Commit Graph

3681 Commits

Author SHA1 Message Date
Michael Ludwig
5c08e3c357 Standardize on skvx aliases, plus clean-up
This adds aliases like skvx::float2, float4, etc. to SkVx.h and goes
through existing usages of SkVx to standardize on those aliases, or
refer to the full name directly.

In particular, this lets us clean up the equivalent aliases in
src/gpu/tessellate, src/gpu/graphite/VectorTypes and src/gpu/ganesh/GrVx

Where possible, I switched to using skvx::Foo directly and leveraged
auto to make it less redundant. Headers always used the full type
except for PatchWriter.h and Rect.h because of the number of their
usages. In this case, the alias is scoped to private so it can't leak.

This is prep to migrate older code that is still using SkNx and its
aliases like Sk4f to SkVx as well.

Change-Id: I9dd104e83cf17c2b88995a047cfd2e2b0fe6fac2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/541058
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-05-17 18:04:55 +00:00
Herb Derby
371173e228 Fix gn for DSLWrapper.h
Change-Id: Id6e4d82d96f6393c70866bcc8430d4f088d2ad2a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/541066
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-05-17 15:15:58 +00:00
Brian Osman
3cbb13a93b Reland "Add SkCapabilities object"
This is a reland of commit 69fecd6c2d

Original change's description:
> Add SkCapabilities object
>
> This describes the capabilities of a particular Skia rendering context
> (GPU context, or the CPU backend). At the moment, it only contains the
> supported SkSL version (with a new enum added to specify the current
> value as "100" and a new ES3 value as "300".
>
> SkCapabilities can not be retrieved from an SkCanvas - the client must
> have a concrete way of knowing what their destination device that will
> do the actual rendering is (GrCaps or SkSurface).
>
> This CL doesn't make use of the SkCapabilities yet, that's coming in
> follow-up CLs that alter the SkSL compiler and SkRuntimeEffect API.
>
> Bug: skia:11209
> Change-Id: I4e9fd21ff7ffd79f1926c5c2eb34e10b3af4bc9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537876
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>

Bug: skia:11209
Change-Id: If76343a8a536ade25f6b3d80e0885c7bc47d2adf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540919
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-05-17 13:15:06 +00:00
John Stiles
40bd208dcc Remove DSL runtime effect support.
DSL runtime effects were unused outside of test code.

Change-Id: I561afc533c7c204183968aff0b9c4389b0587114
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540917
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-05-16 20:04:43 +00:00
Brian Osman
88a51fea63 Revert "Add SkCapabilities object"
This reverts commit 69fecd6c2d.

Reason for revert: Why do we even bother separating include from src?

Original change's description:
> Add SkCapabilities object
>
> This describes the capabilities of a particular Skia rendering context
> (GPU context, or the CPU backend). At the moment, it only contains the
> supported SkSL version (with a new enum added to specify the current
> value as "100" and a new ES3 value as "300".
>
> SkCapabilities can not be retrieved from an SkCanvas - the client must
> have a concrete way of knowing what their destination device that will
> do the actual rendering is (GrCaps or SkSurface).
>
> This CL doesn't make use of the SkCapabilities yet, that's coming in
> follow-up CLs that alter the SkSL compiler and SkRuntimeEffect API.
>
> Bug: skia:11209
> Change-Id: I4e9fd21ff7ffd79f1926c5c2eb34e10b3af4bc9b
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537876
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>

Bug: skia:11209
Change-Id: I3bc843b0abf154dbaecb209b251f80741757bf70
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540858
Commit-Queue: Brian Osman <brianosman@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-05-16 16:32:03 +00:00
John Stiles
9216ee97d5 Remove DSLFP support.
Ganesh did not adopt DSL FPs, and Graphite is moving to a module-based
solution instead (where we precompile and rehydrate everything once at
startup).

Change-Id: Ie659535739b2d47de654625f65994912c61b0466
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540301
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-05-16 16:17:26 +00:00
John Stiles
018b243aa4 Eliminate empty statements/nops in dehydrated modules.
This doesn't improve the quality of final code, so we can skip this pass
during normal program compilation, but there's no excuse for leaving
Nops in a dehydrated module that we always load into memory at startup.

Change-Id: I7ff94f2713cff658799c469a46b526544dfc318c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/540040
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-05-13 17:31:59 +00:00
Brian Osman
69fecd6c2d Add SkCapabilities object
This describes the capabilities of a particular Skia rendering context
(GPU context, or the CPU backend). At the moment, it only contains the
supported SkSL version (with a new enum added to specify the current
value as "100" and a new ES3 value as "300".

SkCapabilities can not be retrieved from an SkCanvas - the client must
have a concrete way of knowing what their destination device that will
do the actual rendering is (GrCaps or SkSurface).

This CL doesn't make use of the SkCapabilities yet, that's coming in
follow-up CLs that alter the SkSL compiler and SkRuntimeEffect API.

Bug: skia:11209
Change-Id: I4e9fd21ff7ffd79f1926c5c2eb34e10b3af4bc9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537876
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2022-05-13 16:31:20 +00:00
John Stiles
353e2c65c9 Prevent comma operator constant-folding or constant-expression-usage.
OpenGL docs specifically insist that the sequence (comma) operator
should not be treated as a constant-expression so that attempts to
declare multidimensional arrays with a comma will fail:
http://screen/vJEpAe9yNmbzZTm

(See "12.43 Sequence operator and constant expressions" in the OpenGL
ES3 documentation or read skia:13311 for details.)

In practice, we don't get much benefit from optimizing away unused
comma-expressions; it improves some synthetic tests, but realistically
this will not help Skia in any real-world scenario. The constant folder
no longer attempts this optimization, and comma-expressions are now
rejected in a constant-expression context.

Change-Id: Ic5dea6ff90e36614b548c1ce89a444e81da944ae
Bug: skia:13311
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539565
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-05-11 22:52:24 +00:00
John Stiles
2f13b32f79 Add dedicated golden test for enabling/disabling fOptimize.
Previously we didn't have any mechanism for disabling the optimizer when
building golden outputs, so every golden output always had optimizations
applied.

Change-Id: I8f370b06daab6cb50bb4339eab0d39578621413b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539198
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-05-11 13:37:12 +00:00
Brian Osman
d724c74a4f Ensure skia_gl_standard is correct when skia_use_angle is true
This simplifies the bot script slightly. More importantly, it means that
local developers don't need to remember to do this when building ANGLE
on Mac.

Cq-Include-Trybots: luci.skia.skia.primary:Test-Mac12-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-ANGLE
Change-Id: Ia60cd07f15e3b447b58cfa1198ea26f68f72384b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/539036
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
2022-05-10 17:13:15 +00:00
James Godfrey-Kittle
cfe50e2e47 Update docs to reference python3
Also updates a script with 2to3 to be python3-compatible.

Change-Id: I45981349664aef4491e7ab20e49889d461f8bf3f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538417
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2022-05-09 15:07:22 +00:00
Brian Salomon
f7082cb9fa Rename SkCustomMesh to SkMesh
Also rename associated files, types, functions, etc.

Bug: skia:12720
Change-Id: Ibebb4e7071fa19c5a81cd36d567c96a42cd824f3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/538040
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2022-05-09 13:36:21 +00:00
Michael Ludwig
e706ba895c Move Ganesh tessellation helpers to src/gpu/ganesh/tessellate
Change-Id: I2374fd376f3038e59c82f57c68ac13557058de8d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534663
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-05-06 00:08:59 +00:00
Jim Van Verth
a924d7293a Move BulkUseUpdater to AtlasTypes.
This, combined with moving the def for GlyphVector::regenerateAtlas to
a Ganesh-only cpp file, allows us to move GlyphVector into the shared
gpu GN group.

Bug: skia:13118
Change-Id: I59b91f8406ac31f105f10fcddf6d0076d35c5bd9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537459
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2022-05-05 19:21:17 +00:00
Ben Wagner
f7daa168cb Allow use of ASAN with msvc.
Starting with Visual Studio 2019 version 16.9 (msvc++ 14.28,
__MSC_VER 1928) has support for it's own version of AddressSanitizer.

Change-Id: I106b7e765ac80e4fc6eabd5b88500cbec5e38714
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537461
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-05-05 19:04:23 +00:00
Jim Van Verth
35e1ca4b3b Move more GPU text classes to sktext::gpu namespace.
Moves GlyphVector, TextStrike, StrikeCache, and SubRunAllocator.

Bug: skia:13118
Change-Id: Ifa4957b5cff280f44606dc62bfd30f6a03063c07
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536102
Reviewed-by: Greg Daniel <egdaniel@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-05-05 16:10:24 +00:00
Michael Ludwig
7ace65de40 Remove tessellation backdoor in GrGeometryProcessor
Bug: skia:13263, skia:12198
Change-Id: I70988b765dc21e7c8728ea614c0974f9696eac33
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534203
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-05-04 19:17:06 +00:00
Brian Salomon
60f2da5d15 Add buffer API to SkCustomMesh.
SkCustomMesh is a class with factory functions. Vertex and index
data are stored in buffer objects rather than raw pointers. User can
provide offsets into the buffers.

Currently the buffers are always CPU backend and are uploaded to the
GPU on each draw. However, buffer the creation API takes a
GrDirectContext which in the future will be used to create a GPU-backed
buffer specific to the passed context.

Bug: skia:12720
Change-Id: If1bb8110f0f2f219b030f9682ab844f1f2207d9f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527917
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-05-04 16:29:27 +00:00
Michael Ludwig
b869c3f16e Delete HW stroke tessellation shaders
Bug: skia:13263
Change-Id: I050bba644886fb714bde2d3a800e99eddf30f5fa
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534201
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-05-03 18:58:33 +00:00
James Godfrey-Kittle
2622e03327 [graphite] Unit tests for UploadBufferManager
This also fixes a bug that the tests revealed -- it wasn't resetting the
reused-buffer offset after transferToCommandBuffer.

Change-Id: I75850ab1cb1e63dc88f95783248f70816611cefc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536103
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2022-05-03 18:48:40 +00:00
Michael Ludwig
c2f683f06a Reland "Delete HW tessellation shaders for curve/wedge tessellation"
This reverts commit 7d9f07c108.

Reason for revert: fixing public.bzl

Original change's description:
> Revert "Delete HW tessellation shaders for curve/wedge tessellation"
>
> This reverts commit 038818ba8e.
>
> Reason for revert: breaking g3 roll, need to update public bzl file I think
>
> Original change's description:
> > Delete HW tessellation shaders for curve/wedge tessellation
> >
> > GrPathTessellationShader_MiddleOut.cpp is just moved into
> > GrPathTessellationShader.cpp, and a few factories are cleaned up since
> > we don't have to differentiate between middle-out or hardware.
> >
> > Bug: skia:13263
> > Change-Id: I420faa614a89ef1a2c0f1075d1f8a067d15e9a81
> > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534200
> > Reviewed-by: Greg Daniel <egdaniel@google.com>
> > Commit-Queue: Michael Ludwig <michaelludwig@google.com>
>
> Bug: skia:13263
> Change-Id: I42367a21c2bf1a4283e5d9b8d0e00961f9dea2e7
> No-Presubmit: true
> No-Tree-Checks: true
> No-Try: true
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536039
> Auto-Submit: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>

Bug: skia:13263
Change-Id: I76101f1dbfee454053c8d7502e83d3b04a768b34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536096
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-05-02 18:58:12 +00:00
Jim Van Verth
2181b3f66d [graphite] Rename GrGlyph to sktext::gpu::Glyph
Move header to src/text/gpu.

Bug: skia:13118
Change-Id: Ib830643db7ee86262a695edbe6d91a05c3817fcd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535965
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
2022-05-02 17:07:43 +00:00
Michael Ludwig
7d9f07c108 Revert "Delete HW tessellation shaders for curve/wedge tessellation"
This reverts commit 038818ba8e.

Reason for revert: breaking g3 roll, need to update public bzl file I think

Original change's description:
> Delete HW tessellation shaders for curve/wedge tessellation
>
> GrPathTessellationShader_MiddleOut.cpp is just moved into
> GrPathTessellationShader.cpp, and a few factories are cleaned up since
> we don't have to differentiate between middle-out or hardware.
>
> Bug: skia:13263
> Change-Id: I420faa614a89ef1a2c0f1075d1f8a067d15e9a81
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534200
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Michael Ludwig <michaelludwig@google.com>

Bug: skia:13263
Change-Id: I42367a21c2bf1a4283e5d9b8d0e00961f9dea2e7
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/536039
Auto-Submit: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-05-02 17:01:08 +00:00
Michael Ludwig
038818ba8e Delete HW tessellation shaders for curve/wedge tessellation
GrPathTessellationShader_MiddleOut.cpp is just moved into
GrPathTessellationShader.cpp, and a few factories are cleaned up since
we don't have to differentiate between middle-out or hardware.

Bug: skia:13263
Change-Id: I420faa614a89ef1a2c0f1075d1f8a067d15e9a81
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534200
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-05-02 16:10:40 +00:00
John Stiles
59c906795c Remove InlineMarker IR node.
This node was only used to detect recursion while inlining. We no longer
need to do this, because we disallow recursion in all programs.

The removal of one IRNode per inlined function actually allows for
slightly more aggressive inlining, since we restrict inlining based on
IRNode consumption. This allows the "ExponentialGrowth" tests to inline
a bit more deeply than before.

Change-Id: I894dbb1ca3096bb785b67facb01cc9c630f694c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534780
Reviewed-by: Arman Uguray <armansito@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-29 17:40:58 +00:00
Arman Uguray
0c3dda058c [ganesh][dawn] Support blocking on async WebGPU events in WASM
The `wgpu::Device::Tick()` function is not available when the Dawn
backend is compiled using emsdk to target WebAssembly. As an
alternative, this CL introduces code that takes advantage of
emscripten's Asyncify feature to yield execution to the browser's event
loop and allowing it to execute async tasks from blocking Skia code.

* Introduced the GrDawnAsyncWait class which abstracts over Asyncify vs
wgpu::Device::Tick depending on the platform and implements common
busy-wait boilerplate.
* Refactored the fence management in GrDawnGpu to make use of
GrDawnAsyncWait. The GPUQueue.onSubmittedWorkDone is now handled by a
callback on GrDawnGpu instead of per-fence callbacks since the latter
cannot easily prevent a use-after-free if a fence is destroyed before
the callback runs.

Bug: skia:12512
Change-Id: I255e92ec87c799dc7a50bd034a815c0aaca0ef5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530736
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-04-29 17:02:12 +00:00
Brian Salomon
51e0309094 Disable no-declaration-after-statement
This warning is about pre-C99 where declarations had to preceed
statements.

Change-Id: Ie029ebc0d2857d2d73c1395b8046e733765d8b17
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535439
Auto-Submit: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-04-29 15:42:12 +00:00
Greg Daniel
3b51120a92 Use DEPS to pull in VulkanMemoryAllocator.
Also updated the gn_to_bp.py to handle using the DEPSed vk_mem_alloc.h.
When rolled into Android we will copy the vk_mem_alloc.h from a local
DEPS checkout into a vma_android folder that will be checked into the
skia that lands with Android. We are using vma_android folder instead
of the current third_party/vulkanmemoryallocator folder because we
soon plan to move the latter into src/ instead of third_party. So just
using a different directory allows us to avoid doing an additional
change to the auto roller.

Bug: skia:13240
Bug: skia:13242
Change-Id: Ia344e13e3f7c7efecc2e6a97a96820f3ae58b5c2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531318
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Ravi Mistry <rmistry@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
2022-04-28 22:59:02 +00:00
John Stiles
cfcc11bd98 Move recursion tests into general /errors/ directory.
We enforce no-recursion in all programs now, not just Runtime Effects.

Change-Id: I3737329e4526fa1b7fdbb47ccb959f78f507f665
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/535119
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-04-28 21:25:41 +00:00
James Godfrey-Kittle
f9c89a443d [graphite] Add UploadBufferManager class.
This class manages and suballocates buffers used to upload textures. It
maintains a reusable, suballocated buffer for small allocations, and
creates dedicated buffers for any allocation larger than its set
reusable buffer size.

Change-Id: If7877faed870afbc85635ae47553000fa3487aba
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534941
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2022-04-28 20:59:14 +00:00
Jim Van Verth
07aafcf5c9 [graphite] Move more shared types into AtlasTypes.
Bug: skia:13118
Change-Id: Ibfcc8df522a87f8ddf6e185121c0844d453b2012
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534139
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2022-04-28 15:37:59 +00:00
Robert Phillips
0326a9f27a Move skgpu::graphite::Mask to SkEnumBitMask
This will let us use this utility everywhere.

Bug: skia:12701
Change-Id: I9342d0b40a81789ed93e3ec4009e5602033d6691
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534662
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-28 14:04:16 +00:00
John Stiles
6721d353a3 Rename CheckProgramUnrolledSize to CheckProgramStructure.
This code also checks for recursion and overly-deep call chains, so it's
useful even in cases where we don't care about the program size.

Change-Id: I7f123d95b3881d8738b84c565d0fc46da778314e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534664
Reviewed-by: Arman Uguray <armansito@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-04-27 22:30:04 +00:00
Brian Osman
b58792947c Fix our GN files to build pure objcc targets correctly
This looks like a no-op, because we're just moving flags from cflags_cc
to cflags_objcc, and then removing cflags_cc from the compiler command.
However: GN is very specific about which flags it expects to be used by
the toolchain for each file type. It ONLY emits cflags_cc into ninja
files if there is at least one C++ source file in the target. If we had
a target that only contained .mm source files, cflags_cc would be empty
and the various flags it contains would be missing. Note that ninja
silently leaves undefined variables as empty, making this not obvious.

Bug: skia:13272
Change-Id: I8d729699b1bd34b677ec1b657bc34111fa8db2a4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534763
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-04-27 21:07:15 +00:00
John Stiles
c8830b9f4c Avoid hard failure when invalid UTF8 is returned.
We want to run all the tests even if skslc returns a goofy character.

Change-Id: I0ee96ba28fb63204b69b4e01caa069e9ce7cc93e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534672
Reviewed-by: George Wright <wrightgeorge@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-27 19:51:20 +00:00
Brian Osman
bed6d25fc3 Fix the shared library extension on Apple platforms
We were generating .so files, but expect the outputs to be .dylib
(in places where we dlopen, etc.). Further, the file-type of the
libraries was actually DYLIB, not BUNDLE.

This fixes an issue with ANGLE-on-Mac, where we couldn't find libEGL,
and that (in turn) couldn't find libGLESv2.

Bug: skia:13040
Change-Id: I5eb212b9f19698cf0e0459df8ba70e62e87f5a4c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534558
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-27 15:58:06 +00:00
John Stiles
6bcfd35fda Generate SPIR-V golden outputs for switch tests.
These were not being generated because they were in the "settings" test
group; we have switch-rewrite settings that also need to be tested.
This was a blind spot in our golden output coverage; without these
tests, there is very little switch-statement usage in our corpus.
They are now in the SPIR-V test group as well.

Change-Id: Ic23b726d00c3047f2d19f7f6dc41e58e600e991c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/534141
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-26 22:16:43 +00:00
Ben Wagner
9cbadcd928 Add optional OT-SVG support to FreeType
Bug: skia:12290
Change-Id: I064bee781d3a714e46f102cb48494fbe8f3e46e8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/516436
Reviewed-by: Florin Malita <fmalita@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-04-25 18:51:01 +00:00
Kevin Lubick
6c78b8d3ae Revert "Move SkCamera.h to client_utils/android"
This reverts commit 8a54d86c78.

Reason for revert: Causing issues with Android CTS

Original change's description:
> Move SkCamera.h to client_utils/android
>
> Android still uses this
> https://developer.android.com/reference/android/graphics/Camera
> but no other client does.
>
> This adds a little adaption layer until Android is updated
> to use the View3D version.
>
> Move SkCamera.h to View3D.h. Change names to android::skia::CLASS
> instead of SkCLASS. (3DView is not a valid class name, so rename it to
> View3D.)
>
> Forward-declare SkMatrix. Do not override SkNoncopyable - just delete
> the copy constructor/operator=. Make fU and fV private in Patch3D.
>
> Make Sk3DView override View3D temporarily until Android can be switched
> over to the new class.
>
> (View3D from http://review.skia.org/291371)
>
> I made Patch3D and Camera3D be private classes as they are
> currently not used by Android and wanted to constrain the
> exposed API as much as possible.
>
> Change-Id: Ibde45478421feeb610e045205c3f20c0e5b1567e
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532456
> Reviewed-by: Brian Osman <brianosman@google.com>
> Reviewed-by: Leon Scroggins <scroggo@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>

Change-Id: If6e768524a0e13e14ef886a6f081a09ddc0dc2fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/533396
Owners-Override: Kevin Lubick <kjlubick@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-25 12:33:01 +00:00
John Stiles
6d52b8cc24 Add missing headers to sksl.gni.
Change-Id: I225de583d408f1ca29e7e74d591e9be1ab2cbc20
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532785
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-04-22 21:21:23 +00:00
John Stiles
20718d3547 Add test demonstrating sk_FragCoord usage in a runtime shader.
Right now nothing prevents it from working. (skslc doesn't use
SkRuntimeEffect::MakeInternal.) This will be fixed in a followup.

Change-Id: Ib8479220e1f194b035516d976a7369d926a07f5d
Bug: skia:12202
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532783
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-22 21:06:31 +00:00
Brian Osman
46aad8435a Move runtime effect uniform type checking into the compiler
This has two benefits:
1) We get detailed error messages with accurate positions
2) We can actually test these in our golden .rts files.

Thanks to #2, add a new unit test file, and adjust some existing files
that were breaking these rules.

Change-Id: I0b65e2f06f79ce8cbea9bad4c3d27062ec9b6e6c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532769
Reviewed-by: Arman Uguray <armansito@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-22 20:54:26 +00:00
John Stiles
16eed2b89a Move BlendFuncName into shared code.
This will allow Graphite to use it.

Change-Id: I99cf9c18842031619aa1a008c9f35adbaaa5156b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532776
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-22 14:41:12 +00:00
Kevin Lubick
8a54d86c78 Move SkCamera.h to client_utils/android
Android still uses this
https://developer.android.com/reference/android/graphics/Camera
but no other client does.

This adds a little adaption layer until Android is updated
to use the View3D version.

Move SkCamera.h to View3D.h. Change names to android::skia::CLASS
instead of SkCLASS. (3DView is not a valid class name, so rename it to
View3D.)

Forward-declare SkMatrix. Do not override SkNoncopyable - just delete
the copy constructor/operator=. Make fU and fV private in Patch3D.

Make Sk3DView override View3D temporarily until Android can be switched
over to the new class.

(View3D from http://review.skia.org/291371)

I made Patch3D and Camera3D be private classes as they are
currently not used by Android and wanted to constrain the
exposed API as much as possible.

Change-Id: Ibde45478421feeb610e045205c3f20c0e5b1567e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532456
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-22 14:20:09 +00:00
John Stiles
d3ecfb3bb8 Add Graphite-only dehydrated modules.
Graphite code snippets can be moved into these files; they will be
compiled once at build time and dehydrated for later use. This allows us
to avoid synthesizing and compiling them in each shader where they are
referenced. (Unfortunately, the GPU driver will still need to compile
them each time.)

Change-Id: I5cdc5881d71d7b81a02c91a84d52804f2909b483
Bug: skia:13110
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532259
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2022-04-21 21:05:27 +00:00
Jim Van Verth
c069b813a7 [graphite] More steps towards a shared DrawAtlas class.
* Move Rectanizer classes to a shared location
* Have GrDrawOpAtlas store SkColorType and explicit bytes-per-pixel
  instead of GrColorType.

Bug: skia:13118
Change-Id: Ib5c3d79394c89dce7f06e8eddf09a5f6a9543a7f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531320
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-04-21 14:20:45 +00:00
John Stiles
846eca6c72 Add support for dependent modules in sksl-precompile.
For now, the hierarchy of module dependencies is hard-coded into
dehydrate_sksl.py. (It is already hardcoded into SkSLCompiler.cpp, but
not in a way that is easily accessible to sksl-precompile.)

sksl-precompile now takes one output and an arbitrary number of inputs.
The inputs are processed from right to left, layering their symbol
tables as we go. e.g., sksl_frag is compiled like this:

  sksl-precompile sksl_frag.dehydrated.sksl sksl_frag.sksl sksl_gpu.sksl

At present this doesn't change anything, because every module is
written in a standalone fashion (since nothing else was allowed). I've
demonstrated that these changes actually work as intended in a
followup example CL (not meant to be submitted).

Change-Id: Ifac638537f77b4a9c78b8cd94a6c4efd4bad01cc
Bug: skia:13164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532197
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-20 23:04:21 +00:00
Kevin Lubick
72680f0c88 Remove mdbviz
The MultiDrawBuffer no longer exists.

Change-Id: I31c2df9a5363daab018e33156104e3dd7904230e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/532012
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-20 15:59:50 +00:00
Jim Van Verth
48d50633ef [graphite] Move some atlas-related types to a shared header
Bug: skia:13118
Change-Id: Ica760f58107de021b7823f69b94809dd2f313ac7
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531739
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-04-20 15:35:58 +00:00
James Godfrey-Kittle
94b2f1f295 Use python3 explicitly when building
Also updates a python invocation in the docs to be consistent with
https://skia.org/docs/user/download/#clone-the-skia-repository.

Change-Id: Ic5560052d96738a492b52c87362741ee84dbdabe
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531744
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: James Godfrey-Kittle <jamesgk@google.com>
2022-04-20 14:49:24 +00:00
Harry Terkelsen
50012bd88e Enable WASM cross-compilation by correctly using current_cpu
Change-Id: I5964d330f87949fd214873693204a153d22282a8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529205
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-20 11:31:35 +00:00
John Stiles
56bc24c004 Remove complex path simplification code.
Now that we can call into Skia utils directly, we can use the
preexisting code from SkOSPath instead.

Change-Id: I67e3099e97ec0e93acc08c7f2142a01a2af48f15
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531416
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-19 12:51:35 +00:00
Brian Osman
9fe0e3d4e7 SkSL: Add unit tests for new ForceNoRTFlip code-gen option
This removes the assert from the SPIR-V generator so the
tests compile. The generated SPIR-V is incorrect. The next
CL fixes the generator, and restores the assert.

Change-Id: I77b507cf7fb5eac481322887000bd1c73cd5c899
Bug: skia:13219
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/530336
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-15 12:59:07 +00:00
Brian Salomon
de301c8d70 Reland "skif:LayerSpace<SkRect>::roundOut/In have epsilon tolerance."
This is a reland of commit acb8770918

Original change's description:
> skif:LayerSpace<SkRect>::roundOut/In have epsilon tolerance.
>
> Adds a little tolerance so that e.g. left=30.999994 with roundOut
> will still round to 31 not 30. Helps avoid cases where imprecision
> leads to including an entire unwanted row/column of an input image
> to an image filter.
>
> This Chrome change must land first:
> https://chromium-review.googlesource.com/c/chromium/src/+/3577185/
>
> Bug: chromium:1313579
> Change-Id: I143c8f99b90413a6b610f2b3a5e54e648777ca68
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528652
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:1313579
Change-Id: Ia827c6fc01542fa3d56f560cde517570b8f0021d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529744
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-04-14 14:41:22 +00:00
Greg Daniel
bc767ae1b5 Revert "skif:LayerSpace<SkRect>::roundOut/In have epsilon tolerance."
This reverts commit acb8770918.

Reason for revert: possibly breaking g3 roll

Original change's description:
> skif:LayerSpace<SkRect>::roundOut/In have epsilon tolerance.
>
> Adds a little tolerance so that e.g. left=30.999994 with roundOut
> will still round to 31 not 30. Helps avoid cases where imprecision
> leads to including an entire unwanted row/column of an input image
> to an image filter.
>
> This Chrome change must land first:
> https://chromium-review.googlesource.com/c/chromium/src/+/3577185/
>
> Bug: chromium:1313579
> Change-Id: I143c8f99b90413a6b610f2b3a5e54e648777ca68
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528652
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>

Bug: chromium:1313579
Change-Id: Ia5589858afb042fae142357983f5ccf50ecc0020
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529628
Auto-Submit: Greg Daniel <egdaniel@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-04-12 21:12:37 +00:00
Robert Phillips
59ba27bc6a Move Ganesh specific headers into include/private/gpu/ganesh
Change-Id: Ia799cdff5288efe5d5d53e8d8f77cf32f3343371
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529131
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-12 17:30:07 +00:00
Kevin Lubick
196b172650 [sksl] Make sksl tracing optional
This removes the required dependency on our JSON code. In the Bazel
rules, this dependency is pushed down into sksl instead of required
by the cc_binary rules.

It adds a stub version of SkVMDebugTrace.cpp and removes
SkVMDebugTracePlayer unless the appropriate GN or Bazel flag
is set (skia_enable_sksl_tracing and enable_sksl_tracing,
respectively). There was an existing #define that CanvasKit
used (CK_INCLUDE_SKSL_TRACE) and this was changed to
SKSL_ENABLE_TRACING.

Users of //:skia_core no longer need to specify a JSON dep,
if sksl needs it (e.g. for tracing), then it will specify
the dependency.

This is a reland of https://skia-review.googlesource.com/c/skia/+/528837

Bug: skia:12541
Change-Id: I79612c69fdbefd3db9822a2b66df7552f7c13865
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529278
Reviewed-by: John Stiles <johnstiles@google.com>
2022-04-12 13:59:25 +00:00
Brian Salomon
acb8770918 skif:LayerSpace<SkRect>::roundOut/In have epsilon tolerance.
Adds a little tolerance so that e.g. left=30.999994 with roundOut
will still round to 31 not 30. Helps avoid cases where imprecision
leads to including an entire unwanted row/column of an input image
to an image filter.

This Chrome change must land first:
https://chromium-review.googlesource.com/c/chromium/src/+/3577185/

Bug: chromium:1313579
Change-Id: I143c8f99b90413a6b610f2b3a5e54e648777ca68
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528652
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-04-12 13:56:46 +00:00
Jim Van Verth
42f710f3fa Reland "[graphite] Move Graphite into Skia base directories."
This is a reland of commit ae5e846047

Original change's description:
> [graphite] Move Graphite into Skia base directories.
>
> Change-Id: Ie0fb74f3766a8b33387c145bd1151344c25808cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528708
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Change-Id: Ia575fd49206ad0b665a6a9153317e738bb321446
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529059
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-04-11 18:37:20 +00:00
Arman Uguray
5d594e4af4 [sksl][wgsl] Enable WGSL codegen in skslc
* Wire up the WGSLCodeGenerator to SkSLCompiler.
* Wire up build rules to generate WGSL from unit tests.
* Include HelloWorld.sksl as the first complete program.

Bug: skia:13092
Change-Id: I283cf5971b6856126b9fc23340afacff5cc54697
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526760
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-04-11 18:32:46 +00:00
John Stiles
471fd2eb09 Revert "[sksl] Make sksl tracing optional"
This reverts commit 6bc4bdf645.

Reason for revert: Android roll

Original change's description:
> [sksl] Make sksl tracing optional
>
> This removes the required dependency on our JSON code. In the Bazel
> rules, this dependency is pushed down into sksl instead of required
> by the cc_binary rules.
>
> It adds a stub version of SkVMDebugTrace.cpp and removes
> SkVMDebugTracePlayer unless the appropriate GN or Bazel flag
> is set (skia_enable_sksl_tracing and enable_sksl_tracing,
> respectively). There was an existing #define that CanvasKit
> used (CK_INCLUDE_SKSL_TRACE) and this was changed to
> SKSL_ENABLE_TRACING.
>
> Users of //:skia_core no longer need to specify a JSON dep,
> if sksl needs it (e.g. for tracing), then it will specify
> the dependency.
>
> Change-Id: I2fcd29cde118fc391c269ba2d8f8a40a6f164c99
> Bug: skia:12541
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528837
> Reviewed-by: John Stiles <johnstiles@google.com>
> Commit-Queue: Kevin Lubick <kjlubick@google.com>

Bug: skia:12541
Change-Id: Icf75495f19e409d96925ca4dca9e839eca4057ec
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529129
Auto-Submit: John Stiles <johnstiles@google.com>
Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
2022-04-11 17:42:17 +00:00
Kevin Lubick
6bc4bdf645 [sksl] Make sksl tracing optional
This removes the required dependency on our JSON code. In the Bazel
rules, this dependency is pushed down into sksl instead of required
by the cc_binary rules.

It adds a stub version of SkVMDebugTrace.cpp and removes
SkVMDebugTracePlayer unless the appropriate GN or Bazel flag
is set (skia_enable_sksl_tracing and enable_sksl_tracing,
respectively). There was an existing #define that CanvasKit
used (CK_INCLUDE_SKSL_TRACE) and this was changed to
SKSL_ENABLE_TRACING.

Users of //:skia_core no longer need to specify a JSON dep,
if sksl needs it (e.g. for tracing), then it will specify
the dependency.

Change-Id: I2fcd29cde118fc391c269ba2d8f8a40a6f164c99
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528837
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-11 15:22:41 +00:00
Jim Van Verth
ab4d4ae9e2 Revert "[graphite] Move Graphite into Skia base directories."
This reverts commit ae5e846047.

Reason for revert: Breaking Google3

Original change's description:
> [graphite] Move Graphite into Skia base directories.
>
> Change-Id: Ie0fb74f3766a8b33387c145bd1151344c25808cb
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528708
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Reviewed-by: Greg Daniel <egdaniel@google.com>
> Commit-Queue: Jim Van Verth <jvanverth@google.com>

Change-Id: Ia57992a22c42b17216b40fd29452865f957fb802
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528653
Auto-Submit: Jim Van Verth <jvanverth@google.com>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-04-09 01:02:26 +00:00
Jim Van Verth
ae5e846047 [graphite] Move Graphite into Skia base directories.
Change-Id: Ie0fb74f3766a8b33387c145bd1151344c25808cb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528708
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-04-08 20:46:40 +00:00
Ethan Nicholas
885c1d3048 Removed Position::Capture
It was decided that being able to report positions from C++ code is not
worth the cost of having all of these captures everywhere.

Change-Id: I94981d9f780bd95df8b56198210c9cdd5f16239c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528366
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-04-08 17:26:24 +00:00
Greg Daniel
719239cd69 Move all Ganesh source files into ganesh subdirectory.
Change-Id: I238d29ba0250224fa593845ae65192653f58faff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-04-07 21:06:50 +00:00
Brian Osman
1843bee81d Reland "Set GN's script_executable to "python3""
This is a reland of commit 6f0d2bf494

Includes a fix for iOS codesigning script to be python3 compatible.

Original change's description:
> Set GN's script_executable to "python3"
>
> In some environments, GN would end up running scripts with python2.
> This change requires that python3 be in the path, but is the safest
> way to guarantee that all scripts are run correctly.
>
> Change-Id: Ifc2601ff9c9f3705ac7f1057a26a87a61211ff67
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528337
> Reviewed-by: Kevin Lubick <kjlubick@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>

Change-Id: I785909f3c7d51d6fd1c90114d01f114be76981f2
Cq-Include-Trybots: luci.skia.skia.primary:Build-Mac-Clang-arm64-Debug-iOS
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528441
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-04-07 20:11:27 +00:00
Kevin Lubick
d3d0ee3dc2 [debugger] Fix missing audit trails
Change-Id: I337aebf72715339ec0280bab0916968ccbe7f481
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528516
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Auto-Submit: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-04-07 19:52:09 +00:00
John Stiles
8397365524 Optimize away same-value ternaries.
A ternary of the form `anything ? value : value` can be reduced to a
comma-expression of the form `anything, value`. This seems like a rare
case in real code, but it's easy enough to detect with our existing
toolbox.

The `anything` test-expression will be eliminated from the expression
if it has no side effects, using our existing constant-folding rules
for the comma expression.

Change-Id: I1285b04cd6a08f1bed614aa1aa6f37ea2447de91
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528439
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-07 19:37:00 +00:00
John Stiles
b617bced6e Use OpConstantComposite when vectorizing in SPIR-V.
Previously, when we vectorized scalars, we would not place them in the
constant buffer, so we could emit simple vectors like (0,0,0) or (1,1,1)
more than once. Now, we use `writeConstructorSplat` to vectorize, which
knows how to write constants.

Change-Id: Ic97c0ce5415fd46ff8c7fb7dac9205844633ef3a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527921
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-07 18:28:18 +00:00
Kevin Lubick
8499e372ce [includes] Remove more includes of SkColorSpace
While I was fixing up Chrome's uses, I found some failures
there that I did not see in Skia, and tracked them down
to a few other places where we include SkColorSpace
and it is not strictly necessary

 - SkCustomMesh.h
 - GrColorInfo.h
 - GrColorSpaceXform.h
 - SkColorSpaceXformSteps.h

For these files (and their .cpp files), I added enforcement
of include-what-you-use, and then fixed the myriad of places
which were depending on these transitive includes.

One change to help Chrome is the manual overloads of
SkImage::MakeFromAdoptedTexture instead of using default
parameters. This makes it so callers of that function
do not need to include SkColorSpace if they were going
to pass nullptr for it anyway.

Bug: skia:13052
Change-Id: I16bf8ed5e258225d887f562f2c189623b1ca9c23
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527056
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2022-04-06 21:58:24 +00:00
John Stiles
e4fbfa6a90 Separate SkSL module dehydration from SkSL test compilation.
gn flag `skia_compile_modules` now compiles the `sksl-precompile` binary
and generates dehydrated data. gn flag `skia_compile_sksl_tests`
now compiles `skslc` and builds the SkSL test corpus, but does not
generate dehydrated data. (skslc uses the raw sksl_xxxxx.sksl inputs
directly, not the dehydrated data, so this is safe.)

Change-Id: I96f6837b4312cd01309496da743a8a0e8a66d69e
Bug: skia:13164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528158
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-06 21:55:39 +00:00
John Stiles
156952dc7b Add new sksl-precompile binary to tools.
This binary will be compiled when the gn flag `skia_compile_modules` is
set. sksl-precompile will replace for skslc for module precompilation in
a followup.

Change-Id: I217127169b091f97c2e4d11e0deb655ceac84425
Bug: skia:13164
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527838
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-04-06 19:45:07 +00:00
Robert Phillips
2a04ac3ee1 [graphite] Move the UniformManager into the SkPipelineDataGatherer
This means that the UniformManager w/in the SkPipelineDataGatherer will
now collect all the uniforms into a single block of memory.

Bug: skia:12701
Change-Id: I504a014d37662619191d9b519b4e1add69eac8bb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527837
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-04-06 19:31:56 +00:00
Arman Uguray
be405a8b38 [sksl][wgsl] Introduce SkSLWGSLCodeGenerator
Introduce a new WGSL codegen backend. It currently only supports
fragment/vertex stage input and output variable declarations.

Bug: skia:13092
Change-Id: If9e4e432794eb95fd33719be5c0141dfc2cb5680
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526757
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-04-05 21:54:08 +00:00
John Stiles
d0242346b8 Allow prefix-expressions in IsSameExpressionTree.
This will allow expressions like `-x == -x` or `!y == !y` to be detected
as matching expressions (which enables various constant-folding paths).

(Also, migrated the analysis code into a separate cpp.)

Change-Id: I3e317fdaed3762f8fa19e684a5ed557fc9348c7c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527617
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-04-05 20:16:35 +00:00
Ethan Nicholas
b47a67ab75 Fixed SkSL positioning error with double negation
We were not propagating the position into a double-negated expression,
leading to an assertion failure in PrefixExpression.

Change-Id: I1970ff1a06d9631582626c68e151f12f6b3ef278
Bug: oss-fuzz:46381
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/527507
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-04-05 17:10:23 +00:00
Greg Daniel
6b52f372c3 [graphite] Add a result param to graphite callbacks.
Bug: skia:12974
Change-Id: Ie10ef5c8ab4e04647233a6039d22a2eb6437d6bf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526022
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-03-31 19:26:28 +00:00
Michael Ludwig
7b04832cbe [graphite] Initial ClipStack paired down from v1::ClipStack
PS1 is the exact contents of src/gpu/v1/ClipStack.* copied to
experimental/graphite/src.

PS2+ shows all the changes to remove v1-only features and update some of
the types over to what graphite uses. The major changes are:
1. FragmentProcessors, clip atlases, stencil mask writing, and SW mask
   writing are gone.
2. SW mask caching and tracking are gone.
3. Graphite is effectively in the "forceAA" mode that the original clip
   stack supported. So branches that focused on non-AA, or comparing AA
   or handling cases where elements' AA mismatched could all be removed.
4. Updated to use Graphite's Shape and Transform classes. Did not go as
   far as moving the bounds from SkIRect to Rect, but since everything
   is AA, it will be much simpler to switch to comparing float bounds
   directly and not worry about rounding in or out. That's a more
   substantial change so will come later.
5. The original ClipStack had a "Draw" type that was used to compute
   clip interactions between SaveRecords and Elements. It was always
   just device-space bounds because of limitations of the GrClip API.
   In Graphite, we can use the exact same set of info for Draws and
   Elements, making interaction tests share code and be more accurate.
   Since that's a more involved change, I just removed the simpler Draw
   type from this version for now.
6. Tried to add TODOs for what logic and extra state will need to be
   added to actually apply graphite's clip stack as depth-only draws.

Bug: skia:12698
Change-Id: I418703e8f759cd5e1ddd1e302a864bf2204cf040
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525516
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-03-31 16:45:58 +00:00
Ethan Nicholas
3f5184cfa6 Added an SkSL Operator enum
SkSL::Operator was previously just a thin wrapper around Token::Kind and
everything was therefore written in terms of Token. Since Token is not
accessible from include/ (and we don't want it to be), this creates an
actual Operator enum and eliminates the dependence on Token. This will
enable followup changes to reference Operator from within the DSL
include files.

Change-Id: I49555c9151618fd15970a303d2284972c78c3f21
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/525976
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
2022-03-31 13:20:57 +00:00
John Stiles
61e7d06c48 Remove skia_compile_processors gn flag.
This flag was meant to control compilation of .fp files, which no longer
exist. Its only meaning now is a synonym for `skia_compile_sksl_tests`.
If you had `skia_compile_processors` enabled in your gn args, you can
replace it with `skia_compile_sksl_tests`.

Change-Id: I49fe58aaf0e60d3998ec43c51c1372a6acad980a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526028
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-30 22:01:30 +00:00
Jim Van Verth
0361abf39d Fix setup for iOS simulator on arm64 Macs.
The current setup for the iOS simulator keys off of the fact that iOS
runs on ARM CPUs, and Macs (prior to M1) ran on x64 CPUs. So setting
the target_os to "ios" and the target_cpu to "x64" will indicate use
of the simulator. On M1, they have the same CPU architecture, so we
need another method to indicate use of the simulator SDK.

Also added a check to disable code signing, which is not needed for
running on the simulator.

Bug: skia:12880
Change-Id: I668121010cc557546c4a4e4960601a732bb985c5
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526017
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-30 20:06:39 +00:00
John Stiles
121d4a2e4b Move skslc dependencies into a dedicated list.
I'm considering migrating SkSL precompilation/dehydration into a
separate binary from skslc. It would need the exact same set of Skia
dependencies. So let's factor them out.

Change-Id: I9b000ef058f7253e142cf5a8a603e468beb4d6f6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526020
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-03-30 18:50:12 +00:00
John Stiles
674eb326f4 Improve distinct-out-param test cases.
Added new aliasing tests inspired by syoussefi@'s ANGLE changes at
http://go/crrv/c/3561278.

Change-Id: Ifa312faa9503b211b7c09edd2abd5087ead35e5f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/526018
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-03-30 18:49:15 +00:00
John Stiles
99b7434daf Remove get_es2_loop_unroll_info helper function.
This only needed a helper function to make error-reporting optional, but
NoOpErrorReporter (previously TrivialErrorReporter) can serve this
purpose equally well.

Change-Id: Iac249483f2013cbf8563c0ea44c680d3e03e2894
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524766
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-03-28 15:54:38 +00:00
Greg Daniel
00ce96456b [graphite] Add support for finished callbacks.
This also reworks a little bit about what we send to insertRecording
and what we store on Context.

Bug: skia:12974
Change-Id: I747a1cdd1559d4d5fbe928e689a23a734142557b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524012
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-03-25 14:47:05 +00:00
Ben Wagner
faa9f72091 Add SampleSBIX to study sbix glyph translation.
What affects the placement of an sbix image? The cbox? The bounding box?
The lsb? The offsets? In which direction? What are the side effects?

Change-Id: I5b630c2117a26481733392bc1e95428d9a67fb34
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/519078
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2022-03-25 14:43:23 +00:00
Herb Derby
3b238ceae9 add a system for building SkCanvas wrappers for testing
This adds a way to build a wrapping canvas for testing that is allowed
to manipulate the internal state of the canvas. It provides a way
to add friends to SkCanvas without having to change SkCanvas.

Change-Id: I40de8b236ba5acff45b3a8f7e440dcf6fa196fcf
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/524316
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Herb Derby <herb@google.com>
2022-03-24 18:11:53 +00:00
Greg Daniel
faf520c000 [graphite] Move RefCntedCallback to shared gpu file.
Bug: skia:12974
Change-Id: I15b090e2c3346d71ccf45d5f0d306da3f079821e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523996
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-03-23 21:19:15 +00:00
John Stiles
c29e37ad4c Rename ES2 error tests 'T' through 'Z' to .rts.
Change-Id: I528d2b7a53748077f2dd7e7e04927d2a6b78ac8f
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523429
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-03-22 19:50:29 +00:00
John Stiles
6424dd02a8 Rename ES2 error tests starting with 'S' to .rts.
Change-Id: I1dd481ca47965e933a110a0f0a8ef7616deb034d
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523417
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-22 17:08:16 +00:00
John Stiles
04f8ee3f39 Rename ES2 error tests starting with 'R' to .rts.
Change-Id: Ibd39b45ef57c4e79e444a70aee1901cb33bcfa6a
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523378
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-22 17:03:48 +00:00
John Stiles
141f2873a9 Rename ES2 error tests 'O' through 'P' to .rts.
A few tests were divided into a Runtime Effect-compatible .rts test, and
a Runtime Effect-incompatible .sksl test.

Change-Id: Ib52554892685bdc44fe3622ab314960ee0962b90
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523377
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2022-03-22 17:03:07 +00:00
John Stiles
c5e6515e4a Rename ES2 error tests from 'H' through 'M' to .rts.
In a few cases, this involved splitting a test into two (an ES2-
compatible portion and a ES3+ portion).

Change-Id: Ie6f18f787cf7c10696a2841ff538bbe2b95bf50d
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523187
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-03-22 16:54:32 +00:00
Michael Ludwig
0378307904 Move skgpu::v1-specific [Stroke|Path]Tessellators out of tessellate/
The static functionality for writing vertex buffers, constants, and
utility functions that were in the StrokeTessellator and PathTessellator
classes have been moved into Tessellation.h and a new
FixedCountBufferUtils.h.

The tessellator hierarchy has been moved into src/gpu/ops and all the
v1 guards are removed since they were already solely v1 after the static
functions were lifted out. The hierarchy and subclasses are preserved
but have been combined into just StrokeTessellator.h and
PathTessellator.h instead of separate files for the subclasses.

All the rest of the little changes are updating references and includes.

Bug: skia:13012
Change-Id: I90f2f53538349cf9ad1823a0c42fbdc772190a49
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523189
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-03-22 16:04:13 +00:00
Jim Van Verth
54340beba7 [graphite] Add skgpu::Image::onReadPixels.
Creates a new shared routine ReadPixelsHelper used by this and
Device::readPixels(). Also added MakeBitmapProxyView to the
shared file and cleaned up some headers.

Bug: skia:12845
Change-Id: I05533d2f47688daf4f14c8171eb7cd7178b4c0ea
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/521958
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
2022-03-22 15:37:23 +00:00
Robert Phillips
f8df8d8896 [graphite] Make PipelineDataCache templated
We are going to cache (and uniquify) the UniformBlocks and TextureBlocks
separate from each other.

Bug: skia:12701
Change-Id: I03837c4a38a9bdeb4224a697eab119fca24e8f8c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522916
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2022-03-22 14:45:07 +00:00
John Stiles
2fdcca2777 Rename ES2 error tests from 'C' through 'G' to .rts.
A few tests received minor tweaks to make them Runtime Effect-friendly.

Change-Id: I9b4f66b0974c41d38324dfbb31ac9849338f600a
Bug: skia:13042
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/523186
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Arman Uguray <armansito@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-03-21 22:50:58 +00:00
Michael Ludwig
1979ef6d56 [graphite] Share Path[Curve|Wedge|]Tessellator sources between graphite and ganesh
Cq-Include-Trybots: luci.skia.skia.primary:Test-Mac12-Clang-MacBookPro16.2-GPU-IntelIrisPlus-x86_64-Debug-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Test-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Debug-All-ASAN_Graphite,Test-Mac10.15.7-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Debug-All-Graphite,Perf-Mac11-Clang-MacMini9.1-GPU-AppleM1-arm64-Release-All-Graphite,Perf-Mac10.15.7-Clang-MacBookPro11.5-GPU-RadeonHD8870M-x86_64-Release-All-Graphite,Build-Mac-Clang-x86_64-Release-Graphite,Build-Mac-Clang-x86_64-Debug-Graphite,Build-Mac-Clang-arm64-Release-iOS_Graphite,Build-Mac-Clang-arm64-Release-Graphite,Build-Mac-Clang-arm64-Debug-iOS_Graphite,Build-Mac-Clang-arm64-Debug-Graphite_NoGpu,Build-Mac-Clang-arm64-Debug-Graphite,Build-Mac-Clang-arm64-Debug-ASAN_Graphite
Change-Id: I2ee0fd8d208bb10e011a5552a60a1a62d7a56ba9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522423
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
2022-03-21 18:50:53 +00:00