Commit Graph

1 Commits

Author SHA1 Message Date
Florin Malita
d7b321afa2 [skottie] Radial swipe effect
Implement radial wipe with a sweep gradient shader mask filter.

The implementation is slightly convoluted because edge feathering requires a real blur, which in turn requires content layer isolation.

So there are two distinct operation modes:

  - no feather -> draw the content directly into the dest buffer, with the mask filter
    deferred in SG context

  - feather -> draw the content into a separate layer, then blend (dstOut) the composed
    blur+shader mask on top

Change-Id: I253701aff42db8010ce463762252c262e2c5d92b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/222596
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Florin Malita <fmalita@chromium.org>
2019-06-21 14:03:45 +00:00