Commit Graph

3644 Commits

Author SHA1 Message Date
brianosman
6efeda4838 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ )
Reason for revert:
Crashes on a few different bots (including ASAN). Examples:

https://build.chromium.org/p/client.skia.android/builders/Test-Android-GCC-Nexus7-GPU-Tegra3-Arm7-Release/builds/6324
https://build.chromium.org/p/client.skia/builders/Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug/builds/5400
https://build.chromium.org/p/client.skia/builders/Test-Ubuntu-GCC-Golo-GPU-GT610-x86_64-Debug-ASAN/builds/3539

Original issue's description:
> Store mipmap levels in deferred texture image
>
> When creating the deferred texture image, detect if using medium / high
> quality. If so, generate and store mipmaps in the deferred texture
> image.
>
> When creating a texture from that be sure to read it back out.
>
> BUG=578304
> R=bsalomon@google.com
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003
>
> Committed: https://skia.googlesource.com/skia/+/b3105190a6e02d37f1d7f07a3a8bdd368ec7f157

TBR=bsalomon@google.com,ericrk@chromium.org,cblume@chromium.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=578304

Review-Url: https://codereview.chromium.org/2083393002
2016-06-22 07:10:06 -07:00
cblume
b3105190a6 Store mipmap levels in deferred texture image
When creating the deferred texture image, detect if using medium / high
quality. If so, generate and store mipmaps in the deferred texture
image.

When creating a texture from that be sure to read it back out.

BUG=578304
R=bsalomon@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2034933003

Review-Url: https://codereview.chromium.org/2034933003
2016-06-21 13:43:13 -07:00
reed
dabe5d3780 update callers to not use SkColorProfileType
Requires https://codereview.chromium.org/2087833002/ to land first.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2086583002

Review-Url: https://codereview.chromium.org/2086583002
2016-06-21 10:28:14 -07:00
bsalomon
93f66bc3af Apply canonicalizations to path GrShapes.
The following canonicalizations of path-backed GrShapes are added:

*convex shapes are stored with even/odd (or inv even/odd) fill.

*filled paths are closed.

*dashed paths ignore inverseness of the fill

This will improve the results of queries about the geometry that will be added in a future change.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067283003

Review-Url: https://codereview.chromium.org/2067283003
2016-06-21 08:35:49 -07:00
bsalomon
1b28c1adc1 Some simplifications of GrShape reductions/canonicalizations
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2064113004

Review-Url: https://codereview.chromium.org/2064113004
2016-06-20 12:28:17 -07:00
mtklein
875e13ca09 Simplify mask/clip intersection, making sure to explicitly check for an empty mask.
Previously we were only asserting the mask wasn't empty, which isn't necessarily true when we're given pathological float coordinates like +Inf or NaN.

A local run of nanobench --match text_ was not able to show this is faster or slower.

This patch fixed this first Chrome bug on my desktop, and the second is probably a dupe.
BUG=chromium:619378,chromium:613912

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2073873002

Review-Url: https://codereview.chromium.org/2073873002
2016-06-19 05:28:33 -07:00
jvanverth
6dc3af4499 Check for some potential subheap allocation failures.
Need to make sure we can allocate areas larger than our specified
subheap sizes, and deal with potential fragmentation in the main
system heap.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072763002

Review-Url: https://codereview.chromium.org/2072763002
2016-06-16 14:05:09 -07:00
brianosman
b6095ae05b Add missing include
TBR=egdaniel@google.com

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2070953002

Review-Url: https://codereview.chromium.org/2070953002
2016-06-16 13:32:51 -07:00
brianosman
b109b8c5ec Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170
Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 13:03:24 -07:00
dvonbeck
8811e40850 Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318
Review-Url: https://codereview.chromium.org/2043393002
2016-06-16 12:39:25 -07:00
brianosman
ab8241880d Revert of Lots of progress switching to SkColorSpace rather than SkColorProfileType (patchset #10 id:180001 of https://codereview.chromium.org/2069173002/ )
Reason for revert:
Mac crashes in GrUploadPixmapToTexture

Original issue's description:
> Lots of progress on switching to SkColorSpace rather than SkColorProfileType
>
> Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002
>
> Committed: https://skia.googlesource.com/skia/+/6a61a875467646f8dbc37cfecf49e12d1f475170

TBR=reed@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2072813002
2016-06-16 11:41:44 -07:00
brianosman
6a61a87546 Lots of progress on switching to SkColorSpace rather than SkColorProfileType
Fixed a bunch of code in Ganesh, as well as usage of SkColorProfileType in most of our tools (DM, SampleApp, Viewer, nanobench, skiaserve, HelloWorld).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069173002

Review-Url: https://codereview.chromium.org/2069173002
2016-06-16 11:10:04 -07:00
msarett
dea0340cad Implement fast, correct gamma conversion for color xforms
201295.jpg on HP z620
(300x280, most common form of sRGB profile)

QCMS Xform                    0.495 ms
Skia Old Xform                0.235 ms
Skia NEW Xform                0.423 ms

Vs Old Code                   0.56x
Vs QCMS                       1.17x

So to summarize, we are now much slower than before,
but still a bit faster than QCMS.  And now we are also
far more accurate than QCMS :).

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060823003
CQ_EXTRA_TRYBOTS=client.skia:Test-Ubuntu-GCC-GCE-CPU-AVX2-x86_64-Release-SKNX_NO_SIMD-Trybot

Review-Url: https://codereview.chromium.org/2060823003
2016-06-16 10:50:55 -07:00
msarett
c4ce6b5924 Differentiate between sRGBGamma and 2Dot2Gamma
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067833003

Review-Url: https://codereview.chromium.org/2067833003
2016-06-16 07:37:41 -07:00
msarett
ded0f26a93 Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683
Review-Url: https://codereview.chromium.org/2068743003
2016-06-16 05:33:31 -07:00
jvanverth
d6f8034b88 Add heap tests for Vulkan.
Also fixes some bugs that were found.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2072453002

Review-Url: https://codereview.chromium.org/2072453002
2016-06-16 04:42:30 -07:00
egdaniel
d2fd9e9f4f Revert of Keep SkColorSpace and SkColorProfileType in sync (patchset #2 id:20001 of https://codereview.chromium.org/2068743003/ )
Reason for revert:
breaking roll.

../../third_party/skia/include/core/SkImageInfo.h:202: error: undefined reference to 'SkColorSpace::NewNamed(SkColorSpace::Named)'

Original issue's description:
> Keep SkColorSpace and SkColorProfileType in sync
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003
>
> Committed: https://skia.googlesource.com/skia/+/04d35bd80dde7cace866781037cbbdcab14ab683

TBR=reed@google.com,brianosman@google.com,herb@google.com,msarett@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2073593002
2016-06-15 15:39:13 -07:00
egdaniel
4132de7069 Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #9 id:160001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
break deps roll

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
> Committed: https://skia.googlesource.com/skia/+/a7d1e2a57aef2aa4913d4380646d60bbab761318

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2068983005
2016-06-15 14:28:18 -07:00
bsalomon
363bc33485 Disable SkImage_drawAbandonedGpuImage on Vulkan.
It crashes issuing a clear batch.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2060263005

TBR=brianosman@google.com

Review-Url: https://codereview.chromium.org/2060263005
2016-06-15 14:15:30 -07:00
msarett
04d35bd80d Keep SkColorSpace and SkColorProfileType in sync
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2068743003

Review-Url: https://codereview.chromium.org/2068743003
2016-06-15 12:12:48 -07:00
dvonbeck
a7d1e2a57a Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da
Review-Url: https://codereview.chromium.org/2043393002
2016-06-15 12:07:56 -07:00
bsalomon
e5b651f94c Add test for rendering an already abandoned texture-backed SkImage.
BUG=chromium:618858
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2067133002

Review-Url: https://codereview.chromium.org/2067133002
2016-06-15 07:36:15 -07:00
egdaniel
da743935fa Revert of Refactoring of GPU NormalMap handling out into its own class (patchset #7 id:120001 of https://codereview.chromium.org/2043393002/ )
Reason for revert:
Breaking build and deps roll. Need to move include of SkBitmapProcShader in SkLightingShader.cpp from gpu include list to general list.

Original issue's description:
> Refactoring of GPU NormalMap handling out into its own class.
>
> The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.
>
> What this CL includes:
>
> - Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.
>
> - Encapsulates this new fragment processor on a new class NormalMapSource.
>
> - Created a NormalSource abstraction that will interface with SkLightingShader.
>
> - Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002
>
> Committed: https://skia.googlesource.com/skia/+/87b0dd00cf9409c5fc990f5d0bb7c0df837f08da

TBR=reed@google.com,dvonbeck@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review-Url: https://codereview.chromium.org/2062133004
2016-06-14 15:30:05 -07:00
dvonbeck
87b0dd00cf Refactoring of GPU NormalMap handling out into its own class.
The purpose of this change is to refactor the handling of normal maps out of SkLightingShader, laying the groundwork to eventually allow for multiple normal sources.

What this CL includes:

- Created a new 'NormalMapFP', out of the existing normal map reading behavior in LightingFP.

- Encapsulates this new fragment processor on a new class NormalMapSource.

- Created a NormalSource abstraction that will interface with SkLightingShader.

- Adapted SkLightingShader to use the normals from its NormalSource field ON THE GPU SIDE. No changes done to the CPU side yet.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2043393002

Review-Url: https://codereview.chromium.org/2043393002
2016-06-14 14:43:52 -07:00
bsalomon
fd32df716c Fix GrShape to preserve inverseness of rrects for strokes but not dashes.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2051263003

Review-Url: https://codereview.chromium.org/2051263003
2016-06-14 14:37:21 -07:00
jvanverth
1d4453efd1 Another linux Vulkan fix
BUG=skia:
TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069443003

Review-Url: https://codereview.chromium.org/2069443003
2016-06-14 09:01:33 -07:00
bsalomon
d490708198 Move create_image_large in ImageTest.cpp inside #if SK_SUPPORT_GPU
TBR=egdaniel@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2062943002

Review-Url: https://codereview.chromium.org/2062943002
2016-06-13 12:13:03 -07:00
ericrk
b4da01d8f7 Add prescale option to deferred params
Currently, Skia always uploads GPU textures at full resolution. This
change allows us to pass a pre-scale mip level to the
deferred texture image logic, which causes us to pre-scale the image
to the given mip level, and upload that mip level instead of the full
image.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2007113008

Review-Url: https://codereview.chromium.org/2007113008
2016-06-13 11:18:14 -07:00
bsalomon
398e3f4b9f Add control over whether lines are special cased in SkDashPath. Disable when called from GrShape.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2055253002

Review-Url: https://codereview.chromium.org/2055253002
2016-06-13 10:22:48 -07:00
bsalomon
cadb5a24c2 Make large array of GrShapes in test code heap allocated
TBR=mtklein@chormium.org
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2058343002

Review-Url: https://codereview.chromium.org/2058343002
2016-06-10 18:28:06 -07:00
herb
7df9e4a87d Make SkBlitter hierarchy explicit about what needs to be implemented.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2053823002

Review-Url: https://codereview.chromium.org/2053823002
2016-06-10 13:01:27 -07:00
reed
6644d9353f respect srgb gamma when building mips
Proposed policy:
- If the target is *legacy* (e.g. L32/PMColor) ignore gamma
- If the target is S32/F16 respect gamma

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2029373004

Review-Url: https://codereview.chromium.org/2029373004
2016-06-10 11:41:47 -07:00
bsalomon
7049396b65 Make GrShape capable of representing inverse filled rrects.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2056523002

Review-Url: https://codereview.chromium.org/2056523002
2016-06-10 08:05:14 -07:00
caryclark
013e0e6d48 add fail condition to addexpanded
If coincident pairs don't match,
give up rather than deref null.

R=fmalita@chromium.org
BUG=618991
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2058773002

Review-Url: https://codereview.chromium.org/2058773002
2016-06-10 07:59:50 -07:00
cblume
609623b47f SkMipMap::ComputeLevelSize should only cover SkMipMap's levels.
SkMipMap only deals with the levels it generates.
That is to day, it deals with mipmap levels 1-x, not 0-x.
Other functions reflect thing when indexing.
They go from 0 to x-1 (giving the index into SkMipMap's contents).

ComputeLevelSize should also follow that same indexing.

BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2042843005

Review-Url: https://codereview.chromium.org/2042843005
2016-06-09 09:44:33 -07:00
bungeman
06ca8ec87c sk_sp for Ganesh.
Convert use of GrFragmentProcessor, GrGeometryProcessor, and
GrXPFactory to sk_sp. This clarifies ownership and should
reduce reference count churn by moving ownership.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041113004

Review-Url: https://codereview.chromium.org/2041113004
2016-06-09 08:01:03 -07:00
bsalomon
a058786ae3 Make SkDashPathEffect fail for stroke+fill style (in addition to fill style)
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2048183002

Review-Url: https://codereview.chromium.org/2048183002
2016-06-09 06:03:38 -07:00
caryclark
dae6b97705 fix pathops fuzz bugs
Fail out in a couple of new places when the input data is very
large and exceeds the limits of the pathops machinery.

Most of the change here plumbs in a way to exclude an assert in
one of these exceptional cases. The current SkAddIntersection
implementation and the inner functions it calls has no way to
report an error to the root caller for an early exit, so rather
than add that in, exclude the assert when the test that would
trigger it runs (allowing the test to otherwise ensure that it
properly fails).

TBR=reed@google.com
BUG=617586,617635
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2046713003

Review-Url: https://codereview.chromium.org/2046713003
2016-06-08 04:28:19 -07:00
halcanary
4dbbd04314 SkLeanWindows.h: #include "Windows.h" fewer places
$ git grep -l '<windows.h>' include src
    include/private/SkLeanWindows.h

    $ git grep -l SkLeanWindows.h | grep '\.h$'
    include/ports/SkTypeface_win.h
    include/utils/win/SkHRESULT.h
    include/utils/win/SkTScopedComPtr.h
    include/views/SkEvent.h
    src/core/SkMathPriv.h
    src/ports/SkTypeface_win_dw.h
    src/utils/SkThreadUtils_win.h
    src/utils/win/SkWGL.h

The same for  `#include <intrin.h>` that was found in SkMath.h.
Those functions that needed it are moved to SkMathPriv.h.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2041943002

CQ_INCLUDE_TRYBOTS=tryserver.chromium.win:win_chromium_compile_dbg_ng,win_chromium_compile_rel_ng

Review-Url: https://codereview.chromium.org/2041943002
2016-06-07 17:21:10 -07:00
bsalomon
d67238421d Make GrShape use the original path when path effect fails.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2044793002

Review-Url: https://codereview.chromium.org/2044793002
2016-06-07 12:20:15 -07:00
bsalomon
06115ee430 Get segment masks from GrShape.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2046753002

Review-Url: https://codereview.chromium.org/2046753002
2016-06-07 06:28:51 -07:00
bsalomon
ee295645bd Make GrShape track the winding direction and starting point for rrect types.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2042813002

Review-Url: https://codereview.chromium.org/2042813002
2016-06-06 14:01:25 -07:00
brianosman
982eb7f377 Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2037413002

Review-Url: https://codereview.chromium.org/2037413002
2016-06-06 13:10:58 -07:00
msarett
dc27a648d2 Add SkDefaultXform as a catch-all to handle color conversions
I'd like to start optimizing the common case for color xforms,
but before doing that, I think it makes sense to have correct
code to support all xforms.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2038823002

Review-Url: https://codereview.chromium.org/2038823002
2016-06-06 12:02:31 -07:00
scroggo
d8d6855345 Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of https://codereview.chromium.org/1997703003/ )
Reason for revert:
Still causing problems in Google3, e.g.

https://test.corp.google.com/ui#cl=124138817&flags=CAMQBQ==&id=OCL:124138817:BASE:124139560:1465227435491:219ffbdb&t=//third_party/skia/HEAD:dm

Original issue's description:
> Make SkPngCodec decode progressively.
>
> This is a step towards using SkCodec in Chromium, where progressive
> decoding is necessary.
>
> Switch from using png_read_row (which expects all the data to be
> available) to png_process_data, which uses callbacks when rows are
> available.
>
> Create a new API for SkCodec, which supports progressive decoding and
> scanline decoding. Future changes will switch the other clients off of
> startScanlineDecode and get/skip-Scanlines to the new API.
>
> Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
> PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
> updateCurrScanline(), which was only used by the old implementation for
> interlaced PNG.
>
> DMSrcSink:
> - In CodecSrc::kScanline_Mode, use the new method for scanline decoding
> for the supported formats (just PNG and PNG-in-ICO for now).
>
> fuzz.cpp:
> - Remove reference to kNone_ScanlineOrder
>
> SkCodec:
> - Add new APIs:
>     - startIncrementalDecode
>     - incrementalDecode
> - Remove kNone_SkScanlineOrder and updateCurrScanline()
>
> SkPngCodec:
> - Implement new APIs
> - Switch from sk_read_fn/png_read_row etc to png_process_data
> - Expand AutoCleanPng's role to decode the header and create the
>   SkPngCodec
> - Make the interlaced PNG decoder report how many lines were
>   initialized during an incomplete decode
> - Make initializeSwizzler return a bool instead of an SkCodec::Result
>   (It only returned kSuccess or kInvalidInput anyway)
>
> SkIcoCodec:
> - Implement the new APIs; supported for PNG in ICO
>
> SkSampledCodec:
> - Call the new method for decoding scanlines, and fall back to the old
>   method if the new version is unimplemented
> - Remove references to kNone_SkScanlineOrder
>
> tests/CodecPartial:
> - Add a test which decodes part of an image, then finishes the decode,
>   and compares it to the straightforward method
>
> tests/CodecTest:
> - Add a test which decodes all scanlines using the new method
> - Repurpose the Codec_stripes test to decode using the new method in
>   sections rather than all at once
> - In the method check(), add a parameter for whether the image supports
>   the new method of scanline decoding, and be explicit about whether an
>   image supports incomplete
> - Test incomplete PNG decodes. We should have been doing it anyway for
>   non-interlaced (except for an image that is too small - one row), but
>   the new method supports interlaced incomplete as well
> - Make test_invalid_parameters test the new method
> - Add a test to ensure that it's safe to fall back to scanline decoding without
>   rewinding
>
> BUG=skia:4211
>
> The new version was generally faster than the old version (but not significantly so).
>
> Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/
>
> Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/
>
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003
>
> Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e
>
> Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965
>
> Committed: https://skia.googlesource.com/skia/+/6fb2391b2cc83ee2160b4e994faa8128975acc1f

TBR=reed@google.com,msarett@google.com,scroggo@chromium.org
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:4211
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2044573002

Review-Url: https://codereview.chromium.org/2044573002
2016-06-06 11:26:17 -07:00
robertphillips
55fdcccf01 Remove GrRenderTarget from GrPipelineBuilder
This used to be "Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder"

but has been split into:
https://codereview.chromium.org/1993263002/ (Make GrAppliedClip friendless)
https://codereview.chromium.org/1997773002/ (Retract GrRenderTarget from GLProgramsTest)
https://codereview.chromium.org/1993403002/ (GrSWMaskHelper and GrSoftwarePathRenderer only need the textureProvider (not GrContext))
https://codereview.chromium.org/2004433002/ (Retract GrRenderTarget from GrTestTarget)
https://codereview.chromium.org/2015333002/ (Change parameters to GrPipelineBuilder's ctor)
https://codereview.chromium.org/2035823002/ (Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1988923002

Review-Url: https://codereview.chromium.org/1988923002
2016-06-06 06:16:21 -07:00
milko.leporis
401e77cfe1 MIPS32r2: Fix Chromium runtime crash
Crash is caused by ldxc1 instruction, which traps when double values are
not aligned on 8-byte boundaries. Problem was tracked to SkChunkAlloc which
produces pointers aligned on 4-byte boundaries leading to misalignment.

This change makes sure that SkChunkAlloc will produce pointers that are
aligned to 8 bytes.

Appropriate tests are added to tests/MemsetTest.cpp

TEST=Build Chromium with Clang and run on MIPS32r2 platform
TEST=./out/Debug/dm --match Memset
BUG=130022
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849183004

Review-Url: https://codereview.chromium.org/1849183004
2016-06-05 13:14:21 -07:00
cblume
44e09ec810 SkMipMap::ComputeLevelSize to return SkISize
This previously returned SkSize, which had scalar components.
That doesn't make sense for a mipmap size.

R=bsalomon@google.com
BUG=578304
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2036313002

Review-Url: https://codereview.chromium.org/2036313002
2016-06-03 11:59:50 -07:00
robertphillips
976f5f0dc5 Make GrClipMaskManager stateless and push GrPipelineBuilder construction downstack
This will be followed up with a CL to remove the GrRenderTarget from the GrPipelineBuilder.

Split out of:
https://codereview.chromium.org/1988923002/ (Declassify GrClipMaskManager and Remove GrRenderTarget and GrDrawTarget from GrPipelineBuilder)

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2035823002

Review-Url: https://codereview.chromium.org/2035823002
2016-06-03 10:59:20 -07:00
scroggo
6fb2391b2c Make SkPngCodec decode progressively.
This is a step towards using SkCodec in Chromium, where progressive
decoding is necessary.

Switch from using png_read_row (which expects all the data to be
available) to png_process_data, which uses callbacks when rows are
available.

Create a new API for SkCodec, which supports progressive decoding and
scanline decoding. Future changes will switch the other clients off of
startScanlineDecode and get/skip-Scanlines to the new API.

Remove SkCodec::kNone_ScanlineOrder, which was only used for interlaced
PNG images. In the new API, interlaced PNG fits kTopDown. Also remove
updateCurrScanline(), which was only used by the old implementation for
interlaced PNG.

DMSrcSink:
- In CodecSrc::kScanline_Mode, use the new method for scanline decoding
for the supported formats (just PNG and PNG-in-ICO for now).

fuzz.cpp:
- Remove reference to kNone_ScanlineOrder

SkCodec:
- Add new APIs:
    - startIncrementalDecode
    - incrementalDecode
- Remove kNone_SkScanlineOrder and updateCurrScanline()

SkPngCodec:
- Implement new APIs
- Switch from sk_read_fn/png_read_row etc to png_process_data
- Expand AutoCleanPng's role to decode the header and create the
  SkPngCodec
- Make the interlaced PNG decoder report how many lines were
  initialized during an incomplete decode
- Make initializeSwizzler return a bool instead of an SkCodec::Result
  (It only returned kSuccess or kInvalidInput anyway)

SkIcoCodec:
- Implement the new APIs; supported for PNG in ICO

SkSampledCodec:
- Call the new method for decoding scanlines, and fall back to the old
  method if the new version is unimplemented
- Remove references to kNone_SkScanlineOrder

tests/CodecPartial:
- Add a test which decodes part of an image, then finishes the decode,
  and compares it to the straightforward method

tests/CodecTest:
- Add a test which decodes all scanlines using the new method
- Repurpose the Codec_stripes test to decode using the new method in
  sections rather than all at once
- In the method check(), add a parameter for whether the image supports
  the new method of scanline decoding, and be explicit about whether an
  image supports incomplete
- Test incomplete PNG decodes. We should have been doing it anyway for
  non-interlaced (except for an image that is too small - one row), but
  the new method supports interlaced incomplete as well
- Make test_invalid_parameters test the new method
- Add a test to ensure that it's safe to fall back to scanline decoding without
  rewinding

BUG=skia:4211

The new version was generally faster than the old version (but not significantly so).

Some raw performance differences can be found at https://docs.google.com/a/google.com/spreadsheets/d/1Gis3aRCEa72qBNDRMgGDg3jD-pMgO-FXldlNF9ejo4o/

Design doc can be found at https://docs.google.com/a/google.com/document/d/11Mn8-ePDKwVEMCjs3nWwSjxcSpJ_Cu8DF57KNtUmgLM/

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1997703003

Committed: https://skia.googlesource.com/skia/+/a4b09a117d4d1ba5dda372e6a2323e653766539e

Committed: https://skia.googlesource.com/skia/+/30e78c9737ff4861dc4e3fa1e4cd010680ed6965

Review-Url: https://codereview.chromium.org/1997703003
2016-06-02 14:16:43 -07:00