This reverts commit fb5ede576d.
Reason for revert: major performance regression due to constant shader recompilation
Original change's description:
> fixed sample(..., matrix) with runtime effects
>
> Change-Id: Id5b7f1b5e992c587be000e112706bedfe00c90fd
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294697
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
> Reviewed-by: Brian Osman <brianosman@google.com>
TBR=bsalomon@google.com,brianosman@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Ica8322e0eab8f00bfc1d4f6d33778eb6493b278f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295835
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
The old factories (makeShader) will behave as before: they will inherit
the filter-quality from the paint.
The new factory takes an explicit filter setting, and will use that
regardless of the paint.
Big follow-ups:
- update callers to not rely on setting in SkPaint
- revise/enhance settings in imageshader
- settings for scaling up and down
- control over trilerp, etc.
- other: 4x4 kernels? trilerp bias?
- move mipmaps to always be explicit requests a SkImage factory time
Bug: skia:10344
Change-Id: If87b06d4fd6eafd8b9cdecda7c00d69897066ef8
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295086
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
CCPR stroking is not enabled by default and will eventually be
removed. This CL is a step toward migrating it to an MSAA version.
Change-Id: I565bea1c91c51bcd1ea3766aee6e4702adf3b09e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295608
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
This will also expose the Vulkan precompilation path to immutable samplers.
Change-Id: Ida31bd70455299fbcc8f4d728aa15179f7685311
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295799
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This reverts commit a25422faa4.
Reason for revert: breaks Windows build
Original change's description:
> Fetch clang-format automatically when compiling .fp files.
>
> On a freshly fetched repo, setting `skia_compile_processors = true` will
> fail to compile because clang-format is missing from the bin directory.
> This CL automatically runs fetch-clang-format for you when clang-format
> is absent.
>
> Change-Id: Ieeb359176072e92ca235316c820310333732f608
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
> Reviewed-by: Mike Klein <mtklein@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
TBR=mtklein@google.com,johnstiles@google.com
Change-Id: If6412e74a16aa515c223d5d4f326780c8a69766f
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295832
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:9935
Change-Id: I52c7819e8a2899f6fe3e1a1f6551e84ac8c8d60a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295784
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
This version computes X and Y in parallel and without branching.
Change-Id: I08dd7339f75c6cdd5b4130bf363cac1f527bf6ed
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295572
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This should make the YCbCr sampler helper usable in a GM (with a normal Vk context).
Change-Id: I75451f6ca934f7b59c48349c77234856d0946a12
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295766
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
It occurred to me that we try to guarantee this but don't test it.
Luckily this public_headers_warnings_check target is a perfect spot.
Change-Id: Ie06732706ee80da798a9c3bda215d5a65f02b5bd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295856
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
When a fontmgr is included in the Skia build any headers it provides
(like through public) are also public Skia headers.
Change-Id: Ibf18819a956e626a925f83a4f8ebab90978ff9a9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295818
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
The GrTextContext::options would flow from the GrRecordingContext to
the GrDrawingManager to the GrTextContext, and finally to the
GrRenderTargetContext.
Just find them on the GrRecording context off the GrRenderTargetContext.
Change-Id: I902481d20072c2470905261ab81c2b6456f25343
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295559
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
The current implementation ignores return value from
`registerChildProcessor` and, surprisingly, assumes that a cloned FP
index will match the original FP index. This version honors the return
value.
(In practice, I have not seen any cases where the current implementation
has caused actual breakage.)
Updating common code-gen had large ripple effects in the SkSL unit
tests. While repairing the tests, I also took the opportunity to use
raw-strings to pass the source SkSL text, and annotated the `expectedH`
and `expectedCPP` blocks to make the tests easier to understand at a
glance.
Change-Id: I71be69d9e4620963b3ef49ad8e0dba3b40af7f4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295452
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
When collapsing static switches down to a single statement, we detect
break statements and don't copy them. But the logic was broken; we
weren't copying the entire statement in which the break occurred, which
could be a block, causing some of the code to simply be omitted.
Change-Id: Ic5b59c11d12326c93d49080193a0a5297732bfb0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295776
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
The ar utility only adds symbols. As a result removed symbols are
sometimes still present in later builds, leading to great confusion.
Delete the .a file before recreating it with ar.
This is similar to what Chromium currently does in gcc_toolchain.gni.
However, we cannot always just use 'rm' because of the build for Android
on Windows, so this introduces 'rm.py' which is just like 'cp.py' but
without the copy part.
Bug: skia:10363
Change-Id: Icc0c3d18dab1e48ccfec47386662c7b4d2dc8811
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295569
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
On a freshly fetched repo, setting `skia_compile_processors = true` will
fail to compile because clang-format is missing from the bin directory.
This CL automatically runs fetch-clang-format for you when clang-format
is absent.
Change-Id: Ieeb359176072e92ca235316c820310333732f608
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295780
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
This also adds a GM based on Jim's fiddle: https://fiddle.skia.org/c/781234e35c208ee03f79b90613117b91
I confirmed that it never flickers when animating in viewer.
Patchset 1 shows the GM being blank (with the computeFastBounds fix
disabled). Patchset 3 shows that with the fix enabled, the GM is not
blank.
Bug: skia:9282
Change-Id: I206f7150c395b0a35ecf0455e4905f72ae057e6b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295558
Commit-Queue: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Bug: skia:10362
Change-Id: I56d1f618dcdf96133f1932b7ac8d4602ddb93a59
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295575
Commit-Queue: Stephen White <senorblanco@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
TODO:
1. Accept a Color builder or a TypeArray from CanvasKit.Malloc
2. Apply the same treatment to all other gradient functions, MakeSkVertices, and drawAtlas
Change-Id: I94fa67a3c00d7b1ecdc004af4ffd3193404c1a30
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294707
Commit-Queue: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
The aim here is to unify VkTestHelper with the VkYcbcrSamplerHelper's context creation code. AFAICT they have a ~90% overlap.
Change-Id: Iba8d1482b8c1d7164682f90e19d2183d8cfe45d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295583
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Change-Id: Id7c51504450c1c7c9421eba3838bd6bc3440ca4f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295437
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
* Add MSAA textures to the command list
* Implement scissor support for clear
* Fix GrBackendTexture::isSameTexture
* Fix deadlock in GrRingBuffer
* Disable DDL recordProgramInfo for D3D
Change-Id: I63140377a38f5a7b8b7e981d0484afb783533742
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295563
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
d80d904485..db3ef87243
2020-06-11 timvp@google.com Move ProgramState::mDefaultUniformRange to ProgramExecutable
2020-06-10 nguyenmh@google.com Temporarily take out commit message format check
2020-06-10 nguyenmh@google.com Add 'Reland ' to whitelist and update error messages for clarity.
2020-06-10 cnorthrop@google.com Infra: Migrate to new Goma RBE service
2020-06-10 cnorthrop@google.com Perf: Add a trace of Angry Birds 2
2020-06-10 cnorthrop@google.com Capture/Replay: Fix default uniform matrix capture
2020-06-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-Loader from 006586926ade to a09970273cd1 (1 revision)
2020-06-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll Vulkan-ValidationLayers from 236f1f090429 to 8b92af3fd83f (6 revisions)
2020-06-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll glslang from 08328fea5ab9 to 68b2e15ee016 (1 revision)
2020-06-10 angle-autoroll@skia-public.iam.gserviceaccount.com Roll SPIRV-Tools from 7c213720bb46 to c01f826bc67f (1 revision)
2020-06-10 syoussefi@chromium.org Vulkan: Fix RTs attached to textures with non-0 mip
If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/angle-skia-autoroll
Please CC bungeman@google.com on the revert to ensure that a human
is aware of the problem.
To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-ANGLE;skia/skia.primary:Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-Golo-GPU-QuadroP400-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUC8i5BEK-GPU-IntelIris655-x86_64-Debug-All-ANGLE;skia/skia.primary:Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE
Bug: None
Tbr: bungeman@google.com
Test: Test: Angry Birds 2 MECTest: Test: Build/CQTest: Test: angle_perftests --gtest_filter="*Trace*"
Change-Id: Ide43aa437178b77f72013e4d6813800c3c97a767
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295737
Reviewed-by: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
Commit-Queue: skia-autoroll <skia-autoroll@skia-public.iam.gserviceaccount.com>
It's borderline illegal to implement it there in the header with a
forward-declared SkFontData. See also cl/314969840.
Change-Id: I81e981198014cce03fa9604aada5a383a847cfeb
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295640
Reviewed-by: 🤓Vy Nguyen <vyng@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
We are updating FPs to receive their input via a child FP where
possible, instead of relying on the input color.
Additionally, fixed up "xyzw" swizzles on rectangle coordinates to
"LTRB" for clarity.
Change-Id: Ifc9107070b8664b7158961748f9727e0a3d58640
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295566
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
Initialize the buffer to the given SkColor value, not to zero.
Bug: skia:10362
Change-Id: I78259ae5ed0a06b9b46e1fd220b13d2c2653fe1d
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295564
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Stephen White <senorblanco@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
SkShader was already skipping legacy for perspective, so no need for
the chooser to do that.
There are slight diffs, because we *were* forcing ourselves onto
raster-pipeline whenever we saw kHigh_SkFilterQuality... even for
shaders that don't respect filtering! (like gradients).
I may be able to suppress those diffs, if I add filter-quality checks
in picture and gradient shaders... do we ant to do that?
Guarded with SK_LEGACY_BLITTER_CHOICE.
Change-Id: Ia9d2931651be79b5ee913e97e26f53b777a3a8e3
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295386
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
For each skp in the corpus, we start a fresh instance of
Chromium (via puppeteer), draw the skp and measure that time.
This process is repeated a fixed amount of repetitions
and the median, the average, and the std deviation is reported
to perf (as well as the individual datapoints as an FYI).
Importantly (and something we'll need to change about
SkottieFrames), we measure the average time between frames
after unlocking the framerate. This ensures we account for
the time needed by the GPU to actually draw (flush() returns
after the GPU has all the instructions, but not necessarily
has been able to draw).
This implementation is very similar to the SkottieFrames
code; a notable deviation is the repetitions are handled
outside of the html, i.e. a new chrome window per run.
I explored using content_shell, but noticed that requires
building Chromium, which our infrastructure is not set up
to do well.
Change-Id: I14fdbdc951604d3fdf06e81a4be7e614d0e53c03
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295079
Commit-Queue: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Nathaniel Nifong <nifong@google.com>
Reviewed-by: Eric Boren <borenet@google.com>
Now that we have the GrContext setBackendTextureState calls we no longer
need these to be on flush.
Bug: skia:10254
Change-Id: I7c44667a327de11dd853e3e71b114959a7bcee86
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295447
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
1) If two sample matrices had the same kind and expression (eg, an
identical literal matrix), we'd skip applying the second one because we
didn't examine fOwner in operator==, and decided it was irrelevant.
2) If three constant sample matrices were in a chain, the outer-most
would call trigger a recursive call to setSampleMatrix, which would
update the inner-most fBase pointer a second time, causing us to skip
over the middle transform entirely.
Change-Id: I5671c6f49b627e38571a37db2bf78be9e43d0224
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295579
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Bug: b/145995037
Bug: skia:5457
Android is switching to the new behavior with ag/10041691, so the
legacy flag is no longer needed.
TBR=djsollen@google.com
Change-Id: I786807e4cb8b4ed4cd41fd2776ae2915f8bc62cc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/263176
Reviewed-by: Leon Scroggins <scroggo@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
We are updating FPs to receive their input via a child FP where
possible, instead of relying on the input color.
Additionally, rewrote the FP logic slightly to operate on half2s where
possible instead of operating on single half-values at a time.
Change-Id: I87ffa11cf723fab614729789556e76ba82b3c2f4
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295089
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
We're seeing no benefit to AVX2 for these two functions, so rearrange to
use the SSSE3 implementations instead. This time, create a new section
that just skips the AVX2 check. The main structure of the file is now,
#if NEON
... most everything ...
#elif AVX2
... most everything ...
#elif SSSE3
... most everything ...
#else
... most everything ...
#endif
#if NEON
... these two ...
#elif SSSE3
... these two ...
#else
... these two ...
#endif
And I'll be following up on this shortly with AVX-512,
with its own set of complications.
Cq-Include-Trybots: skia/skia.primary:Build-Debian10-Clang-x86_64-Release-Fast
Change-Id: I893844e82f457bca6fab7673a41b584d70d2ce63
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295547
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
After removing all unused API from SkReader32, it only had a handful
of functions, and it was (rightly) only used by SkReadBuffer. Remove
the temptation to use it by just folding it into SkReadBuffer.
SkWriter32 had some unnecessary functions as well (only used in unit
tests), so those are gone. There is still a strange relationship:
SkWriteBuffer is just an interface - SkReadBuffer is actually the
complement of SkBinaryWriteBuffer/SkWriter32. Those two classes produce
data in the exact same format, but with slightly different interfaces.
(The choice about which one is used is mostly about high-level
serialization vs. low-level helpers).
Change-Id: I1e823755febecd2e053ea732b21295d8f4d9d832
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295557
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
The intent is to reuse this helper to create a YCbCr GM.
Change-Id: I4d6af42745dbf845e28753bec670ad4a75c393b2
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295443
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Change-Id: I6a2c209fde3d5e8130cd23d2db0d68c894d6c9b4
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295556
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
We are updating FPs to receive their input via a child FP where
possible, instead of relying on the input color.
Change-Id: I753b90d0564c62f678b03ab9c8e26030f021d615
Bug: skia:10217
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295096
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This is a reland of 88c6539a3f
Compared to the first attempt, the FP has been tweaked slightly to
avoid losing precision when casting between float2 and half2.
Original change's description:
> Update GrCircleBlurFragmentProcessor to use a child FP.
>
> We are updating FPs to receive their input via a child FP where
> possible, instead of relying on the input color.
>
> Change-Id: If7c42e556aff3464ec0392f362c97c2e8c6ff91d
> Bug: skia:10217
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294258
> Reviewed-by: Michael Ludwig <michaelludwig@google.com>
> Commit-Queue: John Stiles <johnstiles@google.com>
Bug: skia:10217
Change-Id: If75ca3822d5550bd1aeb9f9d8c52c1419b1645d4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295467
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
These are much safer than SkReader32/SkWriter32 (they do validation and
ensure we never read past the end of the buffer).
Where we used to just assert that the contents of the cache were valid,
we now validate everything, and fail gracefully by discarding the cache
contents if it's corrupted or invalid.
Reland includes a new skipByteArray API. The previous technique for
reading into an std::string relied on data(), which doesn't return a
writeable pointer until the C++17 standard library.
Bug: skia:9402
Change-Id: I3b88efbf8ca590c8ad4f8164f7c07eee12696ec6
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/295441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Change-Id: Id5b7f1b5e992c587be000e112706bedfe00c90fd
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/294697
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>