Make FuzzEnum always use uint32_t to make it consistent
(we were seeing some Windows setups have underlying type return
int and not unsigned int that we saw on Linux)
Bug: 897455
Change-Id: Ia8c97e59bb498d959a9a30abcb61731f4bd145cf
Reviewed-on: https://skia-review.googlesource.com/c/164240
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Nothing's using it except test tools.
I'd like to make that a bit clearer by getting it out of src.
Disabled the fuzzer.
Removed the bench so Android's building nanobench doesn't block this.
Bug: chromium:886713
Change-Id: I761f52c40171c27ff4b699409b32647e84684ec3
Reviewed-on: https://skia-review.googlesource.com/156240
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Some oss-fuzz bugs (like the linked one) would not reproduce
in Skia proper due to the fact that there were subtle overloads
of the various Fuzz::next() methods in FuzzCanvas.cpp that
were pulled in in Skia proper, but not oss-fuzz.
This puts all of them in to FuzzCommon.h and makes the
matrix and rrect ones opt-in (fuzz_matrix, fuzz_rrect).
Additionally, this renames fuzz.cpp -> FuzzMain.cpp so we
can properly include Fuzz.cpp in oss-fuzz without
having two mains.
Bug: oss-fuzz:10378
Change-Id: I6cf9afb471781b9fadb689482109a1e5662358b5
Reviewed-on: https://skia-review.googlesource.com/154900
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>