When timing individual tiles in bench_pictures, keep a timer running
across all repeats, and then take the average. The former method of
timing each iteration separately runs into precision errors on some
platforms.
Running on my Mac Pro with OSX 10.8, the cmsecs for the new method
and the old method are roughly the same when checking the CPU time.
When checking the wall time, the old method often gives me 0ms,
while the new method gives me a larger value. I don't think this
can be entirely attributed to rounding though, since on occasion I
see the old method showing a short time period (.05 - .15ms) while
the new method shows .15ms higher (which is in range for the
difference I'm seeing for other tiles where the old method reports
0ms).
Some other changes:
PictureRenderer::resetState now takes a boolean parameter. If called
with false, it will only do a flush, while if called with true, it
will also call finish.
resetState is now called with true everywhere except in between
iterations of drawing the same tile (when timing individual tiles).
render_pictures_main no longer calls resetState directly, since it
already calls end, which calls resetState.
BUG=http://code.google.com/p/skia/issues/detail?id=1066
Review URL: https://codereview.appspot.com/7101060
git-svn-id: http://skia.googlecode.com/svn/trunk@7424 2bbb7eff-a529-9590-31e7-b0007b416f81
Chrome uses this flag for recording to skpicture in order to improve performance.
Therefore, skai benchmarks should run with this flag enabled, and we need
gm and render_pictures test coverage to validate it. In gm, the vanilla
SkPicture test step will still run without the flag to ensure that case still gets test
coverage, while the SkPicture test steps that use rtree and tileGrid will now run with
the flag enabled.
Review URL: https://codereview.appspot.com/7111043
git-svn-id: http://skia.googlecode.com/svn/trunk@7234 2bbb7eff-a529-9590-31e7-b0007b416f81
now we will default to max diff of 256, which means that for now we
report all pixels that are not as expected and we do not error out.
Ideally we will decrease the value of max diff to something that does
not have visual impact, e.g. 10, then we will report small changes with
the intensity under 10, but we will error out for anything larger.
Review URL: https://codereview.appspot.com/7137046
git-svn-id: http://skia.googlecode.com/svn/trunk@7232 2bbb7eff-a529-9590-31e7-b0007b416f81
means the tool should return failure or not. For now it is not defined, which
means any failed pixels are still reported to stdout, but the tool does not
return an error, allowing the bots to go green (until we can fix these failures).
Review URL: https://codereview.appspot.com/7105056
git-svn-id: http://skia.googlecode.com/svn/trunk@7211 2bbb7eff-a529-9590-31e7-b0007b416f81
Most of these issues were due to functions whose definitions appear in header files; I changed those functions to be 'static inline' instead of just 'static' or 'inline', which kills the warning for such functions.
Other functions that were static or anonymous-namespaced but were unused in cpp files were probably called at some point but are no longer; someone who knows more than I do should probably scrub all the functions I either deleted or #if 0'ed out and make sure that the right thing is happening here.
Lots of unused variables removed, and one nasty const issue handled.
There remains a single warning in thirdparty/externals/cityhash/src/city.cc on line 146 related to a signed/unsigned mismatch. I don't know if we have control over this library so I didn't fix this one, but perhaps someone could do something about that one.
BUG=
Review URL: https://codereview.appspot.com/7067044
git-svn-id: http://skia.googlecode.com/svn/trunk@7051 2bbb7eff-a529-9590-31e7-b0007b416f81
1) flag to verify PNGs produced by render_picture that produce the same pixels
as simple renderer.
2) flag to write one single image (in tile we write individual tiles) - this
will help running skdiff also
3) flag to clone the picture before rendering
git-svn-id: http://skia.googlecode.com/svn/trunk@6890 2bbb7eff-a529-9590-31e7-b0007b416f81
In TiledPictureRenderer and CopyTilesRenderer, do a postTranslate so
the translate is not affected by the scale factor.
Likewise, use clipRegion for tiled renderer so it will be
unaffected by the scale factor.
Respect the viewport for record, playbackCreation, and pipe renderers.
Review URL: https://codereview.appspot.com/6947072
git-svn-id: http://skia.googlecode.com/svn/trunk@6853 2bbb7eff-a529-9590-31e7-b0007b416f81
Provides output like the following:
running bench [1236 12045] androidpolice.skp
tile_256x256: tile [0,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [1,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [2,0] out of [5,48]: msecs = 1.00
tile_256x256: tile [3,0] out of [5,48]: msecs = 1.50
tile_256x256: tile [4,0] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,1] out of [5,48]: msecs = 2.00
tile_256x256: tile [1,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [2,1] out of [5,48]: msecs = 3.50
tile_256x256: tile [3,1] out of [5,48]: msecs = 6.00
tile_256x256: tile [4,1] out of [5,48]: msecs = 2.50
tile_256x256: tile [0,2] out of [5,48]: msecs = 2.00
BUG=https://code.google.com/p/skia/issues/detail?id=1016
Review URL: https://codereview.appspot.com/6937047
git-svn-id: http://skia.googlecode.com/svn/trunk@6805 2bbb7eff-a529-9590-31e7-b0007b416f81