)
a5dc625c9a..61491505e8

$ git log a5dc625c9..61491505e --date=short --no-merges --format='%ad %ae %s'
2017-09-15 jiawei.shao Tighten clear-twice workaround on Windows Skylake Intel GPU

Created with:
  roll-dep skia/third_party/externals/angle2
BUG=655534


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I5bc454df53cb52680d8e8757c128a04314ed37e5
Reviewed-on: https://skia-review.googlesource.com/49661
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 13:50:20 +00:00
angle-deps-roller@chromium.org
24a9cec8c4 Roll skia/third_party/externals/angle2/ c8bee3351..a5dc625c9 (1 commit)
c8bee3351b..a5dc625c9a

$ git log c8bee3351..a5dc625c9 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill Suppress two failing angle_end2end_tests.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I1ddb286edf6e48305ef31086bcbf26fe4f492ba5
Reviewed-on: https://skia-review.googlesource.com/49525
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-21 03:08:20 +00:00
Jim Van Verth
311cc6b39a Another attempt to fix TSAN
Change-Id: I1d6aebcd679a406a13911f4b91f72f4198fc8dc1
Reviewed-on: https://skia-review.googlesource.com/49461
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 22:30:19 +00:00
angle-deps-roller@chromium.org
66b914c7b2 Roll skia/third_party/externals/angle2/ 805d281ae..c8bee3351 (2 commits)
805d281ae2..c8bee3351b

$ git log 805d281ae..c8bee3351 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Implement a dirty bit for Shaders.
2017-09-20 jmadill Removed "name" and "used" from variable location.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I50ded6ba18e5e0c3b97cdf273c3bc7bb4b372c8d
Reviewed-on: https://skia-review.googlesource.com/49580
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 22:15:49 +00:00
Robert Phillips
76d640d14e Revert "Add native caching of uniquely keyed GrTextureProxies"
This reverts commit d4f100dad9.

Reason for revert: ASAN

Original change's description:
> Add native caching of uniquely keyed GrTextureProxies
> 
> Change-Id: I303fe025b7856b8d681a2d35b416c015bd468e1d
> Reviewed-on: https://skia-review.googlesource.com/48300
> Commit-Queue: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>

TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com

Change-Id: I7bbf549d4855ce6d985867c3880eef80080bd3d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/49442
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-09-20 20:50:50 +00:00
Mike Reed
0ca21466da remove dead code for STREAM_API
Bug: skia:
Change-Id: I5c5a65710af443c60a3d13fb309ce31309be7f74
Reviewed-on: https://skia-review.googlesource.com/49460
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Mike Reed <reed@google.com>
2017-09-20 20:43:50 +00:00
Robert Phillips
d4f100dad9 Add native caching of uniquely keyed GrTextureProxies
Change-Id: I303fe025b7856b8d681a2d35b416c015bd468e1d
Reviewed-on: https://skia-review.googlesource.com/48300
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2017-09-20 20:21:50 +00:00
Brian Osman
8d4a5c75f0 Avoid using glUnmapBufferOES with ES3
As reported in https://github.com/flutter/flutter/issues/10617#issuecomment-330935921,
we were mixing ES2 and ES3 API. This makes our interface assembly
code directly parallel our caps code.

Bug: skia:
Change-Id: I91c0696a223f7eaf27641dbe16ab451b0bdc362c
Reviewed-on: https://skia-review.googlesource.com/49440
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-20 20:16:29 +00:00
angle-deps-roller@chromium.org
083870a3de Roll skia/third_party/externals/angle2/ 8ec383e6a..805d281ae (2 commits)
8ec383e6a5..805d281ae2

$ git log 8ec383e6a..805d281ae --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill D3D11: Fix ClearBufferiv with STENCIL.
2017-09-20 jmadill Pass Context to Framebuffer11 dirty callback.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Iad77db06e4ac8f76b674c3caf7c5481a96fd9298
Reviewed-on: https://skia-review.googlesource.com/49420
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 20:04:19 +00:00
Jim Van Verth
446cc84b55 Fix MSAN compile error
Change-Id: I2ac07f2da5e08a3dbefc59fb860d69817906df41
Reviewed-on: https://skia-review.googlesource.com/49441
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 19:42:09 +00:00
angle-deps-roller@chromium.org
94c75c7969 Roll skia/third_party/externals/angle2/ 335101071..8ec383e6a (2 commits)
335101071a..8ec383e6a5

$ git log 335101071..8ec383e6a --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill Use array template aliases in TextureStorage11.
2017-09-20 jmadill TextureStorage11: Use unique_ptr for RenderTargets.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I4573c3e837930a2930d7cacf45921c486dc959ff
Reviewed-on: https://skia-review.googlesource.com/49400
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 18:56:19 +00:00
angle-deps-roller@chromium.org
14b25f78d4 Roll skia/third_party/externals/angle2/ 729b2c6e0..335101071 (2 commits)
729b2c6e09..335101071a

$ git log 729b2c6e0..335101071 --date=short --no-merges --format='%ad %ae %s'
2017-09-20 jmadill Pass gl::Context to more Buffer methods.
2017-08-31 jiawei.shao ES31: Enable 'location' layout qualifier on shader interfaces in compiler

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I4d00395a8a07156d11576eafdbf66243063cc40e
Reviewed-on: https://skia-review.googlesource.com/49320
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 17:53:40 +00:00
Jim Van Verth
32bbf377e6 Fix TSAN issue with atlas expansion.
Removes SkString-related malloc from DM crash handler, and adds null check in ProxyRefTest.

Bug: skia:3550
Change-Id: I143c532b5d231a426b1a96b854e1effd6379b673
Reviewed-on: https://skia-review.googlesource.com/48440
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2017-09-20 17:46:59 +00:00
angle-deps-roller@chromium.org
f20e77bcb6 Roll skia/third_party/externals/angle2/ 47bf2dc53..729b2c6e0 (1 commit)
47bf2dc53c..729b2c6e09

$ git log 47bf2dc53..729b2c6e0 --date=short --no-merges --format='%ad %ae %s'
2017-08-14 jiajia.qin ES31: Enable shader storage buffer support for OpenGL backend

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I111469b8c37164d7d54ae3a3edf58708e9e2286e
Reviewed-on: https://skia-review.googlesource.com/49280
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 16:44:39 +00:00
Ben Wagner
4f6fc83a83 Fix float-cast-overflow in SkTypeface_FreeType::onGetAdvancedMetrics
Bug: skia:4632
Change-Id: Id2ee217787e6741011f324951f11eeefc55f62b9
Reviewed-on: https://skia-review.googlesource.com/47321
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2017-09-20 15:39:53 +00:00
Brian Salomon
fb6a789191 Extra safety for SkRRect.
This moves closer to ensuring that all SkRRects are valid. It also checks for validity of deserialized SkRRects and sets the SkRRect to empty if the serialized data is invalid rather than asserting.

It is still possible to use mutators to create invalid SkRRects (e.g. outset() by large number, translate() so that type changes due to fp precision).


Bug: skia:
Change-Id: Ice5f73a020e99739ef4b3ce362181d3dbb35701c
Reviewed-on: https://skia-review.googlesource.com/49220
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2017-09-20 15:24:43 +00:00
Brian Osman
9a725dd948 Use shader based blending to clamp kPlus mode w/F16
Bug: skia:6173
Change-Id: I21042d484d9a7b3eee04aa3301d9793d00ad6908
Reviewed-on: https://skia-review.googlesource.com/48183
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-09-20 14:28:03 +00:00
Ethan Nicholas
906126eedc Reduced size of SkSL lexer tables
The SkSL lexer tables contain duplicate rows, as many characters have the same
transitions (for instance, every lexer rule treats all digits [0-9] the
same way, so that means ten rows with identical transitions). This change
collapses such duplicate rows.

Bug: 764430
Change-Id: I83040692f847e3aff8069fddbe975a007f4b383c
Reviewed-on: https://skia-review.googlesource.com/48263
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2017-09-20 13:52:13 +00:00
Chris Dalton
71e37979d5 CCPR: Process corners analytically
Replaces the sampling-based corner approximation with a faster,
smoother analytic one. The new version also only looks at the two
incoming edges rather than considering the entire triangle. This paves
the way for fanning with more efficient, larger polygons instead of
just triangles.

Bug: skia:6993
Change-Id: Ia5ab9a4ccadfba72759d52ce5e6a9cc719294459
Reviewed-on: https://skia-review.googlesource.com/48341
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-09-20 13:36:33 +00:00
angle-deps-roller@chromium.org
fe02b89d0a Roll skia/third_party/externals/angle2/ 84aa2dcf8..47bf2dc53 (1 commit)
84aa2dcf8a..47bf2dc53c

$ git log 84aa2dcf8..47bf2dc53 --date=short --no-merges --format='%ad %ae %s'
2017-09-05 jiajia.qin Add test for GL_KHR_robust_buffer_access_behavior

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Ia3540cc8ad6569d44dfdb313201ea0eba1966d2a
Reviewed-on: https://skia-review.googlesource.com/49080
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 12:38:13 +00:00
angle-deps-roller@chromium.org
c56cbc4000 Roll skia/third_party/externals/angle2/ 72f58fa30..84aa2dcf8 (1 commit)
72f58fa305..84aa2dcf8a

$ git log 72f58fa30..84aa2dcf8 --date=short --no-merges --format='%ad %ae %s'
2017-09-11 mradev Add textureGather and textureGatherOffset

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Ic6a1160d7dcc037b32d308ba77b5a020da80bca1
Reviewed-on: https://skia-review.googlesource.com/48960
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-20 00:30:22 +00:00
angle-deps-roller@chromium.org
d5ac5e2c11 Roll skia/third_party/externals/angle2/ 9abe07c65..72f58fa30 (1 commit)
9abe07c652..72f58fa305

$ git log 9abe07c65..72f58fa30 --date=short --no-merges --format='%ad %ae %s'
2017-09-19 brandon1.jones Change Returned Error For Invalid Hint

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: I48d070d08e101eda6dbc08305a8ca258c3461828
Reviewed-on: https://skia-review.googlesource.com/48920
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-19 23:21:41 +00:00
angle-deps-roller@chromium.org
1934ac3565 Roll skia/third_party/externals/angle2/ b8bbbf9ec..9abe07c65 (2 commits)
b8bbbf9ec6..9abe07c652

$ git log b8bbbf9ec..9abe07c65 --date=short --no-merges --format='%ad %ae %s'
2017-09-19 jmadill Move Platform Context pointer to start of struct.
2017-09-19 jmadill Fix warnings produced from MSVS code analysis.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Ia62e7ba12ea15b7591b627b4fe4847110c5b2353
Reviewed-on: https://skia-review.googlesource.com/48822
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-19 22:14:19 +00:00
Cary Clark
9174bda24a work on generation of rect, bitmap, matrix markup
TBR=caryclark@google.com
Bug: skia:6898
Change-Id: I501d87341afa2f8d548b4d02415375032a46e96e
Reviewed-on: https://skia-review.googlesource.com/47420
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
2017-09-19 22:04:19 +00:00
Mike Klein
fe69f9a50a Make GrFakeRefObj::fNext atomic.
This lets you make them on different threads simultaneously.

Change-Id: Ife4228ae4721b35c718ece1a30cc5686f3690c13
Reviewed-on: https://skia-review.googlesource.com/48800
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-19 20:58:49 +00:00
Mike Klein
6c4ea7e880 Fix 3 related races in SkColorSpace.cpp.
As written one thread can be comparing against, say, gSRGB, while
another thread is initializing it.  TSAN caught us.

To fix this, we funnel everything through a function that returns its
own local static, which is intialized on first use in a thread safe way.

Change-Id: I2b7aa4628daff0511ad969d9800d40d967e2938e
Reviewed-on: https://skia-review.googlesource.com/48761
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
2017-09-19 20:46:11 +00:00
angle-deps-roller@chromium.org
76399d1b4f Roll skia/third_party/externals/angle2/ abd313592..b8bbbf9ec (1 commit)
abd313592d..b8bbbf9ec6

$ git log abd313592..b8bbbf9ec --date=short --no-merges --format='%ad %ae %s'
2017-09-19 jmadill Vulkan: Use environment override to load layers.

Created with:
  roll-dep skia/third_party/externals/angle2


Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, see:
http://www.chromium.org/developers/tree-sheriffs/sheriff-details-chromium#TOC-Failures-due-to-DEPS-rolls


CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Perf-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Perf-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Perf-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE,Test-Win10-MSVC-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-ANGLE,Test-Win10-MSVC-Golo-GPU-QuadroP400-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-ANGLE,Test-Win10-MSVC-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-ANGLE,Test-Win10-MSVC-ShuttleC-GPU-GTX960-x86_64-Debug-ANGLE
TBR=fmalita@google.com

Change-Id: Id765e31bb541e89c995dde1e1828c3a6e00476ac
Reviewed-on: https://skia-review.googlesource.com/48701
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
2017-09-19 20:43:20 +00:00