Commit Graph

311 Commits

Author SHA1 Message Date
mike@reedtribe.org
e51755fc64 add first cut at arithmetic mode
git-svn-id: http://skia.googlecode.com/svn/trunk@2849 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-10 19:36:56 +00:00
senorblanco@chromium.org
ef843cdcd1 When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep
copy of the texels in VRAM rather than a readback and re-upload.  This
gives a 3-10X speedup on recursive canvas-to-canvas draws.

N.B.:  This introduces a new GM test, which will need new baselines.



git-svn-id: http://skia.googlecode.com/svn/trunk@2790 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-12-02 19:11:17 +00:00
bsalomon@google.com
fb30951cd9 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used
Review URL: http://codereview.appspot.com/5450048/



git-svn-id: http://skia.googlecode.com/svn/trunk@2760 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-30 14:13:48 +00:00
reed@google.com
e805535b19 add test for shader text w/ and w/o lcd (and w/ and w/o opaque)
git-svn-id: http://skia.googlecode.com/svn/trunk@2753 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-28 16:31:28 +00:00
reed@google.com
14debba629 add test gm for vertical text
git-svn-id: http://skia.googlecode.com/svn/trunk@2661 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-10 20:06:01 +00:00
senorblanco@chromium.org
5a412e51c8 Build fix; unreviewed.
Remove the imageblur test from gmslides.gypi for now, since SkPicture output
is incorrect.  SkImageFilter is not flattenable, so the output is black.



git-svn-id: http://skia.googlecode.com/svn/trunk@2647 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-09 17:02:15 +00:00
senorblanco@chromium.org
60014ca387 Implement Gaussian blurs for images. The caller creates an an
SkBlurImageFilter, sets it on an SkPaint, passes that paint to saveLayer(),
draws the primitives which are to be blurred, then calls restore(), which
applies the blur.  The blurs have separate sizes in the horizontal and vertical
direction.  This feature is GPU-only for now.

NB:  Due to the clipping change, there are slight pixel differences on the
blurs_gpu and shadows_gpu tests, so those will require rebaselining on all
platforms, as will some of the WebKit layout tests (TBD).


Review URL:  http://codereview.appspot.com/5322068/



git-svn-id: http://skia.googlecode.com/svn/trunk@2643 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-09 16:05:58 +00:00
bungeman@google.com
24babf45b1 Add font scaler gm.
http://codereview.appspot.com/5337044/


git-svn-id: http://skia.googlecode.com/svn/trunk@2619 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-07 16:33:40 +00:00
bungeman@google.com
ce1d9e2e42 Back out fontscaler gm, as it seems to show up a gpu issue.
git-svn-id: http://skia.googlecode.com/svn/trunk@2604 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-04 16:06:33 +00:00
bungeman@google.com
0f0c2888e0 Add font scaler gm.
http://codereview.appspot.com/5337044/


git-svn-id: http://skia.googlecode.com/svn/trunk@2603 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-11-04 15:47:41 +00:00
bsalomon@google.com
48dd1a26ec Import all GMs as Samples.
Review URL: http://codereview.appspot.com/5332043/



git-svn-id: http://skia.googlecode.com/svn/trunk@2564 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-10-31 14:18:20 +00:00