and are treated as convex when they are not.
Allow the SkPath::Iter to leave degenerate path
segments unmolested by passing an additional exact
bool to next().
Treat any non-zero length as significant in addPt().
R=reed@google.com,robertphillips@google.com
BUG=493450
Review URL: https://codereview.chromium.org/1228383002
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.
The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.
BUG=chromium:344330
Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280
Review URL: https://codereview.chromium.org/1192663002
(and a couple presubmit fixes)
This allows us to turn back on -Werror for LLVM coverage builds,
and more generally supports building with Clang 3.7.
No public API changes.
TBR=reed@google.com
BUG=skia:
Review URL: https://codereview.chromium.org/1232463006
Make getScanlineDecoder return a new object each time, which is
owned by the caller, and independent from any existing scanline
decoders and the SkCodec itself.
Since the SkCodec already contains the entire state machine, and it
is used by the scanline decoders, simply create a new SkCodec which
is now owned by the scanline decoder.
Move code that cleans up after using a scanline decoder into its
destructor
One side effect is that creating the first scanline decoder requires
a duplication of the stream and re-reading the header. (With some
more complexity/changes, we could pass the state machine to the
scanline decoder and make the SkCodec recreate its own state machine
instead.) The typical client of the scanline decoder (region decoder)
uses an SkMemoryStream, so the duplication is cheap, although we
should consider the extra time to reread the header/recreate the state
machine. (If/when we use the scanline decoder for other purposes,
where the stream may not be cheaply duplicated, we should consider
passing the state machine.)
One (intended) result of this change is that a client can create a
new scanline decoder in a new thread, and decode different pieces of
the image simultaneously.
In SkPngCodec::decodePalette, use fBitDepth rather than a parameter.
Review URL: https://codereview.chromium.org/1230033004
The error log is as follows:
../../third_party/skia/include/core/SkSpinlock.h:24: error: undefined reference to 'SkPODSpinlock::contendedAcquire()'
collect2: error: ld returned 1 exit status
[mtklein added below here]
Despite the presence in include/ and the added SK_API, this file is not part of Skia's public API... it's just used by files which are.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1229003004
The proportion of time spent doing useful work is well over 99% in acquire(),
so outlining it doesn't hurt speed at all, and makes it much easier to pick out
on a profile.
It'd be about 50/50 work/overhead if we outlined the extremely-cheap release().
I also tried outlining some SkRefCnt methods with similar mixed results.
BUG=skia:
No public API changes.
TBR=reed@google.com
Review URL: https://codereview.chromium.org/1212253013
Follow up to the split between SkImageGenerator and SkCodec. Now that
SkCodec does not inherit from SkImageGenerator, SkImageGenerator no
longer needs Options or Result, which were added for SkCodec. Remove
them, but keep them behind a flag, since Chromium has its own
subclasses of SkImageGenerator which assume the old signature for
onGetPixels.
Review URL: https://codereview.chromium.org/1226023003
SkImageGenerator makes some assumptions that are not necessarily valid
for SkCodec. For example, SkCodec does not assume that it can always be
rewound.
We also have an ongoing question of what an SkCodec should report as
its default settings (i.e. the return from getInfo). It makes sense for
an SkCodec to report that its pixels are unpremultiplied, if that is
the case for the underlying data, but if a client of SkImageGenerator
uses the default settings (as many do), they will receive
unpremultiplied pixels which cannot (currently) be drawn with Skia. We
may ultimately decide to revisit SkCodec reporting an SkImageInfo, but
I have left it unchanged for now.
Import features of SkImageGenerator used by SkCodec into SkCodec.
I have left SkImageGenerator unchanged for now, but it no longer needs
Result or Options. This will require changes to Chromium.
Manually handle the lifetime of fScanlineDecoder, so SkScanlineDecoder.h
can include SkCodec.h (where Result is), and SkCodec.h does not need
to include it (to delete fScanlineDecoder).
In many places, make the following simple changes:
- Now include SkScanlineDecoder.h, which is no longer included by
SkCodec.h
- Use the enums in SkCodec, rather than SkImageGenerator
- Stop including SkImageGenerator.h where no longer needed
Review URL: https://codereview.chromium.org/1220733013
For some users of SkPictureRecorder, the cull rect is more efficiently
determined while drawing is in progress, rather than when recording starts.
The existing API requires the cull rect at start time, even though the
information is not used for any culling purpose until the end of recording.
This patch provides a means to reset the cull rect when recording ends,
allowing users to update the rect based on information learned during
drawing and for the new rect to be used as the culling bound. A valid
bound is still required on the beginRecording call because
it sizes the underlying canvas and sets the aspect ratio for any bounding
box hierarchy. The bounding box factory can also be specified and parameters
that control SkPicture creation.
R=mtklein, reed1
BUG=skia:3919
Review URL: https://codereview.chromium.org/1178673007
Reason for revert:
DEPS roll failing
Original issue's description:
> Implement support for CHROMIUM_path_rendering pseudo extension
>
> Implement support for path rendering in Chromium through
> CHROMIUM_path_rendering pseudo extension.
>
> The extension defines a new pseudo-gl function,
> BindFragmentInputLocation. This behaves similarly to the
> BindUniformLocation pseudo-gl function. The idea is to assign fragment
> input location to a fragment input before linking the program.
>
> BUG=chromium:344330
>
> Committed: https://skia.googlesource.com/skia/+/eeef46d181f9f8db388ecea81df699fc1b3c9280TBR=bsalomon@google.com,joshualitt@google.com,kkinnunen@nvidia.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=chromium:344330
Review URL: https://codereview.chromium.org/1223673002
Implement support for path rendering in Chromium through
CHROMIUM_path_rendering pseudo extension.
The extension defines a new pseudo-gl function,
BindFragmentInputLocation. This behaves similarly to the
BindUniformLocation pseudo-gl function. The idea is to assign fragment
input location to a fragment input before linking the program.
BUG=chromium:344330
Review URL: https://codereview.chromium.org/1192663002